FoonLudum Dare ExplorerUsers → Locke8

Locke8

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557Depths👥Into The Abyssjam8282.772.523.023.663.083.162.91
202455Summoning👥Aldoria's Kingjam10703.053.042.833.693.032.882.423.75
202354Limited Space👥Dante's Reinterpretationjam9593.083.133.193.862.942.663.25
202353Delivery👥Chalkboard Deliveriesjam10942.972.683.214.023.472.692.94
202251Every 10 seconds👥Geometrical Clockjam10962.922.783.023.662.662.61
202250Delay the inevitable👥Mine 54jam12722.942.652.843.313.353.13
202149Unstable👥Tetrominal Spacejam13762.943.023.333.632.862.332.91

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Locke8

LD49 — Unstable

Heat Death by zeta0134 2021-10-06T15:59:32Z

Really nice one, i enjoed the way the controls were taught thorugh the level's design. The platforming felt fairly good, especially the dash, it gives a nice sense of "UMPH". The entropy can sometimes take a bit too long to recharge, which can slow down the game a bit. there isn't much to complain here, its a pretty solid game.

Unstable Concoction by NeilKleistGao 2021-10-06T16:28:09Z

The graphics and audio were nice, but the game felt a bit slow, the movement could have been a bit faster. Its also quite difficult to tell which elements open which doors or which elements combine into what. Some sort of indicator would have certainly helped. the game can be a bit confusing all around, it could have really used more indications and more explanations.

Domi-No-Mercy by squimmy 2021-10-07T17:26:12Z

Its interesting that this game actually has an AI, its a difficult thing to do when you're a timer. Its a fairly cool game idea.

Seesaw King by GandalfTheGod 2021-10-07T19:02:20Z

Really well made, well polished, great all around. I hope this gets more ratings.

Tetrominal Space by Locke8 2021-10-05T16:53:33Z

@mhm32167 I would have loved to finish the building system, unfortunately it would be rather tough to do so, and i doubt i will.

Tetrominal Space by Locke8 2021-10-05T17:06:20Z

@cubanfrog Whoa, i didn't think anyone would play this game for that long. I certainly agree on the audio, but i simply couldn't mange it with the time i had, i preferred improving the gameplay instead. Thanks for the feedback.

Tetrominal Space by Locke8 2021-10-09T10:06:03Z

@bootak Hey there, thanks for the feedback! I was actually thought the same in regards to the controls, i didn't really want to change them as i saw them as part of the game's challenge. I actually had the same idea in regards to adding more clickable components to the ship, if i had more time i would have probably done that.

Tetrominal Space by Locke8 2021-10-10T11:47:37Z

@rufson Thanks for the tips! i'm not sure if i'll keep developing this game, but if i do, i'll probably use this help.

velho by jnur 2021-10-06T16:43:57Z

I like the idea, having a wand that uses random spells is pretty cool, and it felt nice to use. The sound and graphics are decent. The hud was a bit small and hard to see. it could have really benefitted from a few more leves and maybe a pair of extra enemy types, but i can see why it would have been difficult to make it in time.

Chain Reaction by Heliosphere Studio 2021-10-07T16:55:04Z

The graphics were nice, although i feel that the menu didn't look too great, the music and sound effects were solid. The game feels a bit too easy, i actually tried to do the very opposite of what is intended, and tried to get as many particles on screen as possible, and it was actually harder than removing them. It is also sometimes a bit difficult to tell how hard you're gonna push a particle. That being said, the game is still fun, pushing stuff around and seeing it go crazy feels impactful. Its a neat game.

Turrim by Proxy-Games 2021-10-06T16:55:52Z

I like what you did with the graphics, simple yet good looking. The music works fine. The physics can be a bit hard to predict at times, but they're mostly cool. The control scheme is a bit weird, i think that it could have been better. Otherwise, its a fairly solid game.

