FoonLudum Dare ExplorerLD55 → Magikitty Fights The Sea

Magikitty Fights The Sea

By xett and MrGaberson

View on ldjam.com

CategoryRankScoreCount
Overall5513.5933
Fun4753.5633
Innovation4853.4632
Theme4343.8533
Graphics6563.6233

Comments

drgcandle 2024-04-16 05:28

so cute, I love it

moonblast 2024-04-16 06:45

Cute characters, love it

james-greenleaf 2024-04-16 07:02

Nice concept. I like the theme and Helldivers-style inputs. A little confusing at first that I had to press shift to enter input mode, finish the sequence, then press shift again before I could use the ability.

s1l3jamal 2024-04-16 07:09

That was fun. I needed a sec to get the summoning mechanic down, but after that things went smoothly.

lobbienjonsjii 2024-04-16 15:09

A cute little bullet hell! I would have like a visual indicator to know whether or not I am in summoning mode.

pixelpotionmell 2024-04-16 15:19

very cute design :D very nice concept and summoning system :D although it took me some tries to figure it out

derllie 2024-04-17 12:32

such a cute characters and design of this game, i like it!

ffffchai 2024-04-17 13:27

The art style is so cute, and the tower is a cat-crawler!! The summoning spells are very involving, though a bit hard for me. Nice work!

kalibrated 2024-04-18 02:06

Nice work! Loved the sort-of mash between bullet hell and fighting game with the spell combos. It did feel a little clunky casting the spells (I think making it auto-cast when you finish instead of pressing tab again would help). But I got quite good with it and lasted for a little over a minute. Interesting spell ideas and very unique!

yanato 2024-04-18 22:13

The game works, nice! Tried to kill xenoses and died for Freedom. R.I.P.

cananaman 2024-04-19 02:00

This is actually a pretty fun little game! You should experiment with making enemies that do side-to-side movement as well, enemies with staggered movements (Stopping and starting), enemies that move along restricted paths, there's a lot of possibilities! Great work :)

nanaschi1984 2024-04-19 14:24

For me spells did not work at all :p Other than that cute game

aleksa-al 2024-04-19 14:31

This is a very good game, you did well

yoyoj 2024-04-19 17:32

The design is great, very neat. For the summoning, it's kinda difficult to understand properly that you need to click again for the spell to work. Could be improved. Though good idea, effects are cool, though great job !

sstyles93 2024-04-19 17:38

Graphics are really cute, love the invocations but having to exit the "summoning mode" once the code is achieved is really not intuitive and there is a lack of feedback on the character when you succeed the code. For me its the only downside. Otherwise you can really feel the "Hell Divers 2" influence. The name is nice but you totally should have called it "Cat Divers" for the joke.

Anyway...very good job! =)

boroboro 2024-04-20 08:25

Cute art :) Game gets quite challenging towards the end, but its very fun!

fabula-rasa 2024-04-21 12:03

Very pleasant art and colors. The music is also nice and fitting to the setting.

I think the summoning could just be ended with a click, after you are done with the combo. Pressing Shift again seems unnecessary. I would also love to see some end screen with a score/stats - e.g. seconds survived, enemies destroyed. That would give a player an incentive to try again and do better. Right now, the game just goes back to the menu, leaving the player without closure.

Anyway, it's a really nice entry. Great work :smile:

mrgaberson 2024-04-21 13:06

@fabula-rasa yeah, we didn't have time for end screens and polishing in the end, Xett's internet was cut off on the last day and I got school so we had to wrap up the core game itself

still, glad you enjoyed it!

oller125 2024-04-21 16:10

I like the art style and music and sound. I would say that the controls to cast spells is a bit clunky. I would prefer either not have to switch to a casting mode, or to automatically exit from the casting mode once a valid combination is entered, maybe using the Shift key to reset if you entered an incorrect one. However, you would be limited in the number of valid arrow presses you would have.

dan-allison 2024-04-22 12:33

This is really great. I actually did something similar with using arrows to summon for my entry but I think I prefer the way you've implemented it, mine was a bit clunky. The art is really cute - the cat and the summons especially. I think there's a nice variety of different summon types here which is great, it really helps you play in a few different ways. Well done!

denilseven 2024-04-25 18:08

The Helldivers-esque casting mechanic is fun to use and the graphics are really nice! The inputs might need a little tweak as said above, but it's no biggie. Overall, this is a cool game that is going in the right direction :100:

runningopenloop 2024-04-29 03:24

I really appreciated the challenge in this one.

derpmeowmeow 2024-05-03 19:15

Very cute and fun game, i enjoyed playing it eventhough i pretty much sucked at it haha