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Revenge of the zombie attack
Revenge of the zombie attack
By sabeurre, keithdae and Lucrecia
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 624 | 3.62 | 31 | |
| Fun | 517 | 3.58 | 32 | |
| Innovation | 1530 | 2.48 | 31 | |
| Theme | 1074 | 3.34 | 31 | |
| Graphics | 786 | 3.56 | 31 | |
| Audio | 638 | 3.36 | 31 | |
| Humor | 497 | 3.09 | 28 | |
| Mood | 939 | 3.25 | 29 | |
Comments
enad96
2020-10-06 08:06
Really nice animations and great sounds. I did find it a little difficult at the start to understand when zombies would make it through or not. Also what defence was upgraded when you upgrade tower damage (all of them)?. Over all this was pretty fun and seemed well polished in many areas.
Funny game!!!
gogani
2020-10-06 16:52
that was fun!
feesh
2020-10-06 16:52
This game was just chaotic and fun. I found myself playing it for way too long. Not the best graphics in the world but that almost made it more fun
Kept going for a while but couldn't figure out if there is an actual exit condition? It gets pretty crazy with the huge zombies after a while, but I liked it. Nice art, nice sounds, overall a good experience, well done!
aurath
2020-10-06 16:55
I really like the zombie and weapon sprites :)
Fun game! There was a nice progression from start to finish and the music and sound was well done.
These tower defenses aren't usually for me, but this was pretty fun! Some small quibbles about the tower designs though: Is there a range limit to the gatling guns? I couldn't figure out if there was any reason not to stack barbed wire from the front as far back as I could afford, and just load up gatling guns the opposite way.
keithdae
2020-10-06 17:07
@bentebent The exit condition is to survive a loop for 1 minute, it's easy to overlook the timer in the top-right corner ^^
This is great. It is like a tower defence idle game, and it is my new obsession. It took a while to figure everything out, and for me the text is comically small compared to the rest of the UI. Overall, I love it.
keithdae
2020-10-06 17:23
@mathemagician The gatling guns have unlimited range so you figured out the optimal strategy!
I liked the animations and the sounds of the game. The characters were pretty small though so it was hard to see what was going on the game. Also after a while on the defending site the only thing you could see was the effect from the weapons. Nice entry anyways and I enjoyed playing it. Is there a way to completely lose the game?
keithdae
2020-10-06 17:49
@spacecadet There is no way to completely lose the game. The effects do get too extreme, I didn't have a good idea on how to fix it and ran out of time anyways.
Good amount of chaos, the upgrades, while mostly just rate and number upgrades, were plentiful and satisfying.
tebiondl
2020-10-06 20:02
I like this type of games. Loved upgrading my weapons to defeat the enemies, I played it a lot
m7rk
2020-10-07 02:26
Okay so this game wasn't intuitive the first few times i played it, but there's a really neat tower defense strategy game in here once you figure it out.
The goal (i think) is _really_ to try to beat the game in as few waves as possible (at least that's how i interpreted it). And after a few tries I was able to clear it in 8 after playing with different tower configurations.
I think enemies come at you wayyy to fast in the early game, it's really frustrating to get yourself acclimated to how it works when you lose within a few seconds of starting the game, but it's worth it if you stick around.
eugenik
2020-10-07 03:37
Very interesting and original concept. Cool!
zashers
2020-10-07 04:32
I enjoyed the chaos by the end of it, gave a lot for the player to do. Good job!
muckt
2020-10-07 04:41
This is the such a great take on tower defense for this theme. Found myself playing it again and again. A score for how long the last game took to complete would be a nice feature. Really enjoyed playing this game.
Haha I was so confused for the first 10 iterations. I thought crowds of people were running away from the giant hopping zombie but it turns out EVERYONE was a zombie :laughing: Started placing weapons it began to make a lot more sense. Kind of odd to have everything along the ground... couldn't really tell what was happening most of the time. I just clicked and placed things semi-randomly and it all seemed to work out just fine after a while :smile: There was a little strategy (placing barbed wire earlier to slow down enemies) which I think is something to lean into more. Cheers and thanks for the zombie killing fun!
Very Newgrounds-esque, which is never a bad thing. The art style was fun, the basic idea makes sense, and the sound effects were well done and well thought out. I don't think the tower placement meant much by the end of the game, so if you end up wanting to expound on this idea, maybe a rebalancing of those would be a good idea. I also ran into a bug that made the music stop after a little bit. Which is a shame because the track was sick. But I enjoyed myself quite a bit playing your game, so thanks for making it
I liked the sounds and the art. Congrats!
Wow, loved this. great sound, great mechanic, great graphics - love the big bouncers. Well done!
lilkrit
2020-10-21 23:43
Cool game, loads of fun :D