FoonLudum Dare ExplorerUsers → LelulaGames

LelulaGames

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny CreaturesCritter Wranglerjam9932.922.572.733.503.582.563.34
202354Limited SpaceMind the Gapjam6303.513.422.893.273.673.86
202251Every 10 secondsPortal Runjam11312.862.582.173.113.472.80
202149UnstableWild Runjam14172.892.832.543.472.752.57
202148Deeper and deeperDeep Diverjam16323.002.632.323.843.711.331.662.92
202047Stuck in a loopCotton Candy Dreamjam11133.293.262.563.083.803.50

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by LelulaGames

LD45 — Start with nothing

Bob by Flaterectomy 2020-08-10T21:53:07Z

I grabbed everything on screen and was wishing for more stuff to float by. It's a really fun game. Found the mermaid even. Played a second time and it went way faster, but still fun.

bob.png

LD47 — Stuck in a loop

Time Break by Ivan Garcia Filho 2020-10-07T02:06:17Z

I love the burping chest. That was pretty funny. The idea of rewinding a loop and seeing all the new mobs pop up as you rewind is pretty interesting. The one thing I didn't like was the Z button for attack. Especially while using W,A,S,D. Using arrow keys it felt more natural to use Z to attack, but not by much. Maybe it would be good to have a second attack key. Also the load time was not great for the browser version. Once loaded it seemed to work fine, but while it was loading it froze up the graphics on my PC, which was odd.

Of Kats and Carens by khaotom 2020-10-06T04:58:32Z

I think being able to draw a circle over other circles would be a good added feature. When a person got too close to another circle I'd have to wait for them to move away so that I could get a loop around them. You might also slow down their move rate on earlier levels and have them get faster as you progress. Otherwise it was a ridiculous and cute game.

Limbo Library by Herman Chau 2020-10-06T07:04:50Z

This was really well polished. Loved sound effects, and music. The skull was funny, and that ghost... that was super cute.

Dreamin' Cat by Fockx 2020-10-06T07:33:00Z

This was so well done. I love the fact that you don't punish people who miss a jump too hard. The only two things I found frustrating were that left and right wasn't W,A,S,D and the jump button wasn't space. Other than that everything was fantastic. Loved the music, and the story line. That.... thing... in the hall was creepy but not too creepy. Well done.

Loop Heart by NeithR 2020-10-08T05:48:50Z

Super cute art style. The music could use a volume control. But otherwise a solid little game.

The Myth of Sisyphos by gilborn 2020-10-10T16:15:26Z

Decent enough loop. I had to look up what a Strg key was, it's a Ctrl key here and I've never heard that before. Once I figured that out I was able to get the rock to the top of the mountain and throw it over. Then, of course, the bird smooshed me, which I thought was pretty funny.

Ribbon by 100th_Coin 2020-10-10T16:23:36Z

I want more levels! That was so much fun, I loved the artwork and the music was great. Getting the ribbon to move was tricky at first, but so satisfying once I figured it out. The highlighting and picking up of objects does feel a little awkward at times, and sometimes I tried to cut the ribbon and it wouldn't cut, but these are little things I am sure that could be ironed out. Would play more levels!

Purgatory is a Music Store by MattWoelk 2020-10-08T06:00:00Z

Me: Plays horribly. Her: You play so well. Um... sure.... But really, a beautiful set and a good story. It was fun playing the different little instruments and trying to make something out of it.

Blank Tape by Greet 2020-10-06T10:31:04Z

This was one of my favorites today. I love the way you implemented the rewind an fast forward, and how stepping on the spikes causes the tape to go back to the beginning (though the squeal was a bit loud). Even the music was very 80's synthwave and I liked it.

Hyperloop hell by Aterlamia 2020-10-06T04:41:59Z

I felt like the run should have been a toggle button instead of a hold button. Another thing that would make it better is making the train cars shorter. I felt most of the game I was just running back and forth, and while the story was interesting there was a bit too much walking past the same chair over and over again. Also liked the music.

Dude Ranch by ColeSlaughter 2020-10-15T04:20:20Z

So much fun. I can't even think of anything to make this better, it was just funny and ridiculous.

GREY MILK by sunnray 2020-10-05T13:14:49Z

The controls were a bit difficult. Pressing a/d back and forth could get some momentum sometimes, other times it seemed to catch on itself. But the storyline was a bit funny once I got there. However after I died I wasn't invested enough to want to try and get back to that section.

Spinnerets by Jeremy Ryan 2020-10-10T16:06:25Z

The spiders are super adorable. Once I figured out the movements it was easy to do, though I do wish there was an AI I could play against.

SpaceLoop Defender by xatulu 2020-10-05T13:55:34Z

I don't know why but I wasn't seeing any anomalies to shoot at, just the little ships to catch. Although I thought it was hilarious that you got negative 10k points for the planet blowing up.

GunTron by neowhoru 2020-10-05T14:04:43Z

Those pesky slimes kept getting in the way of my hint darn it!

All A Board by Jake White 2020-10-13T13:53:43Z

This is so well polished. The only thing that I could think would make this better is a little tutorial card at the beginning, otherwise it's really good, and incredibly challenging but in a way that makes me feel like I can get skilled at it. Love the music slow down, and the cut out characters.

Radiant Rewind by larkinia 2020-10-08T06:09:00Z

I loved the lighting, and neon look of everything. It got pretty hard the further down I went, but the sound of glass breaking, and the music kept me wanting more.

Seeker by NateTheGreat 2020-10-05T14:36:33Z

It was fun exploring things and discovering how to get certain things to open, or stay open. Not stepping on the flowers was the worst!

Under The Moon by Albuquerque 2020-10-10T16:46:17Z

The face was half way across the moon before I realized it was there, and the sky was changing color. Upped the creepy factor by quiet a bit.

Beyond Death by Trypants 2020-10-06T00:14:47Z

I liked the sounds and music. I would have liked to have a volume control since the music was a bit loud. I kept wishing for a jump button, and a mouse look so I could turn the screen and see where I was going. Otherwise it works pretty good. There was some lag and stuttering during the main intro.

MonkeyVM by abvadabra 2020-10-06T01:35:27Z

I would love a sound slider, but otherwise this was a great game. good graphics, nice and glowy, and the music suited the game. Really challenging, but easy to understand.

ENILEMIT by Wxzuir 2020-10-11T18:53:31Z

A very interesting concept. Just two buttons, basically, and yet such a complicated puzzle. I managed to get a few levels in before stopping. The music was kind of nice and relaxing which went well with the game. No rush to go anywhere, just figure out the right time to move and go.

The Forest Maze by Dongle 2020-10-06T10:37:51Z

The game is beautiful, the movement fluid, and I liked the music. I didn't like the gun so much. It seemed to fire above the worms instead of into the worms and after dying a couple times I gave up. The tunnel of eyes was kind of cool and creepy.

Loopsed In Space by Todd Mitchell 2020-10-06T04:51:30Z

Those were the best advertisements ever! I loved that bit of humor thrown in.

Train Troubles by MashUpGames 2020-10-27T03:10:25Z

Such a cute game. The train tracks that go over the river are a bit fiddly with their movement boxes, but otherwise it worked well. I could see this being a full length game.

Spirit Journey by theStoff 2020-10-06T04:27:50Z

I loved this game design. The puzzles were fun, and just the right amount of difficult. I really appreciate the fact that you added the turn to stone button, but I would have liked a reset key for the room as well. It was really frustrating to be three in, miss your mark and turn to stone, then have to go through the whole thing again. The audio was pleasant, but very low volume so I barely heard it even with headphones and my speakers turned all the way up.

Looping Meadows by Kirbloid 2020-10-05T15:03:44Z

Very grindy. It worked well, though, and I liked the dice rolls.

loop runner by xiyou 2020-10-11T16:27:42Z

Okay that was not what I was expecting. It was pretty darn funny. And really tough too.

Loopy Island by honzapat 2020-10-06T13:06:00Z

I would like a button to be able to move the camera around. Too many times I got the character to the edge of the screen and the camera wouldn't shift to the next area. But otherwise it's a decent idea. I like that the music changes when you go over to the alter.

Stuck Running by Life_Lich 2020-10-06T16:28:57Z

I do like this type of game. It's interesting that you've added the extras, like the items the character uses. It works smooth, and has a bit of challenge the deeper you go. If I could suggest anything that would make it better it would be the menus. The graphics could be better. Otherwise it's a good game.

Viktor by Palemek 2020-10-11T18:49:06Z

Loved the art. The puzzles were pretty hard. I did managed to get a few levels deep, but couldn't figure out how to get past the twomp like creatures.

Hullu Callu (web or .exe) by hugolnx 2020-10-05T14:15:12Z

That was so hard, just getting past the spinning saws and trying to keep straight that you are moving the blaming loop, not the skull, but you are protecting the skull... Great job.

Don't Shoot Yourself by Maxwell3000 2020-10-05T14:59:37Z

Glad you had the level select so I could see more of it even if I am terrible at bullet hells and couldn't beat it. Love the artwork.

Participatory Loop (and the Samovar of Time) by xlomid 2020-10-06T05:19:10Z

I didn't realize I could choose more than one person for the meeting at first, but I did pick it up. There was dialog missing at one point as well. Overall an interesting concept. dial.png

The Loop by TheVideoGamester 2020-10-06T07:22:11Z

It took me a few loops to realize it was linked to the music. Nice touch. I couldn't figure out what to do once I punched in the keypad and clicked on the green spot, but up till that point it was really fun trying to figure out how to get to the next point.

Loopertary by BinaryPrinciple 2020-10-17T01:15:03Z

I did manage to defeat the first level, but the second level queued up and it was a huge change over the first lvl. If I had any suggestions on making it better I would say increase difficulty a little slower.

Clone Kitchen by StormCat 2020-10-08T05:28:05Z

I had some trouble with the controls. Space is usually jump so I kept getting that mixed up. I feel like there should be a bar at the bottom of the screen to indicate you can jump down there, I thought I was going to fall through the air. Another quality of life thing might be an arrow that points out the new things popping up. I didn't even notice the cutting board at first, I thought it was talking about the brown box in the center. Otherwise it's an interesting concept.

The Loop Collection by Geegaz 2020-10-08T07:08:27Z

The boat was the hardest, but I loved all of them. Definitely a challenge, and fun to play. Could use some music, but otherwise it felt very polished and finished.

