Harold's Furry Hazelnut Scurry by jeroenpx 2023-10-03T17:33:09Z
I wanna throw up after playing for 5 minutes
actual 10/10 anyway. Quite fun when you get used to it.
Foon → Ludum Dare Explorer → Users → Koxsol
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | Dancing With Bombs | jam | 771 | 3.36 | 3.36 | 3.52 | 3.86 | 2.90 | 2.75 |
I wanna throw up after playing for 5 minutes
actual 10/10 anyway. Quite fun when you get used to it.
This is some of the most intense bullet hell experience I've ever had. The graphics are on point, the audio is on point, the music is on point, the pacing is on point. The difficulty is high, but doesn't feel unfair for the most part.
I honestly cannot really criticise anything about the game other than it leaving me wanting more. it's that good.
The concept is really fun and the starting and middle rounds are good, but the later rounds are pretty much impossible.
Definitely a project I would want to keep working on.
It reminds me of prepping for missions in monster hunter. I can see it being expanded into you getting the layout of the map before entering it and then choosing your loadout based on that.
I didn't like too much the fact that items spend cannot be recovered even if you fail the mission. I think it'll be more fun if items were unlimited in stock.
The concept, the juice, the sound, they're all amazing. The gameplay lags a little behind but not by any meaningful amount. It's a little hard to keep yourself enough room to survive, and yeeting yourself without realising can be a tad too easy.
Overall one of the best I've tried so far.
The Idea is pretty cool, reminds me of super paper mario from the Wii. The problem is the control really like to get stuck, and things like pushing boxes can get a little iffy.
Overall great concept tho.
I actually had a fully made health pickup, but decided to remove it in the final version because it made the game go on for too long. If I had tu up the difficulty it would become waaaaay to chaotic.
It's definitely something I would try to make fit in if I had more time to work on it tho.