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barnabewild

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalFae'callingcompo2403.082.552.582.963.843.792.104.27
202558CollectorBaby crows took my spacehip!extra
202557Depthsescape-the-dungeon-what-did-he-do-to-deserve-thiscompo2982.502.392.372.392.922.562.452.40

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by barnabewild

LD25 — You are the Villain

Atomic Creep Spawner!! by deepnight 2012-12-18T03:41:00

great game!

LD57 — Depths

Get to the bottom by jk5000 2025-04-07T16:08:45Z

Good game, Really fun to see couch coop game!

Target Practice by JCMonkey 2025-04-07T22:42:29Z

Very cool, a true test of mouse accuracy!

Pits and Bricks by jimmothysanchez 2025-04-07T16:57:46Z

Nice twist on breakout, I felt that I lost when I could still continue playing. Well done!

Submarine-Souls by psychomonster 2025-04-07T01:47:21Z

Had fun to manage precision and o2 supply!

Moos from the Depth of Space by notnasiul 2025-04-07T15:39:42Z

Very polished, good challenge vrey nice art!

Feast Thine Eyes On Flowers by Hempuli 2025-04-07T18:59:36Z

Comfy game!

ABSEIL by baknik 2025-04-07T22:19:28Z

Nice physic game! maybe the player could walk when on a flat surface?

Deep Guild by argensis 2025-04-07T16:02:14Z

Fun game I did not find how to place more tables. Well done!

Cave of Gorbs by fusionnist 2025-04-07T03:41:04Z

That's where the lost lemming went! Nice pixel art!

Sighetto: Dual Descent by meskaline 2025-04-07T15:49:57Z

Nice concept, the jump feel glitchy and space did not work every time. beautiful art!

DESCEND with CAUTION by LightningST 2025-04-07T23:12:14Z

Very challenging, the character is very floaty and when the is no velocity, it's hard to jump forward. had fun! well done!

DeepFrame 9 by JavaSaurus 2025-04-07T22:51:05Z

Very fun! if it could only save and load the high score it would be easy to come back to try to beat it.

FROG can't go back home this a-way by Shiheuan 2025-04-07T15:45:56Z

I feel there is drift when pressing A or D... the frog is cute and you delivered, well done!

d6 pool by Uzpykes 2025-04-07T01:37:22Z

Challenging skill game!

WanderWood by AdamCYounis 2025-04-07T02:02:08Z

Very joyful and cute, the puzzle was quite hard for me!

INNER DEPTHS IDLE by munmungames 2025-04-07T01:33:21Z

Nice graphic and smooth animation, meditation takes time, ah ah!

Minesweeper 3D by LittleGamer 2025-04-07T02:57:18Z

Good challenge!

I'm 14 and this is deep by Enad96 2025-04-09T16:59:02Z

Had fun, Felt a little lost. The music great!

Subconscious Abyss by ugly_robot 2025-04-07T19:05:24Z

Well done! I thought at first that the stick were moved by the mouse, not disappearing. Great execution!

Subconscious Abyss by ugly_robot 2025-04-07T21:26:30Z

@ugly-robot Yes, the crisis mode was quite challenging.

escape-the-dungeon-what-did-he-do-to-deserve-this by BarnabeWild 2025-04-06T06:39:58Z

Thanks, I'll do that!

escape-the-dungeon-what-did-he-do-to-deserve-this by BarnabeWild 2025-04-07T18:14:45Z

Yeah, getting stuck in 3D terrain is because I half assed the tile placement due to me panicking over time constrain, there is overlapping collision in that area, Good find!

The black bezel is somewhat the same reason, I've hidden the mess of under a cover (the camera piss me off too). My direction was "if it get me one step forward, don't look back". the tiling was made in Crocotile 3D to keep as much as possible the2D isometric effect of my original idea.

for the 45 degree and and moving,I did not know about that, thank, I'll look into it! I coded the simplest interpretation of faking 2D isometric. I did not truly knew what I was doing.

