LoopOS by Rustywolf 2020-10-10T14:07:41Z ♥ 1
This is one of my favorite games from this jam so far. I like these kind of games, that you can play through in just a few seconds, but because you know nothing, it's gonna take you way longer. It took me about half an hour to beat this, but it was really good. My only issue is the slightly delayed button-press-sound, and the fact that it takes about ten seconds for webcams to load.
LD48 — Deeper and deeper (21)
CQns by PizzArt64 2021-05-15T13:46:47Z ♥ 1
I'm a big fan of the visuals, the music and overall polish, and I would probably really enjoy the gameplay as well, if aiming was a bit easier. I think if you shot with the mouse, or with the arrow keys, it could've been a lot better. I would really like to see a post-jam version with improved aiming, because this game is really not bad. It's just difficult to get into.
Unearther by udo 2021-05-15T13:15:52Z ♥ 1
It's impressive that you managed to implement that leaderboard thing that I forgot the name of. Actually, It's impressive how much there is in this game. You have a lot of mechanics, a well made main mechanic, a reason to repeat levels, a polished, fitting music track, and the list goes on. Overall really nice job.
FallBot by Obelex 2021-05-15T12:59:23Z ♥ 2
I have no idea how you managed to pull this 3d effect off. I've seen so many people try to make convincing fake-3d-visuals, but this is the first game I've played that really nails it. As for the game itself, I think the idea is neat. It's extremely satisfying to play, has a unique concept and with the timer you have a motivation to play it more than once. I managed to get a time of 2:16. Definitely one of my favorites so far.
Minigun Miner by drludos 2021-05-15T12:48:45Z ♥ 1
It's incredibly satisfying to destroy the terrain with your minigun. I think the sound of the minigun was a bit annoying, but that's about the only complaint I have. Very fun entry.
DigDig by Pixelhurricane 2021-05-15T12:38:36Z ♥ 1
This game is really polished for something made in 2 days. There are some pretty simple mechanics that work really well together. Pretty solid entry.
in the depth of cheese by araz vakili 2021-05-15T12:28:16Z ♥ 1
I think this game really needs some additional visual polish. It needs a health bar, the drill should not extend as far to the left as it does (I got hit by multiple off-screen obstacles) and there should be indicators where the obstacles appear at the end of an area, since you can just get hit when they spawn in. I think this game is a good example of how visuals can actually impact the gameplay. I did enjoy the music though. It felt surprisingly polished. I also like that the last area mixes up the patterns of obstacles.
Rapid Descent by Zakolnuki 2021-05-10T15:47:53Z ♥ 1
I really like the controls, and the visuals, and the random level generation, and the animations. Other than the lack of sound effects, I have no complaints. You made a really simple game and polished it to no end. Very nice job!
Bass Drop by TimTipGames 2021-05-10T15:41:19Z ♥ 0
As other people have said, the notes are heavily out of sync. But this game was still really fun. I ended up getting a score of 16130. Very solid entry!
Infini-Digger by theArchitect 2021-05-10T15:29:45Z ♥ 1
I think this game needs a better tutorial. You just get introduced to way too many mechanics at once. One example would be the tutorial for the devices. You should get introduced to one at a time instead of all of them. I can tell that you put a lot of thought into this game, and that's why I'm excited about the post jam version.
Mr. & Ms. Deeper: Descent to Inner Depth by SIGILL 2021-05-10T15:12:22Z ♥ 1
I like how you only used a few mechanics while utilizing them in unique ways that make every puzzle feel different from each other. I think it works even better with the main mechanic, since each character plays differently. The lack of sound is a bummer, but this game is really good regardless.
Drill Out by MrLeao 2021-05-10T14:55:24Z ♥ 0
I like how this game tries to overwhelm you with more and more enemies, but manages to not feel completely unfair. Instead of relying on RNG, you just have to make quick decisions on how you are going to spend your time. Very clever entry.
Edge of Recursion by m-trigo 2021-05-10T14:44:52Z ♥ 0
I like the resource management in this game. Originally I didn't like how fast the pickups went by, but more often than not you would only have time to get either a shield or fuel replenishment. The only issue is, that you lose fuel way too quickly, so there's little reason to go for a better shield. I think your fuel should be going away slower, while you take more damage from asteroids. This is a really solid entry though. I had a lot of fun with this one.
Kickstart Minecart by Elemental Zeal Game Studios 2021-05-10T14:35:38Z ♥ 2
While I do think that the grappling mechanic is a lot of fun, I think it could be a lot better if the player didn't completely mess with the physics-system if they rotate. Other than that, I'm suprised by how polished this game actually is. It also looks incredibly good for a game made in just 3 days.
LD Double Feature: D'pur & Deepir by John Chapman 2021-04-29T07:58:55Z ♥ 1
Really interesting concept. I mostly enjoyed how the game progressivly speeds up. This, mixed with controling two characters, that are going in different direction, just ends in chaos and messing up. Very challenging. I also really like the art style, as well as the music.
Diggy by Asue 2021-04-27T17:31:43Z ♥ 2
This game is just really satisfying to play. The visuals look incredible, the music is nice, the gameplay is interesting with a lot mechanics and it was just fun. It would be better if you could place the blocks on a grid instead of just anywhere, since that can cause you to get stuck. Also, since this game has only one song, it should just continue playing after finishing a level. But these are minor complaints. Overall a really good game!
Fall Damage Isn't Fun by JakubBala 2021-04-27T17:23:34Z ♥ 1
I liked this a lot. It's a unique concept for this theme. Personally I didn't have any issues with the controls at all, except for jumping. For some reason you can't jump as high as normally if you move towards a wall, so I was stuck in the starting area for a few minutes. I also like ability to pan the camera, although it seems a little bit broken how there is no limit to how far you can go. Still, really nice game!
BLAST MINER by SuperGamersGames 2021-04-26T17:31:21Z ♥ 2
I think it might be a little bit too difficult, since you are a oneshot and the enemies spawn really quickly. Other than that, I love the rocket-jump mechanic. Other than the lack of music, the sound design feels extremely satisfying, the visuals are nice. Overall very solid game!
Descentris by PhilStrahl 2021-04-26T06:59:29Z ♥ 1
Like the soundtrack, the concept, the visuals, and pretty much everything about this game. My only issue is that some of the pre-made obstacles feel a little bit too hard.
DeBlockhas by Sode 2021-04-26T06:49:23Z ♥ 2
My biggest problem is that the block placement can be either really ease to dodge or nearly impossible. The sound design feels nice, it sounds like these blocks are breaking like glass when they hit the top of the room.
Rock Monster by Myko 2021-04-26T06:39:08Z ♥ 1
It's actually so satisfying falling down like a hundred blocks at once. I really like the flow of the game. At the beginning, it's kinda hard and your main goal is to just build up weight, so you can then fall down extremely far in the endgame. Fun game!
GA GAME ME by Jezzamon 2021-04-26T06:22:57Z ♥ 1
I had a similar idea, but I couldn't think of an interesting twist to make the game fun and unique. This game is a really good example of what I was looking for. You went with one of the more obvious choices, but added a gimmick to it, to make it one of the most unique and fun LD games I've played. I like pretty much everything about this game. The controls could be a bit better, the small camera window made me fall to death multiple times, but other than that, this is perfect. Nice job!