We're Breaking Up by RobotChimp 2026-04-30T02:56:05Z ♥ 2
Excellent game, loved the design, simple mechanics, and great writing.
One improvement would be a little better visual hitbox for the car, I found it was kind of tough to tell where you would hit things even when paying full attention to it.
LD60 — Old Tech (11)
Hold the Line by LazyApeGames 2026-10-29T02:02:51Z ♥ 0
Great entry!
The visuals and mood of the game were spot on, I love the feel of the game and I think you nailed it. I've never worked as a switchboard operator before, but now it kinda feels like I have!
While I appreciate that the tedium is part of the charm, one thing that would've improved this entry for me is a little bit more forgiveness when trying to grab the swinging cables. That surprised me how much I struggled with that alone, which made me run out of time to actually do the lookup / switching piece.
Tamagotchi_Cat by GARYglhf 2026-10-29T01:46:08Z ♥ 0
Cute entry!
It felt like playing an old school tamagotchi! Loved the visuals and the sounds! All the cool items to unlock, and simply using the stars gained from the pet to buy stuff was great and simple progression.
I know its not traditional tamagotchi, but one thing that would've improved this entry is a little midi soundtrack while I'm playing. Aside from that as a design choice, it would've been nice to have a little more time between the cat not being happy and them running away. They got some squiggles by their head and within 10 seconds they disappeared.
MyKoolHomePage.com by kalgynirae 2026-10-29T01:38:54Z ♥ 0
Cool entry!
It really brought me back to the old days of making webpages using basic html and css, neopets shop pages anyone?! I like the client calling and giving more suggestions as you played, and just leaving it as a little sandbox to make a page the client would be happy with.
One thing that would've improved this entry for me is a little bit more feedback as you are building the site. By that I mean it would be cool to see a score popup or see "comments" from your clients friends as you build the site, to keep you engaged while you are working on it. I like the phone calls, but they sort of interrupted the building, so something that could happen on the side while you build would be more enjoyable for me personally.
Darkroom by PureGarlic 2026-10-29T01:30:49Z ♥ 1
Cool entry!
The lighting effects in the dark room with the infrared light was cool, and the process of working through developing the film was interesting to learn about.
One thing that would improve the entry for me is a little bit of a story to complement the atmosphere of the game. With a slow paced, methodical process like developing film I think a text box / dialog system for giving the player story as they develop these films could make this into a rich story game without too much additional effort!
đSqueak to the Beat!đ” by Shivvvy 2026-10-29T01:21:55Z ♥ 0
Great entry!
Loved the idea of using weaving as the old tech and how that aligned with a rhythm game, really clever. The art in the game was very nice, and the music pleasant. The inputs seemed to register fine and I didn't run into any bugs. I really liked that the threads changed colors for the garment throughout the song.
One thing that would've improve this entry for me, is making the "on" beats of the songs more pronounced and precisely match with the inputs needed. While I could hit the arrows with the correct timing, the music didn't seem to align to it well (though it was the right tempo at least), compared to other rhythm games.
G.O.D. by OttoBroccoli 2026-10-29T01:14:42Z ♥ 0
Awesome entry!
I loved the concept of the game, and how it takes the best part of starting a village sim game and doubles down on it, letting you create a bunch of little villages! The visuals were cool, although a little hard to see on the web build for me sometimes. The material input/output system is really clever and opens up some cool options in the game, like progression and helping bootstrap new biomes, etc.
While I liked the idea of exporting materials, one thing that would've improve this game for me, is an auto-export functionality. Once you get a few biomes up and running, its fairly tedious to keep exporting / importing the materials constantly, and doesn't feel like that adds a lot to the gameplay. Maybe that's something you unlock later, but I think just allowing the player to set a cap, and all extra resources of that type get exported to the main computer would be better for me personally.
Carbineball by Antti Haavikko 2026-10-29T00:59:08Z ♥ 0
Really cool entry!
I really liked the effects and visual style of the game, very flashy and exciting! It all looked very clean and polished as well, with a solid visual direction.
One improvement to the game would be a little bit more clarity in feedback for the player. It just felt like I only had to spam left and right click and keep the ball stuck in a corner, and the visual effects made it hard to see what was going on and whether I was doing well or not, despite the ball staying in play.
Pearishable by Fis 2026-10-25T14:53:02Z ♥ 0
Wonderful entry.
This is probably one of the most polished entries I've seen in the jam, the clean graphics, music, sounds, and animations all work together supremely well. The text "bobble" is very nice and just adds a little more fun to just reading instructions. Nice work. The gameplay is fun and engaging, a classic puzzler with a great theme application.
One thing that would improve this entry for me is some quiet and unobtrusive sound effects for the machines / barrels. Some quiet clicking / droplet / score noise was the only thing I felt like was missing while playing.
Please Insert Game Disk by Byte Bark 2026-10-24T20:16:02Z ♥ 0
Really cool entry!
I really loved the idea of the drives that was super clever. It made me want to try all sort of weird things like actually playing the platformer game to see if there were items I could get there. This would make a great metroidbrania style game, no doubt. Gameplay was clean and worked well, sprites were cute, sounds fitting. I liked the little bit of story writing too, I felt some feels there at the end.
One thing that would elevate this entry for me, would be just cleaning up the art for the bedroom. Time is always limited in these jams, but I think simplifying that scene and spending a little more time on the art would have made the whole game feel just that much more polished.
Great entry regardless.
Nimkip and the Quest to Build an Airship by T C 2026-10-24T02:04:35Z ♥ 1
Good entry!
The game played well, the music was pleasant, and the sound effects and graphics had charm. I liked the progression built into the game, that was well done.
One improvement would be a clearer indicator of what my city needed to grow, but I was able to figure it out (maybe I just missed it).
One thing I'd like to have seen is a little more player choice or challenge. While I enjoyed playing the game as a relaxing chill little civilization sim, I did feel like I was missing something keep me hooked. I think taking this into a full game could be really fun, either by giving me a choice of upgrade, or a choice of how to avoid or deal with threats / puzzles / challenges.
27MHz by jordantanner 2026-10-24T01:47:04Z ♥ 0
Clean entry! Well done!
The cars controlled great, the animations and sound were well done and felt polished. I really liked the grass particle effects, nice touch. The ghost replay on a VHS (good theming), and the medals for good times are also classic time trial game polish.
One thing that I would've liked to see is more opportunities to show player skill. A booster in the air that you need to line up just right, or a moving obstacle that you need to time avoiding correctly.