Foon → Ludum Dare Explorer → LD54 → Briefcase Bandit

Briefcase Bandit

By sown

Percentile
CategoryRankScoreCountLD54Ever
Overall1813.562749.268.2
Fun1513.622762.279.3
Innovation913.782778.286.8
Theme2093.542743.655.0
Graphics1223.762755.368.9
Humor1392.922742.855.4
Mood2423.102720.841.5

Comments

cat-lab 2023-10-02 01:29 ♥ 1

Hey just letting you know the link to your itch.io page isn't working!

sown 2023-10-02 02:45 ♥ 2

Thanks. Should be fixed now

triangle-point 2023-10-02 12:46 ♥ 1

Love this game! The gameplay is very fun and I really like the art and animation. Very good entry, good job!

maximevincent 2023-10-02 23:16 ♥ 1

This was great! a little confusing at first but I found it really innovative once I understood the game.

cyphix 2023-10-02 23:22 ♥ 1

It's a solid little game that requires a couple play throughs. Once you get it though it's a cool idea

tentacledream 2023-10-02 23:23 ♥ 1

So cool and fun, I like it))

edom-games 2023-10-02 23:24 ♥ 1

Interesting idea! I giggled when half my screen went missing

smilewood 2023-10-02 23:28 ♥ 1

I like the concept and I think this was a great take on the theme. I found the gameplay loop to be a bit off, it may have been nice to have some indication of what the next level would look like (something like a blueprint?) without having to walk out of the hideout and then find the right key to go back (side note, it would be nice to put the R control in your list of controls, I missed it the first time the game told me about it). I do really like the idea behind planning for a heist but only being able to bring a small amount of supplies, although having the larger limit between the levels was a pain, when I used my last grenade and then needed another for the next level I got a bit stuck.

Overall good concept, good art to go with it. Well done!

matt-blake 2023-10-02 23:28 ♥ 1

Neat game! I had to restart my first playthough because I didn't take any tools with me :)

rainssong 2023-10-02 23:45 ♥ 1

i think it's better to choose items after seen the level

martin-bousquet 2023-10-02 23:47 ♥ 1

Hard to understand at first but once you get it, it's really cool! I didn't finish it, I got stuck at the level where the treasure is up there, I only had 1 big bomb. It's one of the best game I've played so far!

sown 2023-10-02 23:51 ♥ 1

@rainssong I was hoping to have some kind of preview or level blueprint, but it was out of scope for the game so for now you can just load a level beforehand and immediately restart, since there's no real penalty for dying. (which is another thing I had hoped to add but didn't have time for)

huga 2023-10-02 23:53 ♥ 1

Nice work, very polished for 48 hours! I enjoyed choosing which tools to bring on a heist, but like others have said, some preview of the upcoming level would have helped me choose the right tools the first time.

koxsol 2023-10-03 05:24 ♥ 1

It reminds me of prepping for missions in monster hunter. I can see it being expanded into you getting the layout of the map before entering it and then choosing your loadout based on that.

I didn't like too much the fact that items spend cannot be recovered even if you fail the mission. I think it'll be more fun if items were unlimited in stock.

sown 2023-10-03 06:10 ♥ 1

@koxsol that's a good idea. I was thinking of doing something like that if i had more time

cymusi 2023-10-03 17:10 ♥ 1

Very interesting idea. The gameplay is quite intuitive and it feels so good coming up with unexpected solutions. The problem I ran into is that I ran out of explosives and was just unable to play anymore, so I think there should be at least one grenade always available or something like that.

binayas 2023-10-05 22:58 ♥ 1

Neat idea! It plays fairly well. Only thing missing is sound.

fusionnist 2023-10-06 15:47 ♥ 1

This entry had me pressing "V" at times to rock and stone... I agree with the previous comments' suggestions, as I too found myself guessing what to bring/losing my items a bunch. But the game's real fun! I Especially enjoy the diversity in items and emphasis put on the effects, they're great!

commanderstitch 2023-10-10 23:11 ♥ 1

i achieved the ultimate victory... falling through the floor of the base! Glad I could reset the world, otherwise i'd been a gonner for sure. :D yay!

flightless 2023-10-12 18:28 ♥ 0

Impressive amount of functionality for a Compo! Well done. Fun addition of the "R" animation 🙂