StarDust by Geckoo1337 2023-10-08T11:51:46Z
Interesting, looks cool when you look at the trail you left. But this mechanic is something I saw in a Fundy's video about creating a horror mod.
Foon → Ludum Dare Explorer → Users → iron_head
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Claim thy Land | jam | 9 | 4.40 | 4.28 | 4.36 | 3.05 | 4.37 | 4.02 | 2.93 | 4.13 |
| 2024 | 56 | Tiny Creatures | 👥 | Bigger Prey | jam | 504 | 3.59 | 3.40 | 2.95 | 2.95 | 4.19 | 3.45 | 4.00 | |
| 2023 | 54 | Limited Space | 👥 | Puss In Box | jam | 396 | 3.74 | 3.86 | 3.44 | 3.88 | 3.63 | 3.60 | 4.05 | 3.68 |
Interesting, looks cool when you look at the trail you left. But this mechanic is something I saw in a Fundy's video about creating a horror mod.
I like me a game that plays with windows)
I think it was a bad decision making everything diagonal. Ok, I finally took the croissant out, but now I have to chase the customer, who's rotating around me at unfixed angles? smh
This is great. This game is like one of those indie single-use gems. Interesting, how you can get some engaging gameplay from seemingly just text. 10/10 for replayability)
Thank you for allowing me to change the controls. Otherwise I wouldn't say this: the game is fun. Cool idea, like an inside-out tetris. I played tetris a lot, so... idk I guess I'm used to the blocks... Generally, I liked it. Good game.
OMG, the twist at the end... Good game. The idea is genius. I feel like I played illegaly most of the time. It's fun. Only the ribbon behind the tree was bugging me, wish I could turn the camera, considering it's a 3d world anyway.
I won, but I don't know why. The game is fun, I liked clicking on cards and building stuff. I don't think there's much of a challenge in it, or it's just me.
Amazing, very fun and original. And OMG there's customization!
I got to 112, then I continued playing, then I made a ton of money, then I found a wife, then I raised 16 kids, then I decided to make the whole island just rocks, then I abandoned this idea, then I started making the island into a heart shape, then I abandoned this idea, then I built to the edge of the map, and then... I just went ahead to explore the un**LIMITED SPACE**.
The game is great. It is satisfying, it is polished, it has good sound, it is original, it is the game I'm going to be playing during Zoom meetings instead of Tetris from now on. Amazing.
It ain't a game...
Damn, too real... But actually, very cool. Su much stuff to keep track of. My brain was fully engaged in the gameplay. Nice job.
Well aren't I lucky? Great game. It was funny how in the end I couldn't see anything because of my huge barrel. The fighting was satisfying.
I like those _ragdoll physics?_ My passangers be doin' flips). I feel like the rate at which they come could be increased, because now the game doesn't provide any challenge. I waited for a bunch of people and destroyed them all at once, and it was fun. But I had to wait for it, which is just weird gameplay.
Wow, the game is _grand and inspiring_) The game is great, feels polished, has an interesting inventory mechanic, is non-linear, artstyle is wallpaper-worthy, and the music... ahhhhh the music is good. If we're talking about the menu music, fucking hell it is *GOOD*, I want it in my playlist. Exploration is fun, though the character moves a bit too slow for those big spaces. I can't help, but feel like there is something behind those trees. GG
Guys guys guys I noticed the reference! Skate Wizards for life! Actually a very fun game. Love the story and voicovers. The music is a bit daunting, like the fact that I had to restart the level a couple times, but idk, still fun.
I have no words, but a thousand thoughts... **God Tier Game**. Feels like Adventure Time (my favorite animated show). It was satisfying, which is unexpected from a shooter game. and OMG it is like a complete and finished game! I finished the game btw. I expect to see you in the top 3, 'cause you are my top 1 at the moment.
Very interesting indeed. Looks and sounds great. Very original. Kinda satisfying.
Very interesting. This game is evil. It just gives me the worst possible tiles. But seriously, it's a fun puzzle, good job. Even the worldbuilding, damn. A world of buildings)
Yes I can beat all 7 levels. Fun game, unique, the sound is bussin) Oh, almost forgot: wow!
