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Depth Divers
Depth Divers
By paroxysmal
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 2.62 | 6 | |
| Fun | | 2.25 | 6 | |
| Innovation | | 1.75 | 6 | |
| Theme | | 3.00 | 6 | |
| Graphics | | 3.50 | 6 | |
| Audio | | 3.00 | 5 | |
| Humor | | 1.62 | 6 | |
| Mood | | 2.62 | 6 | |
Comments
swooty
2025-04-07 04:40
I see that you got this done in a little over a day. You did good putting together some good looking sprites, a nice cohesive artstyle. Cool screen FX too. It was a bit harsh to stare at after a while, but that may also be from me staring at a screen for 48 hours before this. The music is pretty sweet too. Sounds are good although they are quite loud
The game does get repetitive pretty quickly so some simple increasing difficulty or adding some new obstacle types (like sideways moving enemies) would have added a lot to the gameplay.
aly-name
2025-04-07 08:37
Very relaxed casual game! Personally I love the palette.
(But the difficulty increases so fast... . after 300m it's very, very difficult for me to get over o(╥﹏╥)o
Relaxing pixels, retro, casual are all cool. An interesting way to increase the difficulty, I've been expecting the acceleration of our boat all game:0
Lovely retro aesthetic !
gdman
2025-04-13 19:12
Cute little take on evade type game. Recognized your style from W.A.S.P which was made in Godot iirc, that would be really good if you'd manage to add upgrades like in that game. I agree that difficulty eats up you quickly with no way to predict or find clear path. Good luck! screen.png