There is no end, the level transition system tutorial i followed worked like a charm in the engine, but not in html build, something about "res://" code in some way, only work "in-engine". so I recoded the level transition system the hard way just to give 4 levels... that time was meant for level design. Since I was tired, each time I was making a new level, things broke because I kept overwriting instead of "saving as"... so I called it done for that, otherwise I could have broken everything.

Nobodies know what he did to deserve to be in this dungeon. The music describe the sadness of that.

Yeah, I had a good time, felt good challenging myself to delivers with my own motivation and achieving it in 48h.

escape-the-dungeon-what-did-he-do-to-deserve-this by BarnabeWild 2025-04-08T16:23:56Z

Thank you for all the comments, they mean a lot =).

A little insight into the controls since there is a lot of comments on that. I did some verification why it felt natural to me:

The reference for this game is Solstice on the NES and the controls are the same here(or at least I tried to make them feel the same). furthermore. Final Fantasy Tactic uses the same direction for it isometric, same for Harvest Moon: Back to Nature , both game that I played a lot. So it was an intended design, but it also created more confusing controls.

Godot by nature is very modular, for example I never coded spike trap before, which means after fixing up the bad code for that, I'll have a spike trap for any of my other project. That's why I intend to continue polishing the game, or at least for tying loose end that I'm aware or made aware to make the game feel a little more complete before going on another project, which I'll share some time after the rating period end.

Miner TD by OldDog 2025-04-07T01:58:04Z

Well done!

Living Lift by Scrawach 2025-04-07T16:30:01Z

Great game!

Painball by AmberFall92 2025-04-09T05:13:06Z

Very fun! pixel art nice, did not go very deep tho, the combined focus of mouse and keyboard were quite hard for me. But sharing the mouse/keyboard with someone could help with that and make it a two player game!

Obsidian Deep by Joseph Tan 2025-04-19T18:47:57Z

had fun, I do not know how to open the redstone shop for upgrades, is it automatic?. Nice execution!

a shrimply irresistible story by WeeFairyFabi 2025-04-09T16:50:15Z

Fun little game! good idea to choose a path with the colored text!

Ruinous Depths by AStrayRae 2025-04-07T21:02:03Z

I've given health insurance to my heroes' party. They became more powerful!

Forgotten Files by oter 2025-04-07T19:54:14Z

Well done, Had fun with the puzzle!

Submersible L337 by SoloAdventurerGames 2025-04-07T16:50:09Z

Nice concept, good execution

Hollow Depths by av_shustov 2025-04-07T19:59:57Z

I did not understand why some enemy disappear in my face, otherwise very fun. Fun little mindbend with the controls with the tile system.

Hireblades by quasilyte 2025-04-07T01:50:14Z

The iconography is kinda hard to read. it had me deep in strategysing tho!

Hireblades by quasilyte 2025-04-07T21:32:09Z

@quasilyte I came back to replay it, and I did better at the game! my suggestion would be maybe the unit should be more like of a game piece than an icon?

The Final Descent by SHAKIROVICH 2025-04-07T16:40:42Z

The game have a lot of feature! very stressful walking in the dark into the unknown. Well done!

Return to Darkness by T4RAN 2025-04-07T01:19:07Z

The mysterious music made me want to dig deeper, gunning when falling from above is quite satisfying.

Dark Pit by Haokai XU 1999 2025-04-09T17:05:14Z

Nice concept, I liked it, maybe put dim light at the start to experiment with the power of the flash light at first!

. by protzz 2025-04-09T17:16:06Z

Nice ambiance and good gameplay, Had a hard time using the buttons, otherwise well done!

Hail Mary by YouCarryOats 2025-04-07T16:46:26Z

Well done! never played american football, so in term of context I was a little lost, otherwise great!

The Investigator by ImmortalFox 2025-04-07T16:19:16Z

Making a dialogue system appear quite hard to do to me, well done!

deep trouble. by frutal 2025-04-07T22:38:58Z

Well done! fun music!

LD59 — Signal

Ziggy Zapper and the Robot Factory by rogual 2026-04-20T02:57:02Z

Pretty fun, great presentation and nice puzzle, well done!

