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Ship It!
Ship It!
By kleinzach
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 401 | 3.73 | 23 | |
| Fun | 485 | 3.54 | 23 | |
| Innovation | 112 | 3.97 | 23 | |
| Theme | 11 | 4.59 | 22 | |
| Graphics | 797 | 3.33 | 23 | |
| Audio | 234 | 3.81 | 23 | |
| Humor | 357 | 3.47 | 23 | |
| Mood | 740 | 3.35 | 23 | |
Comments
I thought the sounds everything makes when colliding was quite amusing, especially in the orchestra level ^^. Dragging the physics objects also felt very intuitive, being able to pivot them by grabbing them in different locations worked quite well! Dragging was a little too slow for my taste though. Other than that, good job!
I really enjoyed the physics based puzzler, cool entry!
Great job done with physical interactions, especially pivots and some shape-changing items like trumpet in second level! Cool puzzle game!
Very fun! quite challenging at some points but that made it even more interesting to play!
yizao
2023-05-02 10:16
It's funnier than I expect! The sound effect and the smooth physical effect is quite pleasing. But maybe add some force and torque visual vectors will be better for mastering the game.
wompus
2023-05-02 22:00
Very enjoyable sound effects. Also liked the last mode even through it was quite hard to drag the items on mobile! Always love a good puzzle game, wish there were some more difficult puzzles through!
ikernoya
2023-05-02 22:04
I loved it!
Oh I really loved this. It really captured that feeling of trying to pack for a long trip. I also loved the little sounds everything made when they crashed into each other. Great job!
klasw
2023-05-02 22:06
Nice game concept! The gameplay is very intuitive and bug free, it has a very nice mood. Well done!
It was enjoyable to play and trying to get the items to fit in the truck was a good challenge. I wasn't sure at first if my controls were working as the items move quite slowly so some visual feedback that its being dragged might help :)
Loved this! Especially how each level was themed from the items to the sounds. I think that the game idea you have here is prime for inventing new control methods, like some levels could have a player character on screen pushing stuff around, magnets, etc. Great job!
It needs sounds of objects hitting stuff louder, I think. Part of the fun are those sounds, but they are bit lower on volume than music is. Orchestra level had me rolling though. Those cheap musicians... poor instruments hehehe
Would love some feedback on where I grabbed the item. Like hand "stuck" on that spot so I see force applied, while moving the mouse. But even without it - its quite fun to drag things around and smash them against eachother.
Quite a good puzzle game too! I didn't manage to trick last box in third level in though. Felt too dangerous with all those marks on boxes ;p
Really fun and cool game! loved the simple graphics and idea! I think adding some upgrades to buy with the money is a good feature to add, as currently the money isn't affecting anything (if I didn't miss anything). Great job! Just the game for perfectionists like me lol
Screenshot 2023-05-03 at 1.09.14.png
neakiir
2023-05-02 22:11
Good fun, liked that you gave each level a bit of personality
Nice art, cool sound response, interesting gameplay. I missed the challenge on levels without time. I would like to see the cargo damage system. I expected this, especially when I saw boxes labeled "fragile" and "radioactive". Good job. Overall 5
I like the idea! The dragging was a bit too slow, which made completing the levels a bit tedious sometimes. Also, on the orchestra level, if I accidentally slammed one item into another, they would get stuck, which seemed like a bug. The sound effects for each item were fun :)
Pretty solid. It was satisfying to get it all packed. The dragging was very slow. I would have had much more fun yeeting then in
Dear lord, does this game is itchy ! I tried so hard to align everything perfectly ahah Loved and hated that, nice one ! I loved the orchestra level