Foon → Ludum Dare Explorer → Users → Zashers
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | StarHamster 64 | jam | 664 | 3.59 | 3.32 | 3.12 | 3.67 | 3.43 | 3.75 | 3.98 | 3.70 |
@wendel-scardua if the circle were smaller and had the player react quicker than it could be more fun, currently you can look ahead and be able to avoid obstacles pretty easily. Also, the fact that the main penalty is having to play longer until you win seems a little counter-intuitive, and with the slow-paced music it can wear on the player pretty quickly.
I really liked the atari feel though, if you cultivate the gameplay more it could be a great game!
The overall game loop(no pun intended) was pretty tight, I liked it!
A very robust little game, developed with more puzzles and items could make for a very good game. Good job!
It doesn't seem your web version is working.
The polish on this game is amazing, the music and effects make it seem like a much more developed project. The mechanic was pretty simple but it drove a point home, especially about how you couldn't walk backwards.
If you rate other games and leave feedback then this game will be more visible, you need twenty ratings to qualify. Great game and good luck!
@rucksack We used the Unity Engine 2020 Version, using a compressed texture rendering the whole thing to give it the low-poly, pixellated look. Glad you liked the game!
@zhohan very high praise, thank you! All the credit goes to Sasha Olynyk and Eliana Zimmerman for the great music and voice lines.
@jonas-michael the game is definitely possible to beat, you just have to be pretty precise with your flying. There isn't a single crate or ring that you must suffer damage on to get to. Hope you had fun!
@sabeurre @colmaphis-games @noxymu5 Glad you guys like it!
I enjoyed the chaos by the end of it, gave a lot for the player to do. Good job!
I like the atmoshpere of the game. The scope was very ambitious, if you narrowed down the features and rooms you may have been able to limit the bugs. Good job!
I liked the sleek, minimalistic look of the game. The audio gets a little tiresome but that's fine. Good job!
I liked the ambience of the game, very moody. If the mechanics were more forgiving then it might be more fun.
The obstacles don't encourage the player to move around, all of the seeds fall to the bottom. If more valuable seeds spawned higher that might make the game more dynamic. Good job!
I liked the polish put into the game, high-octance is an apt descriptor
I like the *pop* that's made when an enemy is killed.
A innovative comcept, usually these loooping platformers have you restart at the beginning of the level. Well done!
The strongest game I've played so far for this event, very calming and gripping simultaneously.
I liked the game, reminds me of Johnny Upgrade. The game hit a roadblock for me gaining enough money to increase my jump, but otherwise was balanced enough
The bare audio matches the visual style, I like it.
Great game, wish the controls we're a bit easier to handle and that the game was more forgiving
The environment is very polished, with a clever game mechanic. Well done!
The backgrounds are stunning, good job!