gnome4 2022-04-05 01:11
I started crapping bricks when I was coming back from the engine room. Not sure how it fits into the theme but I enjoyed it nonetheless.
Foon → Ludum Dare Explorer → LD50 → Cosmic Contact
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 472 | 3.68 | 84 | |
| Fun | 753 | 3.32 | 83 | |
| Innovation | 910 | 3.08 | 83 | |
| Theme | 1270 | 2.93 | 83 | |
| Mood | 67 | 4.25 | 84 |
I started crapping bricks when I was coming back from the engine room. Not sure how it fits into the theme but I enjoyed it nonetheless.
Very elaborate setting, nice and consistent art style. Music is also fitting. Wish it was possible to control the camera with something else too, like arrows or right stick.
Crikey! Was not expecting to have the crap scared out of me 😂 The ending part was great and very unexpected, I started out thinking it was just exploration and chatting but wow. Great job!
Great use of assets!
*Great* use of shadows and camera culling - scared the living shit out of me.
Nice entry, I had a lot of fun
It was like walking in one of my dream : no idea what's happening but need to see how it ends. It wwas nice to have the task at the start to know which way to go after. Nice job !
I'm so glad to come to the comments and find everyone else was just as scared as I was!! Amazingly polishd graphics and game in general! Was really cool exploring the ship, i honestly had to take a break between coming back from the repair because i was too scared to continue! Amazing! :D
Level design is on point! Keep up the good work :v:
The sounds, the theme, the bridge. Bro bravo. You deserved 5 star.
Very well put together, a complete package! Was a great end scene and the score was well chosen!
Oh man you really nailed the atmoshpere with this one, love that mood change from chill to horror. The way the light changed and shut off when walking that long hallway was especially well done, felt very cinematic! I also enjoyed the layout of the ship and the people I met... except for "Johnson" of course. It was a nice touch that one of your crewmates told you about Johnson acting different so that the end didn't feel like it came out of nowhere, it also helped with already being tense when waking up alone with him!
Excellent ship design and the models looked great and created a cohesive environment. Loved the mood shift that took place and the trippy ending...I think you really nailed an eerie sci-fi vibe there.
Wow I really enjoyed exploring this ship. Excellent use of Synty assets and style. I *really* appreciate the signs everywhere telling me which rooms were which way. I get lost in so many first person games, this was a real pleasure to navigate. Production values were nice, atmosphere was great, really a wonderful effort.
I didn't expect it to have that change from a calm atmosphere to something of horror, a great surprise xD. Hitler's head appears is a floating tank? or imagine it? LOL! jaja! I really liked the character design, the artistic style and the level design, great job!!
wow, great game, I like the game design and feeling of the game
what an awesome chilling soundtrack, I don't wanna close the tab
Captura de Tela 2022-04-06 às 13.06.18.png
oh and this dude has real long arms
Oh what just happened in the end, I tried waking up a person in the cryo chamber and it ended there ...
I love the change in vibe as well, the colors, text, going around talking to people in a space station makes me think of Tacoma, one of my favorite games of all times.
BTW if you allow run also on the left shift key it will make it easier for left handed people to play (like me)
What a thrilling game ! The mood is clearly on point.
Well done for achieving all of this in such a short amount of time. I want to know what will happen in chapter two :p
There is a bug where you seem to be capable of ending the game early if you go straight back to cryo sleep after waking up.
Other than that a great entry, the atmosphere is on point and the game is very good at creating tension. Really good job!
I had lots of fun! Surprised by the quality. Impressing :)
Cool game, felt really polished!
i was in love with your low poly asset but i see latter that was not from you. Your game work very well, love the mood and your level design! good job :)
I enjoyed this, solid start to the game to be sure! Liked the sound and the atmosphere
Damn, I wish it be longer :thumbsup: Awesome idea, I love the setting so much, and horror games is not what you often can see here on LDjam.
P.S. That head in the jar scared the shit out of me when I turned back and saw it :sweat_smile:
Really cool graphics. Kinda spooked me at the end.
Really great concept. The mood fits perfectly
I like the atmosphere of the game. The first tasks help to get started. Plays well.
Wow.. the mood was fantastic :)
Very well designed ship because I never had the feeling do be disoriented (I have a very poor sense of direction). The feeling of being a part of the game is one of the most powerful things you can share. Great work, thanks for this experience :heart:
Edit: forgot to mention: the mouse sensitivity is too high or if I reduce it by myself, then there is no transition to the last camera orientation. (I don't know how else to describe it) - feels a little bit chunky
That was scary as heck! The writing was a bit awkward, but overall the experience was on-point!
I can see the inspirations you listed for the game. Good going!
nice experience and great work. the atmosphere was very consuming and immersive! i want more of this
The game did scare me at some points so I guess it's a win for you? On a more serious note, a very good entry with an ambient mood which is working extremely well. I don't know if it has already been said before, but I glitched a bit during the final moment, and the mouse cursor didn't became visible again to quit the game, so, even if there is a quit button, I had to alt f4 x) Overall a solid entry that I enjoyed to test, well done to you two!
I have no idea what happened at the end but I love the atmosphere and the horror movie vibes. A full length version of this game with the mind-binding and physics-defying horror would be amazing!
Great work!
Pretty interesting experience! If it was a bit more polished, I could see you building it out into a full narrative. As it is, I felt you nailed the mood. Not sure how it fit the theme but well done.
Nice entry. Lots of content and the atmosphere/mood was compelling. Lacking some polish in some areas, like some of the NPCs standing diagonally which was pretty funny.. Grammar and spelling in a lot of the text 'pres the door' for example. I'm sure a bit of work post-jam will sort this out and it will be awesome.
Superbe ambiance les amis, j'ai très envie de connaître la suite de l'histoire !
This was a blast! your abilities to craft a cool story AND make a game during the jam are wonderful and rare. Also I am biased as this relates to two of my favorite movies of all time. Thanks for bringing it by. highlight: https://www.twitch.tv/videos/1449896005?t=01h50m31s
Wow what a great piece of work! Awesome graphics, awesome story, awesome ambience... I could pay to play this. Really nice job :D
Thanks for submitting your game for me to play on my stream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/1450143040?t=6h54m17s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin
This was amazing!!! I loved the mood, and story. My favorite game of the jam so far, set design was amazing. Only thing I would point out is to make sure to set your canvas in unity to scale with the screen size then build the ui for one screen size. Take a look at the anchors and font scaling too, other than that top marks!
Great entry!I enjoy it a lot, feels like a complete game, i see a lot of potencial here, i love the graphics, music and sound effects, also the story lines and mood, awesome entry, nice job!
The game seems very narrative in their direction. The mood sets the pace of the game making it mysterious. The audio helped in creating the mood of the game.
Wow, this is a great example of how you can use assets to buy yourself more time to focus on a great experience. You did some really cool stuff in the final sequence, the shadow creeping up on me was an especially amazing effect 💜 The ending did feel a bit abrupt after, but I know how hard it's to get content done in a jam and I'm still so impressed. The one thing is I don't really get how it ties into the theme 😅 I think I might have bumped into a bug because I ended up finding Brett frozen in place, tilted backwards, on the bridge instead of "between the bridge and the crew quarters" like the objectives said. Luckily was still able to talk and progress. Overall very cool game, really well done!