Pentagon by obizram 2020-10-05T13:27:19Z

It's a game of rock, paper, scissors, lizard, spock with a maze element. You are always green, and the other spots always spawn in the same location so if you are able to get to the bottom right you can catch the red, and you just have to watch out for the yellow. Everything else just gets in the way.

It's an interesting concept, and if it had random spawn locations for the different colors, or a multi player aspect, I think it would have some more playability.

Coalescence: Battle System Prototype by Seth Tal 2020-10-08T05:39:30Z

It's a decent prototype. You pick creatures, they fight, and you try again. The bottom creature often went to the far right bottom of the screen with it's match, but otherwise it seemed to work.

Mazed Robot by Martin183 2020-10-07T07:14:52Z

The change in controls when the cube shifts makes it hard to move through some areas. This could be changed just by giving the player a little control over the camera rotation. Otherwise it's a cute game. It reminds me a bit of Captain Toad games, but with jumping. The jumping is a little janky, but I think with some refinement, and added control of the camera it would be a really good game.

Infinite Rainbow Tower Smash! by madbookstudios 2020-10-06T13:15:17Z

I would love an infinite mode so I can see how many rainbows I can get. I really enjoyed it, and I kept wanting to go deeper, but the completionist wants to finish the rainbows. An infinite mode might let you do both.

Lasso-Loop Whiplash by Adiwan 2020-10-06T10:21:06Z

The music makes this so much better. I loved it! Lots of fun.

Baderna by laorixu 2020-10-08T05:00:35Z

I love the graphics for this. The fruit trees were cute, the monkeys are adorable, and the idea of having fruit under the water was different. The basket was hard to control, but the more frustrating part was the fruit tipping out of the basket once I caught them. I think the idea is sound for a prototype, though.

We need to talk by bereg 2020-10-10T16:37:01Z

I like the idea of using cards for conversations. Leaves it open for random changes.

Fresh Harvest by Craig Cordeiro 2020-10-10T16:01:47Z

It needs the difficulty to ramp up, I think. I was able to set out the turrets and basically repair everything and that was it. The red cubes were pretty slow coming in. But it's a solid tower defense otherwise.

Cotton Candy Dream by LelulaGames 2020-10-06T07:06:27Z

Oh, I didn't think of the highest height, but I love that idea. I wanted to add a timer, and a pick up counter, but it's something I'm still learning to do. Next game hopefully. I'll keep iterating on this till I have a great one!

Cotton Candy Dream by LelulaGames 2020-10-07T01:45:24Z

@blue-pin-studio Yep, you can press R to reset, but there are ways to get out of the map. I might make the "mountains" taller if I redo this.

Cotton Candy Dream by LelulaGames 2020-10-07T05:29:22Z

@3mpty oh, thanks for the suggestion I will look into those shaders.

Cotton Candy Dream by LelulaGames 2020-10-09T09:58:08Z

@sophiablabla I think I'm going to do that. I've already done some major tweeks to this prototype and made it run smoother, and flow better (not uploaded that yet though). I think I want to add more levels, structures, music, and the way to track how many crystals you collect. Level design is just so much fun.

Cotton Candy Dream by LelulaGames 2020-10-10T06:55:18Z

@toccio94 just getting to the end definitely seems to be the best part. Plus those wide vistas seeing everything laid out before you is kind of awesome. good point about the restart. Maybe it should just take you back to the beginning without loosing progress....

Cotton Candy Dream by LelulaGames 2020-10-10T06:56:34Z

@alaah I haven't actually changed anything yet. All the changes are on my PC ready to upload afterward, but not implemented in the actual game online.

Edit... Now that I know I can update things, I did some basic updates.

Cotton Candy Dream by LelulaGames 2020-10-15T04:22:53Z

@ninnec You can press R to restart, but I'm not sure how high I'd have to make those walls because you can get going pretty fast on there.

Cotton Candy Dream by LelulaGames 2020-10-26T07:55:21Z

@coleslaughter Awesome! Thanks for playing on stream. As soon as LD is over I'll be removing the crystals, adding more levels and music. Definitely following the fun :) Also adding the controls to the screen, you have to press R to restart when you manage to get off the map. But part of the fun my BF has is breaking out of the map, lol.

FarmerDude by DavideMoriello 2020-10-06T10:43:34Z

The art is super cute, but the missing sound is really hurting it. Definitely feels like a mobile game. Not sure what this has to do with "stuck in a loop".

LoopLab by l30nard0_b 2020-10-05T14:19:41Z

I do like the concept and it was fun falling through the lab and knocking things over. It wasn't apparent how to kill the enemies to gain access, so that could use a bubble or tutorial or something. Add some music and it would be awesome.

Just Another Day by Chaoseiro 2020-10-06T08:01:06Z

I love how you break out of the cycle. Took me a bit to figure out a couple of the connections, but once you started narrowing them down it actually got easier. I also wanted to be able to use things on some of the other set pieces, like sawing the keyboard in half or something. But still quiet fun.

I am not a murderer by Bunkai 2020-10-05T14:55:16Z

I'm not sure how a gun has that many bullets, but then so did Lara croft ;) . Overall a challenging little game, especially when you have six people running around in the room.

Punpkin Loops by FreddyTurbina 2020-10-08T05:17:46Z

It was a good platformer. The pumpkin is cute. A few of the platforms are set so far out you basically have to run off the previous platform and hit jump as you leave. Maybe that's intended? I did enjoy the music too, though I kept thinking the stars or notes would be some sort of pickup.

UnStuck LLC. by Int 2020-10-08T05:33:42Z

Fantastic style. I love the idea of tapes working at audio. There were definitely some bugs. I left work and it got stuck in the car just driving forever without any options to change, and no reset button.

Nirvana by dranjohn 2020-10-07T04:15:22Z

I liked the little old lady's humming, and the woosh sounds when you're moving around the square. I don't know how I feel about this experience afterward, it feels like something I need to think about and contemplate my life choices afterward, lol. I see from other people that there are multiple endings. I got the child, playing forever in the playground. I'm good with that. I already faced death once this year, I'd like some time to play with my children now.

Escape from the Ferris Wheel by Adam Jewell 2020-10-06T16:42:27Z

Funny story. After I gave him the rope it didn't really end the game, just stuck on the ferris wheel forever. Which fits.

Chronophobia by Valkija 2020-10-08T05:10:58Z

I'm going to admit I didn't play too long... it was creepy and scary and I closed it. Yep, that's a horror game right there, and a well done one. I don't even want to know what's behind the door!

IT MIGHT BE DELIVERED by kenahu 2020-10-05T14:51:20Z

I loved the graphics, they were kind of cute. I could get the little guy to move around, found the first packaged and brought it back to the ship but I had no idea what to do with it once I got it there. Some tool tips, or even instructions in the description would have been helpful. The music is super catchy, and I enjoyed it.

Resurrection by etrealjunior 2020-10-07T12:29:28Z

A nice story. I don't know if you realized that you can let the seed fall without touching any buttons at the beginning. None of the birds will hit it unless you move. Otherwise it works fine, and the music is kind of pleasant.

Looper - The Last Mission by Coding4rtist 2020-10-10T16:29:21Z

An interesting set up. Once you know the set up it's really easy to get it done pretty quickly, but I could see this set up getting more complex with larger levels, buttons, etc.

Abducted by FlashCash0402 2020-10-07T04:04:27Z

First... the atmosphere, and sound in this game are awesome. You did a great job of setting up a spooky setting, and feel. The mechanical voices for the NPC's are a little odd, but you could chalk that up to them using a computer interface for speech in the human tongue or something weird. You could even play some alien sounding gibberish in the background to make it seem like the computer is translating.

The problem I had with the controls is that when you go into "how to play" it says "click on items to pick up" so I do that and it doesn't work. They float instead. I did find the one box in the wall at the top of the screen, but when I set it on a button the button seems to glitch and press up and down very fast till it shakes the box off. The other two boxes float away when I touch them. And you say it's the riddle on the wall, but first character of what? Five? The number five? I'm not sure.

Then because this is the first level and the puzzle is so hard on just this first one it doesn't make me want to go to any other puzzles. The first challenge should be super easy, like putting a box on a button. Then the player feels accomplished and he moves onto a new challenge. Then if you add new mechanics, like pressing the first character, you introduce that and let the player know what character so that they can solve the puzzles.

Also the look function controls up and down, but not left and right and that's slightly annoying.

Otherwise I think you have a solid start here. You just need to cater to the player so that they can catch up with you.

Mike.cpp by shan.hsgames 2020-10-06T05:12:35Z

I loved the ending. The loop idea reminds me of me when I was a young kid telling a story "and then I got back to you and you asked me what I was doing and".... whole story a second time till my mother told me to knock it off, lol.

Slime Panic by AlariannGames 2020-10-06T13:11:36Z

Definitely a loop, lol. I love the grumbles from the slime, and that you get faster each loop. You might add the instructions to the itch page, or just a "space to jump" on the menu or something. I'm blaming it on lack of sleep, but for some reason I didn't realize you needed to jump over the mini slime at first.

Airstralian by ThunderSalt 2020-10-07T03:14:47Z

I'm terrible at the game, but it is very well made, and beautiful. I love the music too. I could see this being a fantastic mobile game because touch screen controls might make this easier to play, and keep you swiping.

Star-Dogged Moon by Ree Rolph 2020-10-11T19:00:55Z

You do the creepy factor pretty well. Good art, strange story. You had a few things that were a bit off like the dog jumping in the boat on his own in one panel then the master throwing him in the boat in the next. Minor things that could easily be fixed.

Gold Mine And Infamy by yellowsalamander 2020-10-06T10:17:46Z

It was actually a bit helpful to get stuck on a spiderweb so that I could shoot at everything in an area. I kept wishing for a continuous bullet stream instead of having to click as fast as I could though. Even if it came as a powerup that sometimes showed up or something it would be cool. I do love the reverse tower defense going on though.

LD48 — Deeper and deeper

Alcheminer by Joror 2021-04-28T15:50:06Z

Turmoil is one of my favorite games, so this is similar enough to touch that nostalgia for me, but different enough to be it's own thing. I like it. Adding new colors to manage, the fulfilment system, and the pumps made the management challenging, but fun. I could see this being turned into a full game. The music is also a nice touch, too.

Deep Sea Explorer by interface 2021-05-07T15:52:48Z

A cute little exploration game that has some potential. The sub was cute. The graphics don't feel cohesive though, like they were pulled from separate asset packs. For a game jam that's fine, but you might consider that if you take it farther.

