Travel to Uranus by DarthWaxus 2025-10-24T20:07:01Z ♥ 1
Nice game, visual immersion is amazing!
Foon → Ludum Dare Explorer → Users → Volkolak
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | 🤖 | 👥 | Old Deck | jam | |||||||||
| 2026 | 59 | Signal | 👥 | SingAll | jam | 803 | 2.75 | 3.00 | 2.65 | 2.65 | 3.23 | 2.97 | |||
| 2025 | 58 | Collector | 👥 | CalLecter | jam | 532 | 3.33 | 3.03 | 2.83 | 3.71 | 3.78 | 3.40 | 2.71 | 3.78 | |
| 2025 | 57 | Depths | 👥 | GoldenDepth | jam | 678 | 3.20 | 2.67 | 2.86 | 3.83 | 2.09 | 3.52 | |||
| 2024 | 56 | Tiny Creatures | 👥 | TinyTrip | jam | 783 | 3.31 | 3.35 | 2.88 | 3.81 | 3.18 | 3.30 | 3.39 | 3.11 | |
| 2024 | 55 | Summoning | 👥 | SomeMorningStars | jam | 1012 | 3.16 | 3.00 | 3.45 | 3.60 | 3.36 | 2.90 | 3.05 | 3.33 | |
| 2023 | 54 | Limited Space | 👥 | Misplace | jam | 839 | 3.25 | 2.91 | 3.26 | 3.83 | 3.63 | 3.10 | 2.52 | 3.68 | |
| 2023 | 53 | Delivery | 👥 | DelEvery | jam | 1030 | 3.08 | 2.81 | 3.28 | 3.42 | 3.28 | 3.01 | 3.50 | 3.15 | |
| 2022 | 51 | Every 10 seconds | 👥 | SecOnDay | jam | 965 | 3.12 | 3.10 | 2.89 | 3.69 | 3.06 | 2.60 | 2.70 | 3.09 | |
| 2022 | 50 | Delay the inevitable | 👥 | CigBan | jam | 822 | 3.44 | 3.27 | 3.74 | 3.79 | 3.31 | 3.28 | 3.88 | 3.45 | |
| 2021 | 49 | Unstable | 👥 | Space Alconaut | jam | 993 | 3.34 | 2.96 | 3.46 | 4.13 | 3.64 | 3.38 | 3.92 | 3.67 | |
| 2021 | 48 | Deeper and deeper | 👥 | Glitch Dip | jam | 1606 | 3.04 | 3.01 | 2.56 | 3.33 | 2.62 | 2.73 | 2.82 | 3.06 |
Volkolak leaves an average of 16.5 feedback comments each event.
Nice game, visual immersion is amazing!
I loved playing as the cute seal with a whistle in his mouth! :) Simple controls, cute sounds. I wish the tutorial was longer, because I'm slow and it took me a while to figure it out :)
It looks interesting and has a sense of potential. However, I haven't quite figured out the collection mechanics yet; I'd like a tutorial at the start.
Прикольный визуал и атмосфера! Хотелось очень продвинуться подальше, но у меня игра нещадно съедает оперативку и на излете, соответственно, повисает. У нас очень похожая ситуация была с нашей грибной игрой (ох уж эти грибы мой ноут не любит). Использовали Unity 6000.2.6f2, у вас тоже unity смотрю, так что на всякий случай опишу, как у нас было ) На некотором железе все гуд, на некотором - за пару минут улетает память в космос. Я попытался memory profiler'ом отследить куда расход - но все это считывалось как неотслеживаемая память. В итоге выяснилось, что у террейна НЕ включен instanced rendering (галочка instance draw в настройках), который оптимизирует передачу мешей на ГП (чтобы схожие меши передавать как один меш + пакет индивидуальных настроек уже каждого меша - позиция, масштаб и т. п.) Насколько я понимаю, террейн начинает создавать "затор" в шине между ЦП и ГП, передавая кучу данных, и застрявшие графические данные начинают складываться в оперативке. При этом штука железозависимая, например на моем ноуте MSI Alpha 15 проблема есть, на овощном ноуте девушки проблемы нет) У одного друга на топовом ПК полет нормальный, у другого на схожем ПК также проблема. Драйвера у всех +- свежие. С позиции игрока проявляется так: играешь пару минут, бродишь по террейну - при этом интенсивно растет расход памяти. У меня он рос настолько интенсивно, как будто это разгон на спортивном авто =) Решение: я просто поставил галочку Instance Draw в настройках террейна. В общем, может быть это редкая трабла только на каких-то специфичных спеках проявляется. Как-то так. Прикрепляю ниже скрин. И если что готов потестить еще у себя, коли будете еще сборки делать ) Удачи в проектах! gribnik_scr.png
It turned out very nice! The game helps you relax and take your mind off the hustle and bustle.
