FoonLudum Dare ExplorerUsers → deformhead

deformhead

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalPawn Patroncompo1043.603.663.622.654.213.693.433.57
202557DepthsSouls Rider 1Dcompo783.703.284.243.723.933.242.983.53
202455SummoningAncestraljam6983.473.553.122.113.082.283.21
202353DeliveryThe Corporationcompo3023.173.023.173.123.173.553.73
202250Delay the inevitableEnter The Forestcompo1.751.251.252.501.003.003.00
202148Deeper and deeperDear Childcompo7013.082.122.772.544.023.424.13
201944Your life is currencyPaylifecompo1563.543.603.313.793.862.672.95
201842Running out of spaceClaustrophobiacompo1503.723.583.413.431.002.403.60

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by deformhead

LD42 — Running out of space

Demonologist by Ghen 2018-08-13T10:20:37Z

Very fun game ! Love the consistency between art, sounds, and your background story. Good Job !

Wells cleaner by Sublustris 2018-08-13T08:48:21Z

Great art. Pretty hard game, but still nice.

Stepping Stones by Ithildin 2018-08-13T10:55:35Z

Very good game ! Love your mechanics, it makes the game hard and interesting. Good Job on your LD, too.

Mini Organizer 3000 by dankar 2018-08-15T09:27:45Z

Really good level design ! Love the "shockwave" mechanic to move the blocks.

SINGULARITY by Syrapt0r 2018-08-13T08:41:22Z

So much work here, very good, well designed, the sounds, pixel art and gameplay are great !

TeTrans by BoltKey 2018-08-15T10:09:56Z

Very interesting game ! Pretty difficult at the beginning, but once you've understood the rules, you aim the leaderboard ! :)

Space Run by Too 2018-08-13T11:00:35Z

Love the pico palette and pixel art, so... love your art ! Great game, got a score of 4266.

Quicksort by Yngvarr 2018-08-15T09:37:13Z

This is a fun game, but stressful ! "So... Ok, A0 goes... OH SHIT, two more boxes !" :)

Physics is always longer to develop than it looks, but so rewarding... Good Job !

Stack Overflow by Erasmus Crowley 2018-08-13T09:30:38Z

Very good game ! I spot a bug, when a falling bloc is side by side with the structure already built, you can make the bloc go inside the structure. Maybe some side collision is missing. Except that, perfect art, love the "bump mapping" color effect.

Slime Escape by Dom Harris 2018-08-15T08:57:50Z

Love your graphics. Your audio seemed awesome, but the glitch is pretty hard. It seems you spent many time on your level design, it's well done, but quite difficult at the start. Good Job !

EVOLUTION by Noa Calice 2018-08-13T09:55:18Z

So much beautiful... But, was the theme "Dying Planet" ? :) Very good game, perfect mood, graphics, sfx and everything was pleasant ! Good Job !

Rainforest by SimoGecko 2018-08-16T18:04:13Z

Haha ! Love it ! Got 24...

Really good animations and amazing graphics !

Good Job !

Zachary's Memory by namnam 2018-08-16T17:58:39Z

This is really good ! Lot of emotions, especially with your music in the background !

Love it !

Too Rich Ed by Fedor 2018-08-15T10:30:18Z

*"To infinity and beyond !"* :)

Very fun game ! A score for each life (based on distance + coins) would be interesting.

Good Job !

The Decline by paulstraw 2018-08-13T08:22:45Z

Excellent Game ! Love the art... I am a big fan of very hard and retro games !

ENOCH'S SALT by KRP 2018-08-13T09:23:40Z

Love the mood ! Interesting the "level next" box, giving the ability of speed runing.

Bitter Litter by Jole 2018-08-13T08:49:44Z

Beautiful screen effect, love the art...

Engulfed by OmnipotentIndie 2018-08-13T09:01:02Z

Very good ! I was really focus the entire game to stay alive. Love the art, gameplay and sfx.

Damage Control by nolanfa 2018-08-16T17:13:32Z

This is a very interesting "game" (or simulation ?) !

I imagine you spent many hours searching for a good balance between the species. That makes the work pretty harder.

Good Job !

Leave by SimonTheCase 2018-08-13T10:31:13Z

Great concept, pretty frustrating game (in a good way).

Tower Crunch by Ranjan 2018-08-13T09:06:53Z

Great animations, beautiful low poly style, I'd love to see the hero's face !

Space Escape by FelipeDev 2018-08-13T11:08:57Z

Very good game, I made pretty much the same concept and art style (puzzle game, gameboy size and monochrome color palette). You have so many things done here, sounds, art, LD... Great Job ! 5*

Downscaled by WongKongPhooey 2018-08-13T07:57:34Z

Really cool. Love the art.

Count your Steps (or you will run out of space) by Akros 2018-08-13T09:42:55Z

Very good puzzle game. Love the mood.

Running out of Space by Gaoyuan Chen 2018-08-13T08:06:54Z

Really cool. Love the concept.