I did like the music at first. The steal drum music is always nice, and it felt somewhat appropriate while I was exploring the sea, but after a while the repetition got to me. Thank you for adding a mute key. However, once I turned off the music there was hardly any sound at all. I would suggest adding more background ambient sound, like water, or bubbles occasionally.

Magic Takes Root by PeculiarCarrot 2021-04-29T06:54:01Z

This game is cute, I loved the stacking hats, and the moles were adorable. The only quibble I have is that the camera and root were locked at an odd ratio together. I would have preferred the root to be up further on the screen so that I could see ahead of it a little more and react better. But otherwise it was a cute little game and I liked it.

Hole Town by dob 2021-04-27T06:22:09Z

I love puzzle games, and this certainly was unusual. I think there's potential. I couldn't quite figure out the mechanics of where the explosion happens, but I felt like it was there to grasp, I was just tired. Could use some music to liven it up, but otherwise a great looking game.

The Squeaky Affair by bmacintosh 2021-04-29T06:43:03Z

It's a great puzzle game. I got several layers deep then got stuck finally. A hint system would make it so much better. I feel like I could have found the solution eventually, but I wanted to play other games. The "hmm, interesting" was kind of funny at first then it got repetitive. Having some other lines would be great. My favorite part was honestly the opening scene, going trough the glass. Very well animated.

The Incredible Adventures of Oleg by Nikolay Zapolnov 2021-05-03T23:46:32Z

I love that you used your pet as a spring board for the game. So cute! Very well designed, good puzzles, challenging without being too difficult. The music was fitting too.

Endoparasitic by miziziziz 2021-04-27T05:54:40Z

This is just... unsettling is a good word for it. But when I saw it in my feed I had a feeling it was yours. Very well executed. I do wish I had some sort of indication where the syringe in the level was because I had no idea where I was going, just that the creatures would make me die faster. Otherwise the music, sound effects, and gross graphics work really well together.

Descentris by PhilStrahl 2021-05-11T06:32:48Z

Over 190,000! Took me a minute to figure out the mechanics, but once I dialed it in it was a load of fun. A really interesting twist to the tetris style block stacking... or I guess digging in this case.

Not So Grimm by Rongefilet 2021-04-27T23:01:20Z

It's a beautiful game, but very open. Also the mouse was stuck inside the game so I couldn't close it, or even click on things outside the game, until I used ctrl alt del. An escape feature would be really appreciated. But it feels like you have an interesting experience started here.

Abyssonaut by thomas-olsson 2021-04-29T16:41:24Z

Beautiful game. The atmosphere, and music really are wonderfully done.

Sea Game by MattWoelk 2021-04-27T05:30:36Z

The perspective of going down into the depths from above was amazing. I loved exploring, finding new things, and seeing more of the cavern. The style of the graphics was definitely interesting, but I almost wished they were a bit clearer to see what I was looking at. Though seeing that angler fish up close was pretty amazing regardless. The sound of the sub was pretty cute, too. The music became repetitive pretty quickly, though.

Upset Crab by 43sam 2021-05-07T16:21:21Z

That crab is adorable. It could use some different kinds of enemies as you go deeper, but really, it was a fun game. And it can get pretty challenging when you have a bunch of those eye ball monsters shooting at you at different times.

Dome Romantik by Rongo Matane 2021-04-30T19:36:07Z

Not sure that I can add any comments that everyone else hasn't already said. This is a really well done game. One I think I'll come back to play again. Only thing I'd like is a save feature so I can stop in the middle, but mood, sound, and stress levels are fantastic.

Masseuse you Loose by ColeSlaughter 2021-05-03T23:34:11Z

This was pretty hilarious. I had to make it full screen to get the mouse to register on the right location, but once I did that it worked perfectly. Great icons, fun story, and ridiculous all around. The one thing that I can see that would make it better is if you added one kind of massage at a time instead of all at once so I can get used to it.

Anglerfish Feeding Frenzy by js_ 2021-04-27T18:03:55Z

The music has an abrupt ending for the loop and restarts. I think fading it in and out would help with that. Also adding different kinds of fish would be great. But this was a great little game, and everything worked very well. I particularly liked the light ability.

Diving Sea Code by MrJotubes 2021-05-03T19:10:06Z

It's a very relaxing game, the only thing I wanted was something telling me how many notes I had left to get. I got to the end but hadn't found all the notes, and no idea how many I had left. Maybe something signifying the flashlight was dropped and was underwater, too. I went all the way back up to the boat to get it, like you did at the beginning with the TNT, and nothing happened.

plunge. by niterich 2021-05-04T21:20:45Z

The idea behind this is lovely. I enjoyed finding that balance of finding junk to sell, and keeping O2 going. I think if you actually had to rise when you needed O2, like subnaughtica, and swimming was made easier then it would be a fantastic game. For swimming I kept wanting to press space and shift to go up and down like in most games. Having to point in the direction I wanted to go was a little obnoxious when walls, and big items were in the way. But all of that were minor quality of life things.

Bunny Bunny Dig Dig by ZakAmana 2021-04-28T15:57:29Z

So far this is one of my top LD48 games. So cute and adorable. The controls are great. Combat is simple, but challenging. Music is so hoppy! Just a well done and polished game over all.

Big Dive by TheDupy124 2021-04-29T06:48:12Z

This was a fun one. I loved the look of it. Very retro LED game looking, though it played like a modern game. I appreciated the different kinds of obstacles that did different things. I was disappointed that you didn't have w,a,s,d though. Also I wasn't sure what the pick ups did other than the speed.

Chthonic Brilliance by cassowary 2021-04-27T22:50:50Z

Adorable, and gets a bit challenging as you go. I love the mechanics and wouldn't mind seeing more levels with different kinds of blocks to use.

Adventure in Socksland by OwlyCode 2021-04-27T18:12:59Z

Needs more batteries, or a little battery boost at the completion of every level. I started jumping into holes on purpose to get that little boost so i could see what was going on, all because the spiral killed me.

Bubbly by Kaish 2021-05-03T23:38:14Z

I enjoyed this one. It's challenging, and has a nice mechanic of throwing and chasing after your weapon. The ghosts were so annoying though.

Going Down in Fishstory by Jonas Tyroller 2021-04-27T04:19:13Z

My favorite part was the story line. I was taking me a bit to finish the game so I'll have to come back to this one and try and complete it, but I loved the controls, and boosting to get away from the big purple creatures. I also was happy that the camera pulled back to let me see more just as I was thinking "man, I wish i could see more."

Clockwork Abyss by Alexascher 2021-05-07T03:26:51Z

The style is beautiful, the music is soothing, and the slow ticking away as you descend is amazing. I played and failed twice, but I will have to come back to it. I feel like I'm missing something since I haven't been able to upgrade weapons before the bigger fish come in. Maybe there's some balancing issues, maybe it's me, I want to find out.

Deep down the Abyss by Kyrios 2021-05-07T03:11:40Z

The visual look is amazing, the music sets an ambiance I love, and the animations really make this a beautiful game. But the lack of feedback made me quit. I feel like this could be awesome, and I understand what you're going for with the lack of feedback, and not wanting to give too much away, but there isn't any feedback at all. I don't know if I've done any damage, or if the creature has an effect on it. You can give some visual clues, like a green cast, or wounds, or something to let me know I've done something to the old god. With no feed back what so ever I feel like I'm basically stumbling around in an empty room with a blindfold and my hands tied behind my back.

20.000 LIGHT YEARS deep in THE SKY by Arivenzys 2021-04-30T18:16:56Z

Very well made. I love all the different planets, and the voice over was funny. If anything I was just sad it was such a short game.

The Deepest Dungeon by Susumu Asaga 2021-04-27T22:41:40Z

I do like the style and music. Feels very game boy.

Happy submarine by Rubyes 2021-04-29T06:16:04Z

I feel like you have something here, but it needs some balance. It needs some indicators on how to use the shop, and how to mine when you first load in. But with a little tweeking it could be a nice challenge. Also I loved the sound getting creepier the deeper I went, and the sudden switch of the light was kind of nice too.

Gone Dark by Theg 2021-05-03T19:21:05Z

I have to admit this game isn't for me. I had no idea what I was lookin for, what the little rocks were, or where I was going. I just pushed W until the speed was going as fast as possible and angled down. Having some sort of clue as to where you're going, like a compass, or a trail, and highlighting the fuel so you know to get it would be great indicators. I was also very frustrated with closing the game because it popped up full screen and would not allow you to put it in windowed mode to close it.

It looks like it might have some potential, though. I do like the view screen, it was well modeled, and that atmosphere was creepy. I just needed more to go on then there was.

Pretty Flower by ZeppelinGames 2021-05-03T23:26:06Z

What a cute little game. I loved the color at the end. The sound design is a bit loud and clompy, and it could use a nice melody at the end, but I really enjoyed the whole game.

Just Photo Cat by RenatoL 2021-05-03T20:05:54Z

I really feel like this could be a fantastic game. I loved exploring the world, picking up random hats, and getting in and out of places. It just needs some polish, and expanding on what you already have.

First, it's frustrating that I couldn't go back to previous areas. I tried crawling through and it wouldn't let me. Second, there are places where it looks like I should be able to crawl through, or jump over, and I just hit a wall. That's frustrating. You might use bramble bushes in between all the random stuff to fill out the blockades.

I wanted broken doors and open windows so that I could go inside buildings and explore. I wanted to be able to use that crawl mechanic more.

As for the sound, I really didn't like the sound of walking. Maybe it was just too loud, but I found it annoying. I also felt the cat was too slow. Personally I feel the sprint should have been the regular speed, and sprint a bit faster. The jump could use a bit more work, too, an ability to jump a little shorter.

I really enjoyed the game, and I hope you work it some more to make it into a full game.

Deep Diver by LelulaGames 2021-04-27T03:56:29Z

@123seven3 yes, it is procedurally generated, but I want to add biomes and different fish/corals/etc to make it more interesting to keep going downward. It was so much fun making the graphics that I just want to make more. Thank you for telling me about the coins in the walls, I didn't know that was happening.

@ceejap I agree, that animation would really make it a lot better. It's my next thing to learn. Thank you!

Deep Diver by LelulaGames 2021-04-27T05:57:14Z

@phi there is sound, but it's just low background noise, and a funny thump when you run into a wall. Thank you for playing, I think I'd like to develop it further.

@mtwhateverest thank you for playing. I agree more sounds, and music, would help a lot.

Deep Diver by LelulaGames 2021-04-27T15:03:25Z

@phi thank you. The audio only happens after you press play. I might have to do some tests for that.

