Rise of the CatMancer by Daniel C 2024-04-19T19:21:55Z
So much fun in so little time, great work. The audio just killed me x'D !!!!!!
Foon → Ludum Dare Explorer → Users → SStyles93
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Leprechaun's Gold | jam | 639 | 3.51 | 3.40 | 3.91 | 3.76 | 3.74 | 3.25 | 3.64 | 3.34 |
So much fun in so little time, great work. The audio just killed me x'D !!!!!!
Nice art and idea for a mini game, unfortunately the gameplay is unclear. Which are the right and the wrong dots ?
Really cute, I love those little mushrooms =)
Really nice turn on the theme and very funny! Tried to brake the game by spamming but didn't manage ;')
Love the art and the different characters !
Really loved it, adding the movement score is really what kept me on this one. I wouldn't change it in any way.
Great job!
@papaver I really think that the step counter is a good idea since you can play the game for fun but with it, it adds a level of difficulty (easy to understand, hard to master).
Regarding the star ranking, I thought about it but I think it might add frustration for some players and in any case there will always be people like me who like the challenge :)
Simple but so efficient, I really liked the idea. Thank you for this experience
The puzzles are well done even if they are often frustrating. Fun idea overall
Not at all my type of game usually, but you probably got the best notation from me since I started rating games (sorry to others ^_^')
Really clean work, just sad it had to end ;'(
Great job on the level design, the mechanics and puzzles really are well thought! Feels like an incredible amount of work was done.
In terms of gameplay, I feel it is a little too dark and having to "spam" the torches is annoying. Happily they don't disappear ^^'
Overall really good job on every aspect!
Simple but efficient, originally not my type of game but still had fun.
The art is great and the dialogues are nice :)
Simple but very efficient. I love the idea and the attention to details. Really nice game given the time you had!
Nice idea, I think the game has a lack of signs and feedbacks regarding the players' spells and interaction between entities. The attacks seem to be a bit fast to have a true visual feedback but the summoning is well done.
This game is sooooooooo cute! The art is just Puuuuurfect :cat: And the features are so cool!
Great work
Cute game, not too bad turn for the theme. Puzzle ideas are simple but efficient :)
Good job on your game, not easy to rely on home made engines for a jam. I like the puzzle and mechanics even though I don't really get the link with the theme (maybe summon day/night?)
Anyway, the game is cool and well balanced!
Good luck developing your game engine :)
Excellent game, like Stowy I'm impressed by the implementation of the drawing system. The mood, the art, the mechanics...for me it's a 2days masterpiece
Nice idea, very cute and cool graphics. I love the characters and the particles!
Only downside is that I am not sure what the "win condition" is (if there is one)
Otherwise it is really great what you have managed to do in so little time :)
This game is sooo cool! Full 5* as I'm concerned!
Only negative point is that is stops at the 7th wave ;')
Love the idea, the combinations and effects are cool. I'm not sure I really understood how the bullet system works (how many bullets per letter, what letter gives what effect, max combination...all that). It could be improve with more signs and feedback. The camera movement could be smoother but overall it's great! Good job ! =)
Screenshot 2024-04-19 195433.png
Nice little place behind the restaurant! :)
Otherwise it's a really fun idea, love the sound, style and gameplay is fun
The summoning theme is respected although it isn't a gameplay feature. Having the audio narrator is really cool and the story is fun.
Nice little game, even if I'm a noob at turn based games ^^'
PS: Poor shrimps T_T
@patatenouille Thanks for the tip ;)
Simple but efficient! The theme is respected, the game is easy to understand. Really like the upgrade system.
Could have animations but again as we now it's more a matter of time, otherwise graphics are cool and it has a nice dark mood
Can't seem to finish the first wave. The game lacks signs and feedback (would have been useful for better understanding). That being said, good work :D
I had a lot of fun especially letting the imps destroy things and discover what they were able to do x)
Otherwise on a more serious note, the idea is cool, the art and execution is really well done!
Good job!
Loved the game, and those effects! Damn it's so clean. Such a great job!
This is really a good example of how little details can improve juiciness! Excellent work!
The game is simple but yet sooooo cool! I love the art and animation! Having sound effects would have been great but given the complete upgrading system you created in just 2 days...I am just amazed!
Wonderful little game, I could really lose hours on it ^_^' Great job!
The theme is well used, graphics are cute and I love the sound.
Just a lack of feedback but otherwise good job!
Love the idea! Really good take on the theme and those wand movements just killed me x'D
Great job!
Nice use of the summoning theme, I like the idea of replication. Missing some feedback when killing enemies and probably a sign that they arrive. Feels frustrating when you get killed by an enemy you couldn't see coming. Otherwise its really well done for a solo dev :)
Incredible experience for a 2days jam. The level design is well thought, the art is beautiful, the audio is a perfect match, the skills are easy to understand.
I would totally buy it if it was a full game with more content and skills
Love the idea and the mood, not always easy to manage positions but happily there is a tolerance that just manages to not make it frustrating. I have fun, thank you and good job :)
Nice game, somehow it seems to crash when I win a battle. Animations and effects could be improved. Otherwise the concept is nice and the different units are cool
Thank god you added an automatic mana generator (shadows)! My fingers hurt x'D
I had problems with pathfinding on the web version, but it's fine on the portable version Good job!