Star Drop by kantanloop 2021-10-07T17:16:12Z

This was a really good one. The retro-minimalistic graphics work really well, the music and sound effect are fitting and satisfying. The core idea is solid and the game is rather fun. Sometimes waiting for the "stars" to align is a bit annoying, especially if you're restarting a lot, but its a minor issue. Overall, a very solid entry.

GR/ID by Spotted_Leaf 2021-10-07T16:44:48Z

The graphics are really nice, and the sound effects do the job. The tutorial is a bit lackluster, it was a bit difficult figuring out what was going on. I sometimes found the fact that you can't can't remove the cable from your cursor once you click on it a bit annoying. Besides that, its a nice game.

LD50 — Delay the inevitable

The volcano woke up ! by Yamzho 2022-04-06T17:29:15Z

A surprisingly neat game. the graphics and audio are rather decent, but the design was actually really clever, the way the game forces the player to eventually lose without putting on any real "hard" limits was quite creative: first the fire, then the burned forests being harder to replant, eventually the craters made by the volcano. It fits the theme perfectly.

Akashica by Skruffye 2022-04-11T18:01:34Z

Honestly really well made; the solid atmosphere and graphics serve well to improve the mood set by the writing. the gameplay is simple but fun, sort of "puzzly" as you try to figure out what is the best choice to make.

To the Beat of the Mountain King by tompudding 2022-04-13T17:32:01Z

Honestly i was not expecting this game to be as fun as it was, the keypad felt much better to play with than i anticipated. it feels quite responsive and the keys fit the music well. Good job.

Back2Work by radmccool 2022-04-11T17:05:18Z

a fairly nice entry; The low-poly style graphics were rather neat, the controls felt nice, however the game was a bit laggy for me.

Sorting Algorithm by lectvs 2022-04-06T18:41:26Z

Amazing experience, i appreciate the simplistic artstyle as i find it to be a creative solution to having little time to creating assets, but the mood of the game is what really sticks out. Very intense, very captivating, especially for such a short game. The puzzle mechanics which end up having you sort shapes based off of the number of sides and letters based off of their position in the alphabet was quite clever too.

Cabbage Crashers by UnitedFailures 2022-04-08T18:42:00Z

Really creative concept, its a bit hard to get into at the start, but once you get it going its quite entertaining.

Snow Dude! by Zliebowitz 2022-04-07T15:45:42Z

The game movement honestly feels really good. the graphics and sound are simple and do the job. seeing the snow pile up when you die repeated times was a really nice detail. I got stuck at the level with the tight jump above the fire though, it took me a bit to realize that i had to use the mouse to throw the balls rather than using the up and down keys. besides that, the game design was pretty clever, a good use of the game's mechanics.

The Inevitable Dominion by Kupnu4 2022-04-06T17:41:56Z

The graphics, animation and sound are the things that stands out most in this game. The game feels rather fun to look at, although the gameplay is very simplistic. Everyone else has already mentioned this, but the idea of having the castle switch colors upon defeat is really clever!

Big Small Defender by Tvorojok 2022-04-07T16:21:06Z

Really nice game, the graphics were very well made and the sound effects were solid. The gameplay was entertaining, i enjoyed the strategic aspect of it. overall its an extremely solid well made entry.

It Will Fall by MadR 2022-04-06T17:15:54Z

Its a pretty nice little game, the physics are a bit janky, but honestly i liked the way the graphics were handled, i think its really creative. while the physics weren't really polished the rest of the game felt like it was "just the right size"; the graphics, sound and gameplay didn't feel overscoped, which i think we all know is can be quite hard to achieve.

Smoldering Life by Pirate-Rob 2022-04-10T17:49:22Z

Really solid entry, it heavily reminds me of Darkwood. the ambience and graphics do a good job of making you feel fairly spooked, the controls can feel a little slow but it fits the horror part of the game. I'm honestly always impressed by compo submissions which have this much content.

