FoonLudum Dare ExplorerLD50 → Smoldering Life

Smoldering Life

By pirate-rob

View on ldjam.com

CategoryRankScoreCount
Overall3813.3123
Fun3443.2623
Innovation3293.2522
Theme4123.4022
Graphics2643.5423
Audio1703.5221
Humor4132.3421
Mood843.7823

Comments

kazuren 2022-04-04 19:41

Nice game, I loved the horror vibe! I found the bubble popping sound of one of the enemies really satisfying to listen to :D. This is pretty good for a first horror game! I think you did a pretty good job.

davide-rossetto 2022-04-04 19:47

The vibes are great! Nice game, probably you can speed up the swing a little, but the movements felt really good to explore. Good job! :v:

fifut 2022-04-04 19:56

Great job! Nice to play. It missing ambient wind sound :wink:

Rember Resident Evil with zombies and herbs.

olimarrex 2022-04-05 08:21

Great atmosphere. Got a couple good scares out of me, especially that one "hey". The torch hitbox didn't seem to connect 100% of the time, might've been something to do with trying to hit 'em from round a corner.

evileptic 2022-04-05 08:55

Better than me! :v:

jitspoe 2022-04-05 11:21

Really dark take on the them -- nice, consistent mood. Quite a lot of functionality and variety for such a short dev period!

j4cko16 2022-04-08 20:11

Gave off really spooky vibes, nice job. However the character felt a little to slow and there was no clear indication when you hit an enemy (such as screen shake or health bar).

caudatecoder 2022-04-09 07:16

Very dark and a little scare at times... great job for a compo!

The first part of the game is really well done: level design, enemy placement is good for player to learn basics get hit a bit but continue going. Once I got to the 3rd emberly I wasn't really sure what to do next. No matter where I went there was a dead-end. There was one corridor that did not have objects closing it but I couldn't walk through it for some reason.

Nice job on the visuals and sounds -- set the mood pretty well. Overall a very nice job!

I was streaming and recording my playthrough of your game, here's a link in case you'd like to see it https://youtu.be/xAmitsB_F9k

locke8 2022-04-10 17:49

Really solid entry, it heavily reminds me of Darkwood. the ambience and graphics do a good job of making you feel fairly spooked, the controls can feel a little slow but it fits the horror part of the game. I'm honestly always impressed by compo submissions which have this much content.

psytron 2022-04-12 04:37

Hey nice work for trying something new! That’s what game jams are all about!

lecloow7 2022-04-19 15:56

nice

toppervideogames 2022-04-19 20:49

I do get a bit scared when playing horror games, but I did like what I saw here! Being able to interact with objects in the environment was neat, and even finding healing items was really cool! The combat was slow and clunky, but for a horror game that adds to the frantic tension of a fight. The item interaction was surprising, having my club become a torch was helpful.

I am not sure how far I did manage to get, a long enemy killed me pretty consistently. The lighting system is always impressive to me. Good job on this game!

zimny11 2022-04-19 22:02

Awesome game atmosphere. And nice art style. There is quite a lot of content, especially for a Compo game. Great job!

tomssuli 2022-04-21 17:54

Great mood and scary atmosphere. I don't know if I found all the herbs or not, of if something should happen if I fif, but I tried couple of times and in the last time I may have searched through the whole house and then just died.

The game didn't give much of direction so I just wandered around by myself. The red/blue meter was kinda unclear as one time the red was going down and another the blue. Health meter on the other hand though became clear quite fast. I liked the small enemies attack pattern, that you could go beat them up a little and then evade them when they aggroed and then again hit them. I couldn't beat the bigger enemies though.

Anyways it's cool game with nice line of sight system. Great job getting this done alone!