Deep Diver by LelulaGames 2021-04-28T14:11:24Z

@xjazzaxx It just has a background sound of water, and some bumps when you run into the walls. Not sure why some people aren't hearing it, I'll have to look into that.

@franca thank you. I love drawing fish, I have even more to add in an update later.

@rongefilet yes, feedback and animation when you turn are the two things I want to do first. Thanks for playing.

@brainloaf-studio Ah, thank you! The coins are counted in the upper right of the screen.

Deep Diver by LelulaGames 2021-04-28T22:24:41Z

@joror Thank you for playing. Yep, have lots of idea to make it less safe going forward.

Deep Diver by LelulaGames 2021-04-29T05:02:47Z

@carraka @adamr oh, I didn't even realize the ui would be a problem like that. I made it android dimensions, and disabled full screen. I think I know a solution, though, I will have to implement it after LD. Thank you for letting me know.

Also knock back and a hit indicator. Added to list. Thank you!

Deep Diver by LelulaGames 2021-04-29T20:13:28Z

@corporation @filgru @mighty-mufflon-games thank you for playing. Yep, I plan to go farther with this eventually an add more biomes, more enemies, and maybe even try some AI the deeper you go.

Deep Diver by LelulaGames 2021-04-30T19:17:46Z

@oune yes, I didn't figure out how to delete things behind the player so eventually the game starts to fill up with segments. Definitely something I need to fix.

@fenderbate thank you. I agree, it needs a lot of work. I hope I'm up to the challenge.

@nisovin Thank you, the art was my favorite part. I was looking for a good sound for running into fish but ran out of time. Still haven't found one I like yet.

Deep Diver by LelulaGames 2021-04-30T19:37:29Z

@beatrizw I expected a lot of submarine games :) Thank you for playing.

Deep Diver by LelulaGames 2021-05-01T19:45:32Z

@noobdude thank you. I have a list of things I want to add after LD is over. Glad you like the graphics.

Deep Diver by LelulaGames 2021-05-02T01:44:41Z

@tomssuli Thank you. I can't wait to make some updates to make this even better.

Deep Diver by LelulaGames 2021-05-02T07:30:04Z

@bmacintosh yep, the aspect ratio is android sized. Good eye. The invulnerability frame will be the second thing I work on. Thanks for playing.

Deep Diver by LelulaGames 2021-05-06T00:06:04Z

@zettabit , @superjai @jgur @pxldev @ziggykac @liosdali

Thank you all for playing, I really appreciate it. It is absolutely a simple game since I am new to coding, and just figured out how to do this sort of game during LD. But all the comments are letting me know I'm on the right track, and to keep going, so I love the encouragement. Thank you!

Deep Diver by LelulaGames 2021-05-17T04:49:13Z

@avi @interface @brice-mahier thank you for playing. Yes, this was just a proof of concept. It needs a lot of work. But glad you enjoyed what is there.

memories.io - A Living Painting by NamidaSai 2021-04-27T06:13:21Z

I picked up the idea of what to do, but I kept wanting to grow bigger. Too much agario, I suppose. I didn't realize the level was over so quickly at first, but it made the experience better for being so short lived. An interesting concept, indeed.

Crust by exopunk 2021-04-29T20:10:50Z

Just beautiful, atmospheric, and moody.

ROOTS by TheGreenWorm 2021-04-29T19:27:20Z

Another I absolutely love. A save state so I can close it and come back, and the ability to make it full screen would make it just about perfect.

Subsanity by cannashblue 2021-04-29T06:25:18Z

Such a short, but sweet, little game. I loved the graphics, and the controls were just floaty enough to give it some challenge, but not too much to make it impossible. A great balance. The change of the music as you got down deeper and deeper was pretty awesome too. I liked the "thank you" at the end, but maybe adding a treasure room, or some glowing coral to juice it up would be great.

Also met one bug when I got stuck on a shark a couple of times. I still got through so it didn't bother me, but maybe adding an invincibility frame so you can get away from the shark once you hit it would be good.

Ice is Nice by DizzyEX 2021-05-03T18:56:23Z

The graphics are adorable. I like the different abilities, and the music and sounds fit well. Over all enjoyable. Just needed a way to adjust the sound. Also I am not sure this fit the theme of the jam.

DeepTris by hilkojj 2021-05-03T00:00:39Z

Reverse tetris, love it. Not as easy as it looks at first, either.

Submarine Bean by Icoso 2021-04-27T04:06:24Z

I do love the little fish in the background, and the bubble trail. It looks great. The music is nice, too, though it does get a bit repetitive after a bit.

Also I love the controls on the sub. It's just floaty enough that it feels like its in the water but not too floaty to be frustrating.

Abyss - A Journey Deeper by Dimi_Tree 2021-04-27T23:17:07Z

Adding some basics like how to play would be good. It took me a minute to figure out how to move, and once I did I realized I needed to follow the angler fish. The second level was a bit dark, but easy enough. The slow controls and imprecise movements did not make me want to keep playing though.

the truth in the darkness by ImZary 2021-04-28T14:06:55Z

The HTML version is marked as a downloadable file, so I downloaded it, but my PC won't run it. Could you mark it as "play in browser" so that I can try it out?

the truth in the darkness by ImZary 2021-04-28T16:10:21Z

@imzary thank you, it worked this time.

The music is really unsettling. Perfect for this. I found a bug, too. On the slope where you start going down into the cavern I missed the jump and ended up going THROUGH the slope from below, and down under the lava pool. There was no way to reset it. You might add a reset button. Great idea behind this, good story, and I love the simple, but well done graphics.

LD49 — Unstable

Lunar Grid by ranseur 2021-10-09T01:30:16Z

I did enjoy it, and loved the different bombs going off everywhere. The graphics and sounds were a great throw back to old atari games, and it ran very well.

Banana Republic: Nuclear Power Plantain by LandoSystems 2021-10-09T01:52:15Z

This was pretty amazing. It felt so polished. I kept running out of money, of course, but that's okay. I loved the banana hammock.

Family Little Horror Show by ashtheevil 2021-10-09T01:45:01Z

The graphics are great, the movement smooth, the puzzles good. I didn't know what the unstable part was, unless it was everyone wanting to kill someone. ALso every time I picked up the knife the whole thing reset so I'm not sure I found the end. But I really did enjoy the game play and might try something longer.

Puzzled Love by Yaroslav Kravtsov 2021-10-17T23:34:59Z

Such a sad story, but a beautiful way to show it. I loved putting all the pieces together, and clicking through to take it all apart at the end was a nice touch.

Bumpy Road by scottthoo 2021-10-06T01:48:10Z

I do like it. It's simple and fun. Challenging especially when you start going upward, but achievable. It could use some music, and maybe some particles or other things to make it more polished, but definitely a great base game.

Derpy the Unicorn by Vodzik 2021-10-09T01:57:52Z

I think the camera was a bit sensitive, so being able to turn down mouse sensitivity would be good. It made me kind of dizzy so I didn't get far in the game. However I loved the graphics, and pulling around hay bells was fun. Would be nice if there were hidden things to find. Definitely an enjoyable moment.

Hunger Of The Elder Slime by JohnLee Cooper 2021-10-05T02:05:54Z

This is such a lovely little game. It reminds me of plants vrs zombies, of course, but so different at the same time. The slimes get crazy, and the big mama slime was kind of shocking the first time it woke up since I didn't realize it was coming. Love it.

Alchemeow by Aringell 2021-10-06T03:31:11Z

The graphics are cute, and I liked the consept, but the game appears to be broken. I loaded it in and the vials are all clumped together at the bottom, vibrating. Then I let go and then shot out, none of them landing in the caldron, then fell down below the edge of the screen so I had no more potions to work with. Would be interested in playing if you fixed it.

Neon Tower by Sli 2021-10-06T04:44:33Z

Simple, but so much fun. I love the coloring, and the music. And just stacking them together makes me want to stack more.

Etherlands by Ethernal Tech 2021-10-05T01:37:48Z

Cute graphics, and nice interaction with the environment, though it took me a minute to figure out I had to click on things to harvest them rather then use space since every menu action ignored the mouse. I tried using the workbench and the whole game crashed. I was never actually able to use anything, and the lack of a tool tip for the items was a bit frustrating. Overall it's a good base to a game but it needs some building blocks on top of it to fill it out.

Potions for Dummies by Milan Dolezal 2021-10-09T01:23:58Z

I wasn't sure how to get the customer to go away after I cured them. THey just stood around waiting for me to do something else, and I couldn't figure out what. I never did figure out the lizard one either. But over all it was an interesting and fun game. I think it could be made into something better. Also... leak spin? Lol.

STABUFO by Rrawrr 2021-10-09T01:36:44Z

It's an interesting concept. I couldn't get out of the main area, but I did manage to find a lot of things I could become, and I think that's an interesting concept. If it meant I could get small and squeeze through areas, or get big and go over things, that would be great. I feel like I missed something and should have been able to get outside that fenced area but I didn't find it. I also love that disco ball effect on whatever you were possesing.

Mothew vs The Light by Spice Cabinet 2021-10-08T05:07:44Z

Moody and atmospheric, definitely. A bit of an interesting platformer. I do wish you started the first level with the moth on the right side of that first tutorial guy so I could ignore him if I wanted to.

Alchemeow by Robert Li 2021-10-05T02:19:34Z

I would love to play, it looks beautiful. Let me know if you get it working.

Alchemeow by Robert Li 2021-10-06T04:46:10Z

@robert-li Thank you! I just played it on itch.io but there was no link to the game to review it on LD. You might add that.

Loved it. I never found the correct combo but I just loved all the different items you could drop in the caldron, and the different results. So much fun, and lots of replayability.

Purps by Str8griz 2021-10-09T01:14:22Z

It's really fun to watch the flurry of spells spread out across the scene. I do love that. It's a nice idea.

Tower of unlife by bigassopper 2021-10-05T02:10:17Z

OMG! Such a simple mechanic and so frustrating and.... JUST ONE MORE ROUND! Absolutely great game. Getting over it just got so much more ragy.

Bitrot by Maxathon 2021-10-05T02:27:01Z

The fact that I almost felt at times that the game was glitching out through the weird music and the scan lines was perfect. It plays very similar to kaizo mario, only not quite as mean...but gets harder as you go. I love that. I was able to get pretty far before deciding to stop. Ya...the upside down just messed with my head too much.

