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The Last Show
The Last Show
By ivankapcov
🤖 AI-Assisted
| | | | Percentile
|
|---|
| Category | Rank | Score | Count | LD60 | Ever |
|
| Overall | | | 25 | | | |
| Fun | | | 24 | | | |
| Innovation | | | 25 | | | |
| Theme | | | 25 | | | |
| Graphics | | | 24 | | | |
| Audio | | | 24 | | | |
| Mood | | | 25 | | | |
Comments
gevernus
2026-10-19 12:06 ♥ 1
the broken projector beam and the stained-glass beasts bursting off the glass are gorgeous. painting bridges and ladders with light fits the theme really well. i only saw the intro and the first moments, but the art direction is one of the strongest in this jam
vokietislt
2026-10-19 12:09 ♥ 1
Loved the art style and concept, feels very snappy. Good mini game :)
Beautiful game with very 'correct' and tactile platforming and interesting puzzles.
roitchie
2026-10-20 17:39 ♥ 1
This was really fun. Very unique and innovative. I love the aesthetic of the backgrounds and art. Feels very French. I felt bad sucking in the mouse though. Very cute entry. Well done!
roitchie
2026-10-20 17:50 ♥ 0
Screenshot 2026-10-20 185002.png Took me a few retries. Especially on one of the puzzles with the mouse that can't fall off the door opening part. But I really liked the ending.
muhyrla
2026-10-20 17:53 ♥ 1
I'd say the gameplay is relaxing — I got totally hooked lol, took me 9 minutes to finish
kwetka
2026-10-20 18:08 ♥ 1
Very cool concept! It's a pity that using the platform is the most effective way to beat the levels. But it's fun, and that's what matters most! I love the visuals and the music.
ya7on
2026-10-20 18:58 ♥ 2
Interesting puzzles. And a lot of them for jam game. Awesome
lovecreep
2026-10-20 23:11 ♥ 1
I liked it, even though I’m not a fan of platformers. It looks very stylish!
kedikat
2026-10-22 01:19 ♥ 0
So beautiful! Great job.
eoshadows
2026-10-22 03:37 ♥ 0
I made it in 7 retries, forgot to note how long it took me. I liked it, the vibes were pretty nice and cozy, and I like the direction with the storybook aspect. The mechanic of the light was pretty interesting as well. I particularly liked the detail with how you can see the light on the edge of the character that changes depending on what side of the light you are standing at, I thought it was a nice touch.
daniel123
2026-10-23 13:23 ♥ 1
An absolute masterpiece! The fairytale-like atmosphere is incredibly well done!
rucksack
2026-10-23 21:10 ♥ 1
Pretty art style, the atmosphere feels very authentic.
Controlling the bridge sometimes felt a bit clunky, it stops moving with your mouse once your character is on it, and it wasn't always clear to me when this is the case. But I'm also not sure exactly this could be improved.
scrapmetal
2026-10-23 21:50 ♥ 1
Wow!!! So many levels!! 😮 The puzzles ramped up at a nice pace too. They got pretty tricky in spots.
Really cool concept. It took me a while to realize I could position the ladder or bridge while the lamp was actually on the stand. 😬 😂 I kept trying to line it up, then place it on the stand quick. Once that clicked, I started to get how to use the stand more easily.
So many mechanics and levels. I dont know how you got it all in.
Oh! I loved your camera shake. Something about your movement and jump felt so good. And the subtle camera shake on the land was nice.
My brain kept getting a bit confused when switching between the elements later on. I started just using the number keys. But I kept clicking on the icons to switch as if they were buttons and kept messing myself up. 😅
Really nice job overall.
jambread
2026-10-24 05:49 ♥ 1
It's a wonderful concept i love parkouring with my bridge! But ladder had stopped my thinking lol thank you!
ivankapcov
2026-10-24 12:29 ♥ 0
@roitchie Thank you so much for the feedback. It feels like the room with the mouse is the hardest one, especially because you can essentially fail it and have to restart the level. I'm glad you were able to beat it.