It is too hard to understand what you're supposed to do. But once I figured it out, it was very easy to complete. Almost an unintended puzzle. Other than that, the game looks funny, and in general not bad for a first time.
A great puzzle, an original idea, and overall a great game. I haven't finished it yet, but I will continue playing now. Also destroying your schools after they are no longer useful is fun :)
Who would want to play a _Waiting Simulator_? And while you're waiting, you know you have to walk through that unnecessarily spooky server room again. I _lost_ the first time, because the game doesn't let you click _YES_ after you chose _NO_. Then I just got bored from walking and downloading. In the end I believe I just don't get it. Maybe this boring feeling is what you were going for, but for me it seems like an unfortunate choice.
The concept is great. I managed to get 32 by staying mostly at one place. Didn't figure out a better tactic.
It is amazing. I love your creation. It's also good that it isn't really a hard puzzle. There's really almost no puzzle after all. I just think that it's very clever, how everything is put together in this game. Epic.
Literally limited space. 5 stars. The bird feels a bit _jumpy_, but it's pretty fun, honestly.
I've only played one game about time loops. And thank you for letting me play another one. I love this concept. And your execution is excellent. I am writing this in the middle of my playthrough. Now I'm gonna go back and beat the game.
A great system you got there. I do feel like it's a little unbalanced. Also only two spirits had specials, which I mean it's a jam game, but still a bit odd. The art is great, and the music is atmospheric. Nice job.
Ah yes, finally, a game featuring Mothman). Good game. To put it out there: the music could be more fitting, and the story is lacking. I wanna know what is the deal with those insects! That's just nitpicking I guess. The controls and visuals make it a satisfying experience for sure.
So we can only see the reason this game has so many reviews...
Man this cute lil' thing is scary. Actually a fun game. It's tense, and it was scary the first time the monster chased me. Good job.
It's fun and innovative. The hook mechanic is interesting, but sometimes the hook doesn't drag you. Also a bit of aim assist would be great.
Atmospheric and claustrophobic. The gameplay, honestly, there isn't much. But anyway, a fun experience.
Would've been great if I could tell if my reach is enough. What made it harder, is that the opening in the wall basically moves in two directions: towards you and sideways. You may have created an opening, but the wall is moving sideways, so you're dead. But still I think there's potential.
The game is chill and fun. The beats are certainly fun. THEY MADE ME WANNA FREESTYLE (_I don't do that_). Just great. Thanks to the devs.
Ahh, I wish the shots wouldn't wistle as much. I couldn't keep playing. On the other hand, you're the best for the ukulele. Regarding the gameplay, I encountered the same problem twice: I didn't have enough energy. I tried different things, but in the end I had to run away from ear-ripping whistles(
I love how it is a game made for playing it. Upon launch it just launhces you straight into gameplay and when you die it doesn't ask if you want to restart, it KNOWS you want to restart. Amazing. Also I like the healthbar system.
Hey nice! Took me only a couple clicks to figure out the rules. I got to 20,000 points hurray! I found it satisfying, when your big fields of flowers get destroyed by new flowers spawning.
So much fun. Got top 9
How do I install and run the game?
Wow, that's something. Very original. It's rough to realize that you are just a human, who can't build a perfectly functioning solar system even if there are 3 planets*. But hey, at least I managed to save Earth one time.
I almost quit on second level. I think it's weird how the character jumps at hit-your-head-on-the-ceiling height, while moving horizontally like a snail. Made it hard for me. Generally, the game is good. Looks pleasant for sure.
I just don't get it. There are no rooms named _Bloody_ and _Household_. The UI looks overwelming. And there is no way to tell where those 750 points came from. Until which hour can I still play? A lot of unclarities. One time I had to fill 8 tiles, while having only 5 (what?). However, the music fits the game for sure and I think there is some potential.
@ynnon thank you for your feedback. I have to mention that the camera moves with the wave as intended. It provides a constant challenge for the player. If a player is too fast for that wave, that's great. It means he has skillfully navigated the obstacles and deserves some time to think before the next ones.
@rongon Thank you very much. I am glad to see that our intention to create tension worked.
