undefinist 2018-08-14 00:36
This was great! I was not expecting the puzzles to have this amount of depth -- was pleasantly surprised!
Foon → Ludum Dare Explorer → LD42 → Skipping Cats
By lovro-kalinovcic and max6333
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 209 | 3.75 | 67 | |
| Fun | 88 | 3.86 | 67 | |
| Innovation | 175 | 3.68 | 67 | |
| Theme | 351 | 3.78 | 68 | |
| Graphics | 677 | 3.32 | 66 | |
| Audio | 358 | 3.31 | 67 | |
| Humor | 226 | 3.36 | 63 | |
| Mood | 300 | 3.45 | 63 |
This was great! I was not expecting the puzzles to have this amount of depth -- was pleasantly surprised!
Nice! It got quite difficult, was not expectingt that despite having very simple mechanics, just shows that the mechanics actually work well and are very well used! I enjoyed it a lot! Can't go wrong with cats! XD
Definitely a mind twister! Especially when you've got three peoples actions to plans out, infinite rewind certainly makes it feel less punishing. The game feels like it would lend itself well to a mobile version! One slight frustration is that it's not obvious you can't hand a cat off or bounce a cat across to another character. I got stumped on one of the earlier levels because I couldn't figure out why my cat kept drowning in this position:
cats.PNG
Obviously the puzzles require it to be this way, but as it seems intuitive that you would be able to catch a cat, a clearer explanation on the limitation would be good.
@sauski True, it isnt very intuitive, but it would be pretty wonky to try to explain. You don't want to write a lot of text because people lose interest very quickly. I'd say it's better and easier if the player learns it himself.
it's a nice challenging puzzle game. I like it, well done :)
@max6333 Perhaps an additional line on the death screen would be enough. Something like "Cats must land on an empty square"? You'd only have to display it when it was the cause of death, so it shouldn't be too much additional text for the player.
@sauski Yeah, that would work, didn't seem necessary though, so we didn't pursue it.
I wasn't sure what I was expecting, but I didn't expect this! Haha! Nice work on the puzzles, I was scratching my head a lot and feeling pretty good about figuring them out. Well done on that front. The rewind mechanic was pretty cool too. Did you guys do the music and sound effects too? It was really well done.
Actually challenging puzzles that made me think a bunch. Basically a complete game already although more levels would help, more easy levels might help players get into the mechanics better, the difficulty curve is good for the number of levels, but adding more easier ones would make the curve a bit more smooth.
- Follow the puzzle Therum (Introduction, application, application, challenge, intro) Whenever a new mechanic in introduced, it remains. - Some more feedback and visual focus on moving squares - Move instructonal information to be in the local space of where I am interacting - Anticipation of block drop( shakes then drops ) - BIG almost over the top feedback for when I successful get a cat in. - Challenge yourself to think about how to make me feel skillful at the choices I made. Once I do an application of a concept, need to create a condition where I can apply it in a way that makes me feel awesome and does not feel super obvious
really liked this one, especially when you get more players, things start to get really interesting
Good game and great use of theme. The mechanic of pressing backspace to get a cat back when you lose it was a waste of time though because when we are losing cats it's probably because the platforms are all broke, this should have been set to restart the level instead as there is no way that I saw to restart a level other than restarting the whole game and playing it all again.
@gexalmighty You can undo an indefinite number of times, holding undo quickly brings you to the start of the lvl. We thought this was much better than a restart since one wrong move means you have to start over because of the falling mechanic.
@max6333 ahh I didnt know you could do it more than once, that's cool
@gexalmighty Haha, you must have had a very bad time then.
Its so simple but challenging at the same time, Very good game. Wish there was more art so it would come alive more but great concept :)
@headless We did make some decorations, but they ended up seeming like obstacles, so they were removed.
puzzle.png
how to finish this level, help!!,really wonderful game !! all 5 star for you !just for how to deal with this level
Hey i liked this game very much! It is quite challenging and simple, wich makes it even better :) The concept of taking the cats to their bed while the floor falls is very good, you are definetly fit into the theme o/ Unfortunately i guess it is because of my computer, since other peoples could play it well, but i could not see the second character to change and the bed of the cat disapeared in level 5 i think... but it was a good game!
@rebelloeric Sorry about that, it was most likely a GPU driver bug. Could you please write down your GPU model and driver version?
cool game, liked the music :smile:
Great game the puzzle were difficult and very well balanced, the mechanics were nice and simple, I'm excited to see this game with some art and polish
Very nice game man! Simple and well executed idea, had a lot of fun with it. Also, good learning curve with the puzzles. Nice work!
perfect music kkk, its amazing
Skipping cats across water like stones is just such an amazing concept, well done.
Love it. The idea is just so dumb, it's like the perfect poster-game for what Game-Jams can create. Very impressed by the shear number of puzzles and there mind twisting solutions. The presentation is great, with the stiff cats, the mannequin character, even there "holding" the cats makes it all more fun. The music is also really good! Smooth and very nice to continuously listen to, a necessity for a puzzle game as you usually just sit and think a lot, and good fitting music helps with that.
Will try and finish all the levels :) Very fun.
UE4?
This is so clever! I loved the idea and execution! Wish the game was a little bit more polished, but It's a gamejam, I can't complain.
Overall a great experience!
so funny!love the music~gameplay was good too.
@proke No, just OpenGL.
Good puzzle game, with a good difficult-level. The graphics are... something :p Great job anyway! Have a look at our game too if you have time ;)
really nice game! I'm impressed by how polished it is.
I'm impressed by the concept, it's really interesting and deep. The androids and the cat make me think of Thalos Principle, cool reference! Only downer for me was the music, I don't think it suits the game really well. But apart from that, that's a great entry!
Neat little game! I included it in my compilation video series of the Ludum Dare 42 compilation video series, if you’d like to take a look. :) https://youtu.be/CqHeG7NJrrQ
extremely weird presentation (both the art and music), but reeeeally solid puzzles! like, great.
Nice work!