oldzombie14 2024-10-07 19:17
looks cute but I cant see clearly...
Foon → Ludum Dare Explorer → LD56 → Rescue The Tiny Creatures
By cosmic-dust
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1003 | 2.90 | 22 | |
| Fun | 1013 | 2.60 | 22 | |
| Innovation | 1054 | 2.20 | 22 | |
| Theme | 1032 | 2.60 | 22 | |
| Graphics | 842 | 3.07 | 22 | |
| Audio | 571 | 3.02 | 21 | |
| Humor | 879 | 2.27 | 20 | |
| Mood | 913 | 3.00 | 21 |
looks cute but I cant see clearly...
The double jump animation is super funny :D Camera rotation speed was very high though, making it harder to play than necessary. Overall nice game, good job :thumbsup:
Very solid entry. I played 5 or 6 areas. I really appreciate that there wasn't always "one solution" for the room, but rather there was the solution suggested by level design that shows a clear obvious path up the platforms but also there was "make a tough double jump and skip half the level" solutions which I really loved.
Well done
Good game, really liked the lighting
Victory! It took me a while, but I finally managed to rescue the poor creature on the high-up platform in the last level :grin:
I enjoyed playing. The controls feel very nice and responsive - and that is, after all, the most important thing in platformers and not so easy to nail down. Well done! For me, the mouse sensitivity is set way too high; I had to turn the sensitivity on my mouse down quite a bit for the looking around.
I like the models, they are clean and pleasant. However, I'm not sure what is actually yours and what is from the course. I think the environment is too dark. It adds to the atmosphere and difficulty, but I'm not sure if in a good way. It feels a bit frustrating not to see the where you're jumping. But maybe it's just me :wink:
By the way, "Level 2" button in the "Level Select" section of the main menu does nothing. Overall, a solid entry and the music score was perfect for the atmosphere.
Screenshot_2.jpg
The game seems cool but honestly it's just way too dark, I can't tell what I'm doing.
Loved the artsyle of this , the main character was so cute as well, reminded me of Bmo from adventure time. that final double jump you had to do to win was difficult so much that i thought i was doing something wrong lmao. Controls felt smooth although the mouse sensitivity was a bit high so maybe a controls menu would be a nice addition unless there is one and i missed it XD. Other than that well done and hoping this gets further developed!
Nice game, i liked the light effect and sound! The player is also cute.
Style looks nice from what I could see but it's hard to enjoy the game without being able to see much of the map
A neat entry with some cool ideas :) I echo some of the earlier comments that sections of the puzzles are too dark and I found myself a time or two performing jumps of faith hoping there was a platform there.
1. I think so far the longest one I've played amongst all other entries so far. Simply because I was stucked finding the dark platform to jump over. I'm not sure, 3rd or 4th level, I couldn't find ways as there is no light clues at all to jump at a more higher platform. Cruel you XD
2. The darkness as a part of the mechanics is pretty smart. However, it's making you a little squinting, and suffering the contrast effect when you move around finding clues of light while also forcing to look at the high contrast. Not to mention the high sensitivity mouse movement makes you frustrated when you are at the dark area and in lost of angle from original intention.
3. Art-wise honestly this game could be way more different if you change the coloring scheme to greenish night vision style.
4. Let's talk about level design - Very good! It's smart, and you nail it. I have the feeling of achievement when getting keys and proud of it.
5. My thought: You put the theme at end of game, which is, if the player don't reach it, they won't know it. But this can be covered if you managed to add stories to each of level. A sense of directionality which user know how far they've made progress and how near they are to save the tiny creatures.
Great job!
I played this game for a pretty long time but couldn't get very far because it was so dark. I wasn't sure if I was making progress or not. In the end, I figured I must've fallen down. I wasn't sure what was going on after that so I gave up. But the character design is very cute!
Great game looks good, also matching with theme 5/5
This game is too dark and there's no info on what the tiny creatures look like. If this game were rebalanced on many aspects, it could be better.