Masterpiece! I really liked how there were so many humorous details scattered throughout the level. And those crazy-eyed workers typing their code – superbly executed!
I finished it, and the ending was unexpected. I liked the game; it reminded me of Mortuary Assistant. Sometimes pressing E interacts with the last trigger, even if it's far away. The atmosphere in the game is fantastic!
It's cool to find a game for a joystick! I just happened to have one lying around. I would like to reduce the sensitivity of the right joystick a little
Cool recreation of the game console, good job!
I like the way it looks, but I'd like clearer controls and tasks.
Excellent work! I've completed the entire collection and unlocked all the instruments. The sounds and music perfectly complement the overall feel of the game. The receptionist's animations deserve special praise. There were a couple of moments when the treasure would get stuck in a corner, and the interface above or other images would prevent me from breaking the block. Also, with some tools, particularly the laser drill, you intuitively expect the end of the tool to be the click point (like a cursor), whereas the cursor point is actually in the center of the image. Overall, great job!
I loved it. It's a captivating little arcade game that manages to convey a vivid atmosphere. I wanted to learn more about the character, about who's on the other end of the line—I can imagine a whole plot in my head about this crazy hero, driving his meat grinder around at night.
By the way, this time we also made the game with new team members (albeit a smaller team than yours). We also encountered some difficulties and managed to fix the game near the end of the competition. Congratulations to your team on finishing, and good luck at the next jams!
I liked it, it's addictive! The music is well-chosen and doesn't get tiring. I also quickly grasped the rules of the game, even though I'm not an experienced card player.
Nicely put together! It looks rich, and the audio really adds to the atmosphere.
The controls are a bit unique, but that actually adds to the excitement. It's fun to try drifting through a series of turns. Great job!
It's addicting! I really liked the puzzle concept, and the controls are easy to use. I didn't understand the rules right away, but I did get it pretty quickly.
I got it after a couple of tries. At one point, the collector got blocked by a box, assembled the pyramid, and jumped onto the balcony. I liked it, and the seemingly simple endings were spiced up with humor. Great entry into the competition, congratulations!
The game is awesome! I liked how it looks and the topic is revealed in an original way.
It was interesting to pass! At level 4 I managed to just slip through. The last guard fried me already in the corridor between the levels, so it did not prevent me from going to level 5 :) After lifting the fire extinguisher for the first time I pressed E several times, nothing happened and the game froze. After restarting it was already OK. Also, restarting with the Esc key also minimizes full-screen mode, a small thing, but I like to play in full-screen mode. Overall, I really liked it!
Круто встречать проекты по книгам, это позволяет под новым углом взглянуть тем, кто читал. А кто не читал - просто взглянуть) Я иногда думаю как скажем круто было бы "поиграть" в рассказы Кинга с максимально точной передачей сюжета и идеи. Плюс интересно смотреть, как автор такого проекта интерпретирует изначальное произведение, как представляет себе локации, персонажей. Не говоря уже о передаче психологических аспектов и общей атмосфере. Игра понравилась, жаль быстро закончилась, захотелось отправится в путешествие! )
The "cold" of winter is conveyed very cool. The snowmen fly apart very cool. Perhaps I would have made the edges of the surfaces a little more noticeable, so that it would be easier to navigate after falling, where to jump.
The controls are nice, the gameplay is interesting, it's addictive. At some point, at one of the stages, it started giving out one card at a time, which didn't allow you to craft anything further. Overall, it's a cool thing!
I played it with great pleasure, I liked the balance - you save up for new purchases quite quickly, you don't have time to get bored. The visuals and audio are super!
At first I was a bit confused with the controls, then I got used to it. It's cool that you managed to make such a variety of weapons, the game looks impressive! I don't quite understand the development of the topic, except that space itself is a deep thing...
There's something gay about this
Good game! The last level made me sweat. The sounds are very cool. Perhaps it would be good to reduce the reload time of the hand device a little
It's a shame it wasn't finished, but even now it's still a really funny thing!
Nicely done! Didn't find the cave right away, it would be convenient if it had some other landscape accentuation besides the fish swimming out. The caves are done perfectly, swam in - got lost and then found the way back) Still missing a description of the goal - to collect so many fish. The instrument screen shows what was collected, I would like more information on the collected fish. Overall, good work! And the music deserves special praise!
