Planet Escape by jtoledo 2018-08-15T18:31:30Z ♥ 2
Cool game man! I just wished the soundtrack was a bit more upbeat or intense. There are a few other features that would be good to have implemente, like more SFX and better visual indication of the portal that opens, but i understand you guys did this in 48h, so overall, nice work! =D
LD53 — Delivery (34)
Pizza Dash by kdx 2023-05-08T03:14:42Z ♥ 1
Great game! The movement is a little "weightless" for me, but the grab and throw pizza mechanics are really good. Pretty awesome level design as well, making the player learn the mechanics to proceed. Solid entry, great job!!
Dungeon messenger by Gastar 2023-05-06T02:58:50Z ♥ 2
Nice top down shooter! A little frame stop when you hit your target would be a really nice addition! Nice job!
Pigeon Brigade by Iqoribou 2023-05-06T00:22:15Z ♥ 0
Really impressed at the level of polish! Great job! It's not really my style of game, but the mechanics are very creative and well implemented. The only comment I have is maybe streamline the UI and the commands. Other than that, great game and solid entry!!
Sails by ping78 2023-05-05T23:12:19Z ♥ 1
Wow, really impressed at the execution! Congratulations! It reminded me of Sea of Thieves, which made me wish for more sailing mechanics, such as sail angle and more challenging ship maneuvers. But again, great job doing all this for a Compo!
Rhythmic Courier by Colin Misbach 2023-05-05T22:49:20Z ♥ 0
First of all, great job creating this game solo! I understand the time constraint is a challenge, but I do have a few comments I'd like to make. - The tempo slider didn't work for me. I had no sound on the options menu and when I tried syncing the music tempo with the visual input (the pulsing square), it got very out of sync. - Probably as a result of the issue above, the visuals and the sound got out of sync after a while. I was only able to get a x40 boost when I ignored the music and only looked at the visual feedback. - The idea of making your character go faster as you get the rhythmic input right is really good, but going faster makes the fireballs come at you at a wrong tempo (since their speed is not adjusted accordingly), so dodging them as you maintain the boost becomes really difficult. - The music has a nice beat and vibe, but becomes a little monotonous after a while. As a rhythm game, the music is really important!
Don't get me wrong, I'm not commenting because I hated the game. Quite the opposite, I'm only talking this much because I really liked it! And again, great job doing all of this in 72h by yourself!
BOI by SID37 2023-05-05T22:11:42Z ♥ 3
Oh man, I laughed hard when I Cowcowboi'd. Great job!!
WEB in AIR by Yizao 2023-05-05T21:58:26Z ♥ 0
Loved the game! Very fun to play after you get the hang of the controls. I understand this is a Compo game, but I would have loved to have more feedback (mostly audio) when i get a delivery right. Great job making a game this complete in 48h!!
DelEvery by Bassilij 2023-05-05T21:43:40Z ♥ 2
Easily the most creative take on the theme I've seen so far xD
I really liked the concept, and the gameplay was fun, but it got a little repetitive after a while. I would have loved to see some tailored stories that would make you really weigh the decision of sending people to hell (kinda like Papers Please).
Good job!!
Cosmic Pizzeria by Richard Reliford II 2023-05-05T21:34:19Z ♥ 0
Also getting the error message D=
Loading Zone by drazil100 2023-05-05T21:31:05Z ♥ 1
Simple idea, but well implemented, good job! And wow, that`s a lot of comments with pretty much all the feedback I could think of. Instead of repeating stuff, I'll leave this other game from this jam that is a lot similar to yours.
https://ldjam.com/events/ludum-dare/53/train-sort#/
Not saying that one is better than the other! Just that maybe you can get some ideas by playing a game with the same base concept, but made by someone else :)
Medieval Messenger by José Bonilla 2023-05-05T01:05:32Z ♥ 1
Wow, great game, seriously. I`m impressed it was made by only one person! The vibe reminded me a lot of Catan, the board game. At first I thought that being unable to attack was a little boring, but having to think carefully about the next moves really adds to the gameplay. Setting aside the time constraints, I would have loved to see some form of interaction between enemies, adding another layer of strategy. For example, maybe the spider attacks the thief if it is standing within its range. Amazing game, great job!!!
Abyssal Transit by nidjo123 2023-05-04T20:49:13Z ♥ 1
Loved the game, really good concept, it reminds me of one of the level in Stories Untold. Graphics and sound were really good as well, making the player focus on what they are doing while reading the messages that are being sent really enhances the mood. A little more could be done to make the ending even more intense, but still really good.
Wasabi Whiskers by Beebo Studios 2023-05-04T20:36:26Z ♥ 1
Very nice music, sound effects and art, puzzles were fun as well. Great game.
The Delivery by aile 2023-05-04T20:21:31Z ♥ 1
Really nice game, the art is really good and the way the character and the screen move fits the mood well. I'm not sure if there are different endings or any secrets, but it would be nice if there were some.
