Computer Funfare. by Jakegames2 2018-08-13T03:08:54Z
@ghostgoatsgames The work meter is constantly going down when you are not working, and the higher the heat of the room, the faster it goes down. To work, you hold space by the computer.
Foon → Ludum Dare Explorer → Users → Jakegames2
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Deep Sleep | jam | 740 | 3.61 | 3.59 | 3.57 | 3.88 | 3.67 | 3.86 | |||
| 2018 | 42 | Running out of space | Computer Funfare. | jam | 1136 | 2.80 | 2.63 | 2.79 | 3.18 | 3.10 | 2.50 | 2.04 | 2.31 |
@ghostgoatsgames The work meter is constantly going down when you are not working, and the higher the heat of the room, the faster it goes down. To work, you hold space by the computer.
@ethan-nachreiner Thanks! I wanted to do more with Shooter and Burn-Out, but I had stuff do to, so the Jam wasn't my focus. But I'm glad you liked Rodger! If you're looking for a game like it, I've been working on a gameboy style version of it named Hedge Runner, you can change the difficulty with the main number keys (0, 1, 2,). You can go up to 3 and 4, however, they are impossible. The difficulty doesn't go up with time, but that's something I may add later. https://www.dropbox.com/s/s16hsqcw2mc074h/LD42RodgerUpdate.exe?dl=0
@ethan-nachreiner Yeah B isn't very finished, I couldn't get the idea to work, I'm likely not to finish it. Level 2 actually isn't glitchy, the hedges will disappear and reappear every 1 second, you're supposed to remember their distance and stay out of the space, if they were there every second, it would be impossible.
@ethan-nachreiner Yeah, that was my issue, I couldn't make a convincing fade, that's why I just put a sound instead.
@apple-dash A bug fix will be upload shortly to the gamejolt page, I'll add it to the post when it's ready.
Pretty fun overall! I just wish the there were a delayed auto repeat for movement, because it gets tiring constantly spamming the keys.
It was pretty fun to play, however, I had several issues with entering doors. But overall, it was pretty good!
Great game! It's something I'd definitely play more if I had the time, the mood was super well done and I could see myself achievement hunting if there were any. The game progressed pretty slow but that's probably because I'm trying to rush. Great job!
Beautiful game and really good controls. The sounds get a bit repetitive and could do with a bit of randomized pitch, but otherwise amazing. Super good job!
Great game you guys made! There was only a few things I thought weren't perfect, the movement was slightly finicky and the camera in the non-zoomed out sections was slightly nauseating. Aside from that, the humour and gameplay were extremely fun and entertaining.
A more clear indication of where the gems were would be nice, like some arrow that points towards it if it's offscreen. Otherwise, great game!
Remarkably polished game! The audio didn't seem to match the hectic nature of the game, what with all the juggling, but the audio it did have was very well done. The exploration of the theme wasn't too exciting, but you certainly made a good game around it, I think the player movement around the ship could have been a little quicker and maneuverable, but it served it's purpose well. Great job!
Well I expected it to be worse for sure, funny game. Good job!
Very relaxing game! Only thing I'd change is to zoom out the camera a bit, and maybe let the camera lag behind the player a tad. Otherwise, great job!
Great job! It was a nice casual shooter game, though the title screen is a tad finicky.
I liked the atmosphere and the concept, but not much seemed to be done with it. The use of the theme was minute, though the game was still enjoyable. Good job!
Great game you have going here! It seemed to get a bit repetitive as the difficulty didn't really progress, and maybe a bright outline on the oxygen so its more obvious where it is? Nonetheless, great job!
Loved the atmosphere! The temperature gauge seemed to move a little fast, but otherwise everything was amazing. Really great job!
I was a tad confused at first, but I enjoyed it after a while. There wasn't much game to it, but it certainly had potential if you plan on taking it any further. Good job!
Great game! I thought it controlled really well and the level design was clever. My only real issues are that the music gets repetitive and the pixel density isn't consistent between sprites.
I really liked your game, I only wish there were more levels. With the slope mechanic you could have done a bunch more cool puzzles had you had more time. My only issue with the graphics is that the pixel density didn't seem to remain consistent between the player, objects and the ground. Great job!
I really liked this game, though the inability to skip the beginning dialogue and the lack of any death animation made it feel a tad unpolished. I really liked the camera and movement, and the graphics were nice as well. The text could have been sharper but it was still alright. Great game!
Doesn't seem to fit the theme, but a very fun game nonetheless! Great job!
Interesting mechanic, I had fun with it. Much like real minesweeper, there does seem to be a lot of luck involved. Sometimes you can drop hundreds of tiles and other times you can struggle to even make it past a few. The movement is a tad finicky but otherwise works fine. Good job!