Dash Brawler by glitchman 2018-08-15T08:37:55Z

This is really good, the art was well designed, good animations... Good Job !

The City Of Forgotten Toys by dk5000p 2018-08-23T09:42:16Z

I wasn’t sure what to do. I had some issues with the thumb collisions. Maybe a smaller rectangle collider than the shape of the hand would do the job ? The audio was very fun to me ("music" and sfx).

Good Job !

Zlinx by frontlinesaint 2018-08-13T08:36:11Z

Very cool game. Hard, but very cool...

Claustrophobia by deformhead 2018-08-12T19:02:55Z

Thank you ! No, it is defined in each level map.

Claustrophobia by deformhead 2018-08-13T11:26:05Z

@leave @kristov @gabe @jdhollen @ephoria @mitsu-artemius @akros @connorthompson @bovandenberg @henriksoderberg @noa-calice @ghen @psychead @jambav @stephano @woubuc @conk @martyxgames Thanks all for your support !

Claustrophobia by deformhead 2018-08-13T11:50:33Z

@noa-calice Didn't had time to make the sound, sadly...

@biodiesel Yes, each enemy has a specific pattern.

@nnnikki Yes, I'd like to.

I'd like to :

- add sfx (with a "buzzz" increasing when the noisy shadow shrinks) - add explosion effects when a bomb hits the player - add some monologues in each level to add real depth in the chlaustrophobic effect - add much more levels

Claustrophobia by deformhead 2018-08-18T07:58:23Z

@phlip45 Nope, I did all by myself.

@phlip45 @sebbernery The goal of this first jam was more a challenge to myself and the framework I am developing rather than win the competition. I picked few old spritesheets of mine, created new ones for the jam. To respect the rules, I didn't wanted to be rated on my graphics. :)

ZombieEnclosure by bovandenberg 2018-08-13T10:09:19Z

Very fun game ! The sounds and score aren't reseted after each death, so after few death, the audio overlaped. Good Job !

Chicken Space by fabonacci 2018-08-13T10:37:50Z

BwooOk, score of 610, BwooOk !

Claustrophobia by ngUpsiLoN 2018-08-13T09:18:28Z

Oh shit, we have the same game's name ! Yours deserve more this name, though. Excellent game. I don't know if it was a wanted feature, but we can use diagonal strafing to go faster. 5*

Petra by cassowary 2018-08-15T08:49:52Z

I love puzzle games. Good Job on your level design.

Secret Knight by shinysteel 2018-08-13T09:11:24Z

This is so good, perfect low poly style, great sfx, wonderful animations... Love this game ! 5*

Greenie Goes Right by quicklyer 2018-08-15T08:42:12Z

This is really good !

Claustr - LD42 by Darkrabbitgames 2018-08-13T10:03:08Z

So beautiful art, love the voxel style and reflections.

Space Run by mitsu.artemius 2018-08-13T08:28:46Z

Very Good ! So much work here... Love the art.

Dice Builder by KnithGuris 2018-08-13T10:47:44Z

Great mechanics, I always get a score of 0 though. Very excellent work !

LD44 — Your life is currency

A life well spent by jin47 2019-05-04T11:38:28Z

Really good game ! Love the art style, the mood is so hard that it makes the game so complete. Good job ;)

60 Second Supermarket Sweep by Historymaker118 2019-04-30T17:38:42Z

Clever game. Hard to play at first, but the difficulty decreases as you understand the mecanics. Good job !

That Time When I was Reincarnated as a Coin by randomphantom 2019-05-04T11:57:02Z

Really good game... But so hard :D ! Love the physics of the "player" Good job ;)

Torture For A Living by Yorsh 2019-05-11T08:17:37Z

That is a really good game ! God job on the animations, sfx and art style. Well done :)

Ollo's Life by Memel06 2019-04-30T17:54:19Z

Clever game. Really good art and sounds. Good job !

Bob the Zombie by Sanguis 2019-05-04T11:31:18Z

Really good game ! Love the art style, well polished ! Good job ;)

Nexcidium by keanutah 2019-05-05T18:06:12Z

This is a really good little game, good job ! I really like the PICO-8 color palette, but the contrast red/white/dark might be a little high for a game like yours which goes fast. Well done on this game :)

Flow by arron-fowler 2019-04-30T17:30:28Z

Clever game. Hard to play at first, but the difficulty decreases as you understand the mecanics. Good job !

Heartly by Eldemarkki 2019-05-05T18:14:50Z

Haha, loved this game, of course, I made a similar one ! :D

Really fun game, good job !

Paylife by deformhead 2019-04-30T17:58:04Z

@meskaline @halfmule thanks, I'd like to release it on mobile, but couldn't make it. Thanks for your support !

Paylife by deformhead 2019-04-30T18:00:10Z

@noobexception good job ! I think I could reach higher than 294.

Paylife by deformhead 2019-04-30T18:01:44Z

@jjjjason I'm pleased to read that :smiley: !