Wild Run by LelulaGames 2021-10-05T01:26:29Z

@chargrills21 I think it definitely needs better movement, for sure. A jump, and a limited dash would have made it a lot more fun to play.

Thank you for playing.

Wild Run by LelulaGames 2021-10-05T02:20:31Z

@ideaspersecond @spice-cabinet Thank you for playing. I keep coming back to this marble idea so maybe I will have to add a jump.

Wild Run by LelulaGames 2021-10-05T02:40:52Z

@very-bad-bunny-studio Oh yes, that is definitely what was needed in order to make it complete. I'll probably add that right after voting is done.

Wild Run by LelulaGames 2021-10-05T14:15:59Z

@tcastillo I found when the platforms moved too fast sometimes the colliders didn't work, so that is definitly something I'd have to work on. THank you for playing!

Wild Run by LelulaGames 2021-10-06T04:47:22Z

@hcs-hades That's awesome. Nostalgia games are always fun. Thanks for playing.

Wild Run by LelulaGames 2021-10-08T04:57:52Z

OMG thank you everyone! I didn't think it would be as popular as it seems to be. Definitely figuring out how to add that counter so at least people will have that after LD is over with.

Thank you again @mejzlosh @ranseur @firefly4 @antrimplato @sli @ashtheevil @aderpychickenstudios @landosystems @gucio-miszcz @doctor-zeus

Wild Run by LelulaGames 2021-10-16T23:52:25Z

@mhorth Yep, it's endless, and I never did figure out how to remove the platforms behind you so it's a good thing it's hard or it could bog down a pc eventually. But I'm glad you liked it.

@python-b5 thank you, I agree that white one is hard to see.

@sunnyrx Follow me, I'll add a scoring system by the end of the month I hope.

@robowarrior1982 Definitely used a lot of my early tutorial learning to make this. Thank you.

@gurbx High score and more platforms are the two things I want to add.

@nbumgardner Thank you, I wanted to finish something and didn't have a lot of time so small was definitely key.

Unstable government by DmitryGalias 2021-10-16T23:48:35Z

This was a lot of fun. I could see having a full game of something like this, with more options to grow, and different configurations of the property or something. The music got very repetitive after a while, but otherwise a pleasant experience.

Junkbold by Wolfox121 2021-10-06T02:09:33Z

It was odd to just have a dragon person sitting here dancing at the window. I managed to get two items into the station but couldn't get the third in, and didn't know how to make it work. It's an interesting concept, but I wish I could get it to work.

Cyber Maze by pstupka 2021-10-06T04:20:55Z

I like the aesthetic, and the mood. I figured out the idea behind it, but I could not get the ball to go through any of the gaps. So... definitely unstable. But I can see why someone might enjoy accomplishing something.

Tug of Warriors [Local 2-Player] by NBumgardner 2021-10-05T02:32:21Z

The player on the right needs to press K to pull, and J to release. You might want to update that in the text.

Unable to Be Unstable by MadR 2021-10-06T04:36:00Z

I think the pouring of the acid is a little slow, but otherwise I really enjoyed this. I loved the boss on the second floor.

uns(table) by Chiara Marker 2021-10-06T01:51:31Z

I'd like to try this, but I'd rather download it directly from itch, or play in a browser instead of downloading it from a google drive. Are you considering adding a direct download on itch>?

Crazy Potion by zapdos2 2021-10-05T02:15:17Z

I like the concept, and it works the way it is supposed to, but the randomness of the spells just gets too chaotic. I think if you had some sort of control over it, say pick two spells but you can't control which is working, or something like that, it might be better.

SplashX by IdeasPerSecond 2021-10-08T05:03:40Z

Oh man, that's hard. But fun. I managed to land all of one time, and everything else went up in a ball of flame. But that one time was super sweet!

the Bar by Very Bad Bunny Studio 2021-10-08T05:17:20Z

Moving things so you could click on things behind them had to be one of the more annoying things to do. I could see the umbrella, I could click on it, but the bench needed to be over just a bit more before it actually counted. NO THE SCENE CHANGED. I started hating that scene change, but figuring out that the scenes corresponded to each other so you could move in one to be in the right place in the other made a huge difference. I did manage to complete it.

Unstable Alchemy Delivery Service by TheMaydayMan 2021-10-06T03:36:03Z

I am not sure how you can get a blue potion if you can't mix blue with blue. I agree with others, I need more information on how to play because I only managed to make one pink one for the delivery list and everything else I tried failed.

Also the delivery list should be on a solid background because it's very hard to read.

Click For Living by d3w 2021-10-06T02:17:59Z

I enjoyed the concept. A chill clicker style game... It was interesting trying to find a balance between the different creatures. I would have liked more feed back to tell me why the creatures were dying, and if it was a natural thing to happen as things progressed. I also would have liked the ability to turn the music down, but otherwise it's a really nice game.

Wavering by xHadie 2021-10-06T03:20:13Z

I feel like you should remove humor as a rating because this isn't funny, it's kind of sad if I can tell what's going on. I didn't manage to finish mine either, but that's part of the process, right? Learning and growing, and getting better each time you enter a jam.

Radish Kid Ascension by CozyGamePals 2021-10-09T01:09:41Z

This was super adorable, and a lot of fun. I managed to make it to the clouds above. The music was pleasant, but the sound bar doesn't let you turn the music off. It's wonderful though.

Why-Fi by Chargrills21 2021-10-08T05:20:43Z

Clever, but so frustrating. I couldn't move very far before the "internet" cut out again. I don't know if it's a bug or something, but I couldn't do anything without the "wifi out" signal coming up, and a little T-rex showing up. It might be bugged on the HTML version if this isn't what's supposed to happen. Maybe a delta time problem?

Dubious mushrooms by ocwal 2021-10-05T02:38:36Z

I think the mushrooms grow a bit fast because I wasn't able to keep up with them if I planted more than one at a time. Otherwise I really liked it. The mushrooms were neat, and I liked seeing the different kinds.

Unstable Cave by HybridLizard 2021-10-06T03:38:41Z

This was kind of fun. I liked flying the ship, and the action was very fast paced. I would have liked it if it didn't feel like the rocks were following me at all times so I could actually dodge them, but otherwise pretty fun.

LD51 — Every 10 seconds

Fire 'n' Snail by neowhoru 2022-10-04T14:49:18Z

It's fun to be running from snails, of all thing. The only trouble I had was getting caught on the walls sometimes, making it hard to move. And I think if you have the key it would be a quality of life improvement to just open the door when you touch it instead of having to click. Otherwise it worked well, I ran from snails, I dove into lava and it got dark. The background music was kind of fitting with the level design too.

dragabee by mcovert 2022-10-04T02:46:23Z

The music fit well. This is a nice little management game, and took a bit to figure out, even with just a few things to keep track of. But once you get the hang of it it is super satisfying. The art is cute, too.

Haywire by Ninnec 2022-10-04T14:35:11Z

I loved the idea, though aiming that signal to switch bots was a bit tough, especially when you were surrounded. Maybe that should be a bit wider, like a signal cone instead of a fire bolt. I like the style of the steam bots. Animation would make it even better, but I know time constraints and all. The background could also use some texture to differentiate floors and walls and make the background a little more interesting. But I love the little steam ports in the walls, that was an interesting detail. At first I thought I could interact with them, but still fun to find. Also the music and audio was pretty good.

Every 10 seconds color will be changed by IzhVaryag 2022-10-04T14:40:25Z

It took me a second to realize the platforms changed when the background did, which added a bit more complexity to it. It worked out well. I also love that splat when you fall off.

Perseverance by MrSamafu 2022-10-04T02:36:18Z

I love this concept. The art is adorable. The render was a bit large for the window, but as long as I could make it full screen it still worked. Unfortunately I didn't get to finish it because I wasn't able to put in the code, I wasn't sure if I was doing it right, and I didn't understand the directions for the first room. I think with a little tweaking this could be a lot of fun.

Ten Second Dash by Andrew Hoyer 2022-10-04T14:52:13Z

It's cute, and I like the design, but I did not like the controls. Having to press C and X for dash and jump were just uncomfortable. Having an option for space for jump and shift for dash would have been nice. Cute music, and great graphics and sound.

Portal Run by LelulaGames 2022-10-03T19:13:02Z

@neowhoru yep, i ran out of time and was sad i didn't get audio in.

@andrew-hoyer thank you. It will be fun to use what I've learned to make something even better.

@dexkill thank you for playing.

I hope to add more levels and make it even better, with music and everything!

Portal Run by LelulaGames 2022-10-04T02:26:37Z

Thank you @moogs and @mrsamafu. I can't wait to make it even better!

Portal Run by LelulaGames 2022-10-04T14:15:37Z

@spencerflem funny you should say that. I was originally going to make it a monkey ball style, but decided I couldn't do another ball roller. But I didn't move that far from the original :)

@ninnec Thank you. I'm an artist not a programer, so I work with what I've got

@izhvaryag Yep, it's a huge bug. The button didn't work at the end for some reason. I found that out when I uploaded it and couldn't change it. And I never found a way to link the timer to the death screen. I'm working on that today. I'm glad you liked the graphics though.

Minute Monet by Christina Salem 2022-10-04T14:25:52Z

The music reminds me of mario paint idle music. Cheerful and it went well with the scene. I didn't realize the colors were changing on their own every 10 seconds at first, but that was a great idea. And the fact that your paint on your brush runs out after a bit forcing you to try the other color is great. You have no idea what colors you're getting so planning is tough, but that's the best part. I love it.

masterpiece.png

LD53 — Delivery

Delivery Expedition by filgreen3 2023-10-02T09:05:36Z

Great style and music is fun and peppy. I like the little hop sound. The only thing I can think of that would make this better is the ability to pull back and see the whole screen so I can plan where I'm going a little more. Though I feel like failure is part of the process, especially when there is smog on a hidden field.

LD54 — Limited Space

LIGHTDANCER by xk_the_name 2023-10-20T01:17:23Z

This is a beautiful game. I love the way it works, and making the pines burn out faster than the oaks just adds that extra complication to things. Love it.

Bake Me One More Time by hadesfury 2023-10-03T00:54:10Z

I just had no idea what I was supposed to do. I could get the cressant and bake it, and give it to the customer, but I didn't know how to make any of the other items. The idea is sound, the graphics are amazing, the sound works well, but I think it needs a tutorial, or to start with one item and add a new item each day so that we know how to make them. That, and the customers were coming in really fast. They should start a little slower at first and ramp up. i think if those two things were adjusted this would be a fantastic game.

