Agricultural Ascension by Sibi 2023-01-14T19:14:58Z ♥ 2
I got stuck on level 8, haha! This is a tough one.
Overall, good game. Solid presentation, the game is very simple to understand and once you figure out how everything works it becomes an excellent puzzler. Unfortunately the game got very laggy for me in the later levels, and it became much harder to play the game. Other than that, good work!
LD54 — Limited Space (33)
Storage Loss by MasterOfCheese 2023-10-07T04:35:29Z ♥ 1
robot_win.png
At first I was going to say it wasn't that buggy, but then I advanced to the 2nd level and everything just started breaking. Honestly, it was sort of funny. The minimalist art style is nice, though the UI was a bit difficult to read. Also, the firing sound was really loud, I had to turn my volume super low and it was still very loud. I ended up seeing the same upgrade multiple times over until eventually my gun was suddenly a machine gun, lol. Overall, good job though!
Plate of War by someoneman 2023-10-06T17:17:00Z ♥ 1
The plate mechanic was interesting, though I think it could be expanded a bit more. Perhaps you could have the functions of the weapons be different depending on how you orient each one. The movement of weapons onto the plate was also quite floaty, I'm unsure if this is intentional but sometimes it was frustrating to get weapons where I wanted them. That said, there was a surprisingly large variety of weapons and the graphical style is quite funny. Good work overall!
Norton by Sozey 2023-10-06T16:43:04Z ♥ 1
Interesting game, unfortunately I got lost on where I was supposed to go after a while. I don't know if I was just being silly or I had somehow soft-locked my game. I do wish that the limited space theming was utilized a bit more here. Beyond the computer theming and timed combats on the circuit-board, mechanically there is not much going for it. However, the graphics and atmosphere were well polished, though the audio got quite repetitive after a while. Good job overall!
Limited Survival by LudumDareDevil 2023-10-06T03:47:26Z ♥ 1
A pretty simple but engaging game. But, I do wish that there were more enemy types or added complexity to keeping the circle from closing in on you. The sounds were satisfying and the pixel art is very well done, good job!
Rift Escape by LittleBear 2023-10-06T03:32:20Z ♥ 1
Ramming myself into boxes was surprisingly quite satisfying, however I do wish that the game ramped up in difficulty a bit faster as it was paced quite slowly. The losing screen forcing you to close the window was hilarious, I actually laughed out loud when that first happened. Good job!
Wings over Bagel Bay by madjackmcmad 2023-10-06T01:47:19Z ♥ 2
This game was a bit difficult to understand at first but I got the general hang of it. The controls are quite challenging! Aiming the donuts at the landing spot requires a lot more skill than I thought, even with the aiming line to help you time it. The enemies are quite crazy to dodge and I found myself getting completely bodied by them. That aside, I could this as a type of minigame in maybe a larger game of sorts. It just needs a lot more polishing and balancing, good work!
roadtrip by caryoscelus 2023-10-06T01:27:11Z ♥ 1
The art style is charming, and I wish I could stuff people in the trunk and steal people's luggage. Unfortunately there doesn't seem to be any overarching goal in the game, but I think this is the start to something quite cool. It just needs a lot more development! I messed around with this a lot more than I probably should have.
DigHard by Tkap1 2023-10-06T01:09:58Z ♥ 0
i won.png
I died on the my first run, but I figured out what I was doing wrong afterwards. It was pretty satisfying to upgrade my character, especially the dash and digging speed abilities. The sound effects from breaking the blocks and constantly moving at a fast speed felt good. However, I do wish there was a bit more of a challenge and strategy to outrunning the void, it was quite easy to make it to the end after realizing I just needed to level up quickly. Overall, good job!
On the Ice by Linus Lindberg 2023-10-05T22:19:59Z ♥ 1
The global best time was a nice touch, and I found myself trying to beat each of the times though I failed miserably on all of them. I honestly want to know how you guys are completing these levels so fast. The game controls well and is simple and straight to the point, good job! I do wish there were more levels or twists to the gameplay, though.
Transilvaniawkward by Mastoast 2023-10-05T21:28:08Z ♥ 1
Extremely well polished and solid entry, good work! I got stuck on the last few levels, but the level design was great overall and you did a good job of teaching core mechanics to the player by slowly introducing them.
The Inflatable Delivery Service by Rolly 2023-10-05T21:02:33Z ♥ 1
The game gets a bit difficult in the later stages, but I think I expanded my raft in the wrong direction because I couldn't find a single way to fit the shark with all of the other objects. I also wish it ramped up a bit faster, it was dragging on for a bit initially. The graphic and audio design is good though, good work!