Paylife by deformhead 2019-05-05T17:40:08Z

@tddawson I am pleased that you got the "greedy" part of this game !

The all point of this game was to make people think of their decisions and how their greed impacts their future. More you buy stuff, more the game is supposed to make you feel bad, but you'll still want to retry more and more to get the highest score, whatever the part of you is lost during your life.

The score is calculated like so :

+2 points for each heart you got

-1 point for each heart lost

Thank you for your support ;)

Superhero Movie Universe Simulator by halfmule 2019-04-30T17:45:24Z

Clever game. Hard to play at first, but the difficulty decreases as you understand the mecanics. Good job !

Tooth, Claw & Teacup by HenanBoy 2019-05-11T08:23:22Z

Really fun game that reminds me "Don't Starve" (then I looked at comments and saw I was'nt the only one :)). Well done !

LD48 — Deeper and deeper

Dear Child by deformhead 2021-04-27T07:55:02Z

@saathvik The depth was my main priority in this entry through feelings, graphics and texts.

Dear Child by deformhead 2021-04-27T08:13:35Z

@stin Press RIGHT and watch it like a short movie (just trolling myself :smile: ).

LD53 — Delivery

The War is Over by M2tias 2023-05-05T17:58:02Z

Really fun game! at first I struggled with some walls I thought I couldn't pass, but after that I enjoyed the session! :wink:

Good job! :smiley:

Twisted Pedal by Samuli 2023-05-05T17:47:19Z

This might be "LD53 - The Biking of Isaac". :smile:

Really fun game, easy to understand! Good job on the biking feeling!

Rogue, fluff & nuts by Meta-link 2023-05-09T06:52:37Z

Really good job! I loved the trees mechanics (plus the blur effect)! Hard to do more in 48h... Well done! :wink:

Ooober Cookies by notime4games 2023-05-05T13:21:17Z

Fun game! Little difficulties at start to understand what to do, but once understood, the fun starts. The day/night cycle adds to the mood, loved the little characters running to houses! :wink:

The Delivery by Ace17 2023-05-05T12:22:42Z

Really good game! The mood is great, and as the time passed, I felt more and more stressed... :scream:

Good job! :wink:

Deliver Before Dark by demogorgon 2023-05-04T12:43:06Z

Really nice! This is fun, nice puzzle game with the right amount of challenge!

I liked your game being wrote in vanilla JS! This is the way... (I did it too) :smirk:

Good job!

Data Heist by hunttis 2023-05-05T17:28:35Z

For a Compo, great job on the AI of ennemies! :robot:

I manage 2 to 3 times to go outside the train when I shouldn't (I think) :see_no_evil:.

Really good platformer, good game!

Hexy by rasblo 2023-05-09T06:40:56Z

Really good entry, loved the graphics, good job for all the hard work in only 48h!

Volcaninja by Firespike33 2023-05-09T12:35:07Z

Really good! Loved all the traps when you want to use the grappling hook :joy:

Awesome work in 48h, good job! :clap:

Rogue Box by Rewzu 2023-05-05T17:38:00Z

This really is a stupid game... so I love it! :see_no_evil:

Loved the cartoonish vibe (box VFX + penguins), controls have the right amount of difficulty, I feel like there is a lot of work on the "character" (box) rolls, so good job for that! :wink:

The Corporation by deformhead 2023-05-01T14:17:40Z

@ace17 Fixed! Thank you for pointing out the bug! :wink:

The Corporation by deformhead 2023-05-04T14:18:29Z

@makuck95 yes, unfortunately I started the event 12 hours after the beginning, so I had only the 2 last hours to work on sounds.

I started 6 years ago working on my first game engine (2D pixel art) and I created this new one last year just after LD50. :smiley:

The Corporation by deformhead 2023-05-04T15:04:20Z

@mistafixxa069 OK thanks for your feedback ( @tomrijnbeek and @makuck95 also spot the issue), I just fixed a bug on the jump, it should be better! :wink:

The Corporation by deformhead 2023-05-12T13:57:17Z

@usenrame :thinking:

gold_delivery by fabonacci 2023-05-16T06:51:01Z

Well done, I loved the death animations!

Purrfect Pizza & Fish Delivery by Adrieldf 2023-05-02T14:43:35Z

Really good! Maybe it would have been nice to punish when the player deliver the wrong food and when he hits a construction plot? After a moment I looked more the road than the cats because I knew that their wishes where not so important than me dying :joy:

Killed myself after 20k points :smirk_cat:

Really nice entry!

RPG The Game by Becher 2023-05-04T14:07:47Z

Unfortunately I tried five minutes trying to understand the controls and couldn't manage to find one control, so I can't rate your game, even I find your design pretty good... :cry:

Could you explain how to play? I don't know if there is a bug :thinking:

Tag me in a comment and I'll test again! :wink:

Delivery Destroyer by APG 2023-05-05T12:59:16Z

Good game with well balanced difficulty! It's really hard to create AND to protect towers at the same time meaning we'll have to make sacrifices sometimes. Good job! :wink:

Volksdam by Wuppos 2023-05-09T07:14:59Z

Good job!

