damien-black 2024-10-08 00:53
I love the idea. I could not trap the rabbit :(
Foon → Ludum Dare Explorer → LD56 → Noah's Rabbit Chase
By jesse-martin
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1063 | 2.53 | 48 | |
| Fun | 1067 | 2.23 | 48 | |
| Innovation | 927 | 2.73 | 49 | |
| Theme | 970 | 2.89 | 48 | |
| Humor | 879 | 2.27 | 47 | |
| Mood | 1004 | 2.67 | 47 |
I love the idea. I could not trap the rabbit :(
Cool concept! Ambitious of you to model the Ark. I had some frame stuttering causing the camera to not move consistently
Cool game!
Very cool game! 🐰🏃♂️ The idea of catching a rabbit is just genius! The art and atmosphere create a great mood, and controlling different characters adds tactics. It's a little difficult to catch the rabbit, but this makes the game even more interesting! I would like more hints on the traps, but overall it's fun. Great job,! 🎮✨
Interesting concept. Congratulations on completing the gamejam.
Interesting concept but I have no idea how to catch the rabbit :smile: I put myself in front of both entrances to a room but the rabbit just ran through and now I don't think I understood the mechanic. But I liked the idea!
@bumble @hardytryer your might need to trap him using all the brothers in a smaller corner, no back door, cant give him an inch
Interesting game, you trapped me with this curiousity! I finally found the rabbit
Hmm, couldn't quite get where the rabbit was, but maybe it's just me. Still good job for making a game!
An interesting concept! I had a hard time trying to catch the rabbit and it kept sneaking through the gaps I left between the brothers.
The movement of the player feels pretty slidey, and I figure in a game like this where you're carefully trying to position yourself that part is important.
I wasn't too fond of the brown/orange tint of the level, I feel it's a little visually muddy. Some contrast between floors, walls and ceilings could work.
All in all a cool idea but the bunny is too clever for me! :laughing:
Nice little game, couldn't quite grasp how to do it without the other comments, but it was funny to try it out.
Good job !
I found it quite hard to figure out what to do! I couldn't find where the rabbit was for a long time (I was beginning to think the game was bugged and there wasn't a rabbit!) but when I did, I got my brothers together to trap him, but he snuck past me and I couldn't find him again :( Nice idea, but more guidance to the player would have been helpful (maybe with the rabbit leaving footprints or something?)
I couldn't find the rabbit but it was fun moving all characters together. I can imagine traps, other animals as obstacles, and some basic instructions for the characters you're not controlling would be great ways to expand the idea.
Congrats on submitting the game!
I really liked this game! It's awesome!
Cool idea, and the sound que works well as a locator.
Struggled with the overall concept of the game, took me a while to figure out what to do. Could see the concept being fleshed out a bit more and being much more fun.
Caught it! You got me very intrigued all the way through the game, I needed a few attempts - first to understand the controls, who am I, who are the other guys, and so on -, then it took me a while even seeing the rabbit for the first time. Somehow you kept me curious for the time that was needed!
I'm not even sure that's the mood you were aiming for, because in the end it's only catching a rabbit, but you managed to create a universe that's out of this world, with a battle music, the spare usage of lihgting, and the squeeking sound all over the place. It was very enigmatic, and I loved it!
Also not explaining the rules at all made me try various things, like trying to block the hallways, and it was pretty fun figuring out the solution!
Nice game!
@rolly thank you for the feedback The mood is kind of a mix it's suppose to be fun but it's not like there is a lot of light on the ark
It's also a balance between figuring out how much to tell the player vs giving them the satisfaction of figuring it out
Maybe the text at the beginning could use some rewording
I couldn't catch the rabbit, but I enjoyed trying!
A fun little game! never has chasing a rabbit felt so intsene. the music, the setting it is really quite something.
peeep peeep peeeeep! xD
The idea of the game itself is interesting, the execution is a bit strange, but I found it entertaining. Nice background music and very simple design. The level makes my head spin a bit, but that's good. I felt like I was in a liminal space.
And that reference with the white rabbit... now I wonder if it was in the Matrix too.
@daria-toni no, no matrix reference, just bad at art was going to do a mouse but realized it was going to look closer to a rabbit and the name was easier to change
That rabbit is like a torpedo!!! :rofl: That raises the difficulty curve to an astonishing height :D :D
@aweskybear when I first tried it I didn't know to give him an acceleration, and he couldn't stop so he get going try to turn to go up a ramp and just keep flying
Why did you put me in the backrooms? :)
The game’s aesthetic is gorgeous, and the theme is interpreted in such an interesting way. God job!
Interesting concept, enjoyable music, was curious enough to find rabbit! Controls feel janky and fps drop made me little frustrated
@patomkin what in you think made the controls fell janky?
good game, great aesthetic, overall fun experience!
Your game is cool but difficult. However, great job on the level design! Maybe next time, if you create a game like this with lots of pieces, you could make a smaller level with more furniture, decorations, and hiding spots for the rabbits.
@dianavi thank you for the feedback, will definitely take your advice