bunkai 2020-10-05 16:13
I liked all the game overall. I must say, i though for a second the yoyo didn't affect the enemies and i was doing something wrong lol.
Foon → Ludum Dare Explorer → LD47 → Mike.cpp
By shan-hsgames
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 484 | 3.71 | 41 | |
| Fun | 601 | 3.51 | 41 | |
| Innovation | 529 | 3.57 | 42 | |
| Theme | 367 | 3.98 | 41 | |
| Graphics | 466 | 3.92 | 42 | |
| Audio | 739 | 3.21 | 42 | |
| Humor | 432 | 3.21 | 39 | |
| Mood | 524 | 3.64 | 40 |
I liked all the game overall. I must say, i though for a second the yoyo didn't affect the enemies and i was doing something wrong lol.
Interesting plot, I liked it. :)
The puzzles could have been a bit more interesting, it seemed a bit repetitive. But good enough for 48 hours.
Good job! :)
I'm not going to lie; I couldnt do the first puzzle, it was a bit unclear what buttons I needed to press. Apart from that I really liked the art style and the game looked like it was going to be fun.
After talking to the dad for the first time and going right I got stuck in the "first room" seeming unable to do anything (leaving screen would not work). Did I miss something? Otherwise cool transition effect and nice music.
It is great looking, and the puzzles were nice. The combat was a bit strange. Great overall!
Love the visuals, and fun gameplay!
I got to the paper with the error, so I assume that's the end of the game?
I'll be honest. I didn't like the game at the first, because I couldn't figure the puzzle out, there wasn't anything else to do, and the music in the first chapter is a bit annoying.
But once I got through the puzzle, the game slowly grew on me. There's something satisfying about the rapidfire motion of the yoyo, and second and third chapter have cool vibe to them, with the shader and the music and all.
I'd really like to see it finished one day. Good job!
Also - I forgot - what music making software do you use?
@kuro Thanks for your feedback!
When you read the paper with the error and continue, Everything becomes clear with an ending screen there.
I used bosca ceoil and beepbox.co for musics.
Really cool! Enjoyed my time and wasn't expecting it to get so profound! Nice game!
Interesting game. I love the transition effect between rooms. Sadly I couldn't figure out what to do after the room where you tried to wake up your Dad. Overall though, good mechanics, I liked it!
Had a very nice time playing this game. The pixel art synchronize well with the audio you made. A bit unclear start but I quickly managed to get the basic idea of what's going on. Q: Is there only one ending? Very well done for first entry. Great Job!
@mikoziq The truth is I've tried to implement several endings, but I realized time would be a problem, and leaved as it is. Thanks for your feedback!
Hi there ! Thanks for submitting your game to my stream (twitch.tv/drjavasaurus). Well done ! The yoyo mechanic is such fun, it could've been a game on its own ! I love the fact you hit little puzzles in the notes and the glowing effect was a clear indication of where to look for clues. You had me mind-blown !
Rally cool game, the puzzles were really interesting. I would say they were repetitive but then I reached the end and it made sense. Overall super well made
why papa dindt wake up?
I loved the ending. The loop idea reminds me of me when I was a young kid telling a story "and then I got back to you and you asked me what I was doing and".... whole story a second time till my mother told me to knock it off, lol.
What a cool first entry, congrats! :thumbsup:
Small suggestion, after the third loop or so, I really wished I could skip the repeating dialog :sweat_smile:
Wow! I need to improve my yo-yo urgently. The zombies were tough guys ). Thank you, it was great to play this game
Great game! I thought the puzzles were logical and easy and the ending.. haha. Infinite loop indeed! Loved the graphics, audio and overall aesthetics as well. This is your first game for LD? Wow. What an entry! Good job!
@shan-hsgames Hah! I finally finished it! Nice!
I really like your game. It has a certain feeling to it, I can't properly describe it. I'll probably come back to it again .)
Still a bit suspicious that it is .CPP and it was made in Unity... hummm..... Thanks for submitting it! -PomoTheDog
Cool and unique visuals, interesting puzzles. Great job!
One issue, at least on WebGL - performance took a _huge_ hit when I went fullscreen, it was almost unplayable.
Interesting premise, but I got stuck in the first part, when I supposedly went back to the beginning area. It wouldn't let me advance and I don't know why, I must have missed something? Nice visuals though Good job for a first entry!
Great aesthetic choice, and a very unique combat mechanic!
Good visuals and good gameplay, really liked!
Interesting idea, and nice execution! I like the screen effects as well :)
I liked the artistic style of the game, the camera hindered the player's movement when approaching the corners, and I ended up solving a puzzle without knowing what I did, I believe that I should build a narrative, that connects the story to which the challenge is the puzzles and not understanding the story, the enemies are very charismatic, congratulations on the project, I would be very happy to see it evolving in the future, thank you very much for bringing a new solution to the topic coming out of the ordinary, a big hug.
Very nice pixel art and direction. Controls are very good. Music is a bit boring. Very interesting fish eye shader. In the first screen we can go left and we loose the character. After the interaction with the character's dad, I was going back to first screen and really stuck in a loop, and sorry, I didn't find how to get out... Anyway for a first entry it's very well done! Congratulation! (Small detail : It Would be nice to use E again to close interaction text).