taikinaaa 2023-01-10 18:51
Great game!
Foon → Ludum Dare Explorer → LD52 → Not a simple harvest
By popman-yes
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 44 | 4.13 | 20 | |
| Fun | 13 | 4.30 | 20 | |
| Innovation | 194 | 3.63 | 20 | |
| Theme | 164 | 4.08 | 20 | |
| Graphics | 198 | 4.05 | 20 | |
| Audio | 101 | 3.86 | 20 | |
| Humor | 43 | 4.05 | 20 | |
| Mood | 188 | 3.80 | 20 |
Great game!
Soooo punishing to miss the target and wait forever for the gun to come back. But on the other hand, so satisfying to harvest several in a row for the speed that the weapon returns when attacking at close range ahahaha
Nice music ans sfx, nice level design and idea.
Excelent game!
Nice game, great implementation of the theme, did not expect it to be first person! Small notes of critique : the audio does not seem to be affected by the settings. I did not figure out your rake doesn't respawn. All in all though, loved this! Quirky funny and well done!
Very nice entry! I really liked the Voxel style! Couple of comments, retrieving the pitchfork can be quite frustrating sometimes, maybe you could make it reappear in your hands after few seconds? otherwise this is a very nice entry, Good Job!
HAHAHA, man, I loved your game. Reminds me of minecraft, but with some game elements we made as well. The art, music and sound are super cool too, the levels and the way to play are cool. I suck at playing games lol, the potatoes gave me a bad beating. Congratulations for the game. Oh, if you have a little time, enter our game and give your review too: https://ldj.am/$318266. I advise you to play the downloaded version, because the Ludum one is not adapting the window correctly!
A very nice game! The enemy designs definitely gave me giggles. The tutorial text disappears a bit too fast - I never learnt what you can actually do with that white bar in the top-left because of that :D The levels seemed a bit too easy - I managed to pass them all on first try. You have plenty of room to hide from the carrots, the onions can be easily dealt with from a distance. The potatoes are a bit hard but they still can't reach you if you jump around like crazy, as if playing Quake III :) The last level with a ton of carrots can be basically brute-forced: you shoot and immediately hide behind the walls of the previous level. So, yeah, the enemies and the levels could be a bit more tough, but maybe it's just me.
One more thing: the trident moves to the player a bit too slowly, maybe if it moved faster it would feel way more satisfying. However, this would make the game easier as well :)
2023-01-11-211729_1920x1080_scrot.png
@lisyarus you could press q to spawn a combine harvester in front of you when your bar fills up, probably should've put the controls in the description just so it's completely clear.
Why is this so fun :) Great games, the music is catchy, the art is nice, the controls feels good ! Good job honestly !
I like the different enemy behaviors, and the combine harvester was a cool "ultimate ability". Having to wait for the pitchfork to return was cool, because it made every shot risky. For me, the levels did feel a bit repetitive at a certain point.
Thank you for this game, it was perfect. I laughed out loud from the onions. Very smooth controls, very polished, I love the graphics and the sound. And everything. So fun to dodge :) Awesome, such an exceptional job!
way to slow maybe give it a rope maybe so i can trip those smug carrots. :rage: i liked the game a good and controls felt good. also how dare you use a .rar :disappointed:
It’s fun! For some reason, I got to remember about a game Jumping Flash! while playing your game. I like a variety of vegetable enemies.
Very fun game, I this it's better if HP can be healed by some ways.
Great art style! enemies were great but overall combat needs a little bit more feedback.