I liked the game! After 2000 thousand it became much more difficult. It would be good to make the errors more obvious evil in terms of design. But otherwise it's a complete game, very pleasant. I scored 2400.
Cool! I liked it, at some point I realized that you can climb on the roof during the descent at maximum speeds and collect fuel at incredible speed. It's like another collection mode.
I was running around a lot, but I finished it! Cool game, it's addictive. Once, running away from the fog through the trees, I climbed beyond the level, but there I got into a portal and was thrown back to the fork with a choice.
I passed, I liked the audio and visual design! The build-up of atmosphere after collecting 5 treasures is done well. These reds are very aggressive, made me sweat. I coped with it on the second try.
Cool implementation! Time flies, and throwing out old cards takes time. I would like to simplify this process. Also, the activator icons on the cards are difficult to quickly find on the level. I think if I remember the cards a little, it will be easier. But now the game kills me very quickly. In general, I like the idea of a set of necessary cards!
Finished it! It's addictive, the graphics are nice and the soundtrack is great! I didn't figure out the puzzles right away, but then I started to understand what was connected to what. Somewhere on the fourth try I got to the huge ruby.
A very coherent project, music, graphics and design come together perfectly!
Круто сделано! Я бы добавил еще какую-то явную модельку помимо первой бутылки с буквой Е для обучения игрока. Не сразу понял, что надо жать на дрожащие объекты. Музыка в первой локации напомнила сцены из первых "Охотников за приведениями" в библиотеке. А дальше при спуске вспомнилась парочка игр по Лавкрафту и SOMA (там были подобные локации с тоннелями, очень запомнились). Эффект тряски на второй локации и зловещие голоса в голове - ух, то что я люблю в таких проектах! Было интересно вникать в сюжет, очень классно его разбили такими порциями информации, предлагая игроку собирать этот пазл информации в общую картину. Еще отдельно отмечу пузырьки :) У нас тоже есть в проекте, но попроще. Ваши прям песня, жму руку) Возможно в последних локациях под водой чуть добавить света местами не помешало бы - в паре мест темновато, а хочется все рассмотреть.
Good start, congratulations on finishing! I liked the design, as noted, it would be nice to add effects on the screen to better convey the feeling of falling.
It's harder than drifting in NFS! Cool game, I like it. At the beginning it is not immediately clear which cat you are playing as, but this even adds to the fun.
Nice atmospheric picture. It turned out great!
An interesting experience that brings up different thoughts.
Oh, these crazy little guys with an unpredictable trajectory. As the minute approaches, it becomes a challenge!
It's a great idea to design the game as a scientist's workplace! Cool toy.
Interesting mechanics, I think this is a good thing for further development of the idea!
I loved this little adventure! The graphics are cool, especially the hero's walking up and down :)
Not bad, a little lacking in music for drive.
Wow, a very well done project!
Cool stuff! also with a fun mode as an extra)
A nice game, and these sounds really immerse you in the world of insects. The music seems to overlap a little when respawning
Despite its simplicity, the game is very cool. Music and graphics are combined, it's interesting to play. Great job!
Cool idea with the struggle between good and evil. I would also like to add some sounds.
This is like a dream game hahaha. Really cool job, well done!
The graphics and music go well together, creating the right atmosphere!
Great game, I finished it in one go. Olives are delightful. Well done!
Wow, this is really exciting. It was a breeze, great job!
The decoration is top notch! We had a somewhat similar interpretation of the theme on LD 53 (Deliverer). Good job.
I liked drifting with this bacteria, the controls are cool!
Strategies appear relatively rarely at competitions, I passed. What I would like to add is that you have already listed this in your release plans. Cool design!
I love the space theme, good project! Not to say it's simple. The graphics are on par.
The design is cool, somewhat reminiscent of penumbra.
Hah, fun game. Addictive, cool done!
It was quite fun, I liked it. Relaxed and at the same time a challenge.
It turned out cool, exciting gameplay. The music is well made, suits the atmosphere and does not overwhelm. I also liked the design, the walking animation with the character swaying is an interesting idea.
Cool game, the idea of accumulating skills through rituals has potential. Good job!
Made with taste, the graphics are top notch.
I had a somewhat similar idea for the LD53. Cool implementation. The graphics are pleasing to the eye!
Very cool idea. I have an average level of English, but nevertheless I managed to catch the demon. The decoration adds atmosphere, especially this candle. I would also like to add more versatile musical accompaniment. Overall it turned out very cool!
