FoonLudum Dare ExplorerUsers → Zykra

Zykra

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited SpaceZero Percentcompo2.812.563.313.312.561.922.56
202353DeliveryAnvil Expresscompo3852.652.773.253.302.703.002.732.85
202352HarvestDisordercompo3312.542.542.751.442.472.132.18
202251Every 10 secondsextreme chefcompo4572.732.542.973.403.042.223.222.92
202250Delay the inevitableChaos Vaultcompo1283.763.614.313.093.293.952.443.57
202148Deeper and deeperMoss Lightcompo4403.473.503.303.103.303.502.373.07

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Zykra

LD48 — Deeper and deeper

Fish Slapping Simulator 2021 by chriiis88 2021-04-25T20:14:04Z

Fun game, excellent idea

acro bat by PaperAeroplane555 2021-04-25T19:59:54Z

I like the art and the controls, but jumping after releasing the key took me a while to get.

DD-7 - Underwater Exploration by James Gillespie 2021-04-25T19:42:01Z

This game is really calming

Through Dimensions by potatolain 2021-04-26T09:43:41Z

It has a very happy atmosphere, the art is very good. It also has a lot of content. I did not expect the screen to scroll, so the first time it was needed it took a while for me to do it. I got stuck in a tree in a big level too, but playing it again was fun nontheless. The mechanics were explained masterfully by level design, trapping enemies and desyncronizing them. I enjoyed the game overall and it far exeeded my expectations. I got 30 gems, but i think i missed one :)

Deep blue mind with stockfish smell by dick-claus 2021-04-25T20:20:44Z

I think i figured out a pattern :P

pattern.png

DIGIDIG by NekuSoul 2021-04-25T19:52:29Z

Cool game, it's fun to do it fast

Dynamite Depths by Peter Jonsson 2021-04-25T20:11:19Z

Wow, the game is very polished

Magic Frontier by Firebelley 2021-04-26T16:36:23Z

Fantastically polished game, from music and sound effects to art and gameplay. Once i figured out how to manouver around bandits, the game became all to easy :)

Box Hunter by Sandra Jasionowska 2021-04-25T20:04:38Z

Nice movement mechanics!

Bunny Bunny Dig Dig by ZakAmana 2021-04-26T17:09:14Z

Masterful. I'm most impressed by the art, it must have taken a lot of time to draw it all.

Bus Crawl by Valid 2021-04-26T09:54:25Z

What a game! This is right up there with mini metro. Beautiful and inspiring. The only thing i think it lacks on a bit is the focus on the theme.

Space Dwarf Alchemist Go! by BlackOpsBen 2021-04-26T15:52:51Z

The speed effect is very convincing. I like the kerbal graphics, but i couldn't see them any longer after 1M km. The transition from liftoff scamble to figure out the game and the clicker experience after is mabye too sudden. Overall it's a clicker game which gets much more ridicolous much faster than other idle games :)

Voice Warm-up by Effarek 2021-04-26T15:38:49Z

I like that it uses only one button

The Company Store by 3LSTMsInATrenchcoat 2021-04-26T15:41:13Z

Beautiful art, but the gameplay is quite frustrating. Sometimes the only moves are bad and there is no way to plan for the random refills

My Dentures! by Luc-creationallabs 2021-04-26T19:14:21Z

Beautiful game. I like the grid aesthetic and the animated jiggles. The gameplay is solid and fun, the stomp mechanic is so satisfying.

Ziggurat by nethead 2021-04-26T19:03:53Z

Great game! I especially appreciated the art from the details, the tile variations, the smooth transitions, basically all the little things :)

Moss Light by Zykra 2021-04-26T08:11:58Z

@thoastbot the insects do aim the towers, but i gave them low vision for performance reason (if they could see the whole map, i would have had to optimize the search).

Moss Light by Zykra 2021-04-26T08:13:56Z

@youthfulidealism I should have focused more on the balancing, the pace is way off. I ran out of time to do so, i should have reduced the scope of the game.

Moss Light by Zykra 2021-04-26T08:14:53Z

@hestrateja whops! I did not test that properly :)

Deeper Fishing by Thoastbot 2021-04-26T16:43:41Z

I love the sounds, but the game is hard to get into.

Eye will see you down there by vegmuffin 2021-04-26T09:06:03Z

The minimal art and mechanics are quite elegant. I would like a more difficult mode where the stamina bar recharges quicker and more enemies spawn :)

Nail-it! by owca 2021-04-26T19:31:13Z

Good game! The hammer has a nice snap to it

Kikker Kerker by kleingeld 2021-04-26T08:41:27Z

I really enjoyed the art and the falling sound is priceless :D

Rope Down by Wunarg 2021-04-26T15:30:41Z

Got to 700 just falling, the grapples are a bit underpowered.

Mind Hunter by Hotpaw 2021-04-26T16:50:31Z

I dig the music, but the game is too deep for me :)

Caves of the Forgotten by CorbenG 2021-04-26T18:46:31Z

The character art is really smooth

LD50 — Delay the inevitable

書 shū by Zitao YE 2022-04-16T11:05:24Z

This is a masterpiece.

Échec ⛌ Chess by viashimo 2022-04-15T08:30:00Z

I survived 64 turns, the ai always spawn more pieces when just one remains. I though i could beat it :)

Chaos Vault by Zykra 2022-04-16T10:49:45Z

Thank you for the comments! To address some of the points raised, i wanted to add the death animation and different maps, but i decided to work more on the music and polish. The most time went in the map (and i think it still gets way too hard too early). The dissonance between the thoughtful puzzle genre and the action atmosphere is partly wanted, but ended up unbalanced towards chaos.

LD52 — Harvest

Disorder by Zykra 2023-01-09T18:37:41Z

Thanks! I found that in some browsers the game is zoomed incorrectly, if so try changing the zoom in the browser :)

Disorder by Zykra 2023-01-14T09:51:20Z

Thanks! @candlesan The blocks have to be moved until they change color completely. I probably need to add an indication for that, maybe making a sharper jump in color.

Disorder by Zykra 2023-01-14T12:43:59Z

@oadt Yes, the levels are procedural (sometimes they are impossible). They are generated in a way similar to this https://generated.space/sketch/assembly/ :)

LD53 — Delivery

Anvil Express by Zykra 2023-05-01T18:25:11Z

@yizao i couldn't figure out how to hide the cursor in the wasm version. @equalenergy, @yizao thanks :)

Anvil Express by Zykra 2023-05-04T10:45:09Z

@igor-minenko Thanks! I was really time constrained, i ended up working 23 hours. The settings, main menu, ambient occlusion, powerup ui and a bit of physics stabilization were cut :(

Anvil Express by Zykra 2023-05-05T16:02:37Z

@chybby The web version is a bit slow and some physics are not tied to timestep (my bad). The run speed is halved if you have the anvil and there is a powerup that makes you go faster if you get it by delivering an anvil in one of the three objectives.