2025-10-07 07:18
Nice
Foon → Ludum Dare Explorer → LD58 → Demon Army Soul Collector
By d3kryption
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 363 | 3.56 | 59 | |
| Fun | 554 | 3.08 | 57 | |
| Innovation | 410 | 3.22 | 58 | |
| Theme | 437 | 3.60 | 58 | |
| Graphics | 1 | |||
| Audio | 180 | 3.67 | 58 | |
| Humor | 231 | 3.39 | 55 | |
| Mood | 349 | 3.62 | 56 |
Nice
It's nice to get voices for every characters and the graphism are really nice! I just not found how to switch with Grunt (I tried to click on him and to press a lot of button on my keyboard but nothing worked) and got stuck in the stairs when I tried to go back to the spawn. I can see you made a lot of work on this game, well played!
I love the atmosphere you give !!
Some collisions made it a little bit difficult to walk, but the overall game felt pretty immersive and I liked the dark humor.
@absolushzero Hey! There is tutorials at the top left of the screen but its 1 & 2 keys to switch characters :D Thank you for playing! :D
@di-yum Thank you! :D
@debaser That was one thing I could have spent more time doing but I was working on features right up until the deadline haha Thank you for playing! :D
Epic atmosphere
It looks great and enjoyed the voice over and humor aspects. Grunt's controlling decided to go AWOL on me the second time through, but the patched hole interaction was a nice touch.
This was a really cool twist on the theme. Great use of assets and all the voicework was fantastic. Great job!
The innovation is so cool!
I really enjoyed the way you guys worked with the assets, and adding voices was a nice touch to bring the whole thing together. I sometimes struggled a bit with the harsh lighting, but I liked the choice of hard shadows with the low poly style. The gameplay was not what i expected from the screenshots alone, but it was more fun than I would want to admit ghehe. TLDR; Great job!
Wow, I'm impressed to be honest. W dude
Nicely put together! It looks rich, and the audio really adds to the atmosphere.
Amazing work! Voice acting is INSANE :)
Nice game =) Enjoyed with dialogs and voices Collision and walls sometimes make it's difficult to move sometimes Missed some dialogs with live people in jail because Mancy told me to send Grunt first to kill them Background music in jail might be more suitable for jail, it is too light and funny, but i can't create any music, so you made great job
Nice entry! It felt rather awkward to control the characters with the questionable ground collision and camera attached to them. But the setting, voices, and humour were fantastic, good job!
I liked the game - really nice humor. good job
This one's is just amazing. You did so much in so little time. Great job!
OMG such an amazing work! I love the art style and the voice acting is soooo cool. Also the art design is fantastic, I love this work
I tried twice to download the game archive from the site where you uploaded it, but both times the download was interrupted. Looks like I won't be able to play...
@slaqr I'm glad someone found the hidden trap haha! I wasn't sure if anyone would :D Thank you!
@livingipod Thank you for playing! With the lighting, do you have any suggestions? I'm not a lighting expert so I just dropped a light in haha
@zzzkvidi4 background music in jail? Thats a great idea! :D
@maimai thank you for playing! Yes I think if I did it again, I wouldn't just try to make it visible, I'd add a shader to physically cut out the walls I think!
@x2shadow Sorry to hear that! I've heard from a few people Mega has been rather funky lately. But it seems to be working okay now if you wouldn't mind trying again please? :D
Impressive for a solo entry, especially seeing voice over and 3d graphics.
Fun story. The voice acting was a great addition. I appreciate the Linux build.
The controls could be clearer. I kept trying to switch characters by clicking, since the rest of the game is mouse controlled. I don't think how to attack was ever mentioned, though the tutorial popups were easy to miss. I had some pathing issues, characters would often get stuck on things. I couldn't get Grunt to murder Balvux, also telling him to use an open the door would cause him to become impossible to move again. I ended up restarting a couple of times to get to the end.
It would have been useful to have the non selected character follow the active one if they get too far away to prevent them being completely left behind.
Great job with the voices! I also noticed some pathing issues like other people, the most common one was that Mancy and Grunt's pathfinding didn't seem to be aware of each other, so they would just run face to face haha. With some cleanup on the controls and pathing, this really felt like Chapter 1 of an epic adventure story, with a big battle where Mancy brings all the collected souls to life and fights or turns against Nima :smile:
you did an amazing job in such a short amount of time! the art and voice acting are atmospheric, i really liked them. unfortunately, i got stuck several times in the same place with the stairs (the character simply couldn't open the door lol), apparently a bug, but anyway - thank you! photo_2025-10-12_17-35-06.jpg
Fun idea! It was interesting to switch between characters. Graphics, music, voice acting is just great.
The controls are slightly buggy, a lot of time characters were blocking each other's way, or won't go where I tell them to. For whatever reason LMB/RMB actions sometimes worked and sometimes didn't. I'm assuming I couldn't hit the hitbox for the ckick. Also, often important items were obstructed by the envoronment (like walls).
Good concept, can be developed in a full game with further polishing.
What a cool atmosphere. AND VOICE ACTING?? Super sick cool entry thanks for posting
Interesting concept. Liked the overall vibe and the characters, dialogue and voice acting. Some of the controls and pathing got a bit wonky especially with the 2 player characters colliding. Good entry!
I can't believe how polished this is in such a short time. Stunning!
At the end i was totally lost, because i thought i need to go further with my 2 person soul collecting army. But i for some reason, didin't get to go to the green portal? Did i need to go there and if yes, how?!
Voice acting, humor, athmos and the idea were good!
Overally, Fun idea ! :thumbsup:
@septimor I think sadly the game bugged and the nav mesh didn't update properly :( You can go to to the green tubes too! :D
A really cool game, especially for a jam! I liked the voice acting, graphics, and music. The gameplay elements and controls are fairly straightforward. But there are a few issues: the shadows are very harsh, the controls were sometimes glitchy, and I couldn't always cast a spell. Sometimes I had to rotate the camera and change the viewing angle because it was unclear where everything was (maybe they should make the isometric view more visible). Also, I wanted to say I’m playing through LD entries — check out Madness Bar if you’re into weird/atmospheric stuff ;)
oh wow, well done mister, this is pretty huge, graphics and sfx are really great! My only remark is that the player movements are not very convenient, sometimes hard to get the characters around to collect the souls / talk :( (also fell in the trap :joy: )
Amazing work! It's super interesting and has a vert unique way to paraphrase the theme, good job! And welcome to give our game a try! :)
Ashtoning game~!
Awesome submission. Really incredible art, style, and sound wise. WHY is there a hole in the ground that lets you fall for eternity? Had to quit out and restart. Wish I could skip the intro scene. Anyway lol so so cool!
Wow... this is impressive, a huge project. The intro cutscene drags a bit. Also, I'm still not entirely sure how to gather the souls.
Great project. But controls not clear.