Well polished: good visuals, audios, lots of details!

Excellent work! :clap:

Tried my best to beat the high scores :joy:

Screenshot 2023-05-09 at 09-11-27 Volksdam by Wuppos.png

Screenshot 2023-05-09 at 09-07-17 Volksdam by Wuppos.png

Unconventional Delivery by Mistafixxa069 2023-05-04T13:25:54Z

Really nice game! I love puzzle games so you got me... :joy:

Found the controls a little bit confusing (scroll to rotate belts scroll the page in the embeded version, for instance) and I had difficulties with the "jumper", but I spend a good amount of time on your game and for that, you deserve a good score! :smiley:

Swiftly And With Style by 3ggplant 2023-05-05T13:08:16Z

Really fun to throw packages! What matters is that they arrived, no?.. :joy:

(Maybe it would have been nice to have some ambiant music to make feel the rush?)

Temporal Messenger by Papaya 2023-05-05T12:47:55Z

Really good! So much work done here with a lot of text, a strong depth with the scenario, the mood totally caught me, great job! :clap:

Puzzle Post by Dean James 2023-05-04T13:52:55Z

In the COMPO mode, I found really difficult to create many features and many levels since we need to create everything. Even if you're saying the level are not difficult enough, each level has its own gameplay feature and THAT shows that you work hard on your game. With a little more time you could create easilly many levels.

Great job for this game! :clap:

LD55 — Summoning

The Weaver from the remote hamlet by Tyrannas 2024-04-21T14:03:57Z

A lot of depth here!

So much work on the unique idea, the story, and the visuals... Fits really well the theme!

Great job! :clap:

Fiend-Zone by gord10ahmet 2024-04-21T14:13:20Z

Nice entry!

Well done for the different abilities of the fiends, it's always difficult to have several mechanics on a jam!

P.S.: I had difficulties with the hitboxes that took the entire sprites (if they were only around the feet, it should have helped with the perspective).

:clap:

Monster-Maker Pro: Home Edition by Tad 2024-04-19T15:28:18Z

(P)Oops...

Very nice entry! Love the design (a vibe of Don't Starve) and the joyful audio!

I had some difficulties with the rotating camera changing the directions of the player, but the camera is really well done so it doesn't matter so much.

:clap:

Meteor Portal Siege by GettingRekt 2024-04-17T15:18:25Z

Really fun game !

I was not ready when those 9000 meteors came at me :')

I think there is a visual issue with the orientation of the sprite of the portals, I had difficulties anticipating the trajectory of the exit of the meteor

Nice entry!

Ancestral by deformhead 2024-04-16T20:33:41Z

@pakoo @themaskedman Thank you for your comments! <3

FIXED: I just fixed an issue with my renderer scaling, if you encountered a strange resolution (big black framing with ugly pixelization), feel free to play it again! :)

I'll test your games during the week!

Ancestral by deformhead 2024-04-19T14:55:03Z

@bry Thanks, my sister and my brother-in-law just encountered the same bug!

FIXED: Now physics won't feel like playing with Flash! :joy:

For everyone else, if you encountered the issue, I'm deeply sorry! :pray: (@pakoo @themaskedman @gettingrekt @stevie257 @zekysky @senso @francois-dervaux @momotiktik @betovf @ariyassa @emiliabea @xanagear)

Ancestral by deformhead 2024-04-19T16:49:05Z

@anifan-gelati @sstyles93 The lack of audio didn't help me with the theme, but I meant to make the player feel the presence of his/her ancestor during his/her journey and summoning him (switching with him between the present/orange and the past/blue).

Sketch-a-summon by sver 2024-04-19T15:38:57Z

Awesome lighting effects! Loved it!

Well balanced learning curve, great pixel art and 8-bit style audio! :clap:

Diner Dash by OgelGames 2024-04-21T13:50:04Z

Nice one!

I also thought the menus were plates, and after a while I understood that I could take a menu from a client to give it to another client! :joy:

Very joyful and well-balanced entry!

:clap:

Bloodrites by ToC 2024-04-22T19:57:04Z

Good job, nice "old-school" flash game vibes! :clap:

Lucky Little Darlings by Emiliabea 2024-04-19T16:15:42Z

Wow, so much work on the UI, art and text/scenario, well done! :clap:

This "to be continued"... YES, I want to continue! :joy:

I'd love to see the next chapter! :wink:

Geekmancer by Gonzo13 2024-04-22T19:32:35Z

I can't make it work at the moment...

I click on your (awesome) art with the play button, then I'm stuck on a empty screen, then if I click on the empty screen, it shows me again the play button.

Geekmancer by Gonzo13 2024-04-24T06:29:28Z

@gonzo13 I'm using Firefox like @hermitgamesmiths

I have a screen of Device Pixel Ratio 2, just in case (resolution of 3000x2000)

Revenge on Grim by Bry 2024-04-18T15:29:48Z

Really good entry!