TRAPTOMB by fullmontis 2026-04-20T03:19:16Z

Quite challenging with the character floatiness. nice art!

Bitcatcher by freamdev 2026-04-20T14:45:37Z

Start pretty fast and doing a code is pretty hard maybe the camera could be better placed for depth perception and playable with the mouse could help, neat idea!

Metric Relay by xotraz 2026-04-20T14:29:58Z

Great concept, went ahead without fully understanding how to play but were able to do around 20 levels. Would have liked a little more tutorial!

Signal Protocol: RTS//Lite by DallOner 2026-04-20T15:35:36Z

Pretty neat ideas, maybe showing the button location instead of the symbol would help to know which button does what, my "Y" was swapped dans ended up messing my strategies. had fun and great potential!

FLOCX by jester1454 2026-04-20T03:16:17Z

Fun game, quite the challenge and neat take on the theme!

Laï Express by Xwilarg 2026-04-20T02:44:56Z

Quite complex game, liked the brain teaser!

Singing Space CEOs by Jack Maxwell 2026-04-20T14:19:16Z

Great potential, I was not sure how to play the game and the sound were very low. the system is neat, had me intrigued!

Signal Dungeon by rhewid 2026-04-20T02:25:48Z

Quite challenging game, the controls were a bit floaty, fun overall!

The Last Signal by DarthWaxus 2026-04-20T03:00:59Z

Nice style! the mouse buttons seems inverted when trying to hit on specific side, otherwise great game!

TURN SIGNALS by Sthor726 2026-04-20T14:39:14Z

I like much these low gameplay, infinitely going games. pretty simple, fun and addictive!

Aye Aye, Can't See! by Avhatar 2026-04-23T19:16:21Z

Wow pretty complete for a compo entry great job!

Isolated Signal by Ethan Hammonds 2026-04-20T03:07:15Z

Pretty stressful and the sounds were a little loud, nice visuals. with a little more polish it could get pretty fun!

Fae'calling by BarnabeWild 2026-04-20T21:02:35Z

Sorry for the simple gameloop, it's not much I know, but I got an inspiration block for the gameplay so I placed my bet on mood and tension. There is a lot of polish that can be done that I would like to do after the rating session.

Thanks everyone for your cheerful comments, weirdly enough it's what I needed today, so thanks for that!

Diamond Synth by ironcutter 2026-04-20T03:09:55Z

neat idea, the tool is cute and can be useful!

SIGNA-L by Dean James 2026-04-20T14:57:16Z

40 Crystals, maybe a little feedback to see when the player is hit would go a long way! keep on, I was curious if I could beat my score.

Moon Moth by kanity 2026-04-20T15:08:57Z

Cute game! really simple but it's good to better convey the narration, hope you had fun the game pretty creative!

LiliesPond by wo_ri_gou_le 2026-04-20T14:22:56Z

Pretty cozy, the music felt off but overall the game is well put, good job!

The Hive of Queen Bee-Atrice by Domenixius 2026-04-20T14:53:05Z

I can't beelieve this game! pretty fun, the sound were pretty low so it was also pretty challenging!

Signal King by Tetramollaxx 2026-04-20T03:27:30Z

Pretty nice take on idle game, building shortcut would be a nice addition, had fun!

Detect Metal by Chomby 2026-04-20T02:49:17Z

Fun way to collect score! maybe a little better feedback when the enemies are hits by the bullet could go a long way!

Pulse by quietchili 2026-04-20T02:20:24Z

Fun game! The signal gameplay was interesting with the risk/reward of using it.

suno pi tomo tawa (Traffic Light) by jan Sate 2026-04-20T14:49:05Z

Great brain teaser, pretty hard! simple and fun challenge!

Intercept by paracorn 2026-04-20T02:37:35Z

Fun idle game, the satellite buff hit me with quite the dopamine, ah ah!

ULTRA-RADAR by ZezinhoESR 2026-04-20T14:33:32Z

Like the short pace arcade nature of the game, got quite challenging in the end. would have liked a auto-fire with fire rate buff could give more variety in the game, had fun!