Foon →
Ludum Dare Explorer →
LD59 →
G-VAUDAN
G-VAUDAN
By aune, furano and Mackelvin
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 50 | 4.15 | 24 | |
| Fun | 67 | 4.04 | 24 | |
| Innovation | 248 | 3.65 | 24 | |
| Theme | 208 | 4.09 | 24 | |
| Graphics | 37 | 4.56 | 24 | |
| Audio | 199 | 3.81 | 24 | |
| Humor | 315 | 3.07 | 22 | |
| Mood | 215 | 3.97 | 24 | |
Comments
vidarn
2026-04-21 20:33
This was great! The art is fantastic (not that I expected anything else from you guys ;) and the whole game feels very nice to interact with. It is super polished and there is so much attention to detail, like how everything is animated, even the clouds in the background :smile:
You always seem to come up with new cool ideas. This was really fun and I love how intuitive it was to pick up and play. The upgrade mechanic was very interesting. It was flexible but still easy to understand.
I really enjoyed upgrading the towers and trying out the different combinations. Nice that you included the endless mode so you could keep playing and experimenting. I like it when games allow you to upgrade things to ridiculous levels and it was so fun to try stacking the upgrades and making insane combos. I played until there was no space left in the inventory :laughing:
The dog creeps me out (but in a good way) and the whole presentation is very mysterious. I would love to know more about the backstory!
ffffchai
2026-04-25 08:44
It’s a very simple yet fun mechanic, especially once you have three turrets, which creates a really cool effect. I think not stopping the firing is pretty much the optimal strategy—maybe they could add an auto-fire option. I scored 10,890 points and played all the way to the end; overall, it’s great!
2026-04-25 08:54
It's actually a pretty nice game, the music is good, the art is stylish and the gameplay is exciting, I really enjoyed playing!!
Wow, super clean game. Amazing how you nailed that style in such a short timeframe. I liked the tower upgrade mechanics a lot, but I needed some time to understand them. It was a bit slow to start as the first few waves were a bit too easy, but trying out the different combinations later was very fun. I also liked the idea that the upgrades are your health at the same time. To me the funniest part is the "Made for Ludum-Dare 59 in 72h by 3 people + 1 musician" at the bottom of the itch.io page. Clearly musicians are not human xD
Well done, I enjoyed it :)
That was a very well made little game. The consistency in the presentation, clean graphics and all was very well made. The sound was also good.
I did not understand entirely how the game worked for the first round or two in all aspects and so I think there were some things with the UI/UX that could be somewhat improved.
Over all a very solid game
More thoughts and feed-back in the play-through: https://youtu.be/7HIDyL4CQ-I
Great game though goes to the jam game category of too easy. Though defendinb being easy allowed the diffuculty trying of understand what each upgrade actual does a nice challenge. The icons where nice and made sense once you understood each one, though not always clear how they stack. Since i mostly just click spammed my signals it made me think this could also be a autoshooter/iddle game easily. I like how well you tied the theme to your core mechanic and utilisied it in many ways. Was there plans to have some color signaling of different types of enemies since you have the towers color coded?
The graphics are super good with lot of polish and distinct style. The sound is nice though feels slightly less polished compared to everything else. Thank you for making there be somekind of ending though i would have had kept playing longer but first endles levels felt super super easy, i kinda wanted to lose to massive waves.
7uc4s
2026-04-26 20:52
Simple and efficient :D loved the art, the upgrade sessions, but the gameplay is a bit too easy though, after 10min I realized that all the upgrades I bought were not active lol then there should be something to prevent you from spamming I think :sweat_smile: great game overall! well done
elemel
2026-04-26 21:03
Looks great. Took me a while to realize that I could put the upgrades into the turrets. Also lost a turret, and didn't see a way to repair it. Gameplay gets repetitive after a while.
cesta
2026-04-28 18:17
cool!! i had fun!! the graphics are fantastic!! only thing i wasnt sure what skill does what but other then that it was nice!
jpat
2026-05-03 16:27
Really polished entry. The art is gorgeous and the whole thing feels great to interact with. Great game!
A really simple and clever game. I enjoyed it. It reminded me of a game I had on Atari called "Missile Command". Different spaceships and the current mechanics of getting different power-ups make this a much more mature and interesting version than that one. During my playthrough, I didn't find descriptions for each power-up. I had to figure out what happened when I equipped them. Was that intentional? Its minimalist art and flat colors don't show a lack of experience with visuals, but rather a very well-made aesthetic choice. I say the same about the music. They combine very well with each other. Its dog mascot, even grumpy, is a captivating character that we always eagerly await to appear.
Congratulations!
Sem título.png
nathmate
2026-05-04 08:06
2026-05-04-175922_1763x992_scrot.png
I took a bunch of hits on the penultimate level so this doesn't actually match what my loadout was for most of the game, haha.
Very nice colour palette. Though I liked experimenting with the different upgrades I would've liked tooltips, or maybe just a "target range" mode, so it was easier to understand what each did. I still hadn't figured out a few by the end. The UX felt a bit misleading as I assumed the towers couldn't fire until their icon finished their animation, but found they fired quite a bit more rapidly when I spam-clicked.
arnage
2026-05-04 09:09
I'm also in team "I didn't realize that the upgrades have to be equipped after buying". Luckily you can get very far without actually using any upgrades :)
Overall simple, but enjoyable gameplay and some lovely art!
Woah! What a neat game! I love that artstyle and the courier dog is super cute :smile: I'd like to imagine that we are also playing as a dog-operator, defending the earth till the very end!
The art is awsome! At first I didn't understand what some upgrades do but when I figured it out it was some great experience. Also music is nice.
ray-dino
2026-05-08 09:11
First off, the polish of this game is really top notch. The art style is effective, the graphics are fun. I played this game for longer than I expected. It's a great take on a classic game that fits the theme. Well done!