chesschaser 2020-10-05 20:16
Good job!
Foon → Ludum Dare Explorer → LD47 → Coin Cavern
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 896 | 3.42 | 23 | |
| Fun | 808 | 3.33 | 23 | |
| Innovation | 642 | 3.47 | 24 | |
| Theme | 957 | 3.47 | 24 | |
| Graphics | 708 | 3.65 | 24 | |
| Audio | 534 | 3.47 | 24 | |
| Humor | 925 | 2.50 | 19 | |
| Mood | 1176 | 3.02 | 23 |
Good job!
Cool 😎 I like the effect when you press play. It was a little difficult to play because I got some big lag-spikes when things were happening on screen.
Good job, u did good on it it just isnt hard enough.
I love the aesthetic with the 2d playspace in 3d loop. Sound was nice. Gameplay was fun. The only real downside is performance issues and big lag spikes. Overall a very nice entry!
Love the the curved look and sound! The game was a bit laggy when it started but it got better as I played more. I feel like my head hurts when going sideways but the up and down part feel nice. Good job!
Overall it was a really fun game and a really interesting take on the theme.
However there are a couple things that could be improved: - the camera made me a bit sick at first - I didn't like that I shot as I moved - Is there no way to win? I wandered around the first level for way too long. I collected everything and killed everyone and went everywhere.
It was a nice entry, and I wanted more. But when I arrived at the start of the loop, there was no next level :\
Is this intended, or I missed something?
Also as the others mentioned, there were performance issues at start, and the "shooting when moving" mechanic was a bit strange to me. But my girlfriend liked it.
The view at the left side of a map was bad, because I could only see like 3-4 tiles ahead, which is not enough :\
Otherwise I enjoyed it while it lasted, and really liked the aesthetics and the curved look :)
Good job!
Nice use of dual purpose control, reminds me of Pacman 3D, good level of polish too
I really like this! The take and visuals are really cool. Not the biggest fan of shooting while moving, but it wasn't hard to adapt to, and I understand the need for limitations under these conditions. This is one I'd really like to see expanded upon in the future!
So, I like the view; that half-pipe style id kinda cool with its pixel art style :)
I was a bit confused by the shooting controls, though...
But the downside is... where is the theme ? Is being stuck in a one level the theme ? I killed every enemies, loot every coins aaaand nothing more ? I wish there were more level / mechanics cause I had fun going through that one (but only) level.
Great little jam entry! I particularly enjoyed the look you created for this game. As has been said there are some lag spikes that happen as you make your way around the level for the first time.
I don't mind the game being a single level but some kind of game over screen would be great to let you know you finished the content. I think it's quite an interesting approaching to controls to combine movement and shooting and I think it could be really interesting if you decide to keep working on this title
Good job on the graphics and sound! I find the presentation of this game very appealing. I think the gameplay can be much better with some tweaking though. The shooting feels out of control, but the enemies don't really pose a threat.
Intersting little game, here's some random thoughts: - The distort effect looked really cool, but I expected to wrap around like a mobius strip or something - I would have preferred to be able to shoot separately from moving. For example with mouse or AWSD. - I felt like a single man SWAT team when I figured out how to shoot enemies in the next room through the walls! :cop: Unfortunately my bullets had accidentally killed all the enemies through the walls after completing half the dungeon :sweat_smile: - The game kept freezing for a second every 10-20 seconds for some reson - Win condition would have been cool
Interesting entry, The view of the game was very different from other entries but it did look a bit trippy I'd say. It was fun to get the coins but I didn't really feel any danger. Well done within 3 days!