You worked on multiple mechanics (difficulties, skills types, skeletons, monsters...) it's well polished, good job! :clap:

Sinful Scoops by Blue Pin Studio 2024-04-22T19:19:08Z

Wow, really cool! Good job on the technical aspect! Solid 5 for innovation :clap:

Hentoad by Nazorus 2024-04-22T19:51:39Z

Couldn't manage to make it work on the web, I'll check it on my other computer during the week!

Muddy Wars by betovf 2024-04-19T15:50:01Z

Reminds me the Tank level of Crash Bash :heart:

Really nice precision/puzzle game! Hard/challenging, some times, but I see this game as a puzzle-time-management game, and the timer beeing so precise makes me tell that you spent a lot of time playtesting your game.

Good job! :clap:

Pandaemonium by D34TH0FTIT4N5 2024-04-22T20:02:43Z

Great mood you've created here!

Loved the art and sound, adds something deep to the mood! :clap:

Ezra’s Bloodcall by Senso 2024-04-17T20:46:03Z

Great entry!

Love the references, great audio, really fun to play!

The physics are really cool and responsive, good job! :clap:

Summon In The Dungeon by Kujoen 2024-04-22T19:27:43Z

Really fun game, good job for the amount of work! :clap:

Arcane Ante by Rob6566 2024-04-22T19:37:51Z

Good job for a Compo, so much work between the audio, the development and the art! :clap:

Don't Get Summoned! by busisen 2024-04-22T20:07:26Z

The boss is not happy with me... :grinning:

Loved the assets, the mood, the stress, audio...

Really good entry, so much work done here, congrats! :clap:

Summoner Kit Simulator by Francois Dervaux 2024-04-18T15:14:51Z

Very well polished game, great art and idea, good job!

(FYI, it's a little perf-consuming for my mid-range PC : MS Surface Book 2, 7 years old)

Untitled Witch Game by Stevie257 2024-04-17T15:03:04Z

Really fun game!

I really enjoyed the music and the sfx when throwing things!

Great art and well-balanced game!

I had difficulties with controls because I have a french keyboard and it seems that the mapping of your inputs are bound to the real values of the keys instead of the key codes (maybe?).

Untitled Witch Game by Stevie257 2024-04-17T16:26:49Z

@stevie257 Yes, I think you use something like `event.keyCode` (native or via a library) in your JS code.

It could be replace by `event.code`.

After that, you could compare `event.code` with `'keyW'` (sale values fo english `W` key or french `Z` key). :wink:

Bugs VS Bugs by AweSkyBear 2024-04-22T19:46:56Z

Good job for a Compo, a lot of work done in so little time! :clap:

SAKURA by ZekySky 2024-04-17T15:37:22Z

The volume-sword! :heart_eyes:

Really fun game, I liked the ambiance and the mecanics, really good audio! ;)

I had issues with the resolution, I think the UI is cropped (PC, resolution 3000*2000, device pixel ratio 2):

Capture d'écran 2024-04-17 173420.png

SAKURA by ZekySky 2024-04-17T15:48:44Z

@zekysky I had the same issue in fullscreen ^^

OK no problem, I understand, I had a similar but worse issue on my game... :joy:

Moving In and Moving On by Artmuse62 2024-04-19T16:04:23Z

Congrats! :clap:

So much work put into the depth of your game: great audio, I imagine a lot of time spent on writing the scenario, the dialog, the interactions, the branching system...

Good job!

Motivation by maxplusplus 2024-04-22T20:20:48Z

Really hard to understand at first (took me at least 5 minutes to understand how to progress, looking at the comments then trying again). I really think you should put a little note or clue on how to play at first.

But once I realized how to play, it felt nice!

Really great art, music is a little redundant, but really fits the mood, indeed!

:clap:

Fetch! with Molly by XanaGear 2024-04-18T15:42:26Z

Nice entry!

I had hard times with the restart mechanics instead of a respawn point, but I told myself that it's the rogue-lite of golf games! :joy:

:clap:

Blood Rite by LetsSnack 2024-04-17T20:34:53Z

Really good entry!

Love the art and mood! The game is well balanced, but I also encountered a big group of rats on the west wall.

Good job!

LD57 — Depths

Quantum Inferno Run by LeReveur 2025-04-20T13:41:23Z

Nice!

Like you said, I stayed on one depth because it's a fast game so I can't afford to spend time on switching depth. Maybe with some slowing moments (like a bullet time at some point), I could take the time to think of the next depth I want to go, depending on the next level parts I see.

Good job!

Walking Simulator by Tero Pulkkinen 2025-04-12T20:13:52Z

GOTY! :clap:

Ctrl + Dive by thomz12 2025-04-21T13:25:59Z

Really nice entry!

I lost so many times because of the leaderboard, I must admit... :see_no_evil:

God job! :clap:

Heaven Denied by Dingbat 2025-04-12T19:33:26Z

Agreed with @ponkkis:

"Socks with sandals" -> HELL :nerd:

The buttons could have been larger, and also I live in France, so I have an AZERTY-based keyboard. Maybe consider to map input with key codes instead of key values? (I don't know how it's made in Unity)

Really nice entry for a COMPO! :clap:

Abgrund by Ace17 2025-04-11T21:08:29Z

Great job, especially for a COMPO! Between your save points, mini map, sounds and LD, I see a lot of work, congrats!

The Void by Iluvatar 2025-04-11T22:01:42Z

Awesome, really good atmosphere (even in space :eyes:)!

Loved the design and the lovecraftian style!

:clap:

Slinky Catch by Papaver 2025-04-20T13:56:20Z

Really good!

Nice take on the theme, especially with a physics-based entry! :clap:

Dungeon Cartographer by finntastico 2025-04-12T19:59:24Z

Really interesting concept!

I had very bad performance issues on my laptop, so couldn't play it in real conditions... :cry:

Good job!

Focus Hunt by dhim 2025-04-11T21:37:41Z

Really good! The visuals and the execution are really good, and your take on the theme is a very good idea! What did your daughter thought about this game?

Down Wheel by neowhoru 2025-04-11T20:58:56Z

Nice one!

Lost some lives on the pink-ish biome as well, but I did it! :sunglasses: Loved the palette, and the challenge!

Great job!

Capture d'écran 2025-04-11 225321.png

What Lurks Below by dxk2294 2025-04-12T14:39:53Z

I somehow need a :cookie: now...

Capture d'écran 2025-04-12 163632.png

Really good game, so many items to buy and features! OK, it is slow at the beginning, but I think a full game like this is hard to balance well from early to end game.

Personnaly I had issues with the scrolling (I'm a Windows user, so I guess this is the eternal pain of scrolling issues between Mac and PC).

:clap:

Wrinkles by OadT 2025-04-23T11:03:30Z

Awesome! :clap:

Really good idea, goo job, very fun to play!

Down Golf by chuckeles 2025-04-23T10:08:33Z

Very good entry, especially in the COMPO timeframe, great job! :clap:

Capture d'écran 2025-04-23 120748.png

Jellylight by Steven Garberg 2025-04-11T21:44:43Z

Really peaceful game!.. if you don't take into account that an army of Nemos want you dead! :joy:

Great job for the mood!

Made it to the bottom!

Capture d'écran 2025-04-11 234132.png

Sokobound by farzher 2025-04-12T13:24:19Z

Really nice entry! :clap:

Loved your level design! I live in France, so I have an AZERTY keyboard, and I would like to point a minor change, if I may:

In your code, you get the input with `event.key`, which will return the visible letter pressed, not the physical key of the keyboard.

``` const k = event.key

if(k == 'Escape') return show_screen('level_select')

if(stuck_in_win_animation) return

if(['w', 'W', 'ArrowUp' ].includes(k)) return handle_move(up) if(['a', 'A', 'ArrowLeft' ].includes(k)) return handle_move(left) if(['s', 'S', 'ArrowDown' ].includes(k)) return handle_move(down) if(['d', 'D', 'ArrowRight'].includes(k)) return handle_move(right) if(['z', 'Z', 'Backspace' ].includes(k)) return undohistory.pop() if(['r', 'R' ].includes(k)) return startlevel(savestate.current_level) ```

Instead, use the `event.code` which will return, 'KeyA' when: - visible letter 'A' is pressed on QWERTY display - visible letter 'Q' is pressed on AZERTY display

https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/code

Souls Rider 1D by deformhead 2025-04-07T10:43:08Z

@unima9000 Thanks for your feedback!

I just redeployed it to github.io, here is the new link: https://theatrejs.github.io/ludum-dare-57.

(It seems that my Game Engine doesn't get the focus on itch.io pages sometimes...)

Enjoy! :smiling_imp:

Souls Rider 1D by deformhead 2025-04-27T12:30:30Z

Post Results - Level Design (SPOILERS)

**Except for the last level**, every level has a direct path, with **no red herrings**!

Now, I can spoil the Level Design! :smiling_imp:

Stage 1

Capture d'écran 2025-04-27 134932.png

Stage 2

Capture d'écran 2025-04-27 134949.png

Stage 3

Capture d'écran 2025-04-27 135004.png

Stage 4

Capture d'écran 2025-04-27 135019.png

Stage 5

Capture d'écran 2025-04-27 135036.png

Stage 6

Capture d'écran 2025-04-27 135107.png

Stage 7

Capture d'écran 2025-04-27 135130.png

Stage 8

Capture d'écran 2025-04-27 135149.png

Stage 9

Capture d'écran 2025-04-27 135211.png

Stage 10 (It's a trap!)

Capture d'écran 2025-04-27 135233.png

Thank you for playing @unima9000 @iluvatar @chuckeles @airgameboys @voidsrc @ace17 @flying-dog-fish @martin183 @dhim @dingbat @jacobingalls @nomus @someone @justine-d @silas-reinagel @hijomo @spacecadet @kuboi @soul-grinder @ditam @natahan @aweskybear @mod-wiz @whateverdat @designernap @oadt :heart:

Holy Moly! by Thomas_Bringer 2025-04-23T10:15:29Z

Great entry! Loved the stealth/action mood, really well done! :clap:

Cubethulhu by Flying Dog Fish 2025-04-11T21:15:30Z

Nice! Love the art and the sounds!

@flying-dog-fish I have a very poor framerate starting near the first fire pits, too.

Schooling by Retrisma 2025-04-21T15:44:10Z

Really nice!

So much work for the COMPO timeframe, well done! :clap:

Depths of brain by Snory 2025-04-21T12:31:18Z

Great idea!

I was surprised by the past decisions moving on their path, great design choice! :clap:

Antz vs Plantz by Blue Pin Studio 2025-04-12T19:53:02Z

Really good entry based on PvZ (:heart:)!

I will have the music in mind for the two next weeks, but no problem... :joy:

Good job! :clap:

Capture d'écran 2025-04-12 214849.png

Well Gnome! by Delunado 2025-04-20T13:31:38Z

Poor cute gnomes... but they got me coins, so... :see_no_evil:

Very fun game, had difficulties with the controls, but that's intended, so it's OK!

Nice one!

Forest Depths by Martin183 2025-04-11T21:26:00Z

Really good ambiant sounds and atmosphere!

I felt a little lost sometimes, but it adds to the genre, so this is not a bad point! :wink:

Great job!

Keep Hopping by Halogen 2025-04-22T08:12:01Z

Good job!

Agreed with the 7-spamming method :see_no_evil: Maybe you could force the depth to be the exact value, it would made the player choose the good depth.

Also FYI, on your itch.io page, you still have a typo : "Controls 🕹️: 1/7 - One block platform / Eight block platform"

"Eight" instead of "Seven"

Pogo Dwarf by NTMalichi 2025-04-23T10:34:37Z

Really good game!

Very challenging, I wonder why the dwarf didn't chose a ladder :thinking: :joy:

God job! :clap:

Job: Elevator! by Infernaton 2025-04-21T13:04:02Z

Great job!

I miss an elevator music, though! :joy:

Well executed, congrats for having all you've made in a COMPO timeframe :wink:

Cave Diver by JumbocactuarX27 2025-04-21T13:11:51Z

Well done! :clap:

Simple, yet very effective!

SCORES :

Capture d'écran 2025-04-21 150627.png

High score 888 :sunglasses:

I pushed few tries again, over 2000, but after that, the RNG was a little bit unbalanced :cry:

Capture d'écran 2025-04-21 151006.png

CONFESSION by pavlov36 2025-04-23T10:23:22Z

Really nice!

Good job on the mini games, because it seems to me you did a lot of work between the visuals, story, point-and-click, drag and drop and boat mini-game! :clap:

Game and Physics: Water Cat by MoD_Wiz 2025-04-20T13:47:14Z

Nice game, good job!

Loved the cat animation! :joy:

Earth Below by whateverdat 2025-04-12T20:04:18Z

Really nice entry for a COMPO!

Good job! :clap:

SIRTET by Airgameboys 2025-04-23T09:59:37Z

Awesome! :clap:

Everything works very well, the gameplay is fun, the difficulty is perfect, loved your entry, great job!

LD59 — Signal

Clickrun by miltage 2026-04-29T08:03:10Z

Simple yet great entry!

I spent 1 minute to find the France flag, is it part of the gameplay? :joy:

Good job!

250ms each time until... 16ms!

Speed Signal by pkenney 2026-04-29T11:20:06Z

Really nice entry! The right part of the third (I think) level is haaard! :joy:

The gameplay really feels like I control a stupid robot, and the sounds are really fun!

Good job!

Lock by mahalis 2026-05-01T21:22:03Z

Very nice!

I'm also a puzzle game fan, so this game got my interest right away!

Great job! :clap:

Remote Tactical Wars by CrociDB 2026-05-04T15:41:49Z

Great!

This is a really well-polished game! Even if I had difficulties to time/plan my actions, I find it very well-balanced!

Good job! :clap:

SIGNAL - Another Morse Game by AndrewJAdams 2026-05-06T13:18:10Z

Google Chrome dino/cactus 404 DLC! :see_no_evil:

Good job, excellent take on the theme, difficult, but really interesting to be able to jump on your own with JUMP or by pressing the corresponding letter once you know the next one!

Great runner! :clap:

Echo Chaser by Verbante 2026-05-06T12:52:47Z

Awesome game!

I had the idea of this gameplay for more than a decade, really happy to see it done better than I could have done, especially on a COMPO timeframe!

Loved your work on the particle effect, it makes the whole game, so I imagine it was a huge bet, but you did it perfectly well!

:clap:

Pawn Patron by deformhead 2026-04-20T23:22:50Z

@jk5000 @frowsyfrog @rogual Thanks a lot for your feedbacks!

I edited this page to explain the game context and controls (@rogual, you'll need to select the cards to send instructions to the Pawn Patron. Good game! :wink:).

(I fixed some bugs too! :see_no_evil:).

Kittenbaticorn by UkuleleFury 2026-04-29T07:49:16Z

Really fun idea for the main character, and I love how you made the echolocation work.

The art is beautiful, and the sound design well-polished, nice entry!

(P.S.: I had really really bad performance issues on my laptop, maybe 4fps)

Rail Director by PerfectSquare 2026-05-06T12:25:08Z

Nice puzzle game!

I had difficulties to understand how signs worked sometimes, but it's a really good take on the theme, good job! :clap:

CRASHDAR by Roroto Sic 2026-05-06T15:09:51Z

Great game!

There is a lot done with the UI, ambiant, design... everything!

Pixel art is my thing too, so I can only love your take on this one, good job!

Mining Deepa by ejunegao 2026-04-30T20:22:56Z

Good job!

I find it a little bit hard to see the robots even on the nearest cases, but it adds a lot to the claustrophobic mood, as @domenixius said.

Well done! :clap:

Finnicky Fourier Toy by nathmate 2026-05-04T15:52:36Z

Nice!

It seems like a nightmare to develop this gameplay, especially during a game jam, so good job for that!

I regret a lot the absence of sound design, but the amount of work for the gameplay explains the lack of audio.

Congrats!

Telepathy, Rhythms & Fingers by LesDremlet 2026-05-05T12:31:45Z

Great game!

There is many different things (UI, audio, gameplay) done in a such little amount of time, good job!

(First try, no errors, no fingers left :see_no_evil:)

The Hive of Queen Bee-Atrice by Domenixius 2026-04-29T07:40:06Z

Egg-selent!

The game is well balanced, you need to think of 5 different things (birds, blue/red nectar, honey, bugs, birds) and 2-3 of those things at the same time. It keeps you busy all the time, it's very nice!

The sound design adds a lot to the mood, too!

I'm a bit sad the bird's shadow art is so pixelated/overscaled, but overall, you've done a really good job!

Farwatch by Liquid 2026-04-29T07:25:30Z

Great! You've done so much art and UI features, impressive! Did you have a template project in advance to help you build this game?

I do miss sounds but it's really hard to do all the gameplay, art and sound design in this short amount of time, and since you polished the rest, it's more than OK!

Good job!

ResonanceGun by nit 2026-05-06T13:00:58Z

Really good entry! You manage to do so many things in a short timeframe, congrats for that!

I loved how I need to find a safe spot, to scan enemies, adapt my frequencies and go for a fight, it's a good idea!

Good job! :clap:

Cardboard Delivery Service by skale 2026-04-30T08:11:24Z

Well done!

Even if I had difficulties with some hitboxes and the perspective, the aesthetics, sound design and gameplay work really well together!

Good job!

Under Signals by 13pilgrims 2026-04-30T09:26:28Z

Awesome!

@dimonasdf @justine-d I totally agree with the "Papers, Please" vibe! Merged with escape games mood.

Seems to me you did a lot of work for this game, between the UI, the puzzles, the texts... well done! :clap:

Signal by Trav 2026-05-04T13:32:42Z

Nice one!

Congrats for making the game in JS (I did mine with my own custom JS engine too)!

The game is really hard and I love how it rushes you to make quick decisions!

Good job!

VOID by Kyanoss 2026-05-06T15:01:46Z

Great idea!

I like how it make me feel to try going in the dark hoping to find a light to attach to!

The inertia of the character (space ship?) make me think you wanted something difficult to control too, and maybe you'll want to reward/punish the player for going fast vs bumping on objects?

As mentionned before me, some ambiant sounds would have been really nice, I never have time for it (even if I want every time) so lately I force myself to stop the dev at least 2 hours before the deadline, it gives me the time to make basic stuff but it helps a lot with the fun and mood of the games.

Congrats for your entry! :clap:

Flaglot by CodeAprèsMinuit 2026-05-06T13:11:11Z

Funny game, like @steveofstevesgames said, there is a rock/paper/scissors vibe!

I feel like your original intent was to make a better use of the "arena" (like the goblin you mentionned) to "justify" the need to move and grab flags.

Let me know if you add more features later!

Good idea, nice job! :clap:

swpr by criatura_nocturna 2026-04-29T08:17:26Z

Nice entry!

The "manhattan distance" got be once, because I was used to the minesweeper rules, my bad! I think your take is great and the balance is really good!

I missed an explosion noisy/grainy sound effect, though, but the amount of work for the time limit is incredible! Really good art, too!

Good job!

Housesitting by hby 2026-05-06T12:39:34Z

Awesome! I loved how you make the player learn tasks each day, and the game let you focus more and more on the environment and notice things (for instance, the bathroom light visible from the bedroom).

Great mood and art! :clap:

Chromawalk by Zyertdox 2026-04-29T21:29:02Z

Great! This is a very clever use of the theme, good job!