Harborea by googlypoo 2023-10-05T20:41:36Z ♥ 1
A relaxing and simple puzzle game, the audio design is nice and lets your mind wander off to think about things as you try to complete the puzzles. Despite that, these puzzles are too big brain for me to figure out, so I didn't get very far, lol. Good work on this entry!
Crampy Kitchen by BisnessPirate 2023-10-05T19:36:36Z ♥ 1
This is a good concept but I ran into a few issues. For instance, some of the fruit cannot be grabbed at all if they get into some awkward position due to the physics. This makes your demise inevitable. Furthermore, in the later stages of the game the customers will request massive soups and the cooking time of them just can't keep up with the demand, so I found it really difficult to get very far. The audio design is quite good though and the game overall fun to play, good job!
Terminal Noise by fusionnist 2023-10-05T19:30:07Z ♥ 1
This game is extremely confusing, in fact most of the ways to progress were super difficult to figure out. I don't think I'm going to be able to finish this one, but I can appreciate the effort of creating a more mysterious game where you're just trying to figure out how everything works. However, said discovery process was quite engaging. Good job on creating a compelling atmosphere!
Musical Tunnels by Lakea 2023-10-05T19:19:50Z ♥ 2
This game seems easy at first, but once you get into the later levels, you're going to have a bad time. I was getting very frustrated as I kept crashing my ship into the holes on the level called "Yankee Doodle." I don't know why Yankee wants to Doodle, but he's making me mad. I wanted to get further in this game because it seemed quite cool, but I was stopped in my tracks by Yankee Doodle. Why do I have to doodle with the Yankee? This game has snappy controls and nice graphics, but I can't get past the Yankee Doodle. It's soo hard!
...good work on this entry, it could be expanded into something more for sure!
SDS: Space Delivery Service by wisstopher 2023-10-05T19:10:22Z ♥ 1
God, the atmosphere here is perfect. I thought this was going to be a horror game and I felt like I was on the verge of getting jump scared at every turn. The objects being delivered were quite funny and every time the power systems failed I thought it was over for me. I beat the game though! Great atmospheric design. I could see this being expanded into something more!
Clear the space by Bobafett89 2023-10-05T18:51:52Z ♥ 1
Interesting take on theme, it did get quite hectic juggling between modes and it was a bit frustrating that I couldn't move during the other modes to optimize my efficiency. I managed to get quite far I think though. There was also a room where it just would not let me absorb any of the red circles. The mode selection wheel could benefit from having each keybind shown underneath each of the buttons, so I don't need to do mental math to figure out which number is which. That aside I could see this being expanded into something more with a bit more polish and balance, good work!
Dozer Dash by IDidGame 2023-10-05T16:11:17Z ♥ 1
bulldozer.png
This was the farthest I was able to get after several attempts. A pretty intense and simple survival arcade game! Good job! The graphics are well-polished and the feedback is simple and to the point. The special ability was quite satisfying to use. I think it would be interesting to explore how the arena or falling boxes could be further expanded upon.
Limited Shape by Woprok 2023-10-05T16:02:06Z ♥ 0
impossible.png
Cool concept, but as shown in the image here the random-placing of the shapes and the speed at which they come out will eventually lead to combinations that are impossible to beat. However, the game could be quite intense otherwise. This could be quite a lot of fun with a lot more polish and balancing! Perhaps you could add extra twists once you get into the later stages of the game.
Greasy Justice by kasmilus 2023-10-05T15:51:26Z ♥ 2
This is an interesting game, however I feel like playing the player and enemy side creates a weird dynamic where you can just choose whether you want to die early or live a long time. The game was a bit confusing at first, but I managed to figure it out. I was also experiencing frame drops and input lag. The aside, the graphics are well-polished and this is a pretty good take on the theme, good job!
Rude Bear Rollout by alexrose 2023-10-03T19:35:32Z ♥ 2
This was quite a funny experience, the graphics and audio are very well polished and the controls were tight. It was quite easy to move through the environments. The game was a bit longer than I anticipated though, I think the pacing could be improved by having less down-time between key platforming segments, and the theme could've been used a bit more in my opinion. I also had to make several leaps of faith due to the very small camera size and just trust that I was going to end up in the right spot. Other than that the game was great, good job!
Jurassic escape by DSFAN 2023-10-03T18:51:42Z ♥ 1
This is a good entry for your first game ever made! If this game had more time to be expanded upon, I would add different dinosaur types and potentially movement options to add strategy to the dodging. I noticed that you could generally stay still in one area and just not move until a dinosaur came near you for the most part. The ramping up of the difficulty was a nice touch to keep it from becoming too repetitive. Good work overall!
Pandalele by owca 2023-10-03T18:45:54Z ♥ 2
pandalele.png
I think I suck a bit too much at this game haha! This is a pretty intense management game and the music and graphics are quite well done. The game has good feedback for player input. My main gripe with the game is that it was a bit laggy for me. There was a notable amount of lag on my inputs and the interaction circle updating to where my pointer was. Other than that, great job!
