A duck on ice by jk5000 2022-04-06T10:59:28Z
The voiceover reminds me of getting over it but much fun! Fun game!
Foon → Ludum Dare Explorer → Users → ffffchai
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Lightning's Sideline | jam | 412 | 3.58 | 3.27 | 3.50 | 3.36 | 3.71 | 3.30 | 3.89 | |
| 2024 | 55 | Summoning | 👥 | Lord of Animals | jam | 97 | 4.11 | 4.29 | 4.01 | 4.37 | 4.01 | 4.07 | 3.90 | |
| 2023 | 54 | Limited Space | 👥 | Meowpheus | jam | 409 | 3.73 | 3.50 | 3.53 | 4.01 | 4.30 | 3.63 | 3.80 | 3.77 |
| 2022 | 50 | Delay the inevitable | 👥 | Dinosurvivor | jam | 244 | 3.89 | 3.77 | 3.53 | 4.19 | 4.30 | 3.88 |
The voiceover reminds me of getting over it but much fun! Fun game!
The concept is great. When there is nothing to do, the fire expanding makes me feel really in some mood. Nice work!🐱
the graphics is quite fun! but the fight is hard. qwq
I really like the art. Overall is a good work. Looking forward to see complete work in this concept!
3140 score and survived for 112 seconds. fun game! It is really brilliant idea to build breakable floors. Congratulations🐱
Really good graphics and mood! Hope you finsh it someday🐱
I enjoy the sailing along with the music and documents throwing except HMRC chasing. Good entry!
The small fruit is really cute! Let it go form here to there is really fun to me (sorry). I can see there are really well-designed levels and mechanics. I love it. Well done!🐱
Interesting concept! I want to be the annoying one keeping bowlings from bottle. 🐱
It's the best!!!! I really really love this game. I agree with you, they are amazingly goooood! Gameplay, animation, audio, mood, all the best for every design in this game.
Really fun to play! Goode mood and match the theme. A little hard to get rid of skulls, but i really enjoy playing it.
It is so sad, qwq, but it is really a good game. Art, story, design everything is excellent.
I feel relaxed. Nice job.
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There was a BADMAN entered the ranking in an improper way. u r so bad. We had to delete this data entry and slightly strengthen the server. But anyway thanks for playing. QAQ
good job! Can i really change her mind? I tried many orders but still failed.
The feelings it provided are charming! Great SoundEffects, even the mechanic about choosing then jumping is kinda cool to me. Overall, good job!
Great humor! The Game is simple but fun. Two different modes is satisfing for a jam. Thanks and Congrats!🐱
It's so hard for me who have never played Sir_Tommy. qwq
Game have done so many and really amazing things on graphics. It is super cool. And also i really like the real-time ranking. Looking forward to better optimization.
I feel good to jump so high and then land. Right now i can keep myself on one platform and evit death:). But thanks that, i can go upper. Music is cool and i can keep up with the rythm, Well done!
The mood is great and i can see the effort in the map design! Nice job.
Cool game, the concept is nice and graphics is cute and humor. A little repetive in gameplay, and i think it can getting difficult🐱.
The sound effects are very suitable. Interesting, good job.
Lovely cows, comfortable music, good concept. I really feel inspired by this little game. Looking forward to optimization. Great Game.🐱
Nice Game. Everything is clean and well-polished. I think two files can make up a zip on itch. Anyway good job.🐱
I like the graphic and mood! it's getting dark and super cool. Sry i'm not good at racing game.
Simple but fun, and I really want to see exactly what I'm cramming into my living space. The quest drops with collisions are fun, but even though I was playing with a 48hFIX board, I still encountered bugs where my questbox dropped right off. anyways nice job.
Haha it turns out it's easy to get crowded picking according to my first reaction. The three options were actually pretty well paced and I was expecting more questions and interesting feedback. All in all good job!
I'm probably the worst architect in the game, I do build interesting things, but I don't know how I'm going to win or lose. Looking forward to updates, KEEP UP!
The levels made of playing cards are very delicate and creative, the level design is excellent, if the judgment area can be a little smaller it would be good, it can make rookie players like me not so easy to lose my head. anyway nice job.
Very subtle design , fits the theme very well. The art style is simple but has a great atmosphere. Nice work!
My restaurant is doing well! After familiarizing yourself with all the types of cubes, the game's strategy begins to show. It's fun, expect more, like super weird occupied grid meals, or having specific delivery needs. All in all, I enjoyed it, good job!
