Ship It! by kleinzach 2023-05-02T22:10:33Z ♥ 1
Loved this! Especially how each level was themed from the items to the sounds. I think that the game idea you have here is prime for inventing new control methods, like some levels could have a player character on screen pushing stuff around, magnets, etc. Great job!
LD55 — Summoning (2)
The Scared Summoner by Dymino 2024-05-01T05:21:08Z ♥ 2
I like this a lot! It reminds me of some of the browser games I'd stay up late playing for hours as a kid. Contrary to what some other people here have said, I like that it starts out pretty bare bones. With simple game mechanics like this, it's really rewarding seeing the benefits of the upgrades you're able to make. It also feels very balanced with how the difficulty can still catch up with you despite the difficulty.
One of the first things I thought of was that the gameplay could be really taken up a notch (in fun and uniqueness) if there was sort of a path you had to follow. If there were sort of dense trees or other obstacles and a path that could go left to right, up or down, turns etc, it would add an extra layer that would add intensity. Just an idea!
Summoner Pest Control by Sheol 2024-05-01T04:58:49Z ♥ 1
Loved this game!! The gameplay is really smooth, even though I was dying a lot the first couple times I played. It fits the summoning theme super well obviously, and is one of the better uses of the theme I've seen. The graphics are really fun, there's something instantly recognizable about it. Sound design is also great, I think it could work even in an endless arcade mode with just a little bit more variation. Same goes with the gameplay, I think you've got a great set up for a deeper game with progression and customization and even story if you wanted to go that route. I had a lot of fun playtesting it!