The Duke's Cartographer. by Wolfier 2024-04-21T09:24:54Z ♥ 2
It's a work that sounds laid back but is actually a lot of work. The concept of making your own route markers and using them as the core gameplay is great. Wish the scores were settled more often, and more to show. Nice work!
LD59 — Signal (7)
Signal Hunting by iphelf 2026-04-25T09:54:46Z ♥ 1
It’s really surprising that a jam entry actually comes with a full tutorial. The mechanics for signals and beacons are really well done. Great job!
Agent Gnortz by Murumart 2026-04-25T09:46:21Z ♥ 1
Great concept—it really draws me in. I feel like I’m a fake person. Thank you so much for giving me the chance to start over after failing. Great job!
Kiipu by Zathnic 2026-04-25T09:37:22Z ♥ 1
Such a cute little bird. I think the feel of jumping against the wall is pretty good. Great job!
Video Signal Lost by Xaklor 2026-04-25T09:12:40Z ♥ 1
While playing, I could see enemies closing in on the radar, which created a real sense of tension and atmosphere. The visuals and mechanics are clean and simple. Great job!
Happiness by OddballDave 2026-04-25T09:05:52Z ♥ 1
Your game has some really great UI animations and sound effects. I can pick everyone up and stack them on top of each other—haha, that’s hilarious.
Zigna Down by tukisboolukis 2026-04-25T08:55:20Z ♥ 3
I think the idea of the scanning signal is really great. Also, I really like the blueprint-style level art and backgrounds.
G-VAUDAN by Furano 2026-04-25T08:44:09Z ♥ 1
It’s a very simple yet fun mechanic, especially once you have three turrets, which creates a really cool effect. I think not stopping the firing is pretty much the optimal strategy—maybe they could add an auto-fire option. I scored 10,890 points and played all the way to the end; overall, it’s great!