FoonLudum Dare ExplorerLD52 → Not a simple harvest

Not a simple harvest

By popman-yes

View on ldjam.com

CategoryRankScoreCount
Overall444.1320
Fun134.3020
Innovation1943.6320
Theme1644.0820
Graphics1984.0520
Audio1013.8620
Humor434.0520
Mood1883.8020

Comments

taikinaaa 2023-01-10 18:51

Great game!

undev-games 2023-01-10 21:21

Soooo punishing to miss the target and wait forever for the gun to come back. But on the other hand, so satisfying to harvest several in a row for the speed that the weapon returns when attacking at close range ahahaha

Nice music ans sfx, nice level design and idea.

Excelent game!

deamonus 2023-01-11 16:19

Nice game, great implementation of the theme, did not expect it to be first person! Small notes of critique : the audio does not seem to be affected by the settings. I did not figure out your rake doesn't respawn. All in all though, loved this! Quirky funny and well done!

marcoming 2023-01-11 16:19

Very nice entry! I really liked the Voxel style! Couple of comments, retrieving the pitchfork can be quite frustrating sometimes, maybe you could make it reappear in your hands after few seconds? otherwise this is a very nice entry, Good Job!

glaupe-cabral 2023-01-11 16:31

HAHAHA, man, I loved your game. Reminds me of minecraft, but with some game elements we made as well. The art, music and sound are super cool too, the levels and the way to play are cool. I suck at playing games lol, the potatoes gave me a bad beating. Congratulations for the game. Oh, if you have a little time, enter our game and give your review too: https://ldj.am/$318266. I advise you to play the downloaded version, because the Ludum one is not adapting the window correctly!

lisyarus 2023-01-11 18:26

A very nice game! The enemy designs definitely gave me giggles. The tutorial text disappears a bit too fast - I never learnt what you can actually do with that white bar in the top-left because of that :D The levels seemed a bit too easy - I managed to pass them all on first try. You have plenty of room to hide from the carrots, the onions can be easily dealt with from a distance. The potatoes are a bit hard but they still can't reach you if you jump around like crazy, as if playing Quake III :) The last level with a ton of carrots can be basically brute-forced: you shoot and immediately hide behind the walls of the previous level. So, yeah, the enemies and the levels could be a bit more tough, but maybe it's just me.

One more thing: the trident moves to the player a bit too slowly, maybe if it moved faster it would feel way more satisfying. However, this would make the game easier as well :)

2023-01-11-211729_1920x1080_scrot.png

popman-yes 2023-01-11 20:00

@lisyarus you could press q to spawn a combine harvester in front of you when your bar fills up, probably should've put the controls in the description just so it's completely clear.

hmrpf 2023-01-11 23:22

Why is this so fun :) Great games, the music is catchy, the art is nice, the controls feels good ! Good job honestly !

djtequila 2023-01-14 17:50

I like the different enemy behaviors, and the combine harvester was a cool "ultimate ability". Having to wait for the pitchfork to return was cool, because it made every shot risky. For me, the levels did feel a bit repetitive at a certain point.

pcmaster 2023-01-21 11:03

Thank you for this game, it was perfect. I laughed out loud from the onions. Very smooth controls, very polished, I love the graphics and the sound. And everything. So fun to dodge :) Awesome, such an exceptional job!

lizelive 2023-01-24 06:04

way to slow maybe give it a rope maybe so i can trip those smug carrots. :rage: i liked the game a good and controls felt good. also how dare you use a .rar :disappointed:

mikyokyuji 2023-01-25 11:23

It’s fun! For some reason, I got to remember about a game Jumping Flash! while playing your game. I like a variety of vegetable enemies.

tsuyurikuraudo 2023-01-25 15:06

Very fun game, I this it's better if HP can be healed by some ways.

cemkaanu 2023-01-25 18:59

Great art style! enemies were great but overall combat needs a little bit more feedback.