Good presentation of the topic. I really liked the graphic design!
The link requests access to the file.
Nicely done! Reminded me of the wonderful days of my Sega Mega Drive. I liked little things like the screen shaking from gunshots. Adds atmosphere.
Wow, I really liked the graphic design and the changing sounds in the locations! With its minimalism it makes the imagination work, cool! I found the potion and returned to the first location.
An addictive platformer that poses interesting challenges! The sounds are chosen with taste. I liked the game.
The gameplay is captivating and the theme is implemented in an interesting way. The design is simple and pleasant, as are the sounds.
I liked the psychedelic design of the game. The colors and glow are done very cool! It's a pity my university doesn't have exams like this.
Epic music. The sounds are very funny. I also liked the design. It’s cool that you can crimp several at a time.
Difficult to control, sweaty. The sound of an exploding duck is cool. Overall it was funny.
Simple and tasteful! Cool sounds, fit very well with the design. Addictive.
Pentagrams are very popular this time) Interesting idea, the symbols look ominous.
Well done, the atmosphere of alchemical magic is well conveyed! I want to play more, what happened after the summoning ;)
Interesting mechanics, addictive. It was not easy, but exciting!
Very atmospheric, I would also like to add train sounds for immersion. Unfortunately, I didn’t really understand what was going to happen, I tried different conversation sequences, focusing on the tips here, among other things. Overall a good job!
The picture is well done, you immediately wonder what happened here. The music is appropriate. I'd like to play the completed version.
Cool description :) Very original interpretation of the topic. I think if we remove the bugs and add levels it will be very good.
It's quite unusual and interesting to try to understand the rules intuitively. The guy who explains what to do is funny.
I liked how the controls and inventory were made. Intuitively understandable, does not distract from the game. It would be cool to add animations, the flashlight and dark rooms are cool, it adds ambience.
Tense atmosphere, well conveyed by music and effects.
Cool interpretation of the theme. I managed to jump out at my station, although at the end I was pinned down by guys led by a red-eyed freak. Funny!
This is a thing, cool work! The physics is intuitive, the controls are pleasant. The announcer's voice adds atmosphere!
Sounds and music create the atmosphere well. It would be cool to add sword animation.
Nice cursor :) The mechanics of interaction with the object are not entirely clear. The music is interesting!
Wow, you did a great job! The game is very holistic and harmonious, it was a pleasure to play! It reminded me of a movie where two friends found themselves in a similar situation in life.
Cool, if only there were more levels. The name of the game hints in more than one way, it's funny.
Very lifelike hahaha. Cool done, fun!
Very cool discussion of the topic! Passed after several attempts.
One feels a whole approach to the game, nice design.
Cool, nostalgic design! The music is a bit harsh.
The idea is very cool. And the idea of spam is a cool feature. It would be nice to have some more musical variety.
Funny robot model;) I would like a more interesting behavior of the camera, it seems to be floating in a vacuum. And special effects.
Interesting gameplay concept. I would like, however, a tutorial level.
Interesting design. And very epic destruction :)
The graphics are nice despite being simple.
Cool combination of graphics, audio and effects. Looks very harmonious!
Fonts and music are coolly chosen - they help to blend into the atmosphere.
The sounds are very juicy, the clock is great! I would like more graphic details on the level. Overall, it's fun to play.
Graphics catchy, very atmospheric drawn!
Very fascinated by the simplicity of the gameplay and minimalist design. Nice done!
Good disclosure of the topic! It is interesting to play parallel branches and quickly switch.
Very addictive! The design is on top, the gameplay is simple and intelligible. In general, everything is very harmoniously done, good job!
Funny design and music, uplifting! Character sometimes gets a little stuck when flooded with rats. Rats are very aggressive, it's cool.
Nicely done! Liked the dancing. I wish the character model was more interesting. The atmosphere of a sleepless night in the work is conveyed well.
I love horror. Very atmospheric and cool done, especially given the limited time! Mouse control fits very well.
I liked the simple and addictive gameplay! The decoration is harmonious, the music is very suitable.
It would be cool to add longer levels. Nice try for the first time
Beautiful decoration, I would like more gameplay features and balance.
It's very atmospheric! A chic rendition of the theme with such appropriate controls. The game is immersive.
It's like being on a stressful exam) An interesting combination of absurdity and tension.
A good example of such games. Good job!
It would be nice to have more level interactivity and character animation. Congrats on your first jam!
