Plenty of Plants by TrampolineTales 2023-05-01T02:41:05Z
good idea expanded from lucky landlord, but will be better if add more exponential growth or combo.
Foon → Ludum Dare Explorer → Users → Yizao
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | WEB in AIR | compo | 247 | 3.37 | 3.27 | 3.67 | 3.53 | 2.50 | 2.46 | 2.59 | 2.60 |
good idea expanded from lucky landlord, but will be better if add more exponential growth or combo.
Great work! I love the packaging process. But I'm not sure whether stability affects delivering process, or only the package count act as hp. Those two minigames seems a little unrelated to me.
Good game! I like the scene art and the talking sound
The art style is crazy considering it's 48 hours and I really like it. Maybe add a rotate ability to the skateboard will make the game in controll.
Nice idea and feel chill to play, but I guess top-down view is better for controlling in this game, dragging in this angle is a little inaccurate
Incredible visual effects, hard to believe it's a jam game. But sometimes my camera will choke for some reason.
nice idea! It's fun but a little hard though, I'm stuck at the first level, will be better if it has some items or blocks to break some of existing blocks and ladders.
Nice idea! How about to expand max fuel a little, or add a hint of drop point in minimap, when i'm lower it's of 90% that i'm crashed since no fuel, or I'm missing some mechanics?
Nice game! The controll method is worth trying, but the stinger bullet can have more mechanics attached to it.
I'm not sure whether I miss some things to play, or it is just about to drag people to the yellow rope. I like the art style though.
It's nice but the boosting stage seems to has little challenge, maybe I miss some mechanics in boosting.
can't figure how to pass level 3, but the control and music is nice though.
nice work, but my view will stuck when mouse hit the edge of screen for some reason.
Like the animation and the dizzy style, maybe more mechanics will be better
Good work, better if it has more movement.
I LOVE this game, best mechanics and feedback so far, I love the little animation when mouse on the upgrade button, and the simple mechanic is incredibly amazing to play.
I LOVE the design of different ground materials, especially ice, it improves the game to a new level with real-time consider and action. I give it the highest score in fun and innovation, maybe it will be better if you add a visual hint to the drag-and-release pattern, it's a little confusing at first.
@baknik it's about to get more score in 300 seconds, after 300 secs the game will end automaticly.
@brandon-campbell Thanks for appreciating!!! I noticed this problem but I feel to "choose a way" will break the continusly moving process, maybe it's necessary since go the wrong way is much frustrating.
@rickylee that's a little mechanic I thought nobody would find it XD, thank you so much for noticing that!
@rickylee by the way you can throw cargos into factory to change color of it, i write it in the introduction.
@campalans Thank you 0w0! I've tried hard to polish this idea and really appreciated your comment.
I pressed E when there's a hint but nothing happens XD, but I love the door effect though.
Good game with a fine grabbing mechanics, but I don't get the relations between pizza delivery and swing like spiderman
It's fun to play, the movement is smooth, I love the animation that cargos shake when I'm moving. I guess I'll enjoy it more if the cargos can affect the movements in some forms.
Love the art style, maybe build a level-ability system will make it more playable