FoonLudum Dare ExplorerLD55 → Summonology

Summonology

By moebiusmeow

View on ldjam.com

CategoryRankScoreCount
Overall1544.0128
Fun3093.7528
Innovation484.1528
Theme6183.6328
Graphics1564.3428
Humor7022.8222
Mood2503.9428

Comments

wmute 2024-04-16 05:13

Gorgeous style and concept, but a bit unclear how setup branches

wumbomancer 2024-04-16 05:51

It's certainly interesting, just didnt get too complex with the problems. If this had a little more polish and content, I could easily see this evolve outside of just a game jam game. Definitely fun, thanks for the game!

mantodea 2024-04-16 11:55

Very good art and gameplay, like it so much!

colinweiss 2024-04-16 12:26

This makes me feel that my intelligence is slightly lacking - but the gorgeous art, music style, and exquisite interaction fascinate me. I think it is a near perfect demo, and I feel the unique expression in it.(translate)

tomatoomelet 2024-04-17 00:49

It took me a while to figure out how to play (Since I have bad eyesight and didn't see the info showing up on left upper corner). But great art, innovative idea and interesting level/puzzle. Surprised you are able to achieve this in a game jam. Noice job.

macibacsi56 2024-04-17 11:01

Very interesting gameplay, truly excellent work.:)

ruslana 2024-04-17 17:10

Nice puzzle game :)

odinvii 2024-04-17 17:29

Cool gameplay! Very nice game, feel like the only feature that lacks is the ability to fast forward.

moebiusmeow 2024-04-17 18:10

@wmute Thanks for your feedback! The in-game guidance is indeed a little unclear. To setup a condition branch you'll need to hold your mouse button and drag it toward the direction you want. The gap on the branch rune indicates the direction of fire element.

@wumbomancer I have to admit that I didn't get enough time to work on game content. The level design could have been more polished. This is my first attempt to a 3D game in a single-person gamejam, and it did take much more efforts than I expected. And, indeed, I want to continue develop this game into a more complete version after the event.

@mantodea @colinweiss @tomatoomelet @macibacsi56 @ruslana Thanks for your kind words!

@odinvii It is a good suggestion! I just didn't come up with this idea when I develop the game. I thought players would spend most of their time in edit mode and logic puzzles. Thanks for pointing out!

quinnster 2024-04-18 01:30

Really good puzzle game! Struggled briefly with understanding how branches and splitting work but I really liked the puzzles!

smoky01 2024-04-18 12:14

The design of the game is simply wonderful, very beautiful graphics and cell selection shaders, I hope these are shaders, and I’m right). But the initial impression is slightly spoiled by the lack of training inside the game itself or short help. At first I was even confused about what to choose and how to connect the cells. But overall the game is great))

p.s. yes - yes, I saw the tutorial in the game description)

I’ll also add about working with the camera, its pleasant transitions and slight blur when zooming in))

iroroi 2024-04-18 12:25

Wow! I want to see this game on Steam! Cool mechanics and excellent implementation!

dan-allison 2024-04-18 12:32

This is a really impressive entry, great job. Had plenty of moments where I felt clever for solving puzzles once I'd figured out exactly how to setup things. It is a bit unclear how to set things up but it's a jam game, can hardly expect a perfectly crafted tutorial so I don't think it's a problem here. One thing I'd add is that I think it would be better to be able to have an input for spins and splits rather than them happening automatically, feel like it might make it a bit clearer. But overall good job!

moebiusmeow 2024-04-18 13:14

@quinnster I'm glad that you like it! And yes, as others mentioned, there should be more tutorials.

@smoky01 Yes, these are shaders, as well as the flaming effect and so on. At first I just wanted to draw some textures with Krita so that the background won't be too plain. Then I came across an idea that I could use this height map for more! And I created those cool effects with this texture.

18205530.png

As for the tutorial, I know. I have to admit. I could have done much better but I just didn't have enough time. :cry:

Thanks for your feedback anyway!

@iroroi I want it too! Actually I have designed a lot more mechanics than we have now, but I have no time to implement. I am planning to expand this game after the event.

@dan-allison Indeed there should be more tutorials. The grid of this game is quite unusual. It is not like the traditional hex grid. And I actually spent a lot of time designing the interaction. However, it turns out that I haven't done enough. You've got a point! Thanks for your advice!

dan-allison 2024-04-18 17:35

@dan-allison I actually wanted to mention the grid in my first comment but forgot. I liked how unusual it was, felt like it really reinforced a kind of mysterious, arcane theme that ties in with the theme as a whole.

ffffchai 2024-04-19 07:53

Very polished game, both in terms of interaction, graphics and level design. I met two crashes on the spin level, don't know if anyone else had any. Anyway, nice work!

mekyi 2024-04-19 07:58

Great concept and design! Would love to see a full game made out of this. Some things to improve:

- Creating a pure branch is something I struggled to do for a moment - Visualizing progress for essence transfer - Better UI interaction; maybe change camera movement to WASD/Mouse 3 and make right click erase. - Hotkeys for different tools

Good work and thanks for the game!

sozey 2024-04-19 09:44

Super cool idea! This is a beautifully designed game, and very visually pleasing too. It's also impressively polished for a game jam. Congrats!

thomaszane 2024-04-19 10:02

The general idea is really great and I enjoy playing it. But it took me a long time to figure out how to place a branch correctly, the tutorial is a little unclear.

ungarblapp 2024-04-21 05:07

Haha! I had no idea what I was doing or how to branch, but the concept is sweet and the art is really well realized, Overall great Job!

fractal 2024-05-01 14:53

Very beautiful and original! I got completely lost when they started spinning, though. And the grid shape was very interesting, even though a bit tricky to wrap my head around :)

pauldee427 2024-05-01 18:10

The presentation is great, both visuals and audio. The interface is clean and feels polished. Level 4 took me a while. I've played the game in the web version and unfortunately, levels 4, 5, and 6 kept crashing after running for a while, which was quite frustrating and made it difficult to experiment with the mechanic and get a hang of it. When I figured it out though, the solution was incredibly satisfying and I managed to complete level 4 without it crashing eventually. I could totally see it being turned into a full game. The bottom line is that the UI is nice and the puzzles are addicting.