Pool Frog by notnasiul 2023-10-02T08:42:54Z

Quick, but fun, and challenging game. Love the old arcade feel to it. Music is cute and fun as well. Aiming took a bit of getting used to, but once I understood how the aiming worked it was fun catching stars and flies.

Forest Survivors by donvermo 2023-10-06T00:51:44Z

This reminds me of a zelda grass cutting sim. It's a cute little game, and I like the little bear. The music was repetitive, but that's understandable in a game jam. The controls worked, but I think with some tweaking you might be able to make it smoother. I also liked the idea of grass becoming thorns, then spitting brambles at you. A "spit" animation before the flowers drop brambles might be fun too.

Ribbon 2 by 100th_Coin 2023-10-03T15:38:08Z

Straight 5's! I loved the original ribbon game, and love this one too.

Tiny Island by ghpxi 2023-10-10T03:04:37Z

This was so much fun. I think I'm going to have to go back and play the post jam version. I just clicked on it long enough to see there has been a lot of work already. Would love to see this fully developed.

Rootin' Tootin' Zombie Shootin' by EX3D0 2023-10-03T12:45:57Z

It looks fun but I don't want to download a jar file either. Are you uploading the web version?

Donut Park Here! by Rongo Matane 2023-10-03T01:26:27Z

This was fun. I adore the characters, and the pissed off elves every time I wrecked their car. The controls are tricky, but definitely something I think I can get better at if I tried.

Rush Station by wolderado 2023-10-19T12:24:47Z

This is ridiculous and fun, love it. If it wasn't so funny that ball of.... people...sticking out of the side of the train would fit right into a horror game.

Package Express by SpicyMarcus 2023-10-05T00:49:22Z

Well that was a fun interpretation of tetris. I enjoyed it. About half way through the packages stopped falling when you put them in the truck, they just hung mid air. I wasn;t sure if that was supposed to happen or not. But it's all good, I still got through all the trucks without loosing a package.

Amazing Squirrel by Sora 2023-10-03T13:37:40Z

Beautiful game. The music was a bit loud, but it was nice music. I found myself just wanting to run around the maze and look at it because it looked so good. I think adding in some short cuts that you can unlock, like a tree limb kicked into place or something, would be neat because otherwise you're just running back and forth in the same area to get a little farther for three more acorns. But great setting.

Get rid of the alien! by Jejkobb 2023-10-02T08:47:45Z

I don't know what that little alien did to you, but he's so CUTE! I love that he squeaks every time I throw him out.

Dwarf Looter by Matthieu Riboulot 2023-10-03T01:23:16Z

This was so much fun. I had to tear myself away from it. I think if it just had a save button I'd be playing the heck out of this game. I am not sure if you didn't get to the chest and shorts slots because I never found anything that fit there, so you definitely have room to get this even better. Loved the art, the dark chicken was awesome! I could really see this as a full game.

Bubble Trouble by Thomas_Bringer 2023-10-08T18:58:06Z

I love the idea of the game, and the controls take some getting used to, but are doable. I also got stuck at that junction on the third level, there's nothing saying you should go left in the second area so it's easy to get stuck. But I might try it again. Level design just needs a bit of tweaking to help guide the player where they should go.

Falling for my Majesty by edugpinheiro 2023-10-06T00:46:23Z

Your goblins drew me to the game, of course. It was fun, a bit challenging, and a nice steady increase of challenge as you go. The music is a bit sharp and repetitive or my taste, but really does have that midi feel of old Atari games and the like, so if that's what you're going for it works. I am not sure if it was supposed to happen, but frequently when touching the wall my character would be shoved toward the middle of the screen which could end up putting it in a wall when that invincibility seconds wore off. Usually I had enough time to move out of the way, but occasionally it gave me two strikes in a row.

Anyway... Goblins rule!

Rolling Over It by DanyVk 2023-10-06T00:59:13Z

Seems like a classic rage game... I couldn't get over the third hill.

The idea of which way to implement the strikes is really up to how frustrating you want it to be. But rather than changing where to strike it I think it might be better to give some indication of how strong the strike is. Having a circle under the tool tip that gets bigger and smaller depending on how much force is applied might be enough to help players figure out the mechanics. I think it is less important where you strike than what kind of feedback you give the player to help them figure out the mechanics.

Greeting Card Maker by Adam Konig 2023-10-02T08:55:19Z

Interesting concept. It's really tough because it doesn't let you move down to a new line, and you have it portrait view so you have very little room for all of get well soon. But it's cute. A little challenging. And the music if fun.

Clockwork Express by mira 2023-10-10T03:13:37Z

That was a challenge. I loved the graphics, and theme of the game. It got pretty challenging on the third one so I didn't complete it, but I could see myself coming back at some point to try again.

Lost Mage by Eliyud 2023-10-04T03:08:05Z

Graphics were good, the crying creature was funny, the vibe was very moody. Honestly the only thing I found frustrating was the lack of a mouse indicator so I knew where my mouse was pointing. Other than that it was pretty fun.

Calves of the Braves by Furano 2023-10-03T12:49:56Z

This was fun. I was defeated, but I managed to get him out of the ring on the final round. I think knocking people out when you go flying is awesome, then the ring getting smaller. I also love the little sounds they make. The only thing it's really missing is some great music to go along with it.

Minimus Brainius by hulien22 2023-10-04T03:30:21Z

It's an interesting concept, but I just didn't understand the debates. What are you scored on? How much should you say? Does it matter what order they are in? The rest of it was pretty straight forward, but the debates.... I kept trying to make sentences and had "limited" words to use so nothing made sense.

Jam-Pack by Plutonium Powered 2023-10-05T01:07:54Z

Simple, fun, and chaotic at times as you're trying to stuff all the things into the suitcase. I loved it! The graphics were cute, the music was okay, and the chaos of trying to get everything to twist the right way was fantastic. The only thing that might make this more interesting is if you switched up what was available to pack with each level. Though finding the unique sounds some items make when being picked up was also a nice treat.

Mind the Gap by LelulaGames 2023-10-02T04:18:53Z

@plutonium-powered thank you very much.

Mind the Gap by LelulaGames 2023-10-03T02:50:04Z

@nash I think there is an art to choosing music. The artist, Feslian, has such a huge selection, and a great license structure, so I love using his music. I didn't hear the talking though, so I'll have to go listen to that again. (and yep, I'm inspired by Monkey Balls).

@checkyourgages @dmvch @duckwings thanks for playing. I'm glad you stuck out the weird perspective to get a feel for it.

Mind the Gap by LelulaGames 2023-10-03T13:43:18Z

@foreyes @koboldskeep Thank you for playing.

@cobaltjt I thought about the more complex paths, too, but in that small space it just becomes a jump unless I figure out how to make the player stay on the ground. But I can see what you mean about the spinny bits.

Mind the Gap by LelulaGames 2023-10-03T17:32:37Z

@morris The flowers were really fun to make too :)

@mccustard thank you! Being upset it's over is the best compliment.

@bassilij thank you for playing.

Mind the Gap by LelulaGames 2023-10-04T03:03:20Z

@oznarox Thank you for trying anyway. I'm glad you liked the vibe.

@vary the two point bridge is the one I get stuck on all the time, too.

@ex3d0 thank you!

Mind the Gap by LelulaGames 2023-10-05T00:42:39Z

Thank you to everyone who played. I'm glad you enjoyed the game, and liked the vibe.

Mind the Gap by LelulaGames 2023-10-06T00:40:43Z

@tayteus good point, I should probably add arrow keys or something, too.

@agraffs Thanks for playing, glad you enjoy the vibe :)

Mind the Gap by LelulaGames 2023-10-06T08:19:55Z

@blue-pin-studio thanks for playing. I think the static camara gave it just a little bit extra challenge, and another limiting factor. Glad you noticed 😊

Mind the Gap by LelulaGames 2023-10-06T13:15:54Z

@nicename the artists website is on the title screen. All of his music is available for use in any project, free unless you make money on the project, and he has TONS of amazing tracts on there. I don't know if he has a sound cloud. I can look up the exact tract and give you a name tonight though if you like.

Mind the Gap by LelulaGames 2023-10-11T14:26:48Z

@pipima ya, the flower windmill is one I had trouble getting the hang of too. I had to adjust the balls friction a lot just so that the ball would go up that slope. A skip button would be nice.

Hero's backpack by DmitryGalias 2023-10-03T01:32:06Z

I'm not sure if I played too soon or not. It's using W,A,S,D to move the knight, but when you get to the far right you use the arrow keys to move to the next panel. But when I pressed right to go to the wolf head the screen went black and nothing happened. I repeated this twice. I was able to arrange the items in the pack, and move, but nothing else.

On the plus side, the graphic style is cute. I love the sketchbook feel of it. It's fun, and with some good music and sound effects I could see the bones of a good game.

Wrecking Jail by Guilloteam 2023-10-02T22:01:22Z

Now this is an innovative idea. Who would have thought of using your prison as a blunt force weapon? Love the shaky text, the feel and movement of everything. It was a little difficult to figure out the ramming technique, but I think with some practice I'd get good at it. Which is really what you want. I am not sure what kind of feedback you could add to make it easier to dial in the bashing aspect.

Questris by commanderzzx 2023-10-02T21:57:24Z

No web version? I'll probably play this later tonight then when I can download it.

Loot Goblin by Gustavokado 2023-10-03T20:11:15Z

Lots of fun trying to figure out how each of the items will interact with each other. I especially loved breaking bottles, or setting books on fire. And the fact that you have to do that sometimes in order to get everything to fit is even better.

Safe Space Passage by Kepsert 2023-10-03T12:30:40Z

Definitely a unique idea. Graphics are cute, and I like the idle dance.

Bag of Some Holding by Grizwhirl 2023-10-03T15:43:59Z

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Shattered Spirits by Tobius 2023-10-03T20:18:10Z

Beautiful game. It would be nice to have the defend/capture tags viable on every move for every spirit, but otherwise it's well done and easy enough to pick up. I just lost track of which spirit did what when it was my turn.

The Purraformer by froissant 2023-10-06T01:26:20Z

This has to be one of my favorite games from this Ludum Dare. It combines the alchemy game style with a cute little cosmic cat. Love it. Works well, and adds a bit of trial and error so you can figure out what you're doing. I think with this game you could go even farther, like other alchemy games, where you can get even more interesting seeds.

Picky Plants by chybby 2023-10-20T01:45:53Z

I really enjoyed this puzzle game. I got to level 12 before I stopped. I think I'll definitely come back to it and try to complete it at some time, but it's very good.

