FoonLudum Dare ExplorerLD54 → Executive Assistant Simulator

Executive Assistant Simulator

By rrsmtz and reed-molbak

View on ldjam.com

CategoryRankScoreCount
Overall7033.4317
Fun6223.3617
Innovation2243.8017
Theme2774.0617
Graphics7863.2017
Audio5063.2617
Humor3143.4017
Mood6233.4617

Comments

gingernut151 2023-10-07 17:14

I like the idea and simplicity to it but i don't get what's the final goal? I kept scheduling and i never ended. I kept loosing the numbers at the top and every week a fire a public office from a smoky room

I think you have a good base mechanically but i think you need a reason for me to reach.

soul-grinder 2023-10-08 01:41

Original idea for the theme and some funny scheduling events. The music is nice and the gameplay speed is paced is just right. I think it just needs some more graphics or picture events when you achieve an objective/score to give it some variety. Other than that, Good work!

braiizen 2023-10-08 03:15

Really fun idea of trying to balance 3 factions.

destroyertech 2023-10-08 03:29

Got the 'wiped out by aliens' ending and the 'won re-election' ending - overall not bad work. I agree with previous comments that the impacts of your actions could definitely be expanded on. The gameplay was smooth and not buggy, which was a bonus.

ryusui 2023-10-08 03:29

I love this! I got my President of the Galaxy re-elected (though I also had the option to join the Xeno Empire by the end XD)

My only gripe about the interface is I think viable slots should highlight while you're dragging and dropping, not just hovering - i.e., if you pick up an event, the slots where that event can fit should highlight *before* you drag it over a viable slot in the timeline. There are also some bits of information I think could be clearer, like the icons indicating the rewards for attended events vs. penalties for missed events, and also the fact that faction alignment icons of the same color as an event blend in a bit with the background (maybe add a white border around the icons to make them stand out more?)

quoclon 2023-10-10 04:28

I liked this. I enjoyed the pace in which the camera panned and the days moved along. I liked the little puzzle of determining when I could add the appointments or not. I wish the appointments that took up two slots were a bit bigger, so it was clear it too up the two slots. I think with a bit more polish (i.e. better background audio, some sound effects, etc.) it could be a chill puzzly game. nicely done in a weekend :)

ffffchai 2023-10-10 04:30

You can only schedule work from the very beginning of a period of time or never, which is very true and interesting. The proper work restrictions add to the fun of the game, and the weekly feedback allows me to keep playing. Good job!