ivankapcov
2026-10-24 12:30 ♥ 0
@kwetka Thank you so much for the feedback. Yes, I decided to keep the platform mechanics as they are because I thought they were fun. Purely for speedruns.
ivankapcov
2026-10-24 12:33 ♥ 0
@eoshadows Thank you so much - that's really nice to hear. It was important to me to convey the overall atmosphere, so I tried to use everything I know to create that feeling. I'm glad it turned out well.
ivankapcov
2026-10-24 12:35 ♥ 0
@rucksack Thanks for the feedback. I completely agree. Unfortunately, I didn't have enough time to experiment, so I went with the option that seemed most appropriate.
ivankapcov
2026-10-24 12:42 ♥ 0
@scrapmetal Thank you very much. I'm glad I managed to include enough levels and mechanics, because this was my first game jam and I thought I hadn't done much - since some levels are reused and only slightly expand on the mechanics.
I'm glad you enjoyed the platforming. Even though it's not the main focus of the game, I tried to make it fun.
Yeahhh. I let my girlfriend play it the night before I uploaded the project. And she also thought you could click on the icons at the bottom to switch tools. Unfortunately, I didn’t have the energy left to turn them into full-fledged buttons, so I left it that way.
ivankapcov
2026-10-24 12:44 ♥ 0
@gevernus @vokietislt @evgenii-petrov @muhyrla @ya7on @lovecreep @kedikat @daniel123 @jambread Thank you so much for your feedback. It's really nice to hear such kind words, because this was my first game for a game jam and I was really nervous.
Very fancy game! I could see this becoming a full game with many more animals giving you powers to project objects with your magical lamp. Also, incredibly pretty aesthetics, I especially liked the lamp shining effect with the many tiny yellow dots. Very cool, congrats! :)
amkingtrp
2026-10-24 21:51 ♥ 0
That was a fantastic concept. It took me a while to get used to it, and I spammed the bridge/jumping to get past a couple of levels before I worked out what I was doing. I agree with other comments that it could be extended by using the animals as projections as well.
baturinsky
2026-10-25 13:21 ♥ 0
Innovative mechanics (or, at least, not overused), great atmosphere.
Got stuck at the level with the weight, bridge and mouse.
Would like to hear more details how and by whom the art was made. It's really good, but I suspect it's AI, in which case you may want to read this https://ludumdare.com/resources/questions/can-i-use-ai/
Bridge jumping under you is quite op and trivialized some of the first level. Decicede to play some later levels without abusing it just to see your design intend. ~7 minutes to play
I would put and AI disclosure also here since it unclear what was done by human and what was not. I guess all the art assets were AI made, atleast you have the marked that in Itch? I am not agains AI but its just hard to rate for me without fully knowing. I think your assets are pretty nicely cohesive and good example how to do use it well to elevate the mood.
While satisfying, the jumping camera shake kinda broke the mood since it felt way over the top :D
The right click tool was sometimes slightly weird to use. The level where you have to drop small one and large one at felt buggy since the large one seemed to be large and working, but when i dropped the small one it was not? I am not sure but there I felt i knew the solution but it just took me time to do it right right way. The first ladder level was quite infrurating since you cannot jump from the ladder and remind me why ladders are so hard in vidoe games :(.
Cute game and a really interesting idea for the main mechanic, I think you did well with the puzzle design for it too. Nicely done!
ordineu
2026-10-26 01:03 ♥ 0
Neat! Took me a few tries to understand how to beat the last room but once I did it clicked quite nicely. Great entry!
bentootoo
2026-10-27 18:04 ♥ 1
Such a cute and well-designed puzzle game! Definitely one of my favorites from this game jam. Bravo! May I ask what inspired you to create it?
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ivankapcov
2026-10-27 19:39 ♥ 0
@bentootoo Thank you very much for your comment. To be honest, I didn't have any specific inspiration. I just worked within the theme and my own limitations. I wanted to do something related to cleaning and repairing old devices, but I didn't have time to figure them out, let alone actually do it. So, based on my experience, I decided to go with a puzzle and created it in this format.