Pack-It! by shiny Elster 2023-10-02T21:56:30Z

I do enjoy a good packing game. This was a bit tough since some of the items wouldn't fit in the box so I tried pushing them back on the conveyer but it wouldn't let me. It kept popping forward. And I felt so bad for wasting space because the item I had just wouldn't fit in the box I had. Long cats are long! Having a space to stash an item for packing in later boxes would be useful, kind of like in Tetris where you can store a piece till you need it. Otherwise it was a lot of fun and I could see playing something like this, especially as a phone game when waiting in line or something.

Prickle by Kultuk 2023-10-03T12:18:18Z

Great idea. It is incredibly tricky getting them all around some of those corners. I like the sketchy art, and the audio is good. The music was okay for it too.

leaving the nest by WeeFairyFabi 2023-10-20T01:12:54Z

It's definitely a cute game. I do love the graphics, and the story is adorable.

Packed to the Gills by npckc 2023-10-20T01:05:44Z

That was so much fun. And why did you put that poor little sardines head in the angler fishes mouth? Fun, challenging, and amusing to boot.

Sushi Puzzle Party by daniboygg 2023-10-20T00:59:44Z

Nice tetris like. It requires you to slow down and pay attention to what you're doing, or you spoil the tray. I like that. I think I'd prefer to play with a mouse, but otherwise controls worked okay, and it was pretty fun.

Feng Shui Struggles by Nozomu57 2023-10-02T09:15:59Z

OMG the idea of trying to get that green corner couch through that tiny hallway was enough. Nope nope nope. But for real, as frustrating as dragging some of the furniture around, and trying to squeeze past each other and twist and turn it is... It was also kind of fun and relaxing. The music was a bit repetitive after a bit, but also nice.

Capsuled! by Norma 2023-10-10T03:28:51Z

Maybe I'm too tired but I couldn't even figure out the first puzzle. I could fill the case but I was always 1000 points shy of the goal, and the one time I did get the goal it wouldn't allow the cloth to actually fit in the case, so it never worked. I'm going to give this high marks for style and theme because I see what you're going for, and I'm going to chalk my inability to solve the first puzzle up to being super tired.

Limited Dimensions by Sovunia 2023-10-03T15:27:19Z

I do like the simple platforming building up and getting harder and harder. I didn't like that it started you all the way back at the beginning when you mess up. But the transitions were fun, and the simple graphics are nice.

Crime Critters (Rob the British Museum) by Pen Island Games 2023-10-07T07:36:45Z

I love this. The only thing missing is the sound, but it looks like an over cooked styled art heist, and a great party game.

Snow Rose by Shiivers 2023-10-03T15:23:15Z

I love the feeling of this one. The graphics are simple but beautiful. Good sound as well. The puzzles are simple, but controlling the different bits and pieces of the robots takes some getting used to. Nice challenge. And running from the broken bots... spooky!

Before The Trip by Nilan 2023-10-20T01:34:21Z

I had fun playing, and had to play both sections just because I liked it so much. Love that I could open purses and duffles to put stuff inside of other stuff. Then I figured out I could put toothbrushes in a cup, which was nifty. The only thing I think I would like is a name for things because I still have no idea what the little round black things are. Hockey pucks maybe?

Give Me BBQ by Surune 2023-10-03T12:55:23Z

I did enjoy it. It took me a minute to figure out the controls, and by then all the customers were already gone. I feel like the best strategy is just to put a bunch of the more common stuff on the grill so it's constantly cooking and you can just plate up when someone comes up. And the different grill shapes are nice too.

Ventory's Inn by Teist 2023-10-06T01:17:16Z

I enjoyed this. It got more difficult as it went. I still couldn't figure out what a full set of armor was. I gave one piece of each thing in the set and it said I was wrong. Maybe some labels would help. Also it would be nice to be able to full screen it. It was really hard to read at such small scale. Otherwise I enjoyed it. The music and graphics were nice, and the puzzles got more challenging as you went.

FELL OUT by daveranan 2023-10-03T13:13:49Z

I loved the graphics and the subtle humor. I wasn't a fan of the music. It was bland, and kind of sad and just did not make me want to keep playing, especially when lost out in the ocean with no idea where I was supposed to go. The references were fun like boaty, and the BG3 persuasion check. I am happy you added the E to the dock to reset boaty so I could easily get to him. The first island was easy to find since you are told to go north, but after that I wasn't sure where to go. I found the fish in the whirlpool on accident, and I wasn't even sure if there were more islands around. I road around in the water for a while but never saw anything. Some sort of indication of another island, or where I was supposed to go would definitely be in order.

Heavy Machinery by LochiDev 2023-10-05T01:13:12Z

That was a unique take on smups, I adore it. Loved the graphics. The only thing I would suggest is maybe slowing the movement on the ship down a little so it's easier to control. But the chaos of random weapons was awesome!

SPICE LIMITED by LePeridot 2023-10-10T03:19:56Z

Lovely game, adding it to my "I love this and want to play it again" category.

The Final Moments of Jeffrey Epstein by TeamLDM 2023-10-03T12:34:01Z

I'm not sure how to get this to run. Tried downloading the windows version and extracted it, but it is being flagged as suspicious. I don't suppose you have a web version? Or direct on itch so I can use itch's installer.

The Final Moments of Jeffrey Epstein by TeamLDM 2023-10-04T03:10:31Z

@teamldm I don't think many people know about the itch installer. It's incredibly convenient. You build the game as usual for windows and upload the zip file, and itch takes care of the rest.

Also I figured out how to get it to run... My boyfriend and I couldn't stop laughing.

Purr-fect Bedtime by Chengnan17 2023-10-04T03:00:15Z

The music and graphics are beautiful. The cats are adorable. And the game play is fairly challenging. I was stuck on the third night for a bit, but I finally got though to the end.

Ma|n|dness at shopping by andrei.gusan 2023-10-03T12:42:42Z

Graphics and theme are on point. That first check point for the tutorial I had to run into it several times before it finally triggered. I also couldn't make it full screen. Otherwise it was fun and I would have loved multiple levels of this. I think it would have been more satisfying if you could actually get everything in one trip, and things like the roll and the fish were curved so you could put something in the middle of them.

LD56 — Tiny Creatures

Jelly Gang by Split82 2024-10-23T08:04:32Z

So much squish and movement. Love it.

Vox Regis by Sheepolution 2024-10-14T12:11:40Z

As simple as it is, this is one of my favorites from this Ludum Dare. I especially love all the Latin phrases you say when sending your minions out to kill one another. This is the way of politics, isn't it? Turn people on each other so they don't pay attention to you. I did it in 15 speeches, but I can think it could be done in a lot fewer than that.

TINY PACK by xk_the_name 2024-10-08T10:52:12Z

It could use a tutorial, but otherwise loved it. Took me a minute to figure out I had to drag the dice into the rock after rolling it. Once I figured it out I had a lot of fun.

Love the graphics, background noises were good, and game play was solid once I figured out what I was doin.

Silk & Snare by MartensCedric 2024-10-09T23:40:53Z

I loved this, it was a lot of fun. I could see myself playing this a lot. A counter of how many flies you caught would be great. And I don't know why but at a certain point all the flies just started ripping up the web and making it go a little crazy. But that was after I had caught a few dozen flies already.

Peculiar Pickings by Dis0rder 2024-10-20T18:54:08Z

This is odd, but I can see lots of possibilities for future upgrades, like progress of the sprouts, or what happens when the face gets full, or different reactions when you feed it a spider. The music could use volume control, and some goals for the play, but its definitely an interesting concept.

Cheddalier by outstar 2024-10-07T20:43:42Z

So much to love in this, and it's incredibly tricky. After winning the first battle I got stuck in a loop of defending myself as I lost initiative every time, and it never went to my attack, just back to initiative. Not sure if that was supposed to happen. I thought both sides got a chance to attack after initiative said who went first.

But the art, sound, and mechanics are awesome.

Squeezlings by Rongo Matane 2024-10-20T22:02:13Z

The design drew me to this. Lovely art style, nice use of blur to give depth, and great mix of 2d and 3d space, as well as cartoonish figures in a more realistic setting. It is endearing. I figured out the icons under their name showed what upgrades they had already, and how to cull the herd. I do wish you could close out of the help / quest windows when they popped up. But that's really all I think that would make it better.

Shrink & Slime by Xwilarg 2024-10-13T00:09:33Z

I like the idea. Graphics are kind of cute. At first I lost the slime because I didn't realize it wasn't following me, but I quickly found it, then realized it was growing when I fed it. Interesting way of doing it.

Butter Time by TomPendergrass 2024-10-09T01:01:46Z

I kept saying one more level, and then one more, and then one more.... It wasn't until I got to the section of double wall jumps that I decided I needed to stop. I love that you're collecting salt and bits of butter to keep from melting.

The Noir Library by Jeffez 2024-10-14T11:56:47Z

I see, I got the true ending after the hint. I did like the art style, and sketchy quality of everything. I think it needed a bit more to click on and discover to draw out the story, but otherwise great entry for LD.

Purrfect Drift by Rewzu 2024-10-23T08:09:18Z

Chaos! The best kind of chaos. Just when I thought i had a handle on the controls I'd slide into a wall and the camera would face the wrong way. But I did feed the cat in the end.

Battle for the Pages by Andreas Roschal 2024-10-23T01:29:10Z

I didn't realize, at first, that you could put two cards together to increase the creatures abilities. That changed EVERYTHING. Love it. Nice spin on the auto pet battler genre, good theme, great art. The only thing it could use an upgrade on is sound. Otherwise I love this game.

Fear of the Ungnome by Scott Steffes 2024-10-08T02:02:27Z

This is beautiful. The style, and art are perfect. I loved the surprises like the twins, and the face. But finding the differences wasn't easy. I found some, like the tongue on the first picture, and a gnome with a colored hat, or a different picture, but I couldn't figure out what the difference was in a lot of the rooms and ended up just going around in circles. I don't know if it's just that it was obvious and I missed it, or if the differences were that hard to find. Maybe having some that are animated could help.

Tiny Terrarium by dnich013 2024-10-09T23:51:02Z

Pleasant and cozy, I really enjoyed this one.

The Sloth Machine by J0ye 2024-10-20T18:58:28Z

What a fun little game. love the graphics, and the fact you're playing for acorns.