@kris3, thank you for your feedback. Your comment is very kind. I want to clarify that you can see your score at the end. In the _story_ mode you see your score after you've beaten the game. In the _endless_ mode you see your score at any point where you get caught by the wave.
skill issue
Fun idea. So were you supposed to jump into the sun? Either not, or the "_you lose_" and "_you win_" messages are the same, which is confusing. Also in the first level it is unclear which clouds you can jump on. Oh, and the story, great interpretation of the theme.
I kinda got tired after those little cars. I don't think they fit the general mechanics you set up. Up until that point it was a very fun _Despicable Me_ experience. The game becoming a puzzle was an unexpected turn.
OMG, Givetto Tutoralli... I'm in love
Didn't quite get the functionality of picking her up with your mouse. Broke the game right the first second.
The music - cool, I love jazz.
It's fun, like a Doodle jump that lets you think. However it's very easy to get jumps. The music is catchy. And a definite 5 stars for the limited **space** )
Bottle of "wet" is funny. Also shrinking the objects is funny) Wish I could know that shrinking takes 2 seconds away, so that I could take it into account while figuring out my strategy. Visuals are good, the music is great. Also the hitboxes feel a bit wonky.
Beautiful.
It's hard, dude. I felt like the minotaurs were faster than me. I like the idea of weaving about creatures to lure them away from the chest. But I feel like you don't get to explore it as well here.
The game is broken, but looks good. Enemies don't deal damage, so there's no point. There's no hitting animation, and you can just hold the mouse button and erase everybody. Meanwhile, you get earraped but the sword and step sounds. The visuals are nice, and the mechanics are a beginning to something, the audio is unpleasant. Still I think there is potential.
I like how it looks. But on the same topic, I didn't like the narrow FOV(
A well polished entry indeed. The design and mechanics are great. The only thing it lacks is an objective, like a score of some sort.
haha shouldn't have shown me that the fleas can climb walls. I beat almost every level using this "feature")
You know what, it's kinda fun. Well it gets repetitive, but an original idea nontheless.
It looks stunning. However the lack of any indication that anything is happening kinda ruined the experience. I mean you get more satisfaction from just seeing your post with all your pictures than playing the game.
First of all I was stunned by the art and UI. This gave me high hopes, 'cause it was looking like a high tier project. However, regarding the gameplay, I just felt like I couldn't do anything. I feel like the Jealous/Striker ones were the only useful ones. If you take Shy or Runners in the beginning, you're screwed, just running around and hoping that your minions run into your enemies. The majority of the time you're just running away, while getting damaged by those unexpected hitboxes. Meanwhile your minions run after you, killing demons on the way behind you, and the xp remains in the mosh pit of death, leaving you no way of getting it, and therefore progressing further.
The game seems *Ant*icing )
@malenia OMG! That is great to hear! Thank you so much! <3
@oldzombie14 Have you tried approaching the mysterious figure to your left? Please replay it and tell us how it went.
@skyystorm yeah, that can happen)
Hey, @natnspectrum, thank you for your feedback! You could try a different browser, like Opera GX or something. Please try it and get back to us!
@natnspectrum, glad to hear you got a more pleasureable experience.
The framerate thing is weird, 'cause it should be ok, based on the feedback we got from different people in person. Even so, the game weighs 23 MB and renders at 256x144 px, so idk man. I'm sorry.
Neat! Even in silence it was fun.
I guess I don't posess the skill...
Awesome, my finger will never be the same
Wow, that is a polished title. Also so moody and existential............... ... My vibe!
Looks cool, the music is bussin', the strategy element is fun. However, it seems like the balancing could be a bit better... However, it is the hardest thing to do in a jam game, in my opinion. And it is better to make the games easier for the jam. So good job! Now I'm off to collect the maximum amount of swords, thank you.
If I had one word to describe this game: unclear. You get a task and don't even know what it means in the game's context. I tried to look around but the task expired before I could explore half the map :/ And then suddenly, you can sprint on Shift? :O Doesn't really make it any easier. So there is something to look into. That said, I think you did a nice job conveying the vibe of a pixelated game about an office. I mean the audio and tasks fit nicely.