Timebound by zSharpFire 2022-04-07T15:33:28Z

The simple neon graphics are nice to look at, and the game feels rather good to play, the way enemies pop is especially satisfying. The start can be a little bit jarring and its weird that you have to go through the doors to proceed since there's nothing in-game that indicates it, but its overall a pretty solid entry.

LD51 — Every 10 seconds

Gamma Protocol by pianoman373 2022-10-08T15:59:45Z

Pretty amazing game, its overall fun to play, it can be a bit annoying when enemies spawn a bit too close to you, and your screen is rather small so its sometimes hard to react, but besides that the gameplay is fitting with the time and enjoyable. the artstyle and sound are also quite nice, and the game overall feels quite polished, despite being simple.

Twilight Souls by Yword 2022-10-08T17:03:09Z

Extremely well made game, quite innovating from a mechanical standpoint, the biggest "issue" with it is that it doesn't have more levels to take its concepts further and escalate the difficulty. the graphics are good to look at and the music is nice, the character feels good to control and the levels are fairly interesting. well done!

The Cult of the Ancient One by someone 2022-10-09T15:01:24Z

Interesting concept, however its a bit too clunky. The graphics look interesting, and the gameplay seems like it could be fun, but it seriously needs polishing.

Harvest Golem by NotExplosive 2022-10-08T16:45:57Z

An overall really well made game, it was really fun to try and find the synergies, the gameplay was also rather unique and creative.

Space 10 by R3L0ad1 2022-10-04T16:46:18Z

Very interesting arcade game, the graphics are simplistic but nice looking, the game is fairly challenging and fun, and it has a good amount of variety.

Arcade Station by ClementC 2022-10-09T15:20:16Z

fun little game, its challenging to balance things out but fun to see your colony expand, the graphics are good looking and the music and sound effects are catchy.

Haunted Hollows by Likirus 2022-10-09T15:06:53Z

Fairly solid entry, though the lack of HP bars and difficult to visualize hitboxes are quite annoying on the LD version. the graphics and sound work well and its fairly fun to see how long you can last.

Mr. Kittys mana potions by TinySalad 2022-10-04T15:54:17Z

I like the idea of playing around with the terrain, its rather interesting. The graphics are fine, the terrain has a retro-game look and its fairly well made. After a little while playing it becomes really difficult to keep the skeletons at bay, once the forest burns there's not too much you can do with just one spell every 10 seconds, however its quite fun to see everything burn down.

Magical bombs to relax/defuse to by Sethios 2022-10-04T16:58:55Z

Very interesting game concept, the music was quite soothing and a cool contrast with the game's fast pace. figuring out how to defuse the bombs is a little hard, it was a bit hard to understand that i had to click on the Symbolic modules for them to defuse. Besides that, it fits the theme very well, it has a fitting artstyle and fairly fun gameplay.

Garden Grind by Daxic 2022-10-08T17:16:57Z

Fun little game, cute graphics, decent gameplay, well polished. overall fairly solid.

OH! STUPID ENGINEER by ThatzNiko 2022-10-04T16:17:41Z

Extremely cool game. the simplistic pixel art graphics look very nice, the screenshake and animations feel really good, when combined with the gameplay the game feels very hectic. The sound is also rather well made and it adds to the overall feel of the game.

The gameplay itself is fun, i'd say the biggest issue might be balance, as the game is a bit too easy, thanks to the iron generators and the -20% discount buff it becomes really easy to get a basically infinite amount of iron and from there its just a matter of spamming miniguns and destructors. Besides that, the game feels polished and fun to play.

Geometrical Clock by Locke8 2022-10-04T15:02:21Z

The HTML version of the game should now be fixed.

Geometrical Clock by Locke8 2022-10-04T16:25:20Z

@settings we were actually hoping to make it easier to keep track of the timers, but we didn't make it in time. i'm glad the twist ended up being interesting though.