The combination of darkness and limit space theme is quite good, although I was a bit confused when I first started playing without getting my head around it, but I guess it's only a matter of time, good job!
These lines are very silky and fun, I enjoy the auto-running of my light, the bumps just get smaller and quickly get bigger again, gives me a good mood. This is a fun piece and I wish there were more props or mechanisms. Nice job.
I've experienced it many times, and it's a simple and light game. I think it would be amusing if it was designed so that you could win no matter what but have different endings, something like "ate a lot on the journey", "built propulsion with all the fire extinguishers", "became the last gaming nerd of the human race! "...
The main character is adorable and the game is polished. I got a few props, but felt they were of limited use. Surviving for a long time was difficult, but I'm willing to give it another try. Nice job!
Crazy and fun, I'm committed to fusing rats, which I think will allow me to pay attention to just one. The field of view is very restricted, which is in keeping with the theme. c writing feels like it requires a lot of technical force, very admirable. Nice work!
The game is a bit difficult to play, jumping sometimes bumps my head, and of course I'm really not very good at platform jumping. A fish that's afraid of water is really humorous and the main character's movements are cute. I got a sense of a well-designed game, well done!
Very well thought out gameplay design and the level guide was great, not lost at all. I noticed the shell casings left behind and the floating astronauts, which is really humorous. Great job!
I really, really like the art effects, they're so good. The exploration and burning out of the path felt great, and the darkness would have been nice if there was some other interesting stuff going on. Nice job!
It has the feel of a typing game, but with the addition of a mouse, an interesting concept, well done.
I love the explanatory text in the upper left corner, they are really helpful. But I think I'm still experiencing some bugs where I click on my item but can't pick it up. Anyway, i enjoy the sorting time, nice job!
The built in leaderboard is really awesome and professional! I've tried to do it and know how many pitfalls there are. The game is simple but fun and would like to play more! Nice job.
It's humorous and makes you want to keep challenging, it would be nice to be able to shoot in bursts, but that might not make a lot of sense considering it's shells that are being thrown. (XD) Nice job.
You can only schedule work from the very beginning of a period of time or never, which is very true and interesting. The proper work restrictions add to the fun of the game, and the weekly feedback allows me to keep playing. Good job!
I came back and read the comments section and realized I had to get out of the elevator (sorry I may have missed the information in the game myself), the level design was precise and the experience of counting everything was great. The art is also very polished, and the different observer types really enriched my strategy a lot! Great game, well done.
The concept of switching between two spaces at one point is interesting. Constantly exploring and taking refuge in a limited amount of time and space. The art is also clean and nice looking. Well done!
It feels like everything is random, but rolling the dice is addictive. The game is very precise and cute, might make a good tabletop game prototype, looking forward to simpler interactions. anyways, good job!
This limited space helped our little Slime, fun game to play, starting to look forward to spaces with more shapes and effects! Nice job.
Some of the UI doesn't seem to be present on my computer, so I'm only experiencing it out of control, but it does very much LIMIT my computer space. expect to see a playable version.
The gameplay is clever, everything is pushable can be planned a lot. I noticed it was a solo jam, well done!
I started to turn into an attacker when I noticed the effect of the space key, I love this game, and yes, space is limited, not just for the player, but for the bullets as well! Nice job.
Finished all 10 puzzle. Fun puzzle game with well designed theme, graphic and music. It can be seen that it will become rather difficult if the rank of the map raises. but you end it at the proper time. Nice work!
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I have no exposure to Portuguese, but it didn't stop me from this game. I think the design is really clever, the romantic theme, and the gameplay has a nice blend and balance. Great work!
Simple but fun. Easy to come up with strategies and verify that they work. Would like to grow more between levels. Nice work.
I thought I had it all memorized! The game is fun and the mechanics are addictive. Occasionally I have problems with stuck page turns, but it's not a big deal. Nice work!
The combination of bullet hell and summoning maps is interesting. A little hard for me, but that's what bullet hell is about, which we also made one last jam. Nice work.
Adding summoning to running a food store is a great idea, who wants to do things themselves all the time. But why am I still so busy. I like the walking speed. Nice work.
If I had a summoning grimoire, this would be it. I love the cutouts and was pleasantly surprised to see what was actually summoned.Nice work!
We prepared larger resolution versions if you want to try. It is 720p on itch.io and 1080p on the win package. Thank you so much!