Very nice mood and graphics, interactions are quite hard. You probably should increase the size of the "cutting zones". But the game is overall very nice and the idea is fun and gives me a nostalgic warhammer effect ^_^
The precision required to hit the mana ball makes it impossible. The mouse position is off-centre and the collider is way too small making the experience frustrating. The audio is nice though
Some mismatches in terms of graphical coherence (resolution). The upgrade system seems broken and doesn't save its state. Otherwise it is easy to understand and pretty cool
Graphics: The atmosphere is really nice, the effects and art are really cool. Just sad for the 2D blocking camera's view at some moments. Gameplay: Not obvious how to play (meaning there is a lack of signs and feedback) but the idea is interesting. Physics: Missing colliders for the 2D/3D interaction is sad but not problematic.
For me its really a cool visual experience :)
Graphics are really cute, love the invocations but having to exit the "summoning mode" once the code is achieved is really not intuitive and there is a lack of feedback on the character when you succeed the code. For me its the only downside. Otherwise you can really feel the "Hell Divers 2" influence. The name is nice but you totally should have called it "Cat Divers" for the joke.
Anyway...very good job! =)
@patatenouille Damn, you played the game in hardcore mode then x'D
We probably should have placed the "normal" actions somewhere in game. I'll Add controls to our description, thanks for your feedback and sorry for the pain ^^'
@prcastro Thank you for your feedback. Regarding the translations, the arrows are normally in the bottom right corner of the UI with each arrow corresponding to the different sounds :)
@tommy Thank you for your quality feedback. We have already considered some of your suggestions and will definitively adapt the game to them.
Concerning the itch.io page we will look into it asap :)
@romulo-developer I totally agree with you feedback, unfortunately we had to remove music to be able to opt-in for the sound category. Regarding the missing indication for the player's health it was mainly due to a lack of time.
@smidgens Definitively not a game to play in public if you don't want to be seen as a crazy person x') Thank you for the feedback on the art, it is appreciated by the artist :)
@jamesw It was actually the initial intention, taking a plateformer and giving it a puzzle-like dimension. For the UI, I totally agree, it is rough and a bit rushed. But the art feedback is much appreciated.
Thank you all for your feedback, we're happy you enjoyed the experience :smiley:
Cute little game, I love it!
The sound is cute, the art too and the mechanics are easy to understand :D
Screenshot 2024-04-28 191500.png
Liked the idea, summoning theme is well used, just frustrated had suddenly it becomes hardcore. Lacking a bit of balance but otherwise it's nice :)
Good job
Love the kittens and the pixel art! You really can feel the humoristic decisions and the ending is funny.
The gameplay is well paced, enough stress to not be sleeping but not too much so the game isn't frustrating.
Thumbs up for the Web and mobile builds! Good job to the CEO of coding ;)
Nice visuals and controls, unfortunately there is a cruel lack of signs and feedback. I did not understand if my actions where valid when I played and ended up dying (game over) without even knowing why :(
That being said the theme is respected and playing the "Hell Divers 2" ship payload guy really made me enthusiastic. Probably would have been a cool feature to offer in the real game.
Overall I love the idea and salute the attempt, I just feel frustrated about the result since I had high hopes and nice visuals to go with them. In any case with little improvements it could be great so good job for that!
Fun little game. Well done for the diversity of puzzles. The different ideas of tools are fun too and the graphics are coherent. Overall, well done :)
I would have liked to have more signs to understand about the currency and how to get some. But otherwise, I like the idea and its fun!
Really fun, cute and clever! Same as Deloriand, can't seem to understand the "cutest takes it all" but otherwise objectives are clear. Only bad point is...I want more levels ! Overall I love it ^_^
Cute and fun! Same as everyone above the colorization of the zombies was confusing, I had to play the game 3 times before understanding what was what ^_^'
Otherwise, I really liked it. Good job!
Nice idea, clearly a difference on gameplay when upgrading to upper level demon. Not sure what agility does though.
In terms of graphics, the mood is nice and you managed to use the simple block at its advantage :)
Really soothing game, with a calming effect. Not easy at the beginning but in the end I think I understood :)
Addictive! Normally not fan of puzzle games this one made me change my mind about them, so...thank you!
Great job
Cool game and nice visuals. Well done doing it in c++ :D And the cat is really cute
Nice idea, lacks a death condition and obviously due to the amount of rats, the fps drop fast.
With little improvement the game could really be cool :D
Great art style! Love the cats :cat:
A bit frustrating the constant clicking to advance but otherwise its brilliant
Funny game and scenarios :)
The idea for summoning is well used!
You could just do a little bug fix (Sometimes the next icon appears before the pigeon does)
Super cute! I wasn't expecting that type of graphics when I saw the main menu but it was a nice surprise. The idea is interesting and the sheeps' deaths are as funny as sad
A bit frustrated by the impossibility to reset seats. Missing a bit of signs & feedback to understand. The music is incredible and can't get it out of my head. The lore is weird but funny and the art is cute
Overall good job :)