Geometrical Clock by Locke8 2022-10-04T16:29:22Z

@riptidestudio Thanks for the feedback! The visuals were a bit of a "last-minute" resort, we didn't have time to polish them so we ended up with something a bit mediocre. The lack of feedback and impact and the audio bugs were, much like the graphics, a result of having too little time to polish things up.

Geometrical Clock by Locke8 2022-10-04T16:31:40Z

@walaber indeed, enemies have quite a bit of health, this was because if it were easy to kill them then the game would of become a bit too easy, so we preferred to have it be a bit too difficult since it seemed like our best option.

Time: Cardmancer by AkaCMD 2022-10-09T14:48:51Z

Pretty well made game, its a very interesting and original concept that's fun to play with and fits the theme really well. its a bit difficult to tell the different between the actions though, what's the difference between the yellow shield and the normal one? besides that, its fairly well polished and it'd be fun to see it taken further.

Wanderhythm by zhelding 2022-10-09T14:16:11Z

Cool concept, decent graphics, the music is nice, but the lack of feedback really holds this back. hitting the buttons doesn't graphically show you which of the two buttons you pressed and it can be hard to tell if you pressed the button too early or too late. Besides that its a fairly solid entry.

LD53 — Delivery

Plenty of Plants by TrampolineTales 2023-05-08T17:32:26Z

A very interesting game, it was quite fun, the gameplay loop is pretty addicting, i wish there were more plants to experiment and make combinations with.

FedUp by jward 2023-05-07T16:39:56Z

This is a pretty solid entry, the graphics are pretty good, i noticed the particle effects with the snow - those are really cool. The gameplay is simple but fun, the drone feels good to control, and the levels have a good bit of challenge in there. The biggest flaw really is that there isn't a few more levels.

Ship it! by Kaptajnen 2023-05-04T16:58:02Z

The game is pretty neat, however it felt like there was no point to having multiple trucks. I can simply find one route for the boxes to go through, then push them through said route. It would of been a lot more fun if i had a reason to shuffle the boxes into different trucks. Ramping up the difficulty instead of keeping it constant from the beginning would also make the game more enjoyable. Still a fairly solid game.

Hungry Creatures by tthe 2023-05-07T17:26:27Z

Really nice hand-drawn map style, and a pretty nice core gameplay loop. The game is a bit lacking in difficulty or options, it doesn't really feel like i can loose once i got a car going on each species, it would be interesting to see some form of challenge being introduces. But what is there is well made and fairly polished. Solid entry.

Cuckoo Delivery by Tomeyro 2023-05-13T17:08:07Z

Pretty solid game. The graphics are nice, and the car feels pretty good to drive. Well done.

George and Deliverance by MacDoom 2023-05-18T18:33:04Z

This is a rather neat game, trying to balance speed and precision is fun, but i wish the camera was a little more zoomed out, and maybe the car could crash a bit less. It felt like things got too fast too quick at times. The music is nice and the graphics are also pretty good, the fire behind the car were pretty good looking and made things feel a lot more dynamic.

Subprime Shipping by TheGamerASD 2023-05-14T15:36:18Z

A pretty neat game, it reminds me of some old flash games i used to play as a kid. the car feels good to control, and the way the physics work it makes the game fairly challenging, The ranking system can make things pretty fun, trying to get an S means you're trying to balance trying to get the highest speed without dropping anything down, which was fun. Overall a good entry.

Rail Blazer by alanxoc3 2023-05-04T16:42:35Z

The game has some pretty good minimalistic pixel-art graphics, and a fairly catchy music track. The gameplay was fun, its pretty satisfying to lay down train tracks and complete objectives, however has people have already pointed out, the random generation can sometimes create situations in which the player can do very little to keep playing. The player doesn't infact have that much control, besides choosing where to go (which sometimes is difficult as you won't know whether you'll find a village producing what you need or even anything at all). It also took me a bit to figure out that the slowdown of the train when building on stronger terrain is due to the terrain's cost increasing in forests, it felt a bit like lag, it would of been nice to have some other indicator of the terrain price. But besides this, the game is pretty solid, and also well polished. Well done.

Supply Line Simulator by mlists 2023-05-04T17:20:40Z

pretty cool game, i liked the idea of the game, but it felt like it needed more player control, perhaps allowing for more than one truck, or for some other form of interaction, being only able to move one truck felt limiting. The game is also rather easy, the enemies barely put up a fight, and a 3-manpower tank can pretty much defeat three-quarters of the enemy force on its own. Despite this, i have to complement the mechanical complexity of the game, a strategy game where the battle take into consideration multiple factors is not something i was expecting to see in a Ludum Dare. Pretty great entry.

Chalkboard Deliveries by Locke8 2023-05-04T08:57:03Z

@omrilahav In order to close the tutorial window, you must click the help button in the bottom right of the screen, as the tutorial itself mentions.

Chalkboard Deliveries by Locke8 2023-05-04T17:22:41Z

@chocoland-tv Thanks for the feedback, the tutorial is indeed a bit janky, i wish i had the time to implement a more gradual approach to teaching the player, but unfortunately i was really short on time, and i had to cut that out last-moment to ensure the game wouldn't be a buggy mess.

Chalkboard Deliveries by Locke8 2023-05-04T17:24:19Z

@space-games Thanks for playing, i actually though of the same thing regarding the graphics when i was putting the map together!.

Chalkboard Deliveries by Locke8 2023-05-05T17:06:42Z

@misterkeefe Ah, i believe i know what you're talking about - unfortunately units only pick up objects when entering a building's effect area, so if they are already inside of it when the building produces items they won't pick them up. Moving them outside the area and then back inside works, though i realize its janky, perhaps got a bit overly-ambitious since i couldn't seem to fix a lot of jank.

Chalkboard Deliveries by Locke8 2023-05-05T19:38:39Z

@ski11az that's actually really good suggestion! i didn't think of just changing the color of the units, it would of been faster than dealing with a sprite node, i wish i could of had a bit more time to iron out these issues.

Chalkboard Deliveries by Locke8 2023-05-11T18:49:39Z

@kaliuresis Hi, thanks for playing. Currently the HTML godot export doesn't seem to be fully debugged, i managed to get it to work on my end but i do believe that it can break quite easily. Thinking back to it, i think that making routes separate from individual vehicles would of indeed of been a better choice, perhaps allowing players to move each separate waypoint individually would of also make it better, but unfortunately we didn't have much time for polishing.

Chalkboard Deliveries by Locke8 2023-05-18T18:23:07Z

@lcstark We have indeed used Godot 4, at the time of making this choice i didn't know that support for WebGL was not yet complete, and there wasn't much i could do about it by the end. I should of indeed have made the tutorial window larger, that would of probably helped a lot.

Dungeon Matchmaker by sprunth 2023-05-08T16:55:55Z

Its cute little game, but i wish there was a challenge. I like how learning to play was very intuitive, the little icons on the cards are self-explanatory.

Balloon Dropper by Anthony Katona 2023-05-13T16:59:58Z

For a first jam, its not bad. There's rather large issue with the fact that you can just park yourself on atop the roof of a house and then drop packets straight into the glowing point, which basically makes it pointless to try and go anywhere else.

Pizza Here On Earth by Little Doctor Games 2023-05-07T16:21:10Z

I really like the arcade aestethic here, it gives the game a rather nice mood. The crab boss's second phase attack might be a bit too fast (or maybe i'm just bad). The space the car is in feels a bit small, i kind of had trouble pin-pointing the car hitbox too, i feel like the game could of used more space in the level. But overall its a fairly fun game with a nice arcade atmosphere and a catchy soundtrack.

Shitzza Ballistica by Archaeognathus 2023-05-15T16:15:46Z

A really cool concept for a game, the controls were a bit difficult to get used to though, and sometimes it feels like the pizza's hitbox is too small. More variety could also make this game a lot better, but overall its a solid entry.

Same-Day Delivery by NEO97 2023-05-11T18:59:50Z

A pretty neat game, the music is probably the thing which stands out the most about this game. The movement feels nice and fast, though i wish the shooting had a bit more graphical feedback, and maybe adding reloading mechanics to the gun would of made it a bit more challenging, as it stands the challenge kind of falls off after a bit, i managed to get 1480 points before getting killed by the robots. Overall its a pretty solid entry though.

LD54 — Limited Space

Wellslide by Alfred Clark 2023-10-03T13:15:14Z

This is an amazing platforming game, the controls feel really good, jumping off of falling blocks is really fun, at some point you discover that you can just break blocks by going up really fast and that's also really fun, and it allows you to keep going when there's lots of blocks. I managed to get a score of 2943 before getting crushed, and i had quite a lot of fun trying to keep up with the blocks and the enemies. Overall its a really good entry.

windowkill by torcado 2023-10-03T14:32:40Z

A fantastic entry, fits really well with the theme, has a very unique core mechanic, and is just overall really fun to play. I wish bosses dropped money because i got to the point where they kept spawning so fast they didn't give the normal enemies time to spawn so i ended up getting a lot less income, lol.

Screenshot 2023-10-03 163058.png

No Gloop, No Glory by Prakkus 2023-10-18T16:17:19Z

The game is pretty cool, you get some variety with the abilities, but i think it has a few issues. First off, i don't really see how this fits with the theme. Secondly i think that there was too little variety in the hero's moves, he only ever moved towards you and lunged, and he got stuck on the pillars quite a lot as well. Its fairly neat game nonetheless.

Tiny Kingdom by spider__the second 2023-10-12T17:40:09Z

I'd say this is a pretty cool idea that adheres to the theme quite well, but as many others have suggested, the timer is way too aggressive; there's way too little time to think.

Landfall by LCStark 2023-10-12T18:33:35Z

Very solid game, its biggest flaw is that its perhaps too simplistic, a few more buildings would of made it much more interesting, but a game's biggest flaw being a lack of additional content is often a compliment more than anything.

Screenshot 2023-10-12 202017.png

It was rather relaxing and i enjoy that you could balance things out precisely if you wanted to.

The Incredible Trader! by Luis Carli 2023-10-18T16:31:41Z

A really cute little game, i think that its a really nice idea for a puzzle game, it combines having to manage inventory space with having to think about what to trade in order to get the desired items. I wish this had more levels rather than just one big puzzle. I agree with the others on the fact that the element of space management should of been used more to fit with the theme.

Function f by Notinatal 2023-10-05T20:36:51Z

Very original puzzle game, i feel like the stars should of been obligatory, or at least figuring out how to converge to the limit should of been harder, but regardless, the core concept is very interesting, and its been executed in a rather polished way. Great work.

Dante's Reinterpretation by Locke8 2023-10-03T12:30:07Z

@janog, @ekke Hello!, thanks for the feedback! we would of loved to polish the game a bit more, i definitively feel that improving the game's feel through sound effects and graphics would of improved the game massively, unfortunately we were unable to implement these improvements within the time limit, but if we were to continue development, it'd certainly be one of the first things to add.

Avoider by Planetary 2023-10-03T13:43:23Z

a pretty cool little, game, it fits the theme really well, and it has a nice challenge to it. The graphics are a bit simplistic but they look consistent. The gameplay is simple, perhaps a bit too much so, it would of been cool to have some more interaction. But overall, its a solid entry.

Shwubbo vs the Installation Wizard by Brodnork 2023-10-16T17:56:48Z

This is a pretty neat game, the idea of limiting the viewspace works well with the theme. The story and the art where charming, and the jumping was fun. Shooting felt a little bit too powerful though, you can fire as fast as you can click and aim anywhere so most enemies just die once you see them. It would of also of been nice to always be able to see your health, and to have some sort of death screen.

LD55 — Summoning

Tower Of Madness by Chiara Sanviti 2024-04-16T22:17:20Z

Really cool game, fantastic art, fun concept, very polished, overall a really nice entry.

Aldoria's King by Locke8 2024-04-16T18:42:02Z

@sstyles93 Hi! thanks for the feedback, we had some issues with the game's export, but they have been fixed now.

INFINIWITCH by drainkid 2024-04-17T11:46:20Z

The game has an overall unique feel, with the abstract-art looking graphics and an original core mechanic. The music and sound effects are also pretty good, both the revolver and the magic wand feel good to fire. Perhaps the game is a bit too easy, the bullets can be deleted really easily with the shield and axe, though its still possible for the game to be more challenging if you try to go for a higher score. Overall a really solid entry, keep it up!.

LD57 — Depths

Hyperspacedive by marudziik 2025-04-10T10:42:41Z

I completed the final level. The game has simple graphics and artstyle, which feel pretty polished. I'd say its biggest weakness is the fact that there's only one bullet pattern, it changes a bit depending on the level but it never really becomes something different. Otherwise, dodging the bullets is pretty fun.

Roots by gemcc 2025-04-17T16:59:25Z

very polished for a ludum dare game, it was fun, and i can't think of any major flaws. Well done.

Maps of The Darkness by Wolfier 2025-04-10T11:17:01Z

The map idea is really cool, but to be frank it doesn't have much to do with the theme. The gameplay is fun, but it gets a bit repetitive due to the lack of enemy variety. The enemies are also pretty fast, its hard to see them coming sometimes.

DEVLIC`S ABSORPTION by Tugaryn 2025-04-10T11:47:12Z

A really good Ludum dare game, one of the most fun i've played personally. It would of been nice if there was a way to remove tiles, at some point i got stuck converting too much of the "square" resource into hearts, which forced me to restart, but besides that its a really fun game, with solid graphics and sound.

Into The Depths by SmelJey 2025-04-10T13:26:29Z

Very interesting strategy game, i wish there was some way to tell how much food placing a tile cost.

Into The Abyss by Locke8 2025-04-08T14:23:59Z

@angry-fridge Hi there!. There used to be a web version, however, it was broken, so we were forced to take it down.

Into The Abyss by Locke8 2025-04-08T14:41:04Z

@giraffe @duckmaniac Hi! thanks for all the feedback. We were not able to properly implement a tutorial or write a page prior, so we understand the confusion. The game's pages have been updated to contain all the information needed to play the game. Further more, the game has been give a few crucial bugfixes, i hope that we'll be forgiven for doing so post-timer. We thank you for your time.

Minersweeper by vegasword 2025-04-10T13:04:23Z

Its a neat game, but i feel like there's some situations where there's no way to proceed without taking a risk.

Rock Bottom by Bex2499 2025-04-10T10:53:14Z

this game manages to capture the "angry dwarf in a cave" feel pretty well, the mouse sensitivity is way too high though, and the items you pick up sometimes get in the way of the camera a bit too much.

Layered by Caer 2025-04-10T10:58:21Z

The fact that this was made in a custom made engine is impressive. The graphics are good looking and so the sound design is nice as well. Its a shame that there are so few levels, the game has an actually pretty solid puzzle concept.

Ad Light by jtap 2025-04-10T13:09:57Z

The graphics are really nice, but the gameplay is extremely simplistic, as you just move around and try to dodge.

Debt Miner by fungus mundus 2025-04-10T13:39:22Z

Its a pretty solid game, it would be cool if there ware some challenge, like having to get to a certain amount of minerals within a certain amount of days, but regardless, its a good entry.