volkolak 2024-04-15 09:19
An addictive platformer that poses interesting challenges! The sounds are chosen with taste. I liked the game.
Foon → Ludum Dare Explorer → LD55 → Tower of Oz
By bastillas
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 263 | 3.86 | 27 | |
| Fun | 182 | 3.92 | 27 | |
| Innovation | 310 | 3.68 | 27 | |
| Theme | 771 | 3.44 | 27 | |
| Graphics | 327 | 4.05 | 27 | |
| Audio | 193 | 3.84 | 25 | |
| Humor | 496 | 3.19 | 23 | |
| Mood | 550 | 3.58 | 26 |
An addictive platformer that poses interesting challenges! The sounds are chosen with taste. I liked the game.
Looks good, i haven't played platformers with take-and-throw mechanics for a long time, sounds and looks good, like it
A good idea with challenging situations, good job ! I had some difficulties controlling the character.
Oh my gosh, buddy, how did you pull off such an amazing game in so little time? I'm head over heels for your art style – it must have taken a ton of effort, huh?
I absolutely love this game! It's the simplest one I've played yet, but it still has a lot of depth and thinking. It reminds me of old retro games.
Beautiful art direction (both audio and 2D). The level is a bit challenging for me, but I managed to pass some platforms (reminiscent of old game difficulty, so that's not a bad point).
The mechanics are interesting and well executed, very polished.
I wish you could add coyote time and input buffering for less skilled gamers like me to reduce frustration (though certainly not necessary within the scope of a jam)
Well done! 😊
Great Pixel Art and Sound Design. The game has a sort of difficulty, especially with the despawning blocks at times I can't know, but it's doable with a little bit of brain power. Differently from most people, instead of focusing summon purely to attack you put in in the main platforming and that's really cool! If anything I think coyote time would be nice along with a more generous block timer, but overall a really solid game. Congrats!
Sound and art are great, I don't know if it's only me but I couldn't get past the first area. I couldn't find the solution. The animations are great too. Good job!
I think this is EXTORDINARILY CLEVER! Really enjoyed the art, also like how the tiles spawned. Excited to see what else you do!
Cool art platforming and mechanics. Just have no idea what im supposed to do. Ran around for a while just pushing buttons and spamming boxes but didnt really get it
Visuals and animations are astonishing. Game mechanics are also brilliant. The only thing that annoyed me is the inability to summon a box beneath the character, because building towers is PITA and causes slow downs in gameplay. I wish I could do a some kind of a "jump + summon down" combo.
Very challenging but rewarding to play with the mechanics! The level with the two vultures defeated me, but I feel like I could have gotten it eventually! I dug the spamming blocks to build a tower. I just wish there was a visualization on the boxes when they were about to crumble, and I agree with others some coyote time for them would be great too so you have a moment to react. There was a few times where I died due to weird interactions, like moving left after pushing a block to the right killed my character for example where the limited lives felt a bit restricting for a jam game. Overall it was a blast to play! Could easily see it being expanded.
rewarding as well as an interesting take on the platformer genre! I want to see more of this someday
Amazingly cute pixel art, a good soundtrack, and rage-inducing gameplay. Pretty solid entry!
I wasn't even able to make it past the big pit in the second level. I know *WHAT* to do, I was just having trouble getting the li'l dude to cooperate to actually *DO* it :rofl:
Great job!
Great game! Really good job! Thanks for making.