The graphics look good. If you click multiple LMB in a row, the towels will become multiple towels.
Very cool design, looks holistic and harmonious!
I liked the control very much.Good balance of inertia and responsiveness. Music is great.
An interesting idea, there would still be more levels.
Not a bad start. The controls are very inert, it is not easy to hit the blocks.
Dynamic and fun, you have to be precise. Music fits well.
Great result! Tightens.
Looks great! Atmosphere is a little gloomy and meditative at the same time. Enjoyed wandering these tunnels.
Interesting thing! Really liked the gameplay and design. It would be great to add some music for the atmosphere. All in all, great work!
It was fun )
Wow, that was really trippy in a good way, well done! Also found a small miscalculation, I guess. At some point I went beyond the pipe and fell to the side.
Very cool done, the game cheers up!
Graphics look cute, wish there were more visuals from the impact. Nice game anyway!
I liked the graphic design, good work!
Good idea with worlds! The infinity of transitions is mesmerizing.
Gorgeous game! The graphical composition also adds atmosphere. Sometimes when moving, when I hold down the key, the girl's model sticks a little
Fun gameplay, got 41941.
Good interpretation of theme! It wasn't immediately possible to get out of the house, the keys took time.
Looks cute, music is well. I think it would be interesting to add more momentum to the player.
Link goes to a blank page.
Fun and intuitive controls. The decor is cozy, nice game.
Atmosphere and design are good. Nice work.
Good work, comrade!
The link does not work.
LD59 — Signal (17)
Almost the Same by NNMBZR 2026-05-09T08:42:04Z ♥ 2
Very cool work, improves artistic skills. I think these faces will stay in my head for some time.
Propagation by MemoLoop 2026-05-02T09:19:25Z ♥ 1
It turned out nice. I'd like to add some liveliness to the hero, like inertia and compression effects when landing, for example.
Traffic Simulator by JamesGames1000 2026-05-02T09:06:48Z ♥ 1
It's fun to dodge.
Signal Hunter by Ilari 2026-05-02T08:43:55Z ♥ 1
First of all, respect for the low-level development. I liked the graphics and controls, I would like the shooting to be a little more comfortable and dynamic.
Signal of Belonging by Kvn 2026-04-24T22:12:14Z ♥ 4
I'm impressed. It probably took me an hour to solve all the puzzles, but it was worth it! A cool script and challenging tasks.
Deep Conversation by Paulsams 2026-04-24T12:03:10Z ♥ 4
It's great that there's localization! It reminded me of the recent film Project Hail Mary and it felt like it was transported into a Lovecraftian setting. Good job!
Switchboard by James_7777 2026-04-24T11:43:40Z ♥ 2
I made it to The Legs End. On the last day I had already got the hang of it and didn’t make any mistakes. Cool style and good implementation!
too late by hoarime 2026-04-24T11:17:47Z ♥ 1
It was an interesting and unusual experience; the game immerses you in its atmosphere.
Signal Quest by Slowline 2026-04-22T13:51:44Z ♥ 2
Space explorers have a tough job! The ending was a delight.
Echo Chaser by Verbante 2026-04-22T13:35:06Z ♥ 1
It's beautifully done, very vibey and interesting to explore the world.
Signal Spoofer by stuckne1 2026-04-22T13:20:51Z ♥ 3
Cool, I'd like more rooms. And for authenticity, maybe add some kind of multi-tool to the hero's hands. It's interesting to quickly overcome obstacles.
Happiness by OddballDave 2026-04-22T12:45:02Z ♥ 0
This game made me happy. My signals were also noticed. Beautiful, metaphorical, interesting!
A Signal In The Forest by gamesplusjames 2026-04-22T12:13:37Z ♥ 1
At first I couldn't figure out what they wanted from me in the first puzzle, but then I figured it out and got through the rest without any problems)
Ghosts in Translation by LeReveur 2026-04-22T11:37:09Z ♥ 1
Cool idea, I translated all the locations. I'd like some cool sounds to add to the atmosphere. I loved the lines!
The Signal by Haln 2026-04-22T11:19:19Z ♥ 2
I finished it and wanted to watch the squid game scene again. Then of course I tried to blow myself up on purpose.
Signal Weave by alexhonor 2026-04-22T11:03:55Z ♥ 1
The game turned out to be very cohesive, it's a pleasure to play, and expanding the world is interesting. Cool!
Last Frequency by Catanus 2026-04-22T10:36:42Z ♥ 3
I finished it in one sitting. The gameplay is captivating, and the multiple modes keep you from getting bored.