Inevitable Seige by Hawke Games 2022-04-22T05:49:22Z ♥ 1
You requested criticism which is a really smart and mature thing to do. Good job with that. It absolutely is a very impressive creating for such a short time, you should be really proud of it.
I think the things that are weak about it which definitely cost rating points are the following: * You started by telling the player to read the tutorial, then had a very long and wordy tutorial. That will always hurt, better to teach the player how to do things with onscreen instructions. * You required keyboard input in a primarily mouse-based game. The first time I played I couldn't figure out how to build a building. This is because I skipped the tutorial the 1st time (which most players *will* do, just gonna happen). The second time was better. * The units were too small and fast moving initially. I built several buildings but the very first guys snuck past. It's far better to make the game so easy for the first couple of waves that the player can basically ignore the units and fiddle with looking at the units to build, etc. * Several times I couldn't build but couldn't figure out why * The art needs a more unified color palette. * Not much visual feedback for things.
Daniel Username has much wisdom to share, I don't want to double post but honestly I pretty much 100% agree with his points.
It's a good core of a game.
LD56 — Tiny Creatures (15)
Tiny Creature Rescue by paulhocker 2024-10-12T05:42:39Z ♥ 0
Tough but very complete little game. I get stuck a lot, is climbing or wall jumping possible? Seems like a no. This is pretty sweet and I really liked the graphics.e
Twilight of the Forest by Perrin 2024-10-12T05:28:45Z ♥ 0
Wendigos? I laughed at that one. Excellent game. Really good. I love your scope, you really built a full, meaty experience that can be done in a perfect amount of time for a game jam. It all felt polished and good. I really like the fact you made an interactive fiction game with good, fun mechanics that were easy to learn and master. Really well done!
Did you opt out of ratings? Oh well, I would have liked to give you some high ratings!
Tiny meat boys by Byzilio 2024-10-12T05:12:16Z ♥ 1
Brilliant! Absolutely wonderful game. The puzzles were interesting, the difficulty ramp felt 100% spot-on, and it was very easy to learn. I was hoping for a game that reminded me of Lemmings and you did not disappoint!
Watch your step by AleksandarDev 2024-10-11T06:53:19Z ♥ 2
Absolutely perfect game jam game. Hilarious concept, hilarious music, fun mechanic. It took some problem solving but I got to the end without too much trouble. Thank you, this was great.
Meticulous Microbes by Aspeon 2024-10-08T04:37:34Z ♥ 2
Brilliant. Really well done. I found the rules pretty easy to figure out but I wasn't 100% sure on details until I learned more. This type of game - you nailed it. As for difficulty I found it easy until 3-6, then it got hard. I think different people will find it hard at different levels which tells me you did a really good job balancing it, something that's so rare in game jam games. Well done!
Ratsaurant Rush by Lone_Wolf 2024-10-08T03:33:47Z ♥ 1
It took the first playthrough to figure out how to play it - the main thing I didn't understand at the beginning is that it's a Ratatouille simulator (which I 1000% approve of!) I love that the dominant strategy is just to cook everything as much as possible and cover the tables with it so people can just wander in, sit down, and a meal is already made for them.
Alas the food wastage! That conveyor belt got out of control! So much food thrown in the trash!
The one question I have is - if the entire kitchen is rats cooking everything why is it that a rat can come through on the conveyor belt? Is it a mob hit? Somebody got too drunk on the job and ended up getting served up as food? Seems the rats are working so hard they didn't even notice.
Pretty awesome and impressive title!
Don't Scratch That Itch by Local Minimum 2024-10-08T03:22:24Z ♥ 1
This is the best title screen I think I've ever seen. Amazing.
This game creeped the crap out of me! I'm pretty sure that's what you were going for, and well done you nailed it. So creepy! So awesome too.
It took a while to get a hand of how to manipulate the hand to keep it from locking onto the scratching areas but once I got the hang of it I felt really good. I really enjoyed overcoming that learning curve, this was really fun.
I think my favorite part is how _visceral_ it felt, I really wanted to just scratch the itches on my monitor myself! Well done!
Just one question - what part of the body has such a massive surface area?
Papercat Farms by BalimaarTheBassFish 2024-10-08T03:15:44Z ♥ 4
Very charming! I love me a good farming sim. It took a while to figure out how to play, the mechanics weren't immediately obvious but I was able to figure it out. The art style is super charming and the game felt like it had a lot of depth that takes a bit to discover and explore. Overall very cool entry.
Bug Bazaar by Jared Saizdelamora 2024-10-08T03:09:38Z ♥ 4
I made Bjordas and I loved him and I also made Torengrin but then I couldn't afford food so I had to sell Bjordagas and then I had three more ent (unt?) friends but then one had exclamation marks over his head and I kept dropping food to make him happy but he was in the corner and some asshole was camping over the food drop part of the cage so my ant friend exploded into a pile of food and poop and another ont ate him!
FIVE STARS!
Spoiled Harvest: Defend your plants from tiny critters by FrontiersEnd 2024-10-08T02:35:37Z ♥ 1
Fun concept. I love that you built a tower defense game that isn't a top-town grid. It's probably too easy - my strategy was just to spam a lot of turrets and then sit back and watch as all the ants and caterpillars just died without any real tension. Still, I was very entertained and I think this could be developed into a larger and very fun game.
Well done.
Rescue The Tiny Creatures by cosmic_dust 2024-10-08T02:31:25Z ♥ 0
Very solid entry. I played 5 or 6 areas. I really appreciate that there wasn't always "one solution" for the room, but rather there was the solution suggested by level design that shows a clear obvious path up the platforms but also there was "make a tough double jump and skip half the level" solutions which I really loved.
Well done
Minions' Discovery by DongDong 2024-10-08T02:21:35Z ♥ 2
I like the vibe and the look a lot. Seems like t has potential. I could;dn't figure out what to do after reaching the "4 cards onscreen at once" part so I had to stop playing.
Metaworld by TolMera 2024-10-08T02:18:23Z ♥ 2
I refused to share location and nothing happened. I'm sure you made a real game but honestly it's likely to be dismissed as spam by many.
Boba Teeny by ScrapMetal 2024-10-08T02:16:04Z ♥ 1
OH MY WOW WOW WOW! I love the premise for this game so much! It's amazing! I laughed the entire time I played it.
DWARFS by Jimbly 2024-10-08T02:00:22Z ♥ 1
Very cool, very interesting. I *loved* the visual aesthetic and the audio. I really felt like a game I want to lose tons and tons of time in.
Gameplay mechanics were easy to learn, it only took a few probes to figure out how to optimize for minerals. Thing is it seemed like I would send a probe, it would survive, and my $$ score would not go up. I had previously elected to "sell for research" instead of "sell for $$$" but is that a permanent decision? I'm honestly not sure what happened there.
I think the game has an awesome core but I'm not sure I'll go back to it. I feel like it's "almost there" for a really awesome game, I'm just not sure what the tradeoff is. Like, I don't have a target amount of $$$ to get and I try to keep the dwarfs alive, so maybe if I have a clearer motivation to get a particular material or reach a certain depth or something it would really land for me? Dunno.
Overall I really like it. Your games are always really good Jimbly.