Very polished game, both in terms of interaction, graphics and level design. I met two crashes on the spin level, don't know if anyone else had any. Anyway, nice work!
I'm really surprised how smooth this interaction is going to be. The graphics are also very nice. The prompts I want to enter also appear on the screen, and even though I memorized them, I'm still concerned about whether or not I succeeded. Nice work, I'm really enjoying this.
It's a very delicate submission. There are several strategies, and the explore and transmute mechanics add to the fun of the game. Nice work!
It's a work that sounds laid back but is actually a lot of work. The concept of making your own route markers and using them as the core gameplay is great. Wish the scores were settled more often, and more to show. Nice work!
Decipher the client's needs and to decipher the devil's conditions. What they say is funny. The interaction with the store items is also smooth. Nice work!
We need vowels. Great idea, I experienced what it's like to recite an incantation for a summoned battle. The controls are simple and the visual feedback is appropriate. Nice work!
The graphics are really good, the rocking boat, the pixelated characters are very delicate. The level designed is just right and the ending picture is very cozy. Nice work!
Elements are reused in these gradually unlocking puzzle rooms, very nice level design. I love it when I figure out the solution on my own, but I have to say that the hints are useful too. Nice work.
The lines are smooth and balloon-like, and the book made me learn how to do some balloon animals very quickly. It's a little hard to judge the depth, but it's also more fun to make ballon this way.Nice work.
There's a great sense of humor in using fireballs to provide "tableside service". The graphics are great and fun too. Nice work!
Summoning Rain is a fun point and i like it. If the characters could move faster it would make me feel cozy. Well, the jokes told by the well make me laugh. Well done.hh
Mini-games driven idea can be good to show a lot of thoughts. i enjoy it. nice work.
I enjoyed pressing F to see the random stars, and the mood is great.I also can't see the UI in full screen at 1920*1080 resolution. But it doesn't matter. Nice Job!
It is a very interesting concept and catch me into the story. The voice acting gives the game a much stronger atmosphere, and the detailing of the sound effects is great. Nice job!
The interaction is unique, and seeing your log and realizing that it's been designed, I think it works well. Congrats on the completion!
The art style is so cute, and the tower is a cat-crawler!! The summoning spells are very involving, though a bit hard for me. Nice work!
Very clever puzzle design. Just left and right controls are very smooth and emphasize the level design. It's a nice surprise to see that a small change in the level can lead to a very different solution. Nice work!
The collisions between objects are well designed and add interesting feedback. The integrity is also very good. Nice work!
The idea of giving QWER meaning is a good one. I tried it twice. Nice job!Who doesn't like kittens?
I really like mining for collection and summoning with materials. I hope the characters go faster and maybe the character is not necessary. The graphics are polished, the message is clear, and the UI part is mature.Nice work!
Unique art style, gameplay that summons lights to walk the mists, and an immersive mood. The graphics, the gameplay, and the mood are in harmony, and I love this one.
Very interesting puzzles, and it's fun to come around the earth after successful phone homies. It might also be nice if the successfully summoned friends could have some effect, but that's likely just for me. Graphics are very unique, Nice work!
The concept of gathering resources, making potions, and summoning mushrooms are all nice. Maybe it's just a habit thing for me, wanting to auto-collect. All in all, well done.
Physics simulator with street game style, overall graphics are very cool. When I summoned enough towers I was almost invincible! Nice work.
Surprised after understanding how it operates, the cursor status indicates if the protal is charged. I wish it can charge faster. Great game, I got sucked in!
Your game has some really great UI animations and sound effects. I can pick everyone up and stack them on top of each other—haha, that’s hilarious.
I think the idea of the scanning signal is really great. Also, I really like the blueprint-style level art and backgrounds.
It’s a very simple yet fun mechanic, especially once you have three turrets, which creates a really cool effect. I think not stopping the firing is pretty much the optimal strategy—maybe they could add an auto-fire option. I scored 10,890 points and played all the way to the end; overall, it’s great!
It’s really surprising that a jam entry actually comes with a full tutorial. The mechanics for signals and beacons are really well done. Great job!
Great concept—it really draws me in. I feel like I’m a fake person. Thank you so much for giving me the chance to start over after failing. Great job!
While playing, I could see enemies closing in on the radar, which created a real sense of tension and atmosphere. The visuals and mechanics are clean and simple. Great job!