aaron-hart 2024-04-15 21:24
The sound design is great!! Cool dancing animations and surprisingly challenging! (How am i so badhaha?)
Foon → Ludum Dare Explorer → LD55 → Shamans: saviors of the world
By FoxWindler, easyluckygem and Anastasia_Lukiy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 908 | 3.27 | 24 | |
| Fun | 1090 | 2.84 | 24 | |
| Innovation | 962 | 2.93 | 24 | |
| Theme | 1073 | 2.90 | 24 | |
| Graphics | 431 | 3.93 | 24 | |
| Audio | 286 | 3.70 | 24 | |
| Humor | 845 | 2.57 | 23 | |
| Mood | 745 | 3.40 | 24 |
The sound design is great!! Cool dancing animations and surprisingly challenging! (How am i so badhaha?)
Great art and mind-breaking WASD instead of arrows :D In my first run, I got A in the right part of the screen and D in the left, which was insane :D
Really cool art!
Nice game, great aesthetic!
The idea of a rhythm game to make shamans dance is very ingenious. It's a pity that you use QWSD instead of the arrow keys; it makes things very complicated with my French keyboard! But the game is still very nice!
The dancing images are *hilarious*, although you can't watch it while looking at the keys that pop up, so eventually I lost on purpose just to watch the dancing :laughing:
Great art, great music, needs arrow key option.
Great entry, I like the visual, pretty great scenes there even if it lacks a bit of animations in the background maybe. For the gameplay it's too hard for me but I can see how it become very enjoyable once you start getting faster, with the music (that I like a lot) starts to pick up strength. I think if the icons where of arrows instead of the key to press it would be a lot easier for me to play, right now I have lot's of trouble linking the key name to the motion of my fingers. Anyway, it's already pretty cool, keep up the good work!
Really impressive work for such a short timeframe! The visuals and audio work together so well, creating a really engaging atmosphere.
There was a bit too much going on the screen at once to focus very well. Also there are some ways you could probably nudge or help the player get into the feel of the game. A thought I had was if the next input was relative to the last in the same way the keyboard was setup, having to look all over for keys that I don't normally have to think about orientation made me a bit uncomfortable as a gamer. UI looks awesome for having created it all during the jam.
You guys made a nice rhythm game! The music is fun and the gameplay is nicely balanced between too easy and too hard. A nice entry, good job guys!