scottal 2024-04-16 03:35
Fun! It's a little hard to play with touchpad but I still enjoyed it. Good music
Foon → Ludum Dare Explorer → LD55 → The Ordnancer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 160 | 4.00 | 25 | |
| Fun | 29 | 4.28 | 25 | |
| Innovation | 818 | 3.10 | 25 | |
| Theme | 1035 | 2.97 | 25 | |
| Graphics | 195 | 4.28 | 25 | |
| Audio | 159 | 3.93 | 24 | |
| Mood | 362 | 3.80 | 25 |
Fun! It's a little hard to play with touchpad but I still enjoyed it. Good music
A bit to easy and keeping the base weapon feelt like the best choise, still one of the best games I have played yet.
Soooo cool really ! One of my favorites, amazing sign and feedback, great concept and visuals, really enjoyed it ! Good job !
Loved the game, and those effects! Damn it's so clean. Such a great job!
This is really a good example of how little details can improve juiciness! Excellent work!
i liked it.it is very fun
Sick game! The pixel art and explosion effects were amazing. Really cool weapon variety and fighting mechanics. Only thing that felt out of place was that we're fighting on a bright grassy field blooming with colorful flowers. Didn't really match the vibe of the digital violence and dark music. Music track was really great! Everything else was super cohesive with it — from the enemy attacks to the sick death animations. Love it. Great work!
Amazing game, amazing game feal, a tad too easy but then again maybe I just like to loose ;)
Badass! I need to step up my game for the next time. Well done
Nice game with enjoyable gameplay. The graphics are cool. I liked the effects and the feeling of the weapons. I reached level 10, not sure if there's an ending here, so I didn't continue further.
Your style is really good. The choice of design, the animation... it's all coherent. Some commercial games don't always have this quality. There are things to refine or add, such as more details about the story, new enemies and so on... but the main thing is there. It's a good base for a popular game!
One person and 72 hours to make the game... Bravo!
Great game that really kept me going! Loved the graphics, the background music was sick, and the chiptune SFX fit the game perfectly.
The base sword is very OP once you understand that its range is higher than that of the enemies. So I could just rush-trigger all pillars, kite all enemies, and smash them to pieces from a safe distance, and then place all crystals to advance to the next level (for the portals, did you use the sound from Portal, btw? :stuck_out_tongue_winking_eye:). So the game is pretty easy, but the fight mechanics are very satisfying, so good entry guys!
@vitaslayer yeah, thanks for playing :smile: I don't have much time to make the endings or other stuffs so i just put it on an endless game mode
@prepe @unrealkazu thanks for playing! I've actually planned to add more enemies to increase the difficulty a bit but maybe I've just too focused on game feels and I don't have much time to do, haha :sweat_smile:
Great work on the juice ! The game feel is really cool, with all the screen shake / sound design / vfx ! I wish there were another type of enemy to make the gameplay a bit more varied, like a ranged enemy that throws projectiles, forcing the player to dodge, but it's already pretty fun to play as it is. I know how melee combat can be hard to pull off, so well done !
Super well done! I played for a long while. Thank goodness for the ice sword, it is by far the best. The machine gun got me killed in the end, as it was the worst at crowd control. Simple gameplay and loop but it was extremely polished and even the dying effect was great. It gave me vibes of the upcoming game Yawnoc by DaFluffyPatato. Overall, great job!
Capture.PNG
Very good feel of the fighting and great fun dodging all of the attacks! Simple idea, but very polished, great job! The grenade launcher almost got me killed :D
omg. this is the most fun and satisfying game I have played thusfar. The slashing / gunning down the enemies feel so polished and has so much juice to it, I love it! The controls felt a bit glitchy at times, I think it was because of me going in and out of fullscreen at times. The player would get stuck at the bottom of the screen then. But apart from that, this one gets a 10/10 imo. The graphics, the juice, the sound effects and music. Everything is on-par
All the weapons feel really fun to use and look great - lots of juice!
Satisfying combat with a good selection of weapons. Well utilized audio and visual effects with matching visual style. Good job!
this was a lot of fun, with more time they could have added enemy variety to really go a step beyond, but it almost feel like a full game, the animations are very satisfying
Wow the juice! Even though the gameplay was fairly simple, it just felt so good to play! One thing that was a bit frustrating was the weapon switching, sometimes I got stuck with the same weapon for an entire level, maybe you could change to always give you a different weapon.