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Sun Rush
Sun Rush
By taek
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.87 | 6 | |
| Fun | | 3.75 | 6 | |
| Innovation | | 4.00 | 6 | |
| Theme | | 4.37 | 6 | |
| Graphics | | 4.12 | 6 | |
| Audio | | 3.12 | 6 | |
| Mood | | 4.25 | 6 | |
Comments
enjl
2022-04-05 21:39
Really fun stuff! Love the visuals, the controls feel smooth and there's a real sense of powering up as you play more. The one thing it's kinda missing is increased complexity over time, but that's understandably cutting into the time budget. This is honestly just a game I'd play on mobile on long train rides and play for a while to relax, so great work! A few nitpicks: I think all purchasing options should always be visible. Also, there seems to be a bug with purchasing some of them where they give you infinite resources. (Bigger 02 Tank) Lastly, once I got about 1000m away from the sun, chunks stopped generating. It was cathartic, but not very engaging at that point :p
walk
2022-04-06 02:12
Cool concept and good execution. The artwork is very nice and the whole experience feels very polished. A little boring after a while but I enjoyed my time with Sun Rush.
tobius
2022-04-06 02:20
Really liked the feel of the game, very stressful seeing the sun get close! Enjoyed the simple / straightforward mechanics of the game, but with a new twist it felt like. I like the resource collecting and crafting bits as well. The visuals are great, I love the "sun tendrils" as it gets close, really well done. I would absolutely love to play this on my phone, so let me know if you ever publish this for html or android.
Space.png
Yep it wont catch me anytime soon. Not sure what was happening but I passively got resources. I think when you remove them from the scene it automatically converts everything into my resources. Was very fun though!
Very cool, the visual of the sun is really well done