Snail away by Thomas_Bringer 2024-10-14T11:48:35Z

Super cute game! I love the little snail. The nice mix of rolling, and mushroom jumping to get the last few ladybugs was a lot of fun. The branches in the foreground.. They add dimension to the map, and also obscure things here and there when you're traveling across the branches, but not too much that I couldn't figure out where I was going. Only thing that was missing was a win screen, but I didn't get that done on my game either, lol.

Ratcatcher by HardyTryer 2024-10-20T21:58:00Z

This is ridiculous and so much fun! I loved it. Thank you!

Backpack Dungeon by Neon Glass 2024-10-23T01:11:24Z

This was a fun take on the backpack genre. I kept going trying to find out what else might be down there, and loved all the different stone critters.

Black Harvest by creativ4eg 2024-10-09T23:27:34Z

Oh how cute! Now if those little sprites would stop popping out of the houses, lol. Love the visuals, sounds were good once I turned them on. Maybe starting them at 50% would be better. But great overall.

Moon Picnic by Fractal 2024-10-20T19:25:49Z

My bf just asked me if I was trying to protect a sandwich from ants. Why yes, yes I am! The fact that you have to destroy the den and then kill all the ants actually makes this more interesting than most defense games, and the music was fun. I like it.

Tiny Adventure by Becher 2024-10-14T12:45:49Z

It is a beautiful game. I feel like I'm playing a zelda like without knowing the story. They are talking to me, and something's going on, but I don't know what exactly. But does the story really matter when you're just fighting and smashing jars? The only thing I found frustrating was the inability figure out the attack button. I see now that it is right there on the diagram but I didn't realize that's what it meant at first.

Also I'm not sure about the use of the black box around the character instead of having the UI full screen. I assumed it's a style choice. But it is an interesting effect.

Tiny Push, Big Nap by CaptAndrey 2024-10-20T19:33:32Z

Lovely puzzle game. I like how introducing the grey areas increased the difficulty by limiting where you can spawn the drops.

Bug Squad by fabula_rasa 2024-10-20T19:20:31Z

This is a great puzzle game. Loved the twist of the cats paw. Also love getting upgrades, and trying to figure out what is best with each level. lots of replay-ability here as you try to min max it.

M.E.S - Mini Ecosystem Simulator by Itskdog 2024-10-20T19:41:17Z

I'm not going to lie, I'm not sure where the creatures I spawned are starting, or how I'm effecting it, but I love watching all the creatures moving across the map, eating, growing, and expanding. Its mesmerizing.

Twilight of the Forest by Perrin 2024-10-14T12:25:31Z

This feels more like story than game, which is okay. That's what it is. I think having some options in the dialog would make it feel less like I'm just reading big walls of texts, even if it's just giving me an option on which subject to talk about next. I did like the mechanics of adding all the different creatures to your battle formation as you went so that you got new abilities. I also loved the monochrome color scheme. Would make a good phone game. An improvement might be having different color theme options for people so they could customize it a little, though I really liked the purple.

Nature Tiny Creatures by rio85 2024-10-08T02:14:22Z

Beautiful art caught my eyes. The controls are simple, but do take some skill to get used to. Who would have though directing traffic for frogs could be fun?

Critter Wrangler by LelulaGames 2024-10-07T22:04:49Z

@captainzo yep, i think the monsters need to make noise or something. Definitely some room for improvement. Thanks for playing!

Critter Wrangler by LelulaGames 2024-10-08T01:39:44Z

@void4 I thought about billboarding everything but I wasn't sure. I'll have to try it.

Critter Wrangler by LelulaGames 2024-10-08T10:54:40Z

@marra Ya, something about in the compiling made it jittery. Definitly something that needs to be fixed.

@oldzombie14 thank you so much!

Critter Wrangler by LelulaGames 2024-10-09T08:28:18Z

@wzjo there are tiny creatures hidden around the islands. You just have to touch them by waking into them. There is a little bird in front of a palm tree at spawn, and a slime under the first bridge. Some of them are small and hard to find, but there are 11 in total.

Critter Wrangler by LelulaGames 2024-10-09T08:32:16Z

@vipaka @jesse-martin thank you for playing. I was really on the fence about making everything face you. I'll have to try it. If I add some sound ques to the critters then it should work.

Critter Wrangler by LelulaGames 2024-10-09T16:20:01Z

@scrumblob now I kind of like that idea... Spookies house of jump scares, lol.

@v1ru6 @frostbeak @lussard-studio thanks for playing. I'll try billboarding in the post LD update.

Critter Wrangler by LelulaGames 2024-10-10T14:37:59Z

@slava-besckaravainii no music? There should be music. I'll have to double check that.

Thank you for playing.

Critter Wrangler by LelulaGames 2024-10-16T22:35:12Z

@mrpossoms ya, the curse always spun down for me and looked at the ground. It's a weird bug and I had no idea how to fix it. Thanks for playin.

@jammygunns thank you for playing. I think a mouse sensitivity option would be important if I went any farther with this.

Critter Wrangler by LelulaGames 2024-10-20T21:08:19Z

@boxedmeatrevolution sorry about the motion sickness. I definitely need to add some options for mouse sensitivity.

@fabula-rasa thank you for playing. I've been redoing some of the graphics to upload after LD ratings are complete.

Critter Wrangler by LelulaGames 2024-10-21T09:36:56Z

@deadroach Thanks for playing. I have already fixed the sprites to face you but waiting till after LD is over to upload it. Sorry you lost three viewers ;)

Critter Wrangler by LelulaGames 2024-10-25T23:57:45Z

@jcourt @fractal thank you for playing.

Field Trip by InitialPosition 2024-10-20T19:04:46Z

That was a fun puzzle game. I just jumped in without reading how to play and it is so well designed that it only took a second for me to figure it out. The graphics are great. I love the day night cycle to add some strategy elements. Great overall game!

Creature Packets by KenForest 2024-10-21T00:50:47Z

The mood is so creepy. I was just waiting to see if something terrible happened, I even lost on purpose just to see what happened. I think this just needs a little polish, like maybe voice lines, to make it a full game. Still... it's marvelous as is. I intend to go back later and finish it.

runner by haztro 2024-10-10T23:08:14Z

This was super fun! Running around, having a trail of little sprites running after me, and plowing through the terrain. I did find if I went far enough to the right I hit a wall (which I assumed was the boundary), and I also if I didn't have enough resources to buy a harvester or warrior I had to press esc to get out and that would kick me from full screen. But really it seems like a solid game, even if the fighting was super hard. Still... lots of fun!

The Red Beetle Squad by Vidu 2024-10-08T11:00:04Z

An interesting concept. I like that you can drop in and out of the maps so you aren't scrambling to find friends to play. Definitely requires some trial and error to figure out what the best characters to use are.

Tiny Ducks by osh.studio 2024-10-08T01:39:03Z

The music volume could use a slider, but otherwise I love this game. It's adorable, I like the cards, the enemies did get a bit hard and once you loose a duck it's really hard to get back on your feet, but still lots of fun.

Ludum Dare 56 by Mantsje 2024-10-10T00:10:29Z

This is hilarious. So many dumb ways to die, and I can't say that I was good at the game, but I had a lot of fun with it, lol.

Parabowls by amarokczukay 2024-10-09T23:46:23Z

Oh, I could see this getting really fun with different balls and obstacles. Also different seeds to be planted. I really enjoyed it.

Shrimpy by Kultuk 2024-10-14T12:34:31Z

The constantly closing jaws is just enough to make you feel like "MOVE, GOTTA MOVE" the whole time, love it. Didn't read the instructions so didn't realize I had to press space to eat the sushi and other things. But eating them means you aren't moving up, and there doesn't seem to be a reason to eat except for points. But of course having a zero on that score board after climbing so high is frustrating, so you know I HAD to eat some sushi on the way up... and that makes it so much harder!

Great game. Simple, but unexpectedly challenging.

Small Problems To Grapple With by Tetracold 2024-10-09T23:19:24Z

Art is awesome. Love the crumpled paper, and it was fun grappling.

The Little Life by Lucy Z 2024-10-08T02:17:29Z

I couldn't get the HTML5 to load. Is there an itch page?

Druid's Friends by Risminator 2024-10-09T23:35:05Z

Great art, loved the different creatures. A bit of a trial and error to figure out what to feed to each of them, but still nicely done.

Wish Town by Iwant_Pizza 2024-10-10T00:02:59Z

Damn that was creepy as heck. I got to the point about the gnomes and had to nope out. The horror setting was far too good. The only thing I think that would improve it is a bar for battery and stamina. I kept running out of stamina and didn't know when it was full or about to empty. Otherwise... very well done!

MonkePok by LetsSnack 2024-10-07T20:54:27Z

Love the 8bit style, and the look of the creatures. There are so many to get! And then mixxing and matching... it's a lot. Love it.

Vortex of Life by Chenlola108 2024-10-21T09:49:17Z

The graphics are nice, the game play is different. I wasn't able to see the description of how to play while listening to the intro scene because it just went by so fast. I would have liked to be able to press next on that so i could study it before going forward. The cards could also use mouse over tips to let me know what they did. I can tell you have a good basis on the game mechanics, but the player doesn't have enough information to really be strategic about it.

Happy Bees by Lunaria Rava 2024-10-20T21:36:35Z

So good! I could play this forever. It just needs full screen and some sounds and it would be perfect.

BomBom Wash by Overlix 2024-10-08T23:48:47Z

Power wash sim in a fairy house. Cute! I do wish that stump wasn't sitting so close to the bed/wall, but otherwise I love it. Got up to level three and it was just good clean fun.

Koi by A Priori 2024-10-23T01:41:29Z

I love the fish, it's such a beautiful game. I wonder what it would feel like if it were slowed down a little bit. Either way it was fun to dodge the other fish and catch pellet's to grow my school.

Tiny layout by batterbomb 2024-10-08T23:32:27Z

Cute graphics, nice game loop. Would be fun with a bigger are and more things to hide and scurry around.

A Moving Service by Irene02 2024-10-07T20:46:03Z

Really hard to get that balance. I guess if you like rage games this is perfect.

Tiny Grab by barisflo 2024-10-08T02:25:31Z

So much fun just catching critters. I do love the ability to upgrade. An inventory so you can look at the things you've caught would be a nice upgrade.

Tiny, Young, Dumb by oldzombie14 2024-10-07T20:33:46Z

Web build isn't running for me either, do you have an itch upload of it?

Tiny, Young, Dumb by oldzombie14 2024-10-08T02:30:41Z

Got it to work. Interesting idea, the fun part was seeing what they said, or what popped into the rooms.