The Bullet Box by MonsieurDuck 2023-10-03T18:34:28Z ♥ 1
I really like the double-edged mechanic that your bullets have, you need to be careful about where and how you're shooting your bullets so that it doesn't backfire on you. However, I do think that the bullets should not last forever, and the tiny bullets should be nerfed a bit so they're more usable. The small shots travel so extremely fast that it is almost a guaranteed death. The ragdoll animation when you die is very funny too, good job!
Ruins Runner by Ackbad 2023-10-03T18:19:12Z ♥ 2
This is a solid entry. I do like how unexpectedly difficult it is. My main complaint is that the hitboxes on the player, spike, or rock are way larger than what their sprites are. Additionally, the rocket just constantly telefrags you which makes it impossible to get very far in this game. I wasn't able to consistently get more than 30k points. It was already mentioned in an earlier comment, but your score counter keeps ticking up after you die, so if you wanted you could get infinite score. This game mainly needs a lot of balance, polishing, and gameplay twists and then I think it'll be great! Good job!
Warehouse Keeper by tanis 2023-10-03T18:09:20Z ♥ 1
I beat the game! This was a very standard and solid box-moving puzzler. I do wish that the controls were a bit tighter and faster and I did turn down my volume after a bit since the music got very repetitive. However, that's likely just a side effect of being a jam game. The leaderboard was an interesting touch. Additionally, I do wish that there was some sort of gameplay enhancer to add more resistance or strategy to completing each level. Maybe there could've been objects that teleport boxes around, heavier boxes that can't easily be moved, or something else along those lines. Overall, good job!
The thing follows your pointer by Sergei11156 2023-10-03T17:53:37Z ♥ 1
This is a very cool concept, I could see it being expanded into something more with a bit more development. The game just needs some sort of ramping up and more strategy to the gameplay. It could potentially make for a fun and relaxing mobile game to pass the time. The minimal graphics surprisingly worked very well for this, good work!
Subwhell in RushHour by Mealky 2023-10-03T17:05:29Z ♥ 3
dodge.png
This game surprisingly hard, this was the farthest I was able to get after 10 tries. My main issue was that the openings and dotted lines were very difficult to see. Then I had to remember which button does which pose. This left me very little time to make a decision to get past each wall. Also the game takes a long time to load, but that was mentioned earlier.
Other than that, the graphics are cute and well-polished. The gameplay loop also works well, good job!
Outland Escape by Spike Studio 2023-10-03T05:20:57Z ♥ 1
escaped.png
I did it! I escaped the outlands! This is a really great entry. Graphics and audio are so clean and well polished that I forgot that I was playing a jam game for a second. You even managed to build a steady progression system and add a decent amount of content, good work! I don't have any serious gripes with this.
Zero Percent by Zykra 2023-10-03T05:05:51Z ♥ 1
This is an interesting idea. My main gripe with the game is that I found the tutorial and graphics very confusing at first. So much so that I spent around 10 minutes just figuring out what everything meant despite reading the tutorial several times. I think this game would heavily benefit from being made a bit simpler or having the information be presented to the player at a slower pace. This was an entry to a game jam though, so I understand why it doesn't have these features!
I do like the idea of micromanaging resources between planets. I think this could be further expanded by having some sort of active threat you're constantly battling instead of the distant threat of running out of resources. The limited inventory could potentially play into that as you may need to carry certain resources or items to keep something at bay. Good work! :)
Elevators Go Boink by sudocoffee 2023-10-03T04:46:28Z ♥ 1
I Won? end_of_the_world.png
Took me a while to realize the objective, but this was quite funny! I wish you had more time to see what else you could've done with it. Good work!
Natura by DzejPi 2023-10-03T04:38:35Z ♥ 2
I made a little house :) house.png
This game was very confusing at first, I needed to refer to the instructions manual several times to get an idea of what I had to do. It also took me a while to realize that my objective was to breed 100 bees. I guess I suck cause I spent more than 10 minutes on this and I've still made little progress. I think the game could use some more visual or audio feedback to reinforce worthwhile actions, I honestly had no clue what I was doing, lol. That aside, this is good entry. I like the visual style that you were going for, the combination of the simple pixel art on 3D meshes creates an interesting look that I think could be expanded into something more. Good luck in the jam!
Fruit Fitting Frenzy! by Gwen Dekker 2023-10-03T02:19:12Z ♥ 1
This was quite funny and reminds me of that password game that was popular a while back. I was able to get to this point before giving up. The rules just kept confusing the heck out of me, this a good puzzle game though! aea.png