The King's Summoning by strong99 2024-04-15T09:45:26Z
The gameplay needed some explanation, but I dig the idea of a linear strategical team based quest though.
Foon → Ludum Dare Explorer → Users → Vi6six
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | A Sleeper's Quest: The Summoning | jam | 2.86 | 2.50 | 2.09 | 2.31 | 1.68 | 3.77 |
The gameplay needed some explanation, but I dig the idea of a linear strategical team based quest though.
The camera made it kind of hard and the controls were a bit hard to aim with. Using a key to shoot with your right hand might make the aiming a bit easier. Love the cute, (but creepy) characters!
I love the art style! Wasn't able to hear any audio, but the use of revived ghosts is an awesome idea.
@volkolak Thank you for letting me know! Fixed!
A lot of potential here. The turrets shooting speed to enemy count could use a bit of balance. Maybe if the turrets shot more often or enemy spawn count was lessened a bit on later levels, the balance might feel more on point.
Not really metal, but the concept is really neat!
Could use some background music, but the gameplay and mechanics work very well! I love how Molly just flies across the screen to where the ball goes. It's awesome.