Ball Boy's Cool Party by BrothersT 2022-04-06T14:43:53Z
Fun game, Like the take on the theme.
Foon → Ludum Dare Explorer → Users → Jesse Martin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Seeking The Signal | jam | 792 | 2.80 | 2.25 | 2.52 | 2.13 | 3.67 | |||
| 2024 | 56 | Tiny Creatures | Noah's Rabbit Chase | jam | 1063 | 2.53 | 2.23 | 2.73 | 2.89 | 2.27 | 2.67 | ||
| 2022 | 50 | Delay the inevitable | Delay the Zombies | jam | 1382 | 2.48 | 2.62 | 2.04 | 3.10 | 2.37 | 2.31 | 2.41 |
Fun game, Like the take on the theme.
Liked how you change to one of the other ships when you die. Feel like it needs some background music. All in all it was a good game
Like with a lot of people the robot did move a bit slow. I feel like adding some form of upgrade system, like increased carry capacity, speed and energy reserves could be something to look at
Fun really liked the sound design
Fun game wish there was a way to resupply my turrets, I think there needs to be a difficulty increase every so often
Enjoyed your game, controller was very tight and it looks great, overall very well done
Fun twist on a classic game, a bit laggy as people have mentioned and the camera movement was a bit jarring at times
Love the classic arcade feel and the music I did run into some issues trying to navigate around corners on the harder levels.
Fun little game
Its an impressive amount of work in such a short time, one thing don't know if it was deliberate or not but the puzzles didn't reset when you died, so you could run grab the key die (that animation never got old) and then walk to the door
Really good for only a day, it felt like some of the collision boxes were slightly off and the table is a little sparse but overall it was fun
@austin-sierra The guns are in a couple of spawn locations in the level, It probably should have done is put the pistol as a spawn right in front of the player at the beginning to better communicate that
@nima Thank you.
Liked the way you integrated the credits and the sound, couldn't ever find the exit though the text for the time was split up as well it would read 3:21 (newline) !
I was getting the same error as @muriel, another thing when not in full screen the game window was larger then my screen
Fun game
Very fun game, controls felt a little wonky, I initially expected the forward key to be the forward direction for granny (when she was facing down I expected to go down when I pressed (W)) but after that the controls were fine one thing I noticed through is at times hands would fall on top of each other or even on granny.
Really like your game especially the artwork. I did find the font was a little hard to read for things like (i) and (!) but other then those
Feel like the point structure could use some work it just seemed easier and quicker just to click every block then to try use the higher scoring ones maybe add subtract time from the next level by clearing the current one more efficiently
Its a shame I couldn't save all the dinosaurs, might be helpful if selecting the upgrades was in a pause state.
The last guy is hard, Fun pokemon spin
Good graphics and art style, the game was a little tough though, never could last long enough to win against the first boss
Music is a great improvement going from the submission page to itch, overall fun game, never could find the last cage
Really nice graphics, liked the art work and couldn't actually get the creatures to do anything, could be my setup being an OG vive
Really liked it. Is one of those games that requires you to try new ideas, no real hand holding which can be a good thing, adding a control hint in the game some sound effects would be nice
Little steep learning curve, once I got the handle of how to move and collect resource was fun, felt a little cheated at the end had plenty of resources but no jobs, I think thought the game has potential, defiantly music was needed, opengameart.org is your friend here
Fun, think the cat takes too long to kill, but fun music would help too
Really enjoyed your game, the art was good, loved the movement mechanic though I guess I'm not as good a typiest as I thought
I never could get past the first level, but I really liked the art the music was good if a little repetitive, and I think the concept is really expandable
Some flees were sacrificed for the completion of the level
Digital don't let the balloon touch the floor
Really fun, think if you could add some ai players like one of those .io games would add some competition
Need some battle music other then that really fun
Fun game never figured out how to rescue the bunny behind the gum
Fun game never figured out how to rescue the bunny behind the gum
Fun took a little bit to understand but was able to successfully complete it on the first try
Fun, music / sounds would go a long way
Fun one of the levels i found it easier to just blow all the tnt to finish maybe there should be some achievements for completing the level with out hitting anything, also really liked the collectable tapes
Fun puzzle game, nice use of the different characters types working together, liked how you even gave the cat and dog a way to the exit even though they technically didn't need it (level 4 i think)
Nice work, some of the creatures really blend into the background, wasn't till i realized that creature sprites always faced you could I find the last one
Fun, like the having to swap ability's to traverse the level
Pretty Good, needed a reset key just for QOL
Nice, think the other insects need balancing, there seems to be a clear best, but really fun and well done
Nice art work could use some better in game explanation took a little while to actually get the grasp of what I was going but other then that good work
Fun punishing if you miss the grab
Very unique, great way to mix up mix up mechanics
@bumble @hardytryer your might need to trap him using all the brothers in a smaller corner, no back door, cant give him an inch
@rolly thank you for the feedback The mood is kind of a mix it's suppose to be fun but it's not like there is a lot of light on the ark
It's also a balance between figuring out how much to tell the player vs giving them the satisfaction of figuring it out
Maybe the text at the beginning could use some rewording
@daria-toni no, no matrix reference, just bad at art was going to do a mouse but realized it was going to look closer to a rabbit and the name was easier to change
@aweskybear when I first tried it I didn't know to give him an acceleration, and he couldn't stop so he get going try to turn to go up a ramp and just keep flying
@patomkin what in you think made the controls fell janky?
