Bean and Brew by RunicPixels 2024-04-21T02:12:56Z
cute game with lots of fun φ(>ω<*)
Foon → Ludum Dare Explorer → Users → Aly Name
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥈 | 2025 | 57 | Depths | Lotus Well | compo | Graphics | 4.58 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | Lotus Well | compo | 51 | 3.87 | 3.39 | 4.01 | 3.43 | 4.58 | 3.74 | 2.61 | 4.10 | |
| 2024 | 55 | Summoning | The Bread Soceress Panini! | jam | 159 | 4.01 | 3.94 | 3.65 | 3.92 | 4.58 | 3.92 | 3.90 |
cute game with lots of fun φ(>ω<*)
Made it to floor 8th. Nice game.
Cute graphics and challenging game. Although it feels like the game flow is a little short, it's still a cool entry :D
kenchic
٩(๑>◡<๑)۶
The graphics are simple and clear, and the game is challenging. Love it :D
Fun, interesting, and challenging little game. But it’s so difficult! It reminds me of the fear of being dominated by those 24-point calculation problems in elementary school… QAQ
A user-friendly interface with an intuitive control system, and its simplistic yet charming art style is instantly appealing. It offers a relaxed gaming experience with an accessible difficulty level that won't overtax players. While the gameplay might be somewhat brief, it's thoroughly enjoyable.
Certainly deserving of a 5/5 rating!
(奇怪的发现:一旦把人物身体上的白色部分看成嘴巴,就 再 也 回 不 去 了(bushi
Interesting combat mechanism! The pacing is also well-controlled, with a good balance of tension and relaxation, and the visuals are vivid and fun. In summary 5/5 stars without doubt.
2小时前:用一个飞行单位就能爆打难度 1~3,什么垃圾游戏看我5分钟通关
2小时后: щ(゚Д゚щ) 这个最终模式是怪物吧
Breathtaking art level... It's even more incredible that you made it in three days...
You are a myth. 5/5
Managed to complete the game in ~1.5h. I have to say, it is incredibly challenging.
The aesthetic is stunning, with a level of perfection that resonates with the game’s core. The unexpected ending was a delightful surprise, offering a chuckle after enduring the grueling gauntlet of puzzles. The attention to detail is remarkable, from the imaginative level icons and numbering to the pollen effects, adding layers of charm to the experience.
As for the game itself, it might just be the hardest puzzle game of this year’s LD competition... Playing it felt like my brain was on fire. Despite the straightforward interface and rules that avoid complexity, the level design is ingeniously crafted. You must have a very skilled level designer on your team. The initial levels (particularly the 10th!) were flawlessly designed. The introduction of new mechanisms later on slightly inflated the game’s structure, although I understand the necessity for such intricacies.
The ambiance of the game is something I particularly enjoyed :D
It’s astonishing to contemplate how all these pieces were meticulously assembled in just 72 hours. 5/5 without doubt. One of the finest entries in LD55.
A game that is very comfortable to play. The graphics are soothing and the animations are top-notch. While the concept isn't groundbreaking, it's undeniably entertaining. The level design strikes the perfect balance, not too hard and not too easy, making it not only enjoyable but also surprisingly relaxing (was that intentional?). I started playing and before I knew it, one hours had flown by. Definitely a game worth praising. The best game I've ever played in LD55.
(我,打开游戏的前一刻:刷着抖音,抱着猫猫布偶,吃着烧鸡,电脑后台开着一堆文件夹,心想:坏了冲我来的(bushi)
@andyp @inkweeper It seems to be an issue with browser compatibility. I've found that it works fine on some browsers, but not on others; after making adjustments, the previously problematic ones are now resolved, but the originally normal ones appear too small. So, the current solution is to remind everyone to zoom in or out of the web page......
Thank you all for your serious and valuable feedback!
Some features that will be considered for future versions: 1. Music and sound effects (if I learn how to do it) 2. More user-friendly operations (supporting scene rotation or an top-down view, camera settings, and mouse control of course) 3. Optimizing the experience, including revisions to the beginner's tutorial and adjustments to a few levels; 4. Reintroducing some scrapped ideas from previous versions that didn't make it due to time constraints.
The graphics are simple and cute, and the game is challenging. Love it.
Simple and fun. It's addictive. I can play this game all afternoon xD
微信图片_20240416001858.png xD
SUPER CUTE!!!
Cool game with eyecatching visual effects! xD
(Playing this game in the apartment)
Roommate: What are you doing?
Me: *Headbutt a tree
Me: *Trying to insert the key into the deer's butt
Me: *Throwing matches all over the floor
Roommate: *Gives me a concerned look for the mentally challenged and quietly leaves
(After a while)
Me: What are you doing?
Roommate: *Headbutt a tree
It's very concise and looks fantastic! I love its overall ambience and palette.
I wonder what kind of game engine this is made of? It feels so great \\(>ω<*)
Nice entry! love the style.
I managed to make it to level 10. Is this infinite or does it have an ending?
you could just put this one (as it's current version) on steam and we will definitely buy it without thinking twice
best game in LD57 without doubt
really love the music and particle effect. Nice job!
Nice game! The gameplay is simple and the difficulty is low. The early content is a bit lengthy, but it is super fun to play until the end (o—▽—)o
(The skill of the final boss is so strong...
I wonder how you animate the fish swimming? Frame by frame by hand? It looks so vivid!
Very relaxed casual game! Personally I love the palette.
(But the difficulty increases so fast... . after 300m it's very, very difficult for me to get over o(╥﹏╥)o
One of the best COMPO entries! Although the main levels are a little short, The idea is really amazing and neat! love it (o゚▽゚)o
5/5 for sure
Great entry! Love the art style//
btw, how do you achieve this kind of graphic paper-like style? Shader? That looks really cool!
@stormouse-indie Maybe check out the simple hint in the comments section of the itch page, or use Ctrl+Right to skip level? It's my fault, the difficulty curve of the game is a bit steep...
Anyway, hope you enjoyed it !(〃’▽’〃)
@ellaris @daandruff Thanks for your valuable feedback! That really stands a point!
My concern is that if I tell the player all the mechanics from the beginning, will it make the game seem a little... Monotone? That way, the player can even plan where to go right at the beginning of the level, and it feels like a lot to lose... feelings of "fun" and "unknown"? (Or probably my ideas are just too hardcore and not fun (x
@ghettobastler That's a pity... Maybe resizing the default browser display size can work?
I'm trying to work out the resolution issue and the scaling of the game window itself. Hope it helps. Thanks for your valuable feedback!
@ellaris Thanks for your advice! That really helps ૮₍˶ᵔᵕᵔ˶₎ა
Managing to fix them in a post-jam update now ...
Thanks for your valuable feedback! (/ω\)
@dumchevdev Fixed the possible bugs. (If the same issue do appears again, a RESET can probably solve it?)
Really enjoy it! Love the novel mechanic introduced in the game.
My view is that the difficulty might be a bit high for a game made for gamejam (since most people won't play for a long time); however it's very ok for a normally developed puzzle game! Good job!
(话说为什么不投 COMPO 啊!!∑(゚Д゚ノ)ノ感觉这种制作水平放到 COMPO 组里几乎稳前二十了