FoonLudum Dare ExplorerLD50 → The Witch's Curse

The Witch's Curse

By qzqxq, emanon and clue

View on ldjam.com

CategoryRankScoreCount
Overall9173.3523
Fun4663.5924
Innovation634.0722
Theme8173.5423
Graphics10063.2224
Audio5943.3323
Humor4873.2720
Mood9313.2623

Comments

clue 2022-04-05 02:02

nyan.png

Please help protect little Nyanderson from the Witch's Curse <3 !!

azhures 2022-04-05 07:57

Game is nice, although a bit slow at the beginning, but then it catches up!! :)

donhun 2022-04-06 09:19

I love the characters and the idea - really nice! I wish I would have survived longer - cured 8 guests in 201 seconds in my best try. But I always kept good care about the little cat! Well done team!

cleverdog 2022-04-11 08:12

Cute game!

someone 2022-04-11 23:34

Neat game. Took a while to figure out what was going on though, even with the instructions. I lasted 380 seconds with 31 cures. The end card doesn't show the time though. It does get ridiculous after the number of guests grows a lot. I ended up just guessing towards the end. Some of the tinted sprites can look very similar. I had a tree and a very slightly darker tree. The cat was the best.

melik-cagan-oduncuoglu 2022-04-11 23:39

Nice job, very little cute game.

amanda-gallant 2022-04-12 00:16

A very unique idea for the game and definitely fits the theme. I had to focus really hard at one point to get it, and it was tricky that eventually you get guests that look almost the same but slightly different color. Very tricky!

pureimprov 2022-04-12 00:23

Fun to play! I like how there are audio cues, visual cues would be good too when the witch cackles and stuff (:

jasper-hansen 2022-04-12 01:28

this game is super fun, there's so much to keep track of and it's bound to get overwhelming but it always feels like you're balancing your attention and taking risks and all in all i just really enjoyed it. You did a great job crafting a simple set of rules that spirals into a bunch of really engaging gameplay decisions. I liked the presentation a lot too, it's a good balance of readable and hard to keep track of and complements the gameplay well. It could maybe use a bit of fine tuning in balancing but this is a really solid game

tobius 2022-04-12 03:20

Really clever mechanic for a game. It's like playing a hidden role game, but by yourself, and was surprisingly fun. I think understanding how to play the game and how long the guests have to live could be a little better conveyed to the player, and would be my suggestion as for what to work on next if you want to continue working on this game after the jam!

tankou 2022-04-13 14:50

Cute game. It was fun to play!

quadtree 2022-04-15 08:40

Neat game, slightly confusing at first but once I got the hang of it it was interesting. It did seem like at times multiple conversations were happening at once, so it was hard to figure out who was the cursed one, although that's probably intentional.

knexator 2022-04-18 18:57

Amazing game! Keeping track of everyone is pretty fun, and the graphics are super cute. My only nitpick is that the gameplay-relevant sounds could be accompanied by some visual icon (in a corner of the screen, so not giving a location clue) as an easy way to make the game more accessible. Overall, very enjoyable :D

animawish 2022-04-19 02:25

This is a really cool game! Tracking the guests was a very interesting challenge, and I love the cute icons for each one. Nice job!

ldjq 2022-04-19 05:31

Took me some time to figure out the game loop, but once I did the game became very interesting. Love the music, and the characters are cute.

I do think dying is a bit too easy; I would be doing fine then make a mistake that quickly cascaded into failure.

pcmaster 2022-04-19 09:42

Thumbs up for the sound fx :)

notnasiul 2022-04-19 11:13

Once you get the idea it's quite fun trying to figure out who is cursed! Is this based on an existing game? It's quite original otherwise!

mateu 2022-04-20 22:49

This was a really unique take on the theme, and I thought it was pretty great. The whole idea was really unique, and knowing the rule set was pretty cool. I got to a score of 17. I don't think that's super great, but it was still fun nonetheless. I have an interesting idea: What if the characters said some unique stuff when they were conversing, I think it would not only make the gameplay more interesting, but also serve as a distraction from the game. (Obviously this is out of scope for the limited time of the jam, but I just thought of it and wanted to share). Great game though, I quite liked this one.