@dianavi thank you for the feedback, will definitely take your advice
Great art, great use of theme
Really liked the game, the later levels got a little crazy with all the towers and monsters, I feel like there needed to be more objectives during the early to mid game
Think the spider needs to move a bit more randomly but the enlarged hit box is a good way to tell the player to not be hasty
Unique art style, relaxing music, nice simple concept
Good game, really liked the lighting
Good art some mechanics could be explained better, staying near the light to recharge
Needs some power ups and maybe a wave mechanic, never really felt threatened as a player
Fun reminds me of some stick battle games I use to play
Fun, Kinda hard to get the hang of
Fun, Kinda hard to get the hang of
RTS in a weekend
What's not to like in tower defense
Fun, A little buggy but button mashing fun
Felt like the duke boys were at it again. Fun race game
Space theme, I couldn't figure out how to do one with the theme
Fun game couldn't get the knife to work everytime
Fun, Like how the jumping always felt in time to the music, though I might not want candy thats been in a rats mouth
Really fun, liked the take on the theme, it goes from being a simple on this is easy just direct the cars, hope I don't cause any accidents, to oh no cars are exploding
I think one easy improvement to the game would be to have an alert on the signals when someone arrives I felt like I spent a lot of time looking all over the screen to find where the cars were so a visual, and maybe a sound queue would have been nice
Fun game highest I got was a 5600, took me a minute to figure out scoring was based on max distance, one note the right click rotate was bringing up the context menu
Really fun, did take me a moment to realize that I could hold down the stop sign
Fun game, may have gotten lost in the woods a few times... liked the use of particle effects for the snow, liked the switch up with the dog in level 3
So first loved the vector graphics look.
I was able to beat the game without hints, but I felt like I was really just guessing the whole time.
Felt the music and overall sound design really complemented the game
@toppervideogames There should have been some tool tips in the top right corner when you hover over an intractable object
@psevdonim It was differently inspired by the old point and click adventure games
@anszwa yes the blue orb was suppose to be less place holder but I ran out of time
@constance yes the dialog probably could have been better for hinting there was a gate that disappeared but on the final build it wasn't that obvious
@vicebrother what do you mean by that?
The game was inspired by Beyond Belief by Petra and Desert Rose by Whiteheart
Me and my mighty mushroom army cleansed the land of the evil spider bug things and restored peace
It was fun, thought the art gave a nice fun feeling and music really complemented that
This shows promise it is kind of like Merchant
I think a progression system (something to spend the money I am earning on) and stats on the knights would help (like some are better at conflict resolution while others being better at investigation
some of the events lead to a relationship penalty but from the text I couldn't figure out how I could have known that in advance
But I did play it twice
@psevdonim yes its on steam there is a mobile (andriod at least) version of merchant though I cant remember if there was a lite version. It has a similar premise you run a shop and send the adventures out to go collect resources to sell might try it for some inspiration if you plan on keeping on with the game
This game was hard was having to basically create a cypher key in notpade to decode those letters
Loved the artwork
If you plan on refining the game any more the first thing I would suggest are sound effects on all the usable items