Delivery Dash by Random Ideation Studios 2023-05-04T01:37:50Z ♥ 2
Nice game! Movement was very responsive, although not being able to see where I should land sometimes was a bit frustrating. Great job!
Frontier Express by twobitadder 2023-05-04T01:33:31Z ♥ 1
Wow, great job on the movements and physics! The planets moving around the sun was a very nice touch, although the parallax got me a little dizzy. Solid entry!!
Atrius by Lucas LaMarr 2023-05-04T01:23:04Z ♥ 1
Great idea and implementation, but i felt a little lost since the edges of the cube`s faces are not directly connected to their adjacent faces.
Crop Delivery by KreGames 2023-05-03T22:37:02Z ♥ 1
Man, i had a blast with this. After you get the hang of how the game works, it becomes very engaging. The only whing i would change is the Inventory and Plant seed menus, making only one of them. Great idea and great job implementing it!!
BURNOUT by Wouter52 2023-05-03T22:09:48Z ♥ 2
Two types of deliveries in a single game, that was great! Gameplay is well implemented and the memory game is challenging. The only thing i would immediately suggest improving is the entering and exiting the rooms. Sometimes you get into a room by mistake and then you have to walk far from the door so that you can enter a door that is past it. Other than that, great job!!
Johny's Delivery by PeachTreeMcGee 2023-05-03T18:49:13Z ♥ 2
Although not much in terms of gameplay, it was very well made and felt relaxing! Nice job!
De-Liver by AlexFSmirnov 2023-05-03T18:30:57Z ♥ 1
Very good, pretty fun gameplay and with some funny stuff all arount.
Delivery² by ThatMisterM 2023-05-03T18:30:00Z ♥ 1
Great idea and implementation. I would only allow the cards to be double-clicked instead of only drag-and-dropped, since we can only play one card at a time. I can definetly see this being used for educational purposes besides the fun. Very nice job overall!!
Conveyor Chaos by SMdG 2023-05-03T18:20:41Z ♥ 1
Simple, yet effective. Very well implemented, though i would allow the belts to be switched while there are boxes on them, since sometimes it is impossible to direct correctly. Would also make the color scheme more highlighted, but overall, very good job!! Solid entry!
Sorting Center Savant by ZungryWare 2023-05-03T18:19:18Z ♥ 1
Pretty good game, I had a bit of a hard time with the controls, having to move two hands quite a bit to play is a bit cumbersome.
Western Fury by AlpalcaLad 2023-05-03T18:11:48Z ♥ 2
Really good game, Im very impressed by the execution, specially on the boss. The slowdown effect when dodging bullets was a very good addition. I think making the jump height variable depending on how long you hold the button, and improving the pick up mechanic, so that held items would always default to the front of the character, or making it so that you can always throw the item where you are aiming, would make the combat and movement feel even better.
PaperDrone by kromeboy 2023-05-03T17:52:21Z ♥ 1
Pretty fun, I like the movement controls for a drone. Being able to control where you shoot would make it more fun I think, and having a few more newspaper drops would be nice so you dont have to wait too long if you miss one of the pickups.
Deliverables - LD53 by potkirland 2023-05-03T17:44:09Z ♥ 2
Good concept and pretty fun, I can see how challenging it can get as you go further/faster and are trying to read and respond to the dialogue while dodging the cars.
Claw Express DS by DDesignDude 2023-05-03T02:01:53Z ♥ 1
Very well executed! It is a bit easy after you get the hang of the hitboxes and not very rewarding, since you can basically get every item, but great job nonetheless! Loved the idea of making a DS game!
Letter Boy by Durrani19 2023-05-02T19:12:43Z ♥ 1
Controls are a bit sketchy on keyboard, but the platforming and overall gameplay is solid and tight. Nice job!!
Postman Battle by Prostone 2023-05-02T18:25:13Z ♥ 1
Nice work! It`s a bit frustrating that sometimes the bots just spawn next to the finish line and that we can`t see controls when against a wall, but the concept is really good! Would be really fun to play a non-jam/polished version with friends! Great job!
Second Piece by Brovovar 2023-05-02T05:13:46Z ♥ 0
Got an error message when i tried opening both windows versions D:
Train Sort by Max S. 2023-05-02T05:10:56Z ♥ 1
Just as the other people already mentioned, very addictive indeed! The idea is simple, but very well implemented. Only thing that it's missing is a good chill soundtrack hehe. Solid entry, great job!
Mother's Day: Requiem by jaydubbyasee 2023-05-02T04:59:12Z ♥ 2
Being able to control the doctor to run after your "shot" really adds to the gameplay! Nice job!
Fraud!! by Sean Atterbury 2023-05-02T04:51:17Z ♥ 1
The concept alone had already made me laugh, but some of the "towers" were just too good! The game itself is a little too easy, but its pretty fun nonetheless. Good job overall!!!