Foon → Ludum Dare Explorer → Users → CemKaanU
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | Siege Wizard | jam | 423 | 3.71 | 3.65 | 3.76 | 3.97 | 3.33 | 3.63 | |
| 2023 | 52 | Harvest | Grim Phantom | jam | 319 | 3.60 | 3.54 | 3.13 | 3.67 | 2.91 | 3.28 |
Needs a little bit ux as it is hard to pick up and confusing at times. still great concept overall!
Needs sounds to really add feedback and game feel. Models are good but something was off with the post processing as the overall visuals didn't feel grounded. maybe to much bloom
Satisfying and fun game great job! needs balancing though
Seen similar games with the same idea but you executed it really well! great job
Really polished game overall! screenshake can be too much sometimes, an option to tone it down would be great. With more enemy types and more levels this game could turn out great in the future.
Superb art style! Great models for all the plants and the character it all blends so well. game loop is simple yet effective it needs visual and audio feedback though.
Controls weren't intuitive could be improved. Great art direction with the character but the scene looks off. I can't pinpoint why it's like that but a cohesive art style could be good. Other than that great idea and execution.
Graphics could improve a little as some areas are flickering. So satisfying to place traps but when you pick it up there could be a effect for the souls you collect. One last thing, really cute player character great design
Refreshing idea about the theme and your art style stands out so much, as it's really cohesive as well. well done!
Great idea and execution! camera movement felt a bit janky i don't know if that's a WebGL issue or not and UI/UX could improve a little.
Wow! Impressive game. As the physics is involved, it makes even the simple things like jumping really fun and responsive.
Great art style! enemies were great but overall combat needs a little bit more feedback.
Dialogue's were great and loved the death animation it was simple but impactful. Needs visual effects and better sound effects to enhance feedback. Great experience overall!
Minimalistic voxel style fits in really well with the simple game loop great game!
Simple art style works really well you guys nailed that perfectly and chaotic moments were great as well. Only thing that could be improved was player controller and only being able to move in 8 directions. It could be more fluid if there was some momentum and smooth direction of 360. Fun game overall!
Great art style! However sound design need some work as it was iritating at times.
Great gameplay really fun game just a little thing graphics could improve other than that good job!
Good take on the theme with this idea and great execution, lastly the visual effects are really great!
Great visuals! the art is really cohesive. with some balancing and a bit more feedback on drag&drop this game could be great.
Great visuals and simple yet effective gameplay. Only thing that's missing is visual effects to really give feedback other than that great game!
Great forager vibes but the sound design could be improved as it's similar to clicker game and you hear it a lot while playing some sfx
Really polished game with great visual style and a satisfying gameplay
Really cute visuals with little details and great puzzles all around
Although the visuals and the art direction are great, game was a bit chaotic as the color codes were forgotten really quickly but could be fixed with a better tutorial and onboarding
Great art style just needs some cute audio effects
Great idea fits the theme really well
Gameplay was great but having more control over summoning could be great and the audio was a little bit off with the effects and volumes.