FoonLudum Dare ExplorerLD55 → Unstable

Unstable

By tomas-selmeci

View on ldjam.com

CategoryRankScoreCount
Overall10573.0950
Fun10572.8949
Innovation8263.1050
Theme9223.1950
Graphics8873.1851
Audio7332.6547
Humor6282.9550
Mood9583.1351

Comments

gnum 2024-04-15 22:47

Great game!

muriel 2024-04-16 08:51

Yeah very cool game, I didn't know that I could code C# that fast! :)

Also the art itself it is super nice it has "ps2 vives", solid entry and very cool, keep it up! :)

muhyrla 2024-04-16 08:54

the game has good potential, but it would be more fun to farm points using mini-games (point and click or something like that), thank you, good game - good luck!

ilya-zadonsky 2024-04-16 08:54

Cool game, very staticfing mechanic with farming research points! Nice job!

minjutin 2024-04-16 11:43

An intense keyboard mashing sim with a fun story and graphics. Some creative choices, like how you display the controls and use C#.

6knowledge 2024-04-16 11:44

I smashed it so hard firefox gave up and tried to destroy itself.

trux 2024-04-16 15:19

The thing i missed the most in this game, was audio settings - my ears are still ringing lmao

7uc4s 2024-04-16 15:19

Haha awesome, loved doing research

willby 2024-04-16 15:24

I don't really know what I just experienced but it was pretty cool. The Research Center was a fun place hehe

avaclava 2024-04-16 15:31

I like the concept of it. Mby the esc key to exit a station isnt the best option in the web version because it kicks me out of fullscreen mode while playing.

unfrog 2024-04-16 15:35

Neat game, I'd love another mini-game to collect points but the keyboard mashing is fun. Giving the scientist a bit more character in their running around would go a long way making him feel more frantic or the opposite and make him nonchalant in the scenario. Same with some more animations for the creature when it evolves or is chilling. But still a good job in the time crunch!

tomas-selmeci 2024-04-16 15:42

@avaclava i found out a little too late :P thanks for playing :)

radixlecti 2024-04-16 16:38

Fun twist :) is the source from the accual project= :)

bigtex 2024-04-16 16:41

I like the idea. it made me feel super smart "researching" so fast.

tinykidtoo 2024-04-16 16:44

My arms are tired from mashing the keyboard, not sure what any of the upgrades do. I like the idea of summoning a demon

telkan 2024-04-16 16:44

Making the research just mashing the keyboard was a brilliant idea!

chrisbchicken 2024-04-16 16:53

Cool game! Coding by pressing the keyboard was an interesting feature although my fingers kinda hurt. I also like the story as well

mark-swinimer 2024-04-16 20:13

Very funny idea to have the income mechanic tied to typing on the research machine, loved it. I didn't want to keep mashing away though and didnt seem to get any passive income.

nohac 2024-04-16 21:32

Interesting idea, but having to farm points by spamming hacker typer is not the most fun game play wise. Atmosphere and graphics is really nice.

usenrame 2024-04-16 21:34

I need to replace my keyboard! Thank you

kirass 2024-04-16 21:43

Interesting game! I like it!

roburab 2024-04-16 23:38

Unfortunately I didn't enjoy the research bit. Hitting random buttons to get points wasn't exciting and when I needed more points to grow the fellow I didn't want to go back to the research station to hit buttons some more.

macar0ni1 2024-04-17 09:45

I also didnt get the idea of smashing the keyboard to get points:( Also you really can easily upgrade ur luck and faster evolve demon It would be really nice to have a story why scientists want to take over the world with force xd Maybe there was an invasion and they try to summon creature to save planet?

I join the idea to play minigames to farm point, not just pressing random buttons to write the same code

Game itself play very good, goodluck for you and thank you for your work!:3

anifan-gelati 2024-04-17 11:57

Though a simple clicker, but the realization is unusual. It's cool that the written code is displayed)

pelmanable 2024-04-17 19:16

funny idea with the "programming" for research points. But outside of this, I found this game way too simple.

tomas-selmeci 2024-04-18 09:08

@pelmanable We had to cut 2 systems (due to lack of time) that would greatly increase the difficulty behind this game and one of them was that other monsters from other scientists also have stats and you have to counter them to win the game. So basically do it first and have stronger monster than your enemies. Thanks for playing :)

ruslana 2024-04-18 19:30

Is it possible to loose? I like how I get money for a code I don't bother actually writing, that is a very nice idea :)

tomas-selmeci 2024-04-18 20:15

@ruslana yes if you put too much points into one stat

baluj 2024-04-19 03:37

It's an interesting concept, nice game. Good job!

emaigualmc2-art 2024-04-19 05:06

Great job! I found the idea and concept very interesting, I think I lost several keys on my keyboard jaja! I think that by polishing that idea and mechanics they can have something very fun xD

jamieok 2024-04-20 22:58

Couldn't figure out what I was doing at the start until I ended up typing into the research station. Love the 'automatic coding' mechanic that felt more engaging than other 'wait for your money to come in' mechanics used by similar games. I don't know if the security mechanisms did anything or were required? Cool little project though!

alzhu1 2024-04-23 03:01

Pretty interesting take on what's basically a mashing game, I liked that the code written in the research project was C#. I didn't really understand what the reason was for having multiple upgrades, though it was cool how the monster started to reflect those changes (i.e. lots of muscles, or large brain). I think I won because I got to the "I control the world" screen? Wasn't sure what the win condition was, if it was to beat the other research stations or to create the monster in general. Some more clarity on those objectives would help; otherwise, pretty nice entry!