@mikesalyh Thank you! Yeah, It seems that 5 is too much to juggle for most people, so I'll consider cutting down in the future! I really wanted to stay away from the Water/Fire/Grass trio because of pokemon, but maybe that's what works best. I think improving the visuals would help a bit too? Be able to tell them apart better.
@rein The attack range is something I wanted to work on but ran out of time. I think you not taking damage might be the damage boosting? Or at least I hope so haha, for about 3 seconds after getting hit you won't take damage. The sprite should be semi transparent, but maybe it's not working correctly.
@lepoulet Thank you, yeah I guess I have to find a way to make it clearer and/or cut down on some of the 'natures'. It was 2 days so I was even more strapped for time haha, maybe the extra day would have helped.
@googlypoo Haha, I'm really bad with music so I'm glad to hear that! And sorry! It's really unbalanced and hard to win, hopefully that can be improved eventually. Thank you!
@ha-kuro Screen shake would be nice, I wanted to do a little bit of knockback but I couldn't get it to work so I scrapped it. I also hoped I'd have time to add like, visual effects but... yeah that wasn't happening. Thank you!
@artofluba That would be fun! It'd be nice if I could make a full short story out of it someday~
@diego-escalante Maybe a toggleable diagram would be nice, yeah! That way you can have it if you want or remove it, I'll keep it in mind. And haha! When I made the death sprite the sword covered most of the body so I was like "It would be funny if it just flies off..." I'm glad you like it.
Thanks everyone for the feedback!