Foon → Ludum Dare Explorer → Users → muhyrla
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | Lexicat - the word wizzard | jam | 880 | 3.30 | 3.51 | 2.88 | 2.86 | 3.18 | 2.94 | 3.32 | 3.10 |
Love the art style and music in this game! However, the camera control really needs an upgrade for better visibility (maybe put it slightly higher then now).
Also voting up for an endless mode, thanks! :heart:
The puzzles are fantastic, but smoother movements and more consistent graphics would have enhance my experience.
game_try.png finished it in 15m, like it, backing me into some sort of clickers i think?
i also found a bug, when you can put any structure on where imp stands
looks funny and cool :)
i played a little, and it got boring, you need to add more levels/maps or smth like that, push it forward, like the game
this game has big potential.
i played it for 15 minutes straight, and really enjoyed this time..
i found some bug: if you scrolling trough pages too fast, the recipe and the product that should turn out are different.
hope to see this game on steam someday, good luck!
the game has good potential, but it would be more fun to farm points using mini-games (point and click or something like that), thank you, good game - good luck!
idk how to name this type of graphics (im new to gamedev) but i REALLY like it so much, its very nice to play, good luck to you!
this game giving me "The life is strange" vibes, i dont know why, maybe because of memories thing.
game looks pretty good, good luck :heart:
pigdance.png i have enjoyed it! arts, and mechanics from tower defence games are great, thanks! good luck!
its kinda fun, i like how "Press E to interact" flying around with objects too XD
super! It's fun to play, random room events, a reference to helldivers, arts, everything is great! good luck!
Good platformer, good work
I found a bug, if you put box near "pillar" (idk how to name it), and press shift, box will teleport on the other side of pillar :0
Graphics are good, for me i think audio little bit loud.
i like puzzle games, and this one have interesting mechanic, like it! good luck!
i like everything, audio, arts, mechanic, magnificent to play
love the action, game feels like almost done, keep going!
I love it! This kind of mechanic (freezing time and move trough objects) is new for me, and i already love it
It was very interesting and atmospheric to play, thank you!
It seems that besides summoning, the second LD theme is puzzles :smile:
as everybody i really enjoyed pets arts, like it
Looks good, i haven't played platformers with take-and-throw mechanics for a long time, sounds and looks good, like it
love the arts (idk how this type of textures are named), gameplay/mechanics are fine too!
atmosphere, vibe, arts and everything are very polished and fine, love it! could play it infinite if it has more content, like levels, bosses maybe
Really enjoyed the strategic depth and engaging visuals! It's a bit complex at first, but mastering expansion and unit placement feels incredibly rewarding.
**Would be great** to improve unit visibility against the terrain and adjust the audio levels.
Great game overall!
Idk how to name this type of game, but it looks fun and innovative, like it!
I got 3 stars on Zola :(
i love goop :heart:
also love the game! a little gameplay, but reminds of megamen :)
The art is beautiful, and the puzzles are clever and engaging. Adding a brief tutorial for newcomers (because im a little bit stupid) would be helpful.
Overall, a fantastic experience. Great job!
great puzzle game, love it!
good arts and chilling sounds are perfect, good luck!
i love it, never met games like that, physics, graphics, and even lore are fine, good luck!
I don't understand how people getting so much points, my brain explodes when im getting about 20k haha, the game is really addictive, easy gameplay, looped, everything is perfect!
quack-quack..i mean..duck-duck :duck:
Im not sure why, maybe because of .exe compiled py file, i cant do anything with it sadly :(
Thank you for feedback @adam-gould!
the speed of the monsters themselves and their spawn directly depends on the number of points you accumulate, i will think about it, thanks again!
@wubbaduck haha, thank you for feedback! I have repackaged it on Itch, completely forgot about this thing ;)
@0x-void-x0 thank you for clarifying, this is my first gamejam/LD and i could only think towards python and pygame (python is only thing i know xd). You still can install pygame and try to play, the game has no other dependencies.
I will try web build on #56LD :heart:
btw: i don't understand why what you have in the screenshot is happening, but I'll try to think in that direction.
@locksmitharmy thank you!
@fumybulb thanks and Привет!)
I've been racking my brain with pygbag for a day now, trying hard to port it :D
@promzona thank you for kind words!
@naplz98 thanks! the only thing that we can name beauty in our game, is arts, we sold the souls for them :smile:
@sstyles93 thank you! game written on pure python and pygame, I compiled it so this is maybe why you think it’s cpp 😶
@manabreak @0x-void-x0
Hi guys! I have ported my game on Web, you can check it on Itch, thank you!
Thank you @impalpable !
This is how it works now, the speed of spawn and mobs depends on how many points you have scored :cat:
Thank you @sarafilipa for kind words! :heart:
It looks like an interesting concept! It seems you guys did a very good job!