golem summoning 55 by AkirAssasin 2024-04-16T19:12:58Z
Wasn't really clear on the UI or what the objective was, my golems kept getting stronger (I think?) but needing to click love after each expedition was a bit tiresome.
Foon → Ludum Dare Explorer → Users → XanaGear
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | Fetch! with Molly | jam | 1022 | 3.15 | 3.28 | 2.82 | 2.58 | 3.14 | 3.12 |
Wasn't really clear on the UI or what the objective was, my golems kept getting stronger (I think?) but needing to click love after each expedition was a bit tiresome.
seconded, no links
Incredible art!
Interesting prototype, looking forward to seeing how it evolves!
Really enjoying this one, a lot more depth than immediately apparent. Played it for quite a while!
Great art, great music, needs arrow key option.
Was able to finish with a keyboard, challenging and very snappy and fun...very impressive that this is on your own game engine.
I've played 29 games so far and this is my favorite I think!
Would love to see this as a full release with more polish (keep the art style, it's brilliant)
@deformhead Just played through it again with it fixed, I thought it was running fast but just thought it was intentional hahaha
Even better now!
Link is unrelated to image it seems.
Production is absolutely unbelievable, the UI is immaculate and all the subtle animation touches really makes it pop. The gameplay could probably use some tweaking before it's ready for prime time but it's practically already there.
Great sprite for the wizard, smooth gameplay, good job.
Love the music, love the design of the world, could use some gameplay explainers somewhere but I figured it out eventually. Neat idea!
Solid concept! Not a ton of pushback in this state but I love making new animals and seeing what's next.
I could live in the house forever. Loved it.
Controls like a dream though I do wish I could hold to shoot. Really love how you handled the camera movement and shooting, visually very moody...nailed the theme.
Ran into some minor bugs in play but to be expected for such a short dev time.
I really like the 2D opponent in the 3D world, I like how the dice animate and the atmosphere was on point.
I think if you wanted to make this into a full game as you eluded to in the other comment it needs something to make it stand out.
I wish you all the best pushing forward with it, I enjoyed my time playing it!
Absolutely in love with this game, finished all the levels and was challenged throughout! Would play another 90 levels.
Loved the atmosphere, more first person platformers please <3
Love the art!
Instructions could probably be a bit more clear but I enjoyed figuring it out anyway.
Hit close to home, had a friend who spent 10k on Genshin Impact :grimacing:
Instructions are unclear and I can't progress past the first gate.
Made it to a minute, would love it if I could chord the notes easier...seems like it wasn't working if it was intentional to do. I'd also love for the numbers to be swapped with the letters of the notes as an option so I could use my typing skills!
Great visuals, great vibe, loved it!
Seconded the other comment, can't play the game if I don't have a link unfortunately XD
Awesome puzzle game, awesome sprites...not going to add much to the comments you already received. Great work team!
Felt very freeform, was able to finish very quickly and it was immediately intuitive to use the mechanic. Very impressive work and I'd love to see this expanded upon.
@fenix131113 Will respond to you since you're the second comment to mention it.
A game of fetch consists of the dog's owner throwing a pull and then summoning the dog back to them.
"c'mere girl, bring the ball back to me"
@deformhead That's the right mentality! Definitely did not expect the levels to be as punishing as they are, when designing you're just like "oh this is a cute short level"...would've definitely added a checkpoint system in hindsight! XD
@shrillwhip thanks for the feedback, you and another comment said the same thing but I was going for a day at the park with ambient breeze and birds...but I am definitely back and forth on it now that it's behind me.
I think I made the right decision, but maybe not!
@seppo-saamaki this is so sweet, choked me up :')
Maybe I'll tighten some stuff and add something in the future. Thanks for playing!
Summoned item displays a bit too long and the scroll bar is too slow, had fun seeing what items I could make. :)
Great starting point. Definitely needs